Files
tokio/tokio-tls/src/lib.rs
T

206 lines
6.7 KiB
Rust

#![doc(html_root_url = "https://docs.rs/tokio-tls/0.2.1")]
#![deny(rust_2018_idioms)]
#![cfg_attr(test, deny(warnings))]
#![doc(test(no_crate_inject, attr(deny(rust_2018_idioms))))]
//! Async TLS streams
//!
//! This library is an implementation of TLS streams using the most appropriate
//! system library by default for negotiating the connection. That is, on
//! Windows this library uses SChannel, on OSX it uses SecureTransport, and on
//! other platforms it uses OpenSSL.
//!
//! Each TLS stream implements the `Read` and `Write` traits to interact and
//! interoperate with the rest of the futures I/O ecosystem. Client connections
//! initiated from this crate verify hostnames automatically and by default.
//!
//! This crate primarily exports this ability through two newtypes,
//! `TlsConnector` and `TlsAcceptor`. These newtypes augment the
//! functionality provided by the `native-tls` crate, on which this crate is
//! built. Configuration of TLS parameters is still primarily done through the
//! `native-tls` crate.
use futures::{Async, Future, Poll};
use native_tls::{Error, HandshakeError};
use std::io::{self, Read, Write};
use tokio_io::{try_nb, AsyncRead, AsyncWrite};
/// A wrapper around an underlying raw stream which implements the TLS or SSL
/// protocol.
///
/// A `TlsStream<S>` represents a handshake that has been completed successfully
/// and both the server and the client are ready for receiving and sending
/// data. Bytes read from a `TlsStream` are decrypted from `S` and bytes written
/// to a `TlsStream` are encrypted when passing through to `S`.
#[derive(Debug)]
pub struct TlsStream<S> {
inner: native_tls::TlsStream<S>,
}
/// A wrapper around a `native_tls::TlsConnector`, providing an async `connect`
/// method.
#[derive(Clone)]
pub struct TlsConnector {
inner: native_tls::TlsConnector,
}
/// A wrapper around a `native_tls::TlsAcceptor`, providing an async `accept`
/// method.
#[derive(Clone)]
pub struct TlsAcceptor {
inner: native_tls::TlsAcceptor,
}
/// Future returned from `TlsConnector::connect` which will resolve
/// once the connection handshake has finished.
pub struct Connect<S> {
inner: MidHandshake<S>,
}
/// Future returned from `TlsAcceptor::accept` which will resolve
/// once the accept handshake has finished.
pub struct Accept<S> {
inner: MidHandshake<S>,
}
struct MidHandshake<S> {
inner: Option<Result<native_tls::TlsStream<S>, HandshakeError<S>>>,
}
impl<S> TlsStream<S> {
/// Get access to the internal `native_tls::TlsStream` stream which also
/// transitively allows access to `S`.
pub fn get_ref(&self) -> &native_tls::TlsStream<S> {
&self.inner
}
/// Get mutable access to the internal `native_tls::TlsStream` stream which
/// also transitively allows mutable access to `S`.
pub fn get_mut(&mut self) -> &mut native_tls::TlsStream<S> {
&mut self.inner
}
}
impl<S: Read + Write> Read for TlsStream<S> {
fn read(&mut self, buf: &mut [u8]) -> io::Result<usize> {
self.inner.read(buf)
}
}
impl<S: Read + Write> Write for TlsStream<S> {
fn write(&mut self, buf: &[u8]) -> io::Result<usize> {
self.inner.write(buf)
}
fn flush(&mut self) -> io::Result<()> {
self.inner.flush()
}
}
impl<S: AsyncRead + AsyncWrite> AsyncRead for TlsStream<S> {}
impl<S: AsyncRead + AsyncWrite> AsyncWrite for TlsStream<S> {
fn shutdown(&mut self) -> Poll<(), io::Error> {
try_nb!(self.inner.shutdown());
self.inner.get_mut().shutdown()
}
}
impl TlsConnector {
/// Connects the provided stream with this connector, assuming the provided
/// domain.
///
/// This function will internally call `TlsConnector::connect` to connect
/// the stream and returns a future representing the resolution of the
/// connection operation. The returned future will resolve to either
/// `TlsStream<S>` or `Error` depending if it's successful or not.
///
/// This is typically used for clients who have already established, for
/// example, a TCP connection to a remote server. That stream is then
/// provided here to perform the client half of a connection to a
/// TLS-powered server.
pub fn connect<S>(&self, domain: &str, stream: S) -> Connect<S>
where
S: AsyncRead + AsyncWrite,
{
Connect {
inner: MidHandshake {
inner: Some(self.inner.connect(domain, stream)),
},
}
}
}
impl From<native_tls::TlsConnector> for TlsConnector {
fn from(inner: native_tls::TlsConnector) -> TlsConnector {
TlsConnector { inner }
}
}
impl TlsAcceptor {
/// Accepts a new client connection with the provided stream.
///
/// This function will internally call `TlsAcceptor::accept` to connect
/// the stream and returns a future representing the resolution of the
/// connection operation. The returned future will resolve to either
/// `TlsStream<S>` or `Error` depending if it's successful or not.
///
/// This is typically used after a new socket has been accepted from a
/// `TcpListener`. That socket is then passed to this function to perform
/// the server half of accepting a client connection.
pub fn accept<S>(&self, stream: S) -> Accept<S>
where
S: AsyncRead + AsyncWrite,
{
Accept {
inner: MidHandshake {
inner: Some(self.inner.accept(stream)),
},
}
}
}
impl From<native_tls::TlsAcceptor> for TlsAcceptor {
fn from(inner: native_tls::TlsAcceptor) -> TlsAcceptor {
TlsAcceptor { inner }
}
}
impl<S: AsyncRead + AsyncWrite> Future for Connect<S> {
type Item = TlsStream<S>;
type Error = Error;
fn poll(&mut self) -> Poll<TlsStream<S>, Error> {
self.inner.poll()
}
}
impl<S: AsyncRead + AsyncWrite> Future for Accept<S> {
type Item = TlsStream<S>;
type Error = Error;
fn poll(&mut self) -> Poll<TlsStream<S>, Error> {
self.inner.poll()
}
}
impl<S: AsyncRead + AsyncWrite> Future for MidHandshake<S> {
type Item = TlsStream<S>;
type Error = Error;
fn poll(&mut self) -> Poll<TlsStream<S>, Error> {
match self.inner.take().expect("cannot poll MidHandshake twice") {
Ok(stream) => Ok(TlsStream { inner: stream }.into()),
Err(HandshakeError::Failure(e)) => Err(e),
Err(HandshakeError::WouldBlock(s)) => match s.handshake() {
Ok(stream) => Ok(TlsStream { inner: stream }.into()),
Err(HandshakeError::Failure(e)) => Err(e),
Err(HandshakeError::WouldBlock(s)) => {
self.inner = Some(Err(HandshakeError::WouldBlock(s)));
Ok(Async::NotReady)
}
},
}
}
}