mirror of
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206 lines
6.7 KiB
Rust
206 lines
6.7 KiB
Rust
#![doc(html_root_url = "https://docs.rs/tokio-tls/0.2.1")]
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#![deny(rust_2018_idioms)]
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#![cfg_attr(test, deny(warnings))]
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#![doc(test(no_crate_inject, attr(deny(rust_2018_idioms))))]
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//! Async TLS streams
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//!
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//! This library is an implementation of TLS streams using the most appropriate
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//! system library by default for negotiating the connection. That is, on
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//! Windows this library uses SChannel, on OSX it uses SecureTransport, and on
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//! other platforms it uses OpenSSL.
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//!
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//! Each TLS stream implements the `Read` and `Write` traits to interact and
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//! interoperate with the rest of the futures I/O ecosystem. Client connections
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//! initiated from this crate verify hostnames automatically and by default.
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//!
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//! This crate primarily exports this ability through two newtypes,
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//! `TlsConnector` and `TlsAcceptor`. These newtypes augment the
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//! functionality provided by the `native-tls` crate, on which this crate is
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//! built. Configuration of TLS parameters is still primarily done through the
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//! `native-tls` crate.
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use futures::{Async, Future, Poll};
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use native_tls::{Error, HandshakeError};
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use std::io::{self, Read, Write};
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use tokio_io::{try_nb, AsyncRead, AsyncWrite};
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/// A wrapper around an underlying raw stream which implements the TLS or SSL
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/// protocol.
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///
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/// A `TlsStream<S>` represents a handshake that has been completed successfully
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/// and both the server and the client are ready for receiving and sending
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/// data. Bytes read from a `TlsStream` are decrypted from `S` and bytes written
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/// to a `TlsStream` are encrypted when passing through to `S`.
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#[derive(Debug)]
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pub struct TlsStream<S> {
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inner: native_tls::TlsStream<S>,
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}
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/// A wrapper around a `native_tls::TlsConnector`, providing an async `connect`
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/// method.
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#[derive(Clone)]
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pub struct TlsConnector {
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inner: native_tls::TlsConnector,
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}
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/// A wrapper around a `native_tls::TlsAcceptor`, providing an async `accept`
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/// method.
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#[derive(Clone)]
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pub struct TlsAcceptor {
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inner: native_tls::TlsAcceptor,
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}
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/// Future returned from `TlsConnector::connect` which will resolve
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/// once the connection handshake has finished.
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pub struct Connect<S> {
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inner: MidHandshake<S>,
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}
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/// Future returned from `TlsAcceptor::accept` which will resolve
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/// once the accept handshake has finished.
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pub struct Accept<S> {
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inner: MidHandshake<S>,
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}
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struct MidHandshake<S> {
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inner: Option<Result<native_tls::TlsStream<S>, HandshakeError<S>>>,
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}
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impl<S> TlsStream<S> {
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/// Get access to the internal `native_tls::TlsStream` stream which also
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/// transitively allows access to `S`.
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pub fn get_ref(&self) -> &native_tls::TlsStream<S> {
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&self.inner
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}
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/// Get mutable access to the internal `native_tls::TlsStream` stream which
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/// also transitively allows mutable access to `S`.
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pub fn get_mut(&mut self) -> &mut native_tls::TlsStream<S> {
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&mut self.inner
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}
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}
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impl<S: Read + Write> Read for TlsStream<S> {
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fn read(&mut self, buf: &mut [u8]) -> io::Result<usize> {
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self.inner.read(buf)
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}
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}
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impl<S: Read + Write> Write for TlsStream<S> {
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fn write(&mut self, buf: &[u8]) -> io::Result<usize> {
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self.inner.write(buf)
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}
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fn flush(&mut self) -> io::Result<()> {
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self.inner.flush()
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}
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}
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impl<S: AsyncRead + AsyncWrite> AsyncRead for TlsStream<S> {}
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impl<S: AsyncRead + AsyncWrite> AsyncWrite for TlsStream<S> {
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fn shutdown(&mut self) -> Poll<(), io::Error> {
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try_nb!(self.inner.shutdown());
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self.inner.get_mut().shutdown()
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}
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}
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impl TlsConnector {
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/// Connects the provided stream with this connector, assuming the provided
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/// domain.
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///
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/// This function will internally call `TlsConnector::connect` to connect
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/// the stream and returns a future representing the resolution of the
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/// connection operation. The returned future will resolve to either
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/// `TlsStream<S>` or `Error` depending if it's successful or not.
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///
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/// This is typically used for clients who have already established, for
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/// example, a TCP connection to a remote server. That stream is then
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/// provided here to perform the client half of a connection to a
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/// TLS-powered server.
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pub fn connect<S>(&self, domain: &str, stream: S) -> Connect<S>
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where
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S: AsyncRead + AsyncWrite,
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{
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Connect {
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inner: MidHandshake {
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inner: Some(self.inner.connect(domain, stream)),
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},
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}
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}
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}
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impl From<native_tls::TlsConnector> for TlsConnector {
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fn from(inner: native_tls::TlsConnector) -> TlsConnector {
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TlsConnector { inner }
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}
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}
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impl TlsAcceptor {
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/// Accepts a new client connection with the provided stream.
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///
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/// This function will internally call `TlsAcceptor::accept` to connect
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/// the stream and returns a future representing the resolution of the
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/// connection operation. The returned future will resolve to either
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/// `TlsStream<S>` or `Error` depending if it's successful or not.
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///
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/// This is typically used after a new socket has been accepted from a
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/// `TcpListener`. That socket is then passed to this function to perform
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/// the server half of accepting a client connection.
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pub fn accept<S>(&self, stream: S) -> Accept<S>
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where
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S: AsyncRead + AsyncWrite,
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{
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Accept {
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inner: MidHandshake {
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inner: Some(self.inner.accept(stream)),
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},
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}
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}
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}
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impl From<native_tls::TlsAcceptor> for TlsAcceptor {
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fn from(inner: native_tls::TlsAcceptor) -> TlsAcceptor {
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TlsAcceptor { inner }
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}
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}
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impl<S: AsyncRead + AsyncWrite> Future for Connect<S> {
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type Item = TlsStream<S>;
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type Error = Error;
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fn poll(&mut self) -> Poll<TlsStream<S>, Error> {
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self.inner.poll()
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}
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}
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impl<S: AsyncRead + AsyncWrite> Future for Accept<S> {
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type Item = TlsStream<S>;
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type Error = Error;
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fn poll(&mut self) -> Poll<TlsStream<S>, Error> {
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self.inner.poll()
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}
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}
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impl<S: AsyncRead + AsyncWrite> Future for MidHandshake<S> {
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type Item = TlsStream<S>;
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type Error = Error;
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fn poll(&mut self) -> Poll<TlsStream<S>, Error> {
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match self.inner.take().expect("cannot poll MidHandshake twice") {
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Ok(stream) => Ok(TlsStream { inner: stream }.into()),
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Err(HandshakeError::Failure(e)) => Err(e),
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Err(HandshakeError::WouldBlock(s)) => match s.handshake() {
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Ok(stream) => Ok(TlsStream { inner: stream }.into()),
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Err(HandshakeError::Failure(e)) => Err(e),
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Err(HandshakeError::WouldBlock(s)) => {
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self.inner = Some(Err(HandshakeError::WouldBlock(s)));
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Ok(Async::NotReady)
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}
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},
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}
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}
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}
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