* Currently, whenever a new signal stream is created we attempt to
register a global pipe with the event loop to drive events.
* We also (correctly) swallow any descriptor-already-registered errors
since the same pipe is always used
* However, we currently *deregister* the same global pipe *any time* a
Signal stream is dropped.
* This means that if 2 or more of Signal instances exist simultaneously
(even if listening for different signals) and one of them is dropped,
the remainder will starve (until any new signal is created again).
* Cargo runs each integration-style-test in its own process. Since the
tests use global data structures specific to the process, we should run
them in an isolated manner to avoid having cross-test interactions
* Fixesalexcrichton/tokio-signal#39
This allows tokio-signal to build with `-Z minimal-versions` - see
https://github.com/rust-lang/cargo/issues/5657#issuecomment-401110172
for more details.
Earlier versions depend on log 0.3.1, which itself depends on libc
0.1, which doesn't build on any post-1.0 version of rust.
This text historically was copied verbatim from rust-lang/rust's own README [1]
with the intention of licensing projects the same as rustc's own license, namely
a dual MIT/Apache-2.0 license. The clause about "various BSD-like licenses"
isn't actually correct for almost all projects other than rust-lang/rust and
the wording around "both" was slightly ambiguous.
This commit updates the wording to match more precisely what's in the
standard library [2], namely clarifying that there aren't any BSD-like licenses
in this repository and that the source is licensable under either license, at
your own discretion.
[1]: https://github.com/rust-lang/rust/tree/f0fe716dbcbf2363ab8f929325d32a17e51039d0#license
[2]: https://github.com/rust-lang/rust/blob/f0fe716dbcbf2363ab8f929325d32a17e51039d0/src/libstd/lib.rs#L5-L9
Replace the sequential counting (which might be exhausted) by an address
of an object (in a box, so it doesn't change). This is also a unique, so
it is acceptable ID.
Run multiple loops (both in parallel and sequentially) to make sure
broadcasting to multiple of them works and we work even after the
initial loop has gone away.