#![doc(html_root_url = "https://docs.rs/tokio-tls/0.2.1")]
#![deny(rust_2018_idioms)]
#![cfg_attr(test, deny(warnings))]
#![doc(test(no_crate_inject, attr(deny(rust_2018_idioms))))]
//! Async TLS streams
//!
//! This library is an implementation of TLS streams using the most appropriate
//! system library by default for negotiating the connection. That is, on
//! Windows this library uses SChannel, on OSX it uses SecureTransport, and on
//! other platforms it uses OpenSSL.
//!
//! Each TLS stream implements the `Read` and `Write` traits to interact and
//! interoperate with the rest of the futures I/O ecosystem. Client connections
//! initiated from this crate verify hostnames automatically and by default.
//!
//! This crate primarily exports this ability through two newtypes,
//! `TlsConnector` and `TlsAcceptor`. These newtypes augment the
//! functionality provided by the `native-tls` crate, on which this crate is
//! built. Configuration of TLS parameters is still primarily done through the
//! `native-tls` crate.
use futures::{Async, Future, Poll};
use native_tls::{Error, HandshakeError};
use std::io::{self, Read, Write};
use tokio_io::{try_nb, AsyncRead, AsyncWrite};
/// A wrapper around an underlying raw stream which implements the TLS or SSL
/// protocol.
///
/// A `TlsStream` represents a handshake that has been completed successfully
/// and both the server and the client are ready for receiving and sending
/// data. Bytes read from a `TlsStream` are decrypted from `S` and bytes written
/// to a `TlsStream` are encrypted when passing through to `S`.
#[derive(Debug)]
pub struct TlsStream {
inner: native_tls::TlsStream,
}
/// A wrapper around a `native_tls::TlsConnector`, providing an async `connect`
/// method.
#[derive(Clone)]
pub struct TlsConnector {
inner: native_tls::TlsConnector,
}
/// A wrapper around a `native_tls::TlsAcceptor`, providing an async `accept`
/// method.
#[derive(Clone)]
pub struct TlsAcceptor {
inner: native_tls::TlsAcceptor,
}
/// Future returned from `TlsConnector::connect` which will resolve
/// once the connection handshake has finished.
pub struct Connect {
inner: MidHandshake,
}
/// Future returned from `TlsAcceptor::accept` which will resolve
/// once the accept handshake has finished.
pub struct Accept {
inner: MidHandshake,
}
struct MidHandshake {
inner: Option, HandshakeError>>,
}
impl TlsStream {
/// Get access to the internal `native_tls::TlsStream` stream which also
/// transitively allows access to `S`.
pub fn get_ref(&self) -> &native_tls::TlsStream {
&self.inner
}
/// Get mutable access to the internal `native_tls::TlsStream` stream which
/// also transitively allows mutable access to `S`.
pub fn get_mut(&mut self) -> &mut native_tls::TlsStream {
&mut self.inner
}
}
impl Read for TlsStream {
fn read(&mut self, buf: &mut [u8]) -> io::Result {
self.inner.read(buf)
}
}
impl Write for TlsStream {
fn write(&mut self, buf: &[u8]) -> io::Result {
self.inner.write(buf)
}
fn flush(&mut self) -> io::Result<()> {
self.inner.flush()
}
}
impl AsyncRead for TlsStream {}
impl AsyncWrite for TlsStream {
fn shutdown(&mut self) -> Poll<(), io::Error> {
try_nb!(self.inner.shutdown());
self.inner.get_mut().shutdown()
}
}
impl TlsConnector {
/// Connects the provided stream with this connector, assuming the provided
/// domain.
///
/// This function will internally call `TlsConnector::connect` to connect
/// the stream and returns a future representing the resolution of the
/// connection operation. The returned future will resolve to either
/// `TlsStream` or `Error` depending if it's successful or not.
///
/// This is typically used for clients who have already established, for
/// example, a TCP connection to a remote server. That stream is then
/// provided here to perform the client half of a connection to a
/// TLS-powered server.
pub fn connect(&self, domain: &str, stream: S) -> Connect
where
S: AsyncRead + AsyncWrite,
{
Connect {
inner: MidHandshake {
inner: Some(self.inner.connect(domain, stream)),
},
}
}
}
impl From for TlsConnector {
fn from(inner: native_tls::TlsConnector) -> TlsConnector {
TlsConnector { inner }
}
}
impl TlsAcceptor {
/// Accepts a new client connection with the provided stream.
///
/// This function will internally call `TlsAcceptor::accept` to connect
/// the stream and returns a future representing the resolution of the
/// connection operation. The returned future will resolve to either
/// `TlsStream` or `Error` depending if it's successful or not.
///
/// This is typically used after a new socket has been accepted from a
/// `TcpListener`. That socket is then passed to this function to perform
/// the server half of accepting a client connection.
pub fn accept(&self, stream: S) -> Accept
where
S: AsyncRead + AsyncWrite,
{
Accept {
inner: MidHandshake {
inner: Some(self.inner.accept(stream)),
},
}
}
}
impl From for TlsAcceptor {
fn from(inner: native_tls::TlsAcceptor) -> TlsAcceptor {
TlsAcceptor { inner }
}
}
impl Future for Connect {
type Item = TlsStream;
type Error = Error;
fn poll(&mut self) -> Poll, Error> {
self.inner.poll()
}
}
impl Future for Accept {
type Item = TlsStream;
type Error = Error;
fn poll(&mut self) -> Poll, Error> {
self.inner.poll()
}
}
impl Future for MidHandshake {
type Item = TlsStream;
type Error = Error;
fn poll(&mut self) -> Poll, Error> {
match self.inner.take().expect("cannot poll MidHandshake twice") {
Ok(stream) => Ok(TlsStream { inner: stream }.into()),
Err(HandshakeError::Failure(e)) => Err(e),
Err(HandshakeError::WouldBlock(s)) => match s.handshake() {
Ok(stream) => Ok(TlsStream { inner: stream }.into()),
Err(HandshakeError::Failure(e)) => Err(e),
Err(HandshakeError::WouldBlock(s)) => {
self.inner = Some(Err(HandshakeError::WouldBlock(s)));
Ok(Async::NotReady)
}
},
}
}
}