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opaque-vx/examples/digital_locker.rs
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chore: update copyright headers to SPDX format and code cleanup
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- Replaced verbose license blocks with SPDX-License-Identifier
- Minor code improvements
2026-07-01 17:59:51 +02:00

342 lines
12 KiB
Rust

// SPDX-License-Identifier: MIT OR Apache-2.0
// Copyright (c) VexaHub and contributors.
// Copyright (c) Meta Platforms, Inc. and affiliates.
//! Demonstrates an implementation of a server-side secured digital locker using
//! the client's OPAQUE export key, over a command-line interface
//!
//! A client can password-protect a secret message to be stored in a digital
//! locker, controlled by the server. The locker's contents are only revealed to
//! the holder of the password when attempting to open the locker.
//!
//! The client-server interactions are executed in a three-step protocol within
//! the account_registration (for password registration) and account_login (for
//! password login) functions. These steps must be performed in the specific
//! sequence outlined in each of these functions.
//!
//! The CipherSuite trait allows the application to configure the primitives
//! used by OPAQUE, but must be kept consistent across the steps of the
//! protocol.
//!
//! In a more realistic client-server interaction, the client must send messages
//! over "the wire" to the server. These bytes are serialized and explicitly
//! annotated in the below functions.
use std::process::exit;
use chacha20poly1305::aead::{Aead, KeyInit};
use chacha20poly1305::{ChaCha20Poly1305, Key, Nonce};
use opaque_vx::ciphersuite::CipherSuite;
use opaque_vx::rand::Rng;
use opaque_vx::rand::rngs::SysRng;
use opaque_vx::{
ClientLogin, ClientLoginFinishParameters, ClientRegistration,
ClientRegistrationFinishParameters, CredentialFinalization, CredentialRequest,
CredentialResponse, RegistrationRequest, RegistrationResponse, RegistrationUpload, ServerLogin,
ServerLoginParameters, ServerRegistration, ServerSetup,
};
use rand_core::UnwrapErr;
use rustyline::Editor;
use rustyline::error::ReadlineError;
use rustyline::history::DefaultHistory;
// The ciphersuite trait allows to specify the underlying primitives that will
// be used in the OPAQUE protocol
#[allow(dead_code)]
struct DefaultCipherSuite;
#[cfg(feature = "ristretto255")]
impl CipherSuite for DefaultCipherSuite {
type OprfCs = opaque_vx::Ristretto255;
type KeyExchange = opaque_vx::TripleDh<opaque_vx::Ristretto255, sha2::Sha512>;
type Ksf = opaque_vx::ksf::Identity;
}
#[cfg(not(feature = "ristretto255"))]
impl CipherSuite for DefaultCipherSuite {
type OprfCs = p256::NistP256;
type KeyExchange = opaque_vx::TripleDh<p256::NistP256, sha2::Sha256>;
type Ksf = opaque_vx::ksf::Identity;
}
struct Locker {
contents: Vec<u8>,
password_file: Vec<u8>,
}
// Given a key and plaintext, produce an AEAD ciphertext along with a nonce
fn encrypt(key: &[u8], plaintext: &[u8]) -> Vec<u8> {
let cipher = ChaCha20Poly1305::new(&Key::try_from(&key[..32]).unwrap());
let mut rng = UnwrapErr(SysRng);
let mut nonce_bytes = [0u8; 12];
rng.fill_bytes(&mut nonce_bytes);
let nonce = Nonce::try_from(&nonce_bytes[..]).unwrap();
let ciphertext = cipher.encrypt(&nonce, plaintext.as_ref()).unwrap();
[nonce_bytes.to_vec(), ciphertext].concat()
}
// Decrypt using a key and a ciphertext (nonce included) to recover the original
// plaintext
fn decrypt(key: &[u8], ciphertext: &[u8]) -> Vec<u8> {
let cipher = ChaCha20Poly1305::new(&Key::try_from(&key[..32]).unwrap());
cipher
.decrypt(
&Nonce::try_from(&ciphertext[..12]).unwrap(),
ciphertext[12..].as_ref(),
)
.unwrap()
}
// Password-based registration and encryption of client secret message between a
// client and server
fn register_locker(
server_setup: &ServerSetup<DefaultCipherSuite>,
locker_id: usize,
password: String,
secret_message: String,
) -> Locker {
let mut client_rng = UnwrapErr(SysRng);
let client_registration_start_result =
ClientRegistration::<DefaultCipherSuite>::start(&mut client_rng, password.as_bytes())
.unwrap();
let registration_request_bytes = client_registration_start_result.message.serialize();
// Client sends registration_request_bytes to server
let server_registration_start_result = ServerRegistration::<DefaultCipherSuite>::start(
server_setup,
RegistrationRequest::deserialize(&registration_request_bytes).unwrap(),
&locker_id.to_be_bytes(),
)
.unwrap();
let registration_response_bytes = server_registration_start_result.message.serialize();
// Server sends registration_response_bytes to client
let client_finish_registration_result = client_registration_start_result
.state
.finish(
&mut client_rng,
password.as_bytes(),
RegistrationResponse::deserialize(&registration_response_bytes).unwrap(),
ClientRegistrationFinishParameters::default(),
)
.unwrap();
let message_bytes = client_finish_registration_result.message.serialize();
// Client encrypts secret message using export key
let ciphertext = encrypt(
&client_finish_registration_result.export_key,
secret_message.as_bytes(),
);
// Client sends message_bytes to server
let password_file = ServerRegistration::finish(
RegistrationUpload::<DefaultCipherSuite>::deserialize(&message_bytes).unwrap(),
);
Locker {
contents: ciphertext,
password_file: password_file.serialize().to_vec(),
}
}
// Open the contents of a locker with a password between a client and server
fn open_locker(
server_setup: &ServerSetup<DefaultCipherSuite>,
locker_id: usize,
password: String,
locker: &Locker,
) -> Result<String, String> {
let mut client_rng = UnwrapErr(SysRng);
let client_login_start_result =
ClientLogin::<DefaultCipherSuite>::start(&mut client_rng, password.as_bytes()).unwrap();
let credential_request_bytes = client_login_start_result.message.serialize();
// Client sends credential_request_bytes to server
let password_file =
ServerRegistration::<DefaultCipherSuite>::deserialize(&locker.password_file).unwrap();
let mut server_rng = UnwrapErr(SysRng);
let server_login_start_result = ServerLogin::start(
&mut server_rng,
server_setup,
Some(password_file),
CredentialRequest::deserialize(&credential_request_bytes).unwrap(),
&locker_id.to_be_bytes(),
ServerLoginParameters::default(),
)
.unwrap();
let credential_response_bytes = server_login_start_result.message.serialize();
// Server sends credential_response_bytes to client
let result = client_login_start_result.state.finish(
&mut client_rng,
password.as_bytes(),
CredentialResponse::deserialize(&credential_response_bytes).unwrap(),
ClientLoginFinishParameters::default(),
);
if result.is_err() {
// Client-detected login failure
return Err(String::from("Incorrect password, please try again."));
}
let client_login_finish_result = result.unwrap();
let credential_finalization_bytes = client_login_finish_result.message.serialize();
// Client sends credential_finalization_bytes to server
let server_login_finish_result = server_login_start_result
.state
.finish(
CredentialFinalization::deserialize(&credential_finalization_bytes).unwrap(),
ServerLoginParameters::default(),
)
.unwrap();
// Server sends locker contents, encrypted under the session key, to the client
let encrypted_locker_contents =
encrypt(&server_login_finish_result.session_key, &locker.contents);
// Client decrypts contents of locker, first under the session key, and then
let plaintext = decrypt(
&client_login_finish_result.export_key,
&decrypt(
&client_login_finish_result.session_key,
&encrypted_locker_contents,
),
);
String::from_utf8(plaintext).map_err(|_| String::from("UTF8 error"))
}
fn main() {
let mut rng = UnwrapErr(SysRng);
let server_setup = ServerSetup::<DefaultCipherSuite>::new(&mut rng);
let mut rl = Editor::<(), _>::new().unwrap();
let mut registered_lockers: Vec<Locker> = vec![];
loop {
display_lockers(&registered_lockers);
println!("Enter an option (1 or 2):");
println!("1) Register a locker");
println!("2) Open a locker\n");
let readline = rl.readline("> ");
match readline {
Ok(line) => {
if line != "1" && line != "2" {
println!("Error: Invalid option (either specify 1 or 2)");
continue;
}
match line.as_ref() {
"1" => {
let (password, secret_message) = get_two_strings(
"Choose a password",
"Set a secret message",
&mut rl,
None,
);
let locker_id = registered_lockers.len();
registered_lockers.push(register_locker(
&server_setup,
locker_id,
password,
secret_message,
));
continue;
}
"2" => {
let (locker, password) = get_two_strings(
"Choose a locker number",
"Enter the password",
&mut rl,
None,
);
let locker_index: usize = match locker.parse() {
Ok(index) => index,
Err(_) => {
println!("Error: Could not find locker number");
continue;
}
};
if locker_index >= registered_lockers.len() {
println!("Error: Could not find locker number");
continue;
}
match open_locker(
&server_setup,
locker_index,
password,
&registered_lockers[locker_index],
) {
Ok(contents) => {
println!("\n\nSuccess! Contents: {contents}\n\n");
}
Err(err) => {
println!("\n\nError encountered, could not open locker: {err}\n\n");
}
}
}
_ => exit(0),
}
}
Err(err) => {
handle_error(err);
exit(0)
}
}
}
}
// Helper functions
fn display_lockers(lockers: &[Locker]) {
let mut locker_numbers = vec![];
for (i, _) in lockers.iter().enumerate() {
locker_numbers.push(i);
}
println!("\nCurrently registered locker numbers: {locker_numbers:?}\n");
}
// Handle readline errors
fn handle_error(err: ReadlineError) {
match err {
ReadlineError::Interrupted => {
println!("CTRL-C");
}
ReadlineError::Eof => {
println!("CTRL-D");
}
err => {
println!("Error: {err:?}");
}
}
}
// A function run on the client which extracts two strings from the CLI
fn get_two_strings(
s1: &str,
s2: &str,
rl: &mut Editor<(), DefaultHistory>,
string1: Option<String>,
) -> (String, String) {
let query = if string1.is_none() { s1 } else { s2 };
let readline = rl.readline(&format!("{query}: "));
match readline {
Ok(line) => match string1 {
Some(x) => (x, line),
None => get_two_strings(s1, s2, rl, Some(line)),
},
Err(err) => {
handle_error(err);
exit(0)
}
}
}