add: Add UdpSocket::{try_send,try_send_to} methods (#1979)

This commit is contained in:
Kevin Leimkuhler
2020-07-28 17:09:56 -07:00
committed by GitHub
parent 0366a3e6d1
commit 1562bb3144
2 changed files with 85 additions and 9 deletions
+29
View File
@@ -116,6 +116,20 @@ impl UdpSocket {
poll_fn(|cx| self.poll_send(cx, buf)).await
}
/// Try to send data on the socket to the remote address to which it is
/// connected.
///
/// # Returns
///
/// If successfull, the number of bytes sent is returned. Users
/// should ensure that when the remote cannot receive, the
/// [`ErrorKind::WouldBlock`] is properly handled.
///
/// [`ErrorKind::WouldBlock`]: std::io::error::ErrorKind::WouldBlock
pub fn try_send(&self, buf: &[u8]) -> io::Result<usize> {
self.io.get_ref().send(buf)
}
// Poll IO functions that takes `&self` are provided for the split API.
//
// They are not public because (taken from the doc of `PollEvented`):
@@ -185,6 +199,21 @@ impl UdpSocket {
}
}
/// Try to send data on the socket to the given address.
///
/// # Returns
///
/// If successfull, the future resolves to the number of bytes sent.
///
/// Users should ensure that when the remote cannot receive, the
/// [`ErrorKind::WouldBlock`] is properly handled. An error can also occur
/// if the IP version of the socket does not match that of `target`.
///
/// [`ErrorKind::WouldBlock`]: std::io::error::ErrorKind::WouldBlock
pub fn try_send_to(&self, buf: &[u8], target: SocketAddr) -> io::Result<usize> {
self.io.get_ref().send_to(buf, &target)
}
// TODO: Public or not?
#[doc(hidden)]
pub fn poll_send_to(
+56 -9
View File
@@ -3,6 +3,9 @@
use tokio::net::UdpSocket;
const MSG: &[u8] = b"hello";
const MSG_LEN: usize = MSG.len();
#[tokio::test]
async fn send_recv() -> std::io::Result<()> {
let mut sender = UdpSocket::bind("127.0.0.1:0").await?;
@@ -11,13 +14,12 @@ async fn send_recv() -> std::io::Result<()> {
sender.connect(receiver.local_addr()?).await?;
receiver.connect(sender.local_addr()?).await?;
let message = b"hello!";
sender.send(message).await?;
sender.send(MSG).await?;
let mut recv_buf = [0u8; 32];
let len = receiver.recv(&mut recv_buf[..]).await?;
assert_eq!(&recv_buf[..len], message);
assert_eq!(&recv_buf[..len], MSG);
Ok(())
}
@@ -26,14 +28,13 @@ async fn send_to_recv_from() -> std::io::Result<()> {
let mut sender = UdpSocket::bind("127.0.0.1:0").await?;
let mut receiver = UdpSocket::bind("127.0.0.1:0").await?;
let message = b"hello!";
let receiver_addr = receiver.local_addr()?;
sender.send_to(message, &receiver_addr).await?;
sender.send_to(MSG, &receiver_addr).await?;
let mut recv_buf = [0u8; 32];
let (len, addr) = receiver.recv_from(&mut recv_buf[..]).await?;
assert_eq!(&recv_buf[..len], message);
assert_eq!(&recv_buf[..len], MSG);
assert_eq!(addr, sender.local_addr()?);
Ok(())
}
@@ -43,14 +44,13 @@ async fn split() -> std::io::Result<()> {
let socket = UdpSocket::bind("127.0.0.1:0").await?;
let (mut r, mut s) = socket.split();
let msg = b"hello";
let addr = s.as_ref().local_addr()?;
tokio::spawn(async move {
s.send_to(msg, &addr).await.unwrap();
s.send_to(MSG, &addr).await.unwrap();
});
let mut recv_buf = [0u8; 32];
let (len, _) = r.recv_from(&mut recv_buf[..]).await?;
assert_eq!(&recv_buf[..len], msg);
assert_eq!(&recv_buf[..len], MSG);
Ok(())
}
@@ -71,3 +71,50 @@ async fn reunite_error() -> std::io::Result<()> {
assert!(s.reunite(r1).is_err());
Ok(())
}
// # Note
//
// This test is purposely written such that each time `sender` sends data on
// the socket, `receiver` awaits the data. On Unix, it would be okay waiting
// until the end of the test to receive all the data. On Windows, this would
// **not** be okay because it's resources are completion based (via IOCP).
// If data is sent and not yet received, attempting to send more data will
// result in `ErrorKind::WouldBlock` until the first operation completes.
#[tokio::test]
async fn try_send_spawn() {
const MSG2: &[u8] = b"world!";
const MSG2_LEN: usize = MSG2.len();
let sender = UdpSocket::bind("127.0.0.1:0").await.unwrap();
let mut receiver = UdpSocket::bind("127.0.0.1:0").await.unwrap();
receiver
.connect(sender.local_addr().unwrap())
.await
.unwrap();
let sent = &sender
.try_send_to(MSG, receiver.local_addr().unwrap())
.unwrap();
assert_eq!(sent, &MSG_LEN);
let mut buf = [0u8; 32];
let mut received = receiver.recv(&mut buf[..]).await.unwrap();
sender
.connect(receiver.local_addr().unwrap())
.await
.unwrap();
let sent = &sender.try_send(MSG2).unwrap();
assert_eq!(sent, &MSG2_LEN);
received += receiver.recv(&mut buf[..]).await.unwrap();
std::thread::spawn(move || {
let sent = &sender.try_send(MSG).unwrap();
assert_eq!(sent, &MSG_LEN);
})
.join()
.unwrap();
received += receiver.recv(&mut buf[..]).await.unwrap();
assert_eq!(received, MSG_LEN * 2 + MSG2_LEN);
}