Uses the infrastructure added by #2828 to enable switching
`TcpListener::accept` to use `&self`.
This also switches `poll_accept` to use `&self`. While doing introduces
a hazard, `poll_*` style functions are considered low-level. Most users
will use the `async fn` variants which are more misuse-resistant.
TcpListener::incoming() is temporarily removed as it has the same
problem as `TcpSocket::by_ref()` and will be implemented later.
This enables the caller to configure the socket and to explicitly bind
the socket before converting it to a `TcpStream` or `TcpListener`.
Closes: #2902
This change is intended to do the minimum to unblock 0.3; as such, for now, we
duplicate the internal `time::wheel` structures in tokio-util, rather than trying
to refactor things at this stage.
Co-authored-by: Bryan Donlan <[email protected]>
In the `readiness` future, before inserting a waiter into the list, the current socket readiness is eagerly checked. However, it would return as a `ReadyEvent` the entire socket readiness, instead of just the interest desired from `readiness(interest)`. This would result in the later call to `clear_readiness(event)` removing all of it.
Closes#2886
Updates the mpsc channel to use the intrusive waker based sempahore.
This enables using `Sender` with `&self`.
Instead of using `Sender::poll_ready` to ensure capacity and updating
the `Sender` state, `async fn Sender::reserve()` is added. This function
returns a `Permit` value representing the reserved capacity.
Fixes: #2637
Refs: #2718 (intrusive waiters)
These functions have object safety issues. It also has been decided to
avoid vectored operations on the I/O traits. A later PR will bring back
vectored operations on specific types that support them.
Refs: #2879, #2716
This refactors I/O registration in a few ways:
- Cleans up the cached readiness in `PollEvented`. This cache used to
be helpful when readiness was a linked list of `*mut Node`s in
`Registration`. Previous refactors have turned `Registration` into just
an `AtomicUsize` holding the current readiness, so the cache is just
extra work and complexity. Gone.
- Polling the `Registration` for readiness now gives a `ReadyEvent`,
which includes the driver tick. This event must be passed back into
`clear_readiness`, so that the readiness is only cleared from `Registration`
if the tick hasn't changed. Previously, it was possible to clear the
readiness even though another thread had *just* polled the driver and
found the socket ready again.
- Registration now also contains an `async fn readiness`, which stores
wakers in an instrusive linked list. This allows an unbounded number
of tasks to register for readiness (previously, only 1 per direction (read
and write)). By using the intrusive linked list, there is no concern of
leaking the storage of the wakers, since they are stored inside the `async fn`
and released when the future is dropped.
- Registration retains a `poll_readiness(Direction)` method, to support
`AsyncRead` and `AsyncWrite`. They aren't able to use `async fn`s, and
so there are 2 reserved slots for those methods.
- IO types where it makes sense to have multiple tasks waiting on them
now take advantage of this new `async fn readiness`, such as `UdpSocket`
and `UnixDatagram`.
Additionally, this makes the `io-driver` "feature" internal-only (no longer
documented, not part of public API), and adds a second internal-only
feature, `io-readiness`, to group together linked list part of registration
that is only used by some of the IO types.
After a bit of discussion, changing stream-based transports (like
`TcpStream`) to have `async fn read(&self)` is punted, since that
is likely too easy of a footgun to activate.
Refs: #2779, #2728
When the mpsc channel receiver closes the channel, receiving should
return `None` once all in-progress sends have completed. When a sender
reserves capacity, this prevents the receiver from fully shutting down.
Previously, when the sender, after reserving capacity, dropped without
sending a message, the receiver was not notified. This results in
blocking the shutdown process until all sender handles drop.
This patch adds a receiver notification when the channel is both closed
and all outstanding sends have completed.
Decouples getting the latest `watch` value from receiving the change
notification. The `Receiver` async method becomes
`Receiver::changed()`. The latest value is obtained from
`Receiver::borrow()`.
The implementation is updated to use `Notify`. This requires adding
`Notify::notify_waiters`. This method is generally useful but is kept
private for now.
* This changes the `Child::kill` to be an async method which awaits the
child after sending a kill signal. This avoids leaving zombie
processes on Unix platforms if the caller forgets to await the child
after the kill completes
* A `start_kill` method was also added on `Child` which only sends the
kill signal to the child process. This allows for kill signals to be
sent even outside of async contexts.
* add Child::try_wait to mirror the std API
* replace Future impl on Child with `.wait()` method to bring our
APIs closer to those in std and it allow us to
internally fuse the future so that repeated calls to `wait` result in
the same value (similar to std) without forcing the caller to fuse the
outer future
* Also change `Child::id` to return an Option result to avoid
allowing the caller to accidentally use the pid on Unix systems after
the child has been reaped
* Also remove deprecated Child methods
* sync: move CancellationToken to tokio-util
The `CancellationToken` utility is only available with the
`tokio_unstable` flag. This was done as the API is not final, but it
adds friction for users.
This patch moves `CancellationToken` to tokio-util where it is generally
available. The tokio-util crate does not have any constraints on
breaking change releases.
* fix clippy
* clippy again
JoinHandle of threads created by the pool are now tracked and properly joined at
shutdown. If the thread does not return within the timeout, then it's not joined and
left to the OS for cleanup.
Also, break a cycle between wakers held by the timer and the runtime.
Fixes#2641, #2535
Previously, we would fail to reset the coop budget in this case, making
it so that `coop::poll_proceed` would perpetually yield `Poll::Pending`
in nested executers even when run in `block_in_place`.
This is also a further improvement on #2645.
The new implementation changes the behavior such that set_len is called
after poll_read. The motivation of this change is that it makes it much
more obvious that a rouge panic won't give the caller access to a vector
containing exposed uninitialized memory. The new implementation also
makes sure to not zero memory twice.
Additionally, it makes the various implementations more consistent with
each other regarding the naming of variables, and whether we store how many
bytes we have read, or how many were in the container originally.
Fixes: #2544
* Add Unit Test demonstrating the issue
This test demonstrates a panic that occurs when the user inserts an
item with an instant in the past, and then tries to reset the timeout
using the returned key
* Guard reset_at against removals of expired items
Trying to remove an already expired Timer Wheel entry (called by
DelayQueue.reset()) causes panics in some cases as described in (#2573)
This prevents this panic by removing the item from the expired queue and
not the wheel in these cases
Fixes: #2473
`duplex` returns a pair of connected `DuplexStream`s.
`DuplexStream` is a bidirectional type that can be used to simulate IO,
but over an in-process piece of memory.
Dropping a runtime normally involves waiting for any outstanding blocking tasks
to complete. When this drop happens in an asynchronous context, we previously
would issue a cryptic panic due to trying to block in an asynchronous context.
This change improves the panic message, and adds a `shutdown_blocking()` function
which can be used to shutdown a runtime without blocking at all, as an out for
cases where this really is necessary.
Co-authored-by: Bryan Donlan <[email protected]>
Co-authored-by: Alice Ryhl <[email protected]>
A fast path in block_on_place was failing to call exit() in the case where we
were in a block_on call.
Fixes: #2639
Co-authored-by: Bryan Donlan <[email protected]>
Previously, dropping the Write handle would issue a `shutdown(Both)`. However,
shutting down the read half is not portable and not the correct action to take.
This changes the behavior of OwnedWriteHalf to only perform a `shutdown(Write)`
on drop.
The initial idea was to implement a thin wrapper around an internally
held `std::fs::DirBuilder` instance. This, however, didn't work due to
`std::fs::DirBuilder` not having a Copy/Clone traits implemented, which
are necessary for constructing an instance to move-capture it into a
closure.
Instead, we mirror `std::fs::DirBuilder` configuration by storing the
`recursive` and (unix-only) `mode` parameters locally, which are then
used to construct an `std::fs::DirBuilder` instance on-the-fly.
This commit also mirrors the (unix-only) DirBuilderExt trait from std.
Fixes: #2369
Previously, in the broadcast channel, receiver wakers were passed to the
sender via an atomic stack with allocated nodes. When a message was
sent, the stack was drained. This caused a problem when many receivers
pushed a waiter node then dropped. The waiter node remained indefinitely
in cases where no values were sent.
This patch switches broadcast to use the intrusive linked-list waiter
strategy used by `Notify` and `Semaphore.