mirror of
https://github.com/tokio-rs/tokio.git
synced 2026-08-21 00:00:10 +02:00
Split tokio-threadpool lib.rs into files (#233)
* Builder -> src/builder.rs * Callback -> src/callback.rs * Config -> src/config.rs * Futures2Wake -> src/futures2_wake.rs * Inner -> src/inner.rs * Notifier-> src/notifier.rs * Sender -> src/sender.rs * Shutdown -> src/shutdown.rs * ShutdownTask -> src/shutdown_task.rs * SleepStack -> src/sleep_stack.rs * State -> src/state.rs * ThreadPool -> src/thread_pool.rs * Worker -> src/worker.rs * WorkerEntry -> src/worker_entry.rs * WorkerState -> src/worker_state.rs
This commit is contained in:
@@ -0,0 +1,301 @@
|
||||
use callback::Callback;
|
||||
use config::{Config, MAX_WORKERS};
|
||||
use sender::Sender;
|
||||
use shutdown_task::ShutdownTask;
|
||||
use sleep_stack::SleepStack;
|
||||
use state::State;
|
||||
use thread_pool::ThreadPool;
|
||||
use inner::Inner;
|
||||
use worker::Worker;
|
||||
use worker_entry::WorkerEntry;
|
||||
|
||||
use std::sync::Arc;
|
||||
use std::sync::atomic::AtomicUsize;
|
||||
use std::time::Duration;
|
||||
|
||||
use num_cpus;
|
||||
use tokio_executor::Enter;
|
||||
use futures::task::AtomicTask;
|
||||
|
||||
#[cfg(feature = "unstable-futures")]
|
||||
use futures2;
|
||||
|
||||
/// Builds a thread pool with custom configuration values.
|
||||
///
|
||||
/// Methods can be chanined in order to set the configuration values. The thread
|
||||
/// pool is constructed by calling [`build`].
|
||||
///
|
||||
/// New instances of `Builder` are obtained via [`Builder::new`].
|
||||
///
|
||||
/// See function level documentation for details on the various configuration
|
||||
/// settings.
|
||||
///
|
||||
/// [`build`]: #method.build
|
||||
/// [`Builder::new`]: #method.new
|
||||
///
|
||||
/// # Examples
|
||||
///
|
||||
/// ```
|
||||
/// # extern crate tokio_threadpool;
|
||||
/// # extern crate futures;
|
||||
/// # use tokio_threadpool::Builder;
|
||||
/// use futures::future::{Future, lazy};
|
||||
/// use std::time::Duration;
|
||||
///
|
||||
/// # pub fn main() {
|
||||
/// // Create a thread pool with default configuration values
|
||||
/// let thread_pool = Builder::new()
|
||||
/// .pool_size(4)
|
||||
/// .keep_alive(Some(Duration::from_secs(30)))
|
||||
/// .build();
|
||||
///
|
||||
/// thread_pool.spawn(lazy(|| {
|
||||
/// println!("called from a worker thread");
|
||||
/// Ok(())
|
||||
/// }));
|
||||
///
|
||||
/// // Gracefully shutdown the threadpool
|
||||
/// thread_pool.shutdown().wait().unwrap();
|
||||
/// # }
|
||||
/// ```
|
||||
#[derive(Debug)]
|
||||
pub struct Builder {
|
||||
/// Thread pool specific configuration values
|
||||
config: Config,
|
||||
|
||||
/// Number of workers to spawn
|
||||
pool_size: usize,
|
||||
}
|
||||
|
||||
impl Builder {
|
||||
/// Returns a new thread pool builder initialized with default configuration
|
||||
/// values.
|
||||
///
|
||||
/// Configuration methods can be chained on the return value.
|
||||
///
|
||||
/// # Examples
|
||||
///
|
||||
/// ```
|
||||
/// # extern crate tokio_threadpool;
|
||||
/// # extern crate futures;
|
||||
/// # use tokio_threadpool::Builder;
|
||||
/// use std::time::Duration;
|
||||
///
|
||||
/// # pub fn main() {
|
||||
/// // Create a thread pool with default configuration values
|
||||
/// let thread_pool = Builder::new()
|
||||
/// .pool_size(4)
|
||||
/// .keep_alive(Some(Duration::from_secs(30)))
|
||||
/// .build();
|
||||
/// # }
|
||||
/// ```
|
||||
pub fn new() -> Builder {
|
||||
let num_cpus = num_cpus::get();
|
||||
|
||||
Builder {
|
||||
pool_size: num_cpus,
|
||||
config: Config {
|
||||
keep_alive: None,
|
||||
name_prefix: None,
|
||||
stack_size: None,
|
||||
around_worker: None,
|
||||
},
|
||||
}
|
||||
}
|
||||
|
||||
/// Set the maximum number of worker threads for the thread pool instance.
|
||||
///
|
||||
/// This must be a number between 1 and 32,768 though it is advised to keep
|
||||
/// this value on the smaller side.
|
||||
///
|
||||
/// The default value is the number of cores available to the system.
|
||||
///
|
||||
/// # Examples
|
||||
///
|
||||
/// ```
|
||||
/// # extern crate tokio_threadpool;
|
||||
/// # extern crate futures;
|
||||
/// # use tokio_threadpool::Builder;
|
||||
///
|
||||
/// # pub fn main() {
|
||||
/// // Create a thread pool with default configuration values
|
||||
/// let thread_pool = Builder::new()
|
||||
/// .pool_size(4)
|
||||
/// .build();
|
||||
/// # }
|
||||
/// ```
|
||||
pub fn pool_size(&mut self, val: usize) -> &mut Self {
|
||||
assert!(val >= 1, "at least one thread required");
|
||||
assert!(val <= MAX_WORKERS, "max value is {}", 32768);
|
||||
|
||||
self.pool_size = val;
|
||||
self
|
||||
}
|
||||
|
||||
/// Set the worker thread keep alive duration
|
||||
///
|
||||
/// If set, a worker thread will wait for up to the specified duration for
|
||||
/// work, at which point the thread will shutdown. When work becomes
|
||||
/// available, a new thread will eventually be spawned to replace the one
|
||||
/// that shut down.
|
||||
///
|
||||
/// When the value is `None`, the thread will wait for work forever.
|
||||
///
|
||||
/// The default value is `None`.
|
||||
///
|
||||
/// # Examples
|
||||
///
|
||||
/// ```
|
||||
/// # extern crate tokio_threadpool;
|
||||
/// # extern crate futures;
|
||||
/// # use tokio_threadpool::Builder;
|
||||
/// use std::time::Duration;
|
||||
///
|
||||
/// # pub fn main() {
|
||||
/// // Create a thread pool with default configuration values
|
||||
/// let thread_pool = Builder::new()
|
||||
/// .keep_alive(Some(Duration::from_secs(30)))
|
||||
/// .build();
|
||||
/// # }
|
||||
/// ```
|
||||
pub fn keep_alive(&mut self, val: Option<Duration>) -> &mut Self {
|
||||
self.config.keep_alive = val;
|
||||
self
|
||||
}
|
||||
|
||||
/// Set name prefix of threads spawned by the scheduler
|
||||
///
|
||||
/// Thread name prefix is used for generating thread names. For example, if
|
||||
/// prefix is `my-pool-`, then threads in the pool will get names like
|
||||
/// `my-pool-1` etc.
|
||||
///
|
||||
/// If this configuration is not set, then the thread will use the system
|
||||
/// default naming scheme.
|
||||
///
|
||||
/// # Examples
|
||||
///
|
||||
/// ```
|
||||
/// # extern crate tokio_threadpool;
|
||||
/// # extern crate futures;
|
||||
/// # use tokio_threadpool::Builder;
|
||||
///
|
||||
/// # pub fn main() {
|
||||
/// // Create a thread pool with default configuration values
|
||||
/// let thread_pool = Builder::new()
|
||||
/// .name_prefix("my-pool-")
|
||||
/// .build();
|
||||
/// # }
|
||||
/// ```
|
||||
pub fn name_prefix<S: Into<String>>(&mut self, val: S) -> &mut Self {
|
||||
self.config.name_prefix = Some(val.into());
|
||||
self
|
||||
}
|
||||
|
||||
/// Set the stack size (in bytes) for worker threads.
|
||||
///
|
||||
/// The actual stack size may be greater than this value if the platform
|
||||
/// specifies minimal stack size.
|
||||
///
|
||||
/// The default stack size for spawned threads is 2 MiB, though this
|
||||
/// particular stack size is subject to change in the future.
|
||||
///
|
||||
/// # Examples
|
||||
///
|
||||
/// ```
|
||||
/// # extern crate tokio_threadpool;
|
||||
/// # extern crate futures;
|
||||
/// # use tokio_threadpool::Builder;
|
||||
///
|
||||
/// # pub fn main() {
|
||||
/// // Create a thread pool with default configuration values
|
||||
/// let thread_pool = Builder::new()
|
||||
/// .stack_size(32 * 1024)
|
||||
/// .build();
|
||||
/// # }
|
||||
/// ```
|
||||
pub fn stack_size(&mut self, val: usize) -> &mut Self {
|
||||
self.config.stack_size = Some(val);
|
||||
self
|
||||
}
|
||||
|
||||
/// Execute function `f` on each worker thread.
|
||||
///
|
||||
/// This function is provided a handle to the worker and is expected to call
|
||||
/// `Worker::run`, otherwise the worker thread will shutdown without doing
|
||||
/// any work.
|
||||
///
|
||||
/// # Examples
|
||||
///
|
||||
/// ```
|
||||
/// # extern crate tokio_threadpool;
|
||||
/// # extern crate futures;
|
||||
/// # use tokio_threadpool::Builder;
|
||||
///
|
||||
/// # pub fn main() {
|
||||
/// // Create a thread pool with default configuration values
|
||||
/// let thread_pool = Builder::new()
|
||||
/// .around_worker(|worker, _| {
|
||||
/// println!("worker is starting up");
|
||||
/// worker.run();
|
||||
/// println!("worker is shutting down");
|
||||
/// })
|
||||
/// .build();
|
||||
/// # }
|
||||
/// ```
|
||||
pub fn around_worker<F>(&mut self, f: F) -> &mut Self
|
||||
where F: Fn(&Worker, &mut Enter) + Send + Sync + 'static
|
||||
{
|
||||
self.config.around_worker = Some(Callback::new(f));
|
||||
self
|
||||
}
|
||||
|
||||
/// Create the configured `ThreadPool`.
|
||||
///
|
||||
/// The returned `ThreadPool` instance is ready to spawn tasks.
|
||||
///
|
||||
/// # Examples
|
||||
///
|
||||
/// ```
|
||||
/// # extern crate tokio_threadpool;
|
||||
/// # extern crate futures;
|
||||
/// # use tokio_threadpool::Builder;
|
||||
///
|
||||
/// # pub fn main() {
|
||||
/// // Create a thread pool with default configuration values
|
||||
/// let thread_pool = Builder::new()
|
||||
/// .build();
|
||||
/// # }
|
||||
/// ```
|
||||
pub fn build(&self) -> ThreadPool {
|
||||
let mut workers = vec![];
|
||||
|
||||
trace!("build; num-workers={}", self.pool_size);
|
||||
|
||||
for _ in 0..self.pool_size {
|
||||
workers.push(WorkerEntry::new());
|
||||
}
|
||||
|
||||
let inner = Arc::new(Inner {
|
||||
state: AtomicUsize::new(State::new().into()),
|
||||
sleep_stack: AtomicUsize::new(SleepStack::new().into()),
|
||||
num_workers: AtomicUsize::new(self.pool_size),
|
||||
next_thread_id: AtomicUsize::new(0),
|
||||
workers: workers.into_boxed_slice(),
|
||||
shutdown_task: ShutdownTask {
|
||||
task1: AtomicTask::new(),
|
||||
#[cfg(feature = "unstable-futures")]
|
||||
task2: futures2::task::AtomicWaker::new(),
|
||||
},
|
||||
config: self.config.clone(),
|
||||
});
|
||||
|
||||
// Now, we prime the sleeper stack
|
||||
for i in 0..self.pool_size {
|
||||
inner.push_sleeper(i).unwrap();
|
||||
}
|
||||
|
||||
let inner = Some(Sender { inner });
|
||||
|
||||
ThreadPool { inner }
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,29 @@
|
||||
use worker::Worker;
|
||||
|
||||
use std::fmt;
|
||||
use std::sync::Arc;
|
||||
|
||||
use tokio_executor::Enter;
|
||||
|
||||
#[derive(Clone)]
|
||||
pub(crate) struct Callback {
|
||||
f: Arc<Fn(&Worker, &mut Enter) + Send + Sync>,
|
||||
}
|
||||
|
||||
impl Callback {
|
||||
pub fn new<F>(f: F) -> Self
|
||||
where F: Fn(&Worker, &mut Enter) + Send + Sync + 'static
|
||||
{
|
||||
Callback { f: Arc::new(f) }
|
||||
}
|
||||
|
||||
pub fn call(&self, worker: &Worker, enter: &mut Enter) {
|
||||
(self.f)(worker, enter)
|
||||
}
|
||||
}
|
||||
|
||||
impl fmt::Debug for Callback {
|
||||
fn fmt(&self, fmt: &mut fmt::Formatter) -> fmt::Result {
|
||||
write!(fmt, "Fn")
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,18 @@
|
||||
use callback::Callback;
|
||||
|
||||
use std::time::Duration;
|
||||
|
||||
/// Thread pool specific configuration values
|
||||
#[derive(Debug, Clone)]
|
||||
pub(crate) struct Config {
|
||||
pub keep_alive: Option<Duration>,
|
||||
// Used to configure a worker thread
|
||||
pub name_prefix: Option<String>,
|
||||
pub stack_size: Option<usize>,
|
||||
pub around_worker: Option<Callback>,
|
||||
}
|
||||
|
||||
/// Max number of workers that can be part of a pool. This is the most that can
|
||||
/// fit in the scheduler state. Note, that this is the max number of **active**
|
||||
/// threads. There can be more standby threads.
|
||||
pub(crate) const MAX_WORKERS: usize = 1 << 15;
|
||||
@@ -0,0 +1,60 @@
|
||||
use inner::Inner;
|
||||
use notifier::Notifier;
|
||||
|
||||
use std::marker::PhantomData;
|
||||
use std::mem;
|
||||
use std::sync::Arc;
|
||||
|
||||
use futures::executor::Notify;
|
||||
use futures2;
|
||||
|
||||
pub(crate) struct Futures2Wake {
|
||||
notifier: Arc<Notifier>,
|
||||
id: usize,
|
||||
}
|
||||
|
||||
impl Futures2Wake {
|
||||
pub(crate) fn new(id: usize, inner: &Arc<Inner>) -> Futures2Wake {
|
||||
let notifier = Arc::new(Notifier {
|
||||
inner: Arc::downgrade(inner),
|
||||
});
|
||||
Futures2Wake { id, notifier }
|
||||
}
|
||||
}
|
||||
|
||||
impl Drop for Futures2Wake {
|
||||
fn drop(&mut self) {
|
||||
self.notifier.drop_id(self.id)
|
||||
}
|
||||
}
|
||||
|
||||
struct ArcWrapped(PhantomData<Futures2Wake>);
|
||||
|
||||
unsafe impl futures2::task::UnsafeWake for ArcWrapped {
|
||||
unsafe fn clone_raw(&self) -> futures2::task::Waker {
|
||||
let me: *const ArcWrapped = self;
|
||||
let arc = (*(&me as *const *const ArcWrapped as *const Arc<Futures2Wake>)).clone();
|
||||
arc.notifier.clone_id(arc.id);
|
||||
into_waker(arc)
|
||||
}
|
||||
|
||||
unsafe fn drop_raw(&self) {
|
||||
let mut me: *const ArcWrapped = self;
|
||||
let me = &mut me as *mut *const ArcWrapped as *mut Arc<Futures2Wake>;
|
||||
(*me).notifier.drop_id((*me).id);
|
||||
::std::ptr::drop_in_place(me);
|
||||
}
|
||||
|
||||
unsafe fn wake(&self) {
|
||||
let me: *const ArcWrapped = self;
|
||||
let me = &me as *const *const ArcWrapped as *const Arc<Futures2Wake>;
|
||||
(*me).notifier.notify((*me).id)
|
||||
}
|
||||
}
|
||||
|
||||
pub(crate) fn into_waker(rc: Arc<Futures2Wake>) -> futures2::task::Waker {
|
||||
unsafe {
|
||||
let ptr = mem::transmute::<Arc<Futures2Wake>, *mut ArcWrapped>(rc);
|
||||
futures2::task::Waker::new(ptr)
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,430 @@
|
||||
use config::{Config, MAX_WORKERS};
|
||||
use sleep_stack::{
|
||||
SleepStack,
|
||||
EMPTY,
|
||||
TERMINATED,
|
||||
};
|
||||
use shutdown_task::ShutdownTask;
|
||||
use state::{State, SHUTDOWN_ON_IDLE, SHUTDOWN_NOW};
|
||||
use task::Task;
|
||||
use worker::Worker;
|
||||
use worker_entry::WorkerEntry;
|
||||
use worker_state::{
|
||||
WorkerState,
|
||||
PUSHED_MASK,
|
||||
WORKER_SHUTDOWN,
|
||||
WORKER_RUNNING,
|
||||
WORKER_SLEEPING,
|
||||
WORKER_NOTIFIED,
|
||||
WORKER_SIGNALED,
|
||||
};
|
||||
|
||||
use std::cell::UnsafeCell;
|
||||
use std::sync::atomic::Ordering::{Acquire, AcqRel, Release, Relaxed};
|
||||
use std::sync::atomic::AtomicUsize;
|
||||
use std::sync::Arc;
|
||||
|
||||
use rand::{Rng, SeedableRng, XorShiftRng};
|
||||
|
||||
#[derive(Debug)]
|
||||
pub(crate) struct Inner {
|
||||
// ThreadPool state
|
||||
pub state: AtomicUsize,
|
||||
|
||||
// Stack tracking sleeping workers.
|
||||
pub sleep_stack: AtomicUsize,
|
||||
|
||||
// Number of workers who haven't reached the final state of shutdown
|
||||
//
|
||||
// This is only used to know when to single `shutdown_task` once the
|
||||
// shutdown process has completed.
|
||||
pub num_workers: AtomicUsize,
|
||||
|
||||
// Used to generate a thread local RNG seed
|
||||
pub next_thread_id: AtomicUsize,
|
||||
|
||||
// Storage for workers
|
||||
//
|
||||
// This will *usually* be a small number
|
||||
pub workers: Box<[WorkerEntry]>,
|
||||
|
||||
// Task notified when the worker shuts down
|
||||
pub shutdown_task: ShutdownTask,
|
||||
|
||||
// Configuration
|
||||
pub config: Config,
|
||||
}
|
||||
|
||||
impl Inner {
|
||||
/// Start shutting down the pool. This means that no new futures will be
|
||||
/// accepted.
|
||||
pub fn shutdown(&self, now: bool, purge_queue: bool) {
|
||||
let mut state: State = self.state.load(Acquire).into();
|
||||
|
||||
trace!("shutdown; state={:?}", state);
|
||||
|
||||
// For now, this must be true
|
||||
debug_assert!(!purge_queue || now);
|
||||
|
||||
// Start by setting the SHUTDOWN flag
|
||||
loop {
|
||||
let mut next = state;
|
||||
|
||||
let num_futures = next.num_futures();
|
||||
|
||||
if next.lifecycle() >= SHUTDOWN_NOW {
|
||||
// Already transitioned to shutting down state
|
||||
|
||||
if !purge_queue || num_futures == 0 {
|
||||
// Nothing more to do
|
||||
return;
|
||||
}
|
||||
|
||||
// The queue must be purged
|
||||
debug_assert!(purge_queue);
|
||||
next.clear_num_futures();
|
||||
} else {
|
||||
next.set_lifecycle(if now || num_futures == 0 {
|
||||
// If already idle, always transition to shutdown now.
|
||||
SHUTDOWN_NOW
|
||||
} else {
|
||||
SHUTDOWN_ON_IDLE
|
||||
});
|
||||
|
||||
if purge_queue {
|
||||
next.clear_num_futures();
|
||||
}
|
||||
}
|
||||
|
||||
let actual = self.state.compare_and_swap(
|
||||
state.into(), next.into(), AcqRel).into();
|
||||
|
||||
if state == actual {
|
||||
state = next;
|
||||
break;
|
||||
}
|
||||
|
||||
state = actual;
|
||||
}
|
||||
|
||||
trace!(" -> transitioned to shutdown");
|
||||
|
||||
// Only transition to terminate if there are no futures currently on the
|
||||
// pool
|
||||
if state.num_futures() != 0 {
|
||||
return;
|
||||
}
|
||||
|
||||
self.terminate_sleeping_workers();
|
||||
}
|
||||
|
||||
pub fn terminate_sleeping_workers(&self) {
|
||||
trace!(" -> shutting down workers");
|
||||
// Wakeup all sleeping workers. They will wake up, see the state
|
||||
// transition, and terminate.
|
||||
while let Some((idx, worker_state)) = self.pop_sleeper(WORKER_SIGNALED, TERMINATED) {
|
||||
trace!(" -> shutdown worker; idx={:?}; state={:?}", idx, worker_state);
|
||||
self.signal_stop(idx, worker_state);
|
||||
}
|
||||
}
|
||||
|
||||
/// Signals to the worker that it should stop
|
||||
fn signal_stop(&self, idx: usize, mut state: WorkerState) {
|
||||
let worker = &self.workers[idx];
|
||||
|
||||
// Transition the worker state to signaled
|
||||
loop {
|
||||
let mut next = state;
|
||||
|
||||
match state.lifecycle() {
|
||||
WORKER_SHUTDOWN => {
|
||||
trace!("signal_stop -- WORKER_SHUTDOWN; idx={}", idx);
|
||||
// If the worker is in the shutdown state, then it will never be
|
||||
// started again.
|
||||
self.worker_terminated();
|
||||
|
||||
return;
|
||||
}
|
||||
WORKER_RUNNING | WORKER_SLEEPING => {}
|
||||
_ => {
|
||||
trace!("signal_stop -- skipping; idx={}; state={:?}", idx, state);
|
||||
// All other states will naturally converge to a state of
|
||||
// shutdown.
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
next.set_lifecycle(WORKER_SIGNALED);
|
||||
|
||||
let actual = worker.state.compare_and_swap(
|
||||
state.into(), next.into(), AcqRel).into();
|
||||
|
||||
if actual == state {
|
||||
break;
|
||||
}
|
||||
|
||||
state = actual;
|
||||
}
|
||||
|
||||
// Wakeup the worker
|
||||
worker.wakeup();
|
||||
}
|
||||
|
||||
pub fn worker_terminated(&self) {
|
||||
let prev = self.num_workers.fetch_sub(1, AcqRel);
|
||||
|
||||
trace!("worker_terminated; num_workers={}", prev - 1);
|
||||
|
||||
if 1 == prev {
|
||||
trace!("notifying shutdown task");
|
||||
self.shutdown_task.notify();
|
||||
}
|
||||
}
|
||||
|
||||
/// Submit a task to the scheduler.
|
||||
///
|
||||
/// Called from either inside or outside of the scheduler. If currently on
|
||||
/// the scheduler, then a fast path is taken.
|
||||
pub fn submit(&self, task: Task, inner: &Arc<Inner>) {
|
||||
Worker::with_current(|worker| {
|
||||
match worker {
|
||||
Some(worker) => {
|
||||
let idx = worker.idx;
|
||||
|
||||
trace!(" -> submit internal; idx={}", idx);
|
||||
|
||||
worker.inner.workers[idx].submit_internal(task);
|
||||
worker.inner.signal_work(inner);
|
||||
}
|
||||
None => {
|
||||
self.submit_external(task, inner);
|
||||
}
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
/// Submit a task to the scheduler from off worker
|
||||
///
|
||||
/// Called from outside of the scheduler, this function is how new tasks
|
||||
/// enter the system.
|
||||
fn submit_external(&self, task: Task, inner: &Arc<Inner>) {
|
||||
// First try to get a handle to a sleeping worker. This ensures that
|
||||
// sleeping tasks get woken up
|
||||
if let Some((idx, state)) = self.pop_sleeper(WORKER_NOTIFIED, EMPTY) {
|
||||
trace!("submit to existing worker; idx={}; state={:?}", idx, state);
|
||||
self.submit_to_external(idx, task, state, inner);
|
||||
return;
|
||||
}
|
||||
|
||||
// All workers are active, so pick a random worker and submit the
|
||||
// task to it.
|
||||
let len = self.workers.len();
|
||||
let idx = self.rand_usize() % len;
|
||||
|
||||
trace!(" -> submitting to random; idx={}", idx);
|
||||
|
||||
let state: WorkerState = self.workers[idx].state.load(Acquire).into();
|
||||
self.submit_to_external(idx, task, state, inner);
|
||||
}
|
||||
|
||||
fn submit_to_external(&self,
|
||||
idx: usize,
|
||||
task: Task,
|
||||
state: WorkerState,
|
||||
inner: &Arc<Inner>)
|
||||
{
|
||||
let entry = &self.workers[idx];
|
||||
|
||||
if !entry.submit_external(task, state) {
|
||||
Worker::spawn(idx, inner);
|
||||
}
|
||||
}
|
||||
|
||||
/// If there are any other workers currently relaxing, signal them that work
|
||||
/// is available so that they can try to find more work to process.
|
||||
pub fn signal_work(&self, inner: &Arc<Inner>) {
|
||||
if let Some((idx, mut state)) = self.pop_sleeper(WORKER_SIGNALED, EMPTY) {
|
||||
let entry = &self.workers[idx];
|
||||
|
||||
// Transition the worker state to signaled
|
||||
loop {
|
||||
let mut next = state;
|
||||
|
||||
// pop_sleeper should skip these
|
||||
debug_assert!(state.lifecycle() != WORKER_SIGNALED);
|
||||
next.set_lifecycle(WORKER_SIGNALED);
|
||||
|
||||
let actual = entry.state.compare_and_swap(
|
||||
state.into(), next.into(), AcqRel).into();
|
||||
|
||||
if actual == state {
|
||||
break;
|
||||
}
|
||||
|
||||
state = actual;
|
||||
}
|
||||
|
||||
// The state has been transitioned to signal, now we need to wake up
|
||||
// the worker if necessary.
|
||||
match state.lifecycle() {
|
||||
WORKER_SLEEPING => {
|
||||
trace!("signal_work -- wakeup; idx={}", idx);
|
||||
self.workers[idx].wakeup();
|
||||
}
|
||||
WORKER_SHUTDOWN => {
|
||||
trace!("signal_work -- spawn; idx={}", idx);
|
||||
Worker::spawn(idx, inner);
|
||||
}
|
||||
_ => {}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// Push a worker on the sleep stack
|
||||
///
|
||||
/// Returns `Err` if the pool has been terminated
|
||||
pub fn push_sleeper(&self, idx: usize) -> Result<(), ()> {
|
||||
let mut state: SleepStack = self.sleep_stack.load(Acquire).into();
|
||||
|
||||
debug_assert!(WorkerState::from(self.workers[idx].state.load(Relaxed)).is_pushed());
|
||||
|
||||
loop {
|
||||
let mut next = state;
|
||||
|
||||
let head = state.head();
|
||||
|
||||
if head == TERMINATED {
|
||||
// The pool is terminated, cannot push the sleeper.
|
||||
return Err(());
|
||||
}
|
||||
|
||||
self.workers[idx].set_next_sleeper(head);
|
||||
next.set_head(idx);
|
||||
|
||||
let actual = self.sleep_stack.compare_and_swap(
|
||||
state.into(), next.into(), AcqRel).into();
|
||||
|
||||
if state == actual {
|
||||
return Ok(());
|
||||
}
|
||||
|
||||
state = actual;
|
||||
}
|
||||
}
|
||||
|
||||
/// Pop a worker from the sleep stack
|
||||
fn pop_sleeper(&self, max_lifecycle: usize, terminal: usize)
|
||||
-> Option<(usize, WorkerState)>
|
||||
{
|
||||
debug_assert!(terminal == EMPTY || terminal == TERMINATED);
|
||||
|
||||
let mut state: SleepStack = self.sleep_stack.load(Acquire).into();
|
||||
|
||||
loop {
|
||||
let head = state.head();
|
||||
|
||||
if head == EMPTY {
|
||||
let mut next = state;
|
||||
next.set_head(terminal);
|
||||
|
||||
if next == state {
|
||||
debug_assert!(terminal == EMPTY);
|
||||
return None;
|
||||
}
|
||||
|
||||
let actual = self.sleep_stack.compare_and_swap(
|
||||
state.into(), next.into(), AcqRel).into();
|
||||
|
||||
if actual != state {
|
||||
state = actual;
|
||||
continue;
|
||||
}
|
||||
|
||||
return None;
|
||||
} else if head == TERMINATED {
|
||||
return None;
|
||||
}
|
||||
|
||||
debug_assert!(head < MAX_WORKERS);
|
||||
|
||||
let mut next = state;
|
||||
|
||||
let next_head = self.workers[head].next_sleeper();
|
||||
|
||||
// TERMINATED can never be set as the "next pointer" on a worker.
|
||||
debug_assert!(next_head != TERMINATED);
|
||||
|
||||
if next_head == EMPTY {
|
||||
next.set_head(terminal);
|
||||
} else {
|
||||
next.set_head(next_head);
|
||||
}
|
||||
|
||||
let actual = self.sleep_stack.compare_and_swap(
|
||||
state.into(), next.into(), AcqRel).into();
|
||||
|
||||
if actual == state {
|
||||
// The worker has been removed from the stack, so the pushed bit
|
||||
// can be unset. Release ordering is used to ensure that this
|
||||
// operation happens after actually popping the task.
|
||||
debug_assert_eq!(1, PUSHED_MASK);
|
||||
|
||||
// Unset the PUSHED flag and get the current state.
|
||||
let state: WorkerState = self.workers[head].state
|
||||
.fetch_sub(PUSHED_MASK, Release).into();
|
||||
|
||||
if state.lifecycle() >= max_lifecycle {
|
||||
// If the worker has already been notified, then it is
|
||||
// warming up to do more work. In this case, try to pop
|
||||
// another thread that might be in a relaxed state.
|
||||
continue;
|
||||
}
|
||||
|
||||
return Some((head, state));
|
||||
}
|
||||
|
||||
state = actual;
|
||||
}
|
||||
}
|
||||
|
||||
/// Generates a random number
|
||||
///
|
||||
/// Uses a thread-local seeded XorShift.
|
||||
pub fn rand_usize(&self) -> usize {
|
||||
// Use a thread-local random number generator. If the thread does not
|
||||
// have one yet, then seed a new one
|
||||
thread_local!(static THREAD_RNG_KEY: UnsafeCell<Option<XorShiftRng>> = UnsafeCell::new(None));
|
||||
|
||||
THREAD_RNG_KEY.with(|t| {
|
||||
#[cfg(target_pointer_width = "32")]
|
||||
fn new_rng(thread_id: usize) -> XorShiftRng {
|
||||
XorShiftRng::from_seed([
|
||||
thread_id as u32,
|
||||
0x00000000,
|
||||
0xa8a7d469,
|
||||
0x97830e05])
|
||||
}
|
||||
|
||||
#[cfg(target_pointer_width = "64")]
|
||||
fn new_rng(thread_id: usize) -> XorShiftRng {
|
||||
XorShiftRng::from_seed([
|
||||
thread_id as u32,
|
||||
(thread_id >> 32) as u32,
|
||||
0xa8a7d469,
|
||||
0x97830e05])
|
||||
}
|
||||
|
||||
let thread_id = self.next_thread_id.fetch_add(1, Relaxed);
|
||||
let rng = unsafe { &mut *t.get() };
|
||||
|
||||
if rng.is_none() {
|
||||
*rng = Some(new_rng(thread_id));
|
||||
}
|
||||
|
||||
rng.as_mut().unwrap().next_u32() as usize
|
||||
})
|
||||
}
|
||||
}
|
||||
|
||||
unsafe impl Send for Inner {}
|
||||
unsafe impl Sync for Inner {}
|
||||
+22
-2256
File diff suppressed because it is too large
Load Diff
@@ -0,0 +1,55 @@
|
||||
use inner::Inner;
|
||||
use task::Task;
|
||||
|
||||
use std::mem;
|
||||
use std::sync::Weak;
|
||||
|
||||
use futures::executor::Notify;
|
||||
|
||||
/// Implements the future `Notify` API.
|
||||
///
|
||||
/// This is how external events are able to signal the task, informing it to try
|
||||
/// to poll the future again.
|
||||
#[derive(Debug)]
|
||||
pub(crate) struct Notifier {
|
||||
pub inner: Weak<Inner>,
|
||||
}
|
||||
|
||||
impl Notify for Notifier {
|
||||
fn notify(&self, id: usize) {
|
||||
trace!("Notifier::notify; id=0x{:x}", id);
|
||||
|
||||
let id = id as usize;
|
||||
let task = unsafe { Task::from_notify_id_ref(&id) };
|
||||
|
||||
if !task.schedule() {
|
||||
trace!(" -> task already scheduled");
|
||||
// task is already scheduled, there is nothing more to do
|
||||
return;
|
||||
}
|
||||
|
||||
// TODO: Check if the pool is still running
|
||||
|
||||
// Bump the ref count
|
||||
let task = task.clone();
|
||||
|
||||
if let Some(inner) = self.inner.upgrade() {
|
||||
let _ = inner.submit(task, &inner);
|
||||
}
|
||||
}
|
||||
|
||||
fn clone_id(&self, id: usize) -> usize {
|
||||
unsafe {
|
||||
let handle = Task::from_notify_id_ref(&id);
|
||||
mem::forget(handle.clone());
|
||||
}
|
||||
|
||||
id
|
||||
}
|
||||
|
||||
fn drop_id(&self, id: usize) {
|
||||
unsafe {
|
||||
let _ = Task::from_notify_id(id);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,251 @@
|
||||
use inner::Inner;
|
||||
use state::{State, SHUTDOWN_NOW, MAX_FUTURES};
|
||||
use task::Task;
|
||||
|
||||
use std::sync::Arc;
|
||||
use std::sync::atomic::Ordering::{AcqRel, Acquire};
|
||||
|
||||
use tokio_executor::{self, SpawnError};
|
||||
use futures::{future, Future};
|
||||
#[cfg(feature = "unstable-futures")]
|
||||
use futures2;
|
||||
#[cfg(feature = "unstable-futures")]
|
||||
use futures2_wake::{into_waker, Futures2Wake};
|
||||
|
||||
/// Submit futures to the associated thread pool for execution.
|
||||
///
|
||||
/// A `Sender` instance is a handle to a single thread pool, allowing the owner
|
||||
/// of the handle to spawn futures onto the thread pool. New futures are spawned
|
||||
/// using [`Sender::spawn`].
|
||||
///
|
||||
/// The `Sender` handle is *only* used for spawning new futures. It does not
|
||||
/// impact the lifecycle of the thread pool in any way.
|
||||
///
|
||||
/// `Sender` instances are obtained by calling [`ThreadPool::sender`]. The
|
||||
/// `Sender` struct implements the `Executor` trait.
|
||||
///
|
||||
/// [`Sender::spawn`]: #method.spawn
|
||||
/// [`ThreadPool::sender`]: struct.ThreadPool.html#method.sender
|
||||
#[derive(Debug)]
|
||||
pub struct Sender {
|
||||
pub(crate) inner: Arc<Inner>,
|
||||
}
|
||||
|
||||
impl Sender {
|
||||
/// Spawn a future onto the thread pool
|
||||
///
|
||||
/// This function takes ownership of the future and spawns it onto the
|
||||
/// thread pool, assigning it to a worker thread. The exact strategy used to
|
||||
/// assign a future to a worker depends on if the caller is already on a
|
||||
/// worker thread or external to the thread pool.
|
||||
///
|
||||
/// If the caller is currently on the thread pool, the spawned future will
|
||||
/// be assigned to the same worker that the caller is on. If the caller is
|
||||
/// external to the thread pool, the future will be assigned to a random
|
||||
/// worker.
|
||||
///
|
||||
/// If `spawn` returns `Ok`, this does not mean that the future will be
|
||||
/// executed. The thread pool can be forcibly shutdown between the time
|
||||
/// `spawn` is called and the future has a chance to execute.
|
||||
///
|
||||
/// If `spawn` returns `Err`, then the future failed to be spawned. There
|
||||
/// are two possible causes:
|
||||
///
|
||||
/// * The thread pool is at capacity and is unable to spawn a new future.
|
||||
/// This is a temporary failure. At some point in the future, the thread
|
||||
/// pool might be able to spawn new futures.
|
||||
/// * The thread pool is shutdown. This is a permanent failure indicating
|
||||
/// that the handle will never be able to spawn new futures.
|
||||
///
|
||||
/// The status of the thread pool can be queried before calling `spawn`
|
||||
/// using the `status` function (part of the `Executor` trait).
|
||||
///
|
||||
/// # Examples
|
||||
///
|
||||
/// ```rust
|
||||
/// # extern crate tokio_threadpool;
|
||||
/// # extern crate futures;
|
||||
/// # use tokio_threadpool::ThreadPool;
|
||||
/// use futures::future::{Future, lazy};
|
||||
///
|
||||
/// # pub fn main() {
|
||||
/// // Create a thread pool with default configuration values
|
||||
/// let thread_pool = ThreadPool::new();
|
||||
///
|
||||
/// thread_pool.sender().spawn(lazy(|| {
|
||||
/// println!("called from a worker thread");
|
||||
/// Ok(())
|
||||
/// })).unwrap();
|
||||
///
|
||||
/// // Gracefully shutdown the threadpool
|
||||
/// thread_pool.shutdown().wait().unwrap();
|
||||
/// # }
|
||||
/// ```
|
||||
pub fn spawn<F>(&self, future: F) -> Result<(), SpawnError>
|
||||
where F: Future<Item = (), Error = ()> + Send + 'static,
|
||||
{
|
||||
let mut s = self;
|
||||
tokio_executor::Executor::spawn(&mut s, Box::new(future))
|
||||
}
|
||||
|
||||
/// Logic to prepare for spawning
|
||||
fn prepare_for_spawn(&self) -> Result<(), SpawnError> {
|
||||
let mut state: State = self.inner.state.load(Acquire).into();
|
||||
|
||||
// Increment the number of futures spawned on the pool as well as
|
||||
// validate that the pool is still running/
|
||||
loop {
|
||||
let mut next = state;
|
||||
|
||||
if next.num_futures() == MAX_FUTURES {
|
||||
// No capacity
|
||||
return Err(SpawnError::at_capacity());
|
||||
}
|
||||
|
||||
if next.lifecycle() == SHUTDOWN_NOW {
|
||||
// Cannot execute the future, executor is shutdown.
|
||||
return Err(SpawnError::shutdown());
|
||||
}
|
||||
|
||||
next.inc_num_futures();
|
||||
|
||||
let actual = self.inner.state.compare_and_swap(
|
||||
state.into(), next.into(), AcqRel).into();
|
||||
|
||||
if actual == state {
|
||||
trace!("execute; count={:?}", next.num_futures());
|
||||
break;
|
||||
}
|
||||
|
||||
state = actual;
|
||||
}
|
||||
|
||||
Ok(())
|
||||
}
|
||||
}
|
||||
|
||||
impl tokio_executor::Executor for Sender {
|
||||
fn status(&self) -> Result<(), tokio_executor::SpawnError> {
|
||||
let s = self;
|
||||
tokio_executor::Executor::status(&s)
|
||||
}
|
||||
|
||||
fn spawn(&mut self, future: Box<Future<Item = (), Error = ()> + Send>)
|
||||
-> Result<(), SpawnError>
|
||||
{
|
||||
let mut s = &*self;
|
||||
tokio_executor::Executor::spawn(&mut s, future)
|
||||
}
|
||||
|
||||
#[cfg(feature = "unstable-futures")]
|
||||
fn spawn2(&mut self, f: Task2) -> Result<(), futures2::executor::SpawnError> {
|
||||
futures2::executor::Executor::spawn(self, f)
|
||||
}
|
||||
}
|
||||
|
||||
impl<'a> tokio_executor::Executor for &'a Sender {
|
||||
fn status(&self) -> Result<(), tokio_executor::SpawnError> {
|
||||
let state: State = self.inner.state.load(Acquire).into();
|
||||
|
||||
if state.num_futures() == MAX_FUTURES {
|
||||
// No capacity
|
||||
return Err(SpawnError::at_capacity());
|
||||
}
|
||||
|
||||
if state.lifecycle() == SHUTDOWN_NOW {
|
||||
// Cannot execute the future, executor is shutdown.
|
||||
return Err(SpawnError::shutdown());
|
||||
}
|
||||
|
||||
Ok(())
|
||||
}
|
||||
|
||||
fn spawn(&mut self, future: Box<Future<Item = (), Error = ()> + Send>)
|
||||
-> Result<(), SpawnError>
|
||||
{
|
||||
self.prepare_for_spawn()?;
|
||||
|
||||
// At this point, the pool has accepted the future, so schedule it for
|
||||
// execution.
|
||||
|
||||
// Create a new task for the future
|
||||
let task = Task::new(future);
|
||||
|
||||
self.inner.submit(task, &self.inner);
|
||||
|
||||
Ok(())
|
||||
}
|
||||
|
||||
#[cfg(feature = "unstable-futures")]
|
||||
fn spawn2(&mut self, f: Task2) -> Result<(), futures2::executor::SpawnError> {
|
||||
futures2::executor::Executor::spawn(self, f)
|
||||
}
|
||||
}
|
||||
|
||||
impl<T> future::Executor<T> for Sender
|
||||
where T: Future<Item = (), Error = ()> + Send + 'static,
|
||||
{
|
||||
fn execute(&self, future: T) -> Result<(), future::ExecuteError<T>> {
|
||||
if let Err(e) = tokio_executor::Executor::status(self) {
|
||||
let kind = if e.is_at_capacity() {
|
||||
future::ExecuteErrorKind::NoCapacity
|
||||
} else {
|
||||
future::ExecuteErrorKind::Shutdown
|
||||
};
|
||||
|
||||
return Err(future::ExecuteError::new(kind, future));
|
||||
}
|
||||
|
||||
let _ = self.spawn(future);
|
||||
Ok(())
|
||||
}
|
||||
}
|
||||
|
||||
#[cfg(feature = "unstable-futures")]
|
||||
type Task2 = Box<futures2::Future<Item = (), Error = futures2::Never> + Send>;
|
||||
|
||||
#[cfg(feature = "unstable-futures")]
|
||||
impl futures2::executor::Executor for Sender {
|
||||
fn spawn(&mut self, f: Task2) -> Result<(), futures2::executor::SpawnError> {
|
||||
let mut s = &*self;
|
||||
futures2::executor::Executor::spawn(&mut s, f)
|
||||
}
|
||||
|
||||
fn status(&self) -> Result<(), futures2::executor::SpawnError> {
|
||||
let s = &*self;
|
||||
futures2::executor::Executor::status(&s)
|
||||
}
|
||||
}
|
||||
|
||||
#[cfg(feature = "unstable-futures")]
|
||||
impl<'a> futures2::executor::Executor for &'a Sender {
|
||||
fn spawn(&mut self, f: Task2) -> Result<(), futures2::executor::SpawnError> {
|
||||
self.prepare_for_spawn()
|
||||
// TODO: get rid of this once the futures crate adds more error types
|
||||
.map_err(|_| futures2::executor::SpawnError::shutdown())?;
|
||||
|
||||
// At this point, the pool has accepted the future, so schedule it for
|
||||
// execution.
|
||||
|
||||
// Create a new task for the future
|
||||
let task = Task::new2(f, |id| into_waker(Arc::new(Futures2Wake::new(id, &self.inner))));
|
||||
|
||||
self.inner.submit(task, &self.inner);
|
||||
|
||||
Ok(())
|
||||
}
|
||||
|
||||
fn status(&self) -> Result<(), futures2::executor::SpawnError> {
|
||||
tokio_executor::Executor::status(self)
|
||||
// TODO: get rid of this once the futures crate adds more error types
|
||||
.map_err(|_| futures2::executor::SpawnError::shutdown())
|
||||
}
|
||||
}
|
||||
|
||||
impl Clone for Sender {
|
||||
#[inline]
|
||||
fn clone(&self) -> Sender {
|
||||
let inner = self.inner.clone();
|
||||
Sender { inner }
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,66 @@
|
||||
use sender::Sender;
|
||||
use inner::Inner;
|
||||
|
||||
use std::sync::atomic::Ordering::{Acquire};
|
||||
|
||||
use futures::{Future, Poll, Async};
|
||||
#[cfg(feature = "unstable-futures")]
|
||||
use futures2;
|
||||
|
||||
/// Future that resolves when the thread pool is shutdown.
|
||||
///
|
||||
/// A `ThreadPool` is shutdown once all the worker have drained their queues and
|
||||
/// shutdown their threads.
|
||||
///
|
||||
/// `Shutdown` is returned by [`shutdown`], [`shutdown_on_idle`], and
|
||||
/// [`shutdown_now`].
|
||||
///
|
||||
/// [`shutdown`]: struct.ThreadPool.html#method.shutdown
|
||||
/// [`shutdown_on_idle`]: struct.ThreadPool.html#method.shutdown_on_idle
|
||||
/// [`shutdown_now`]: struct.ThreadPool.html#method.shutdown_now
|
||||
#[derive(Debug)]
|
||||
pub struct Shutdown {
|
||||
pub(crate) inner: Sender,
|
||||
}
|
||||
|
||||
impl Shutdown {
|
||||
fn inner(&self) -> &Inner {
|
||||
&*self.inner.inner
|
||||
}
|
||||
}
|
||||
|
||||
impl Future for Shutdown {
|
||||
type Item = ();
|
||||
type Error = ();
|
||||
|
||||
fn poll(&mut self) -> Poll<(), ()> {
|
||||
use futures::task;
|
||||
trace!("Shutdown::poll");
|
||||
|
||||
self.inner().shutdown_task.task1.register_task(task::current());
|
||||
|
||||
if 0 != self.inner().num_workers.load(Acquire) {
|
||||
return Ok(Async::NotReady);
|
||||
}
|
||||
|
||||
Ok(().into())
|
||||
}
|
||||
}
|
||||
|
||||
#[cfg(feature = "unstable-futures")]
|
||||
impl futures2::Future for Shutdown {
|
||||
type Item = ();
|
||||
type Error = ();
|
||||
|
||||
fn poll(&mut self, cx: &mut futures2::task::Context) -> futures2::Poll<(), ()> {
|
||||
trace!("Shutdown::poll");
|
||||
|
||||
self.inner().shutdown_task.task2.register(cx.waker());
|
||||
|
||||
if 0 != self.inner().num_workers.load(Acquire) {
|
||||
return Ok(futures2::Async::Pending);
|
||||
}
|
||||
|
||||
Ok(().into())
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,24 @@
|
||||
use futures::task::AtomicTask;
|
||||
#[cfg(feature = "unstable-futures")]
|
||||
use futures2;
|
||||
|
||||
#[derive(Debug)]
|
||||
pub(crate) struct ShutdownTask {
|
||||
pub task1: AtomicTask,
|
||||
|
||||
#[cfg(feature = "unstable-futures")]
|
||||
pub task2: futures2::task::AtomicWaker,
|
||||
}
|
||||
|
||||
impl ShutdownTask {
|
||||
#[cfg(not(feature = "unstable-futures"))]
|
||||
pub fn notify(&self) {
|
||||
self.task1.notify();
|
||||
}
|
||||
|
||||
#[cfg(feature = "unstable-futures")]
|
||||
pub fn notify(&self) {
|
||||
self.task1.notify();
|
||||
self.task2.wake();
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,83 @@
|
||||
use config::MAX_WORKERS;
|
||||
|
||||
use std::{fmt, usize};
|
||||
|
||||
/// State related to the stack of sleeping workers.
|
||||
///
|
||||
/// - Parked head 16 bits
|
||||
/// - Sequence remaining
|
||||
///
|
||||
/// The parked head value has a couple of special values:
|
||||
///
|
||||
/// - EMPTY: No sleepers
|
||||
/// - TERMINATED: Don't spawn more threads
|
||||
#[derive(Eq, PartialEq, Clone, Copy)]
|
||||
pub(crate) struct SleepStack(usize);
|
||||
|
||||
/// Extracts the head of the worker stack from the scheduler state
|
||||
const STACK_MASK: usize = ((1 << 16) - 1);
|
||||
|
||||
/// Used to mark the stack as empty
|
||||
pub(crate) const EMPTY: usize = MAX_WORKERS;
|
||||
|
||||
/// Used to mark the stack as terminated
|
||||
pub(crate) const TERMINATED: usize = EMPTY + 1;
|
||||
|
||||
/// How many bits the treiber ABA guard is offset by
|
||||
const ABA_GUARD_SHIFT: usize = 16;
|
||||
|
||||
#[cfg(target_pointer_width = "64")]
|
||||
const ABA_GUARD_MASK: usize = (1 << (64 - ABA_GUARD_SHIFT)) - 1;
|
||||
|
||||
#[cfg(target_pointer_width = "32")]
|
||||
const ABA_GUARD_MASK: usize = (1 << (32 - ABA_GUARD_SHIFT)) - 1;
|
||||
|
||||
impl SleepStack {
|
||||
#[inline]
|
||||
pub fn new() -> SleepStack {
|
||||
SleepStack(EMPTY)
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn head(&self) -> usize {
|
||||
self.0 & STACK_MASK
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn set_head(&mut self, val: usize) {
|
||||
// The ABA guard protects against the ABA problem w/ treiber stacks
|
||||
let aba_guard = ((self.0 >> ABA_GUARD_SHIFT) + 1) & ABA_GUARD_MASK;
|
||||
|
||||
self.0 = (aba_guard << ABA_GUARD_SHIFT) | val;
|
||||
}
|
||||
}
|
||||
|
||||
impl From<usize> for SleepStack {
|
||||
fn from(src: usize) -> Self {
|
||||
SleepStack(src)
|
||||
}
|
||||
}
|
||||
|
||||
impl From<SleepStack> for usize {
|
||||
fn from(src: SleepStack) -> Self {
|
||||
src.0
|
||||
}
|
||||
}
|
||||
|
||||
impl fmt::Debug for SleepStack {
|
||||
fn fmt(&self, fmt: &mut fmt::Formatter) -> fmt::Result {
|
||||
let head = self.head();
|
||||
|
||||
let mut fmt = fmt.debug_struct("SleepStack");
|
||||
|
||||
if head < MAX_WORKERS {
|
||||
fmt.field("head", &head);
|
||||
} else if head == EMPTY {
|
||||
fmt.field("head", &"EMPTY");
|
||||
} else if head == TERMINATED {
|
||||
fmt.field("head", &"TERMINATED");
|
||||
}
|
||||
|
||||
fmt.finish()
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,97 @@
|
||||
use std::{fmt, usize};
|
||||
|
||||
/// ThreadPool state.
|
||||
///
|
||||
/// The two least significant bits are the shutdown flags. (0 for active, 1 for
|
||||
/// shutdown on idle, 2 for shutting down). The remaining bits represent the
|
||||
/// number of futures that still need to complete.
|
||||
#[derive(Eq, PartialEq, Clone, Copy)]
|
||||
pub(crate) struct State(usize);
|
||||
|
||||
/// Flag used to track if the pool is running
|
||||
pub(crate) const SHUTDOWN_ON_IDLE: usize = 1;
|
||||
pub(crate) const SHUTDOWN_NOW: usize = 2;
|
||||
|
||||
/// Mask used to extract the number of futures from the state
|
||||
const LIFECYCLE_MASK: usize = 0b11;
|
||||
const NUM_FUTURES_MASK: usize = !LIFECYCLE_MASK;
|
||||
const NUM_FUTURES_OFFSET: usize = 2;
|
||||
|
||||
/// Max number of futures the pool can handle.
|
||||
pub(crate) const MAX_FUTURES: usize = usize::MAX >> NUM_FUTURES_OFFSET;
|
||||
|
||||
impl State {
|
||||
#[inline]
|
||||
pub fn new() -> State {
|
||||
State(0)
|
||||
}
|
||||
|
||||
/// Returns the number of futures still pending completion.
|
||||
pub fn num_futures(&self) -> usize {
|
||||
self.0 >> NUM_FUTURES_OFFSET
|
||||
}
|
||||
|
||||
/// Increment the number of futures pending completion.
|
||||
///
|
||||
/// Returns false on failure.
|
||||
pub fn inc_num_futures(&mut self) {
|
||||
debug_assert!(self.num_futures() < MAX_FUTURES);
|
||||
debug_assert!(self.lifecycle() < SHUTDOWN_NOW);
|
||||
|
||||
self.0 += 1 << NUM_FUTURES_OFFSET;
|
||||
}
|
||||
|
||||
/// Decrement the number of futures pending completion.
|
||||
pub fn dec_num_futures(&mut self) {
|
||||
let num_futures = self.num_futures();
|
||||
|
||||
if num_futures == 0 {
|
||||
// Already zero
|
||||
return;
|
||||
}
|
||||
|
||||
self.0 -= 1 << NUM_FUTURES_OFFSET;
|
||||
|
||||
if self.lifecycle() == SHUTDOWN_ON_IDLE && num_futures == 1 {
|
||||
self.0 = SHUTDOWN_NOW;
|
||||
}
|
||||
}
|
||||
|
||||
/// Set the number of futures pending completion to zero
|
||||
pub fn clear_num_futures(&mut self) {
|
||||
self.0 = self.0 & LIFECYCLE_MASK;
|
||||
}
|
||||
|
||||
pub fn lifecycle(&self) -> usize {
|
||||
self.0 & LIFECYCLE_MASK
|
||||
}
|
||||
|
||||
pub fn set_lifecycle(&mut self, val: usize) {
|
||||
self.0 = (self.0 & NUM_FUTURES_MASK) | val;
|
||||
}
|
||||
|
||||
pub fn is_terminated(&self) -> bool {
|
||||
self.lifecycle() == SHUTDOWN_NOW && self.num_futures() == 0
|
||||
}
|
||||
}
|
||||
|
||||
impl From<usize> for State {
|
||||
fn from(src: usize) -> Self {
|
||||
State(src)
|
||||
}
|
||||
}
|
||||
|
||||
impl From<State> for usize {
|
||||
fn from(src: State) -> Self {
|
||||
src.0
|
||||
}
|
||||
}
|
||||
|
||||
impl fmt::Debug for State {
|
||||
fn fmt(&self, fmt: &mut fmt::Formatter) -> fmt::Result {
|
||||
fmt.debug_struct("State")
|
||||
.field("lifecycle", &self.lifecycle())
|
||||
.field("num_futures", &self.num_futures())
|
||||
.finish()
|
||||
}
|
||||
}
|
||||
@@ -1,4 +1,5 @@
|
||||
use {Notifier, Sender};
|
||||
use notifier::Notifier;
|
||||
use sender::Sender;
|
||||
|
||||
use futures::{self, future, Future, Async};
|
||||
use futures::executor::{self, Spawn};
|
||||
|
||||
@@ -0,0 +1,134 @@
|
||||
use builder::Builder;
|
||||
use inner::Inner;
|
||||
use sender::Sender;
|
||||
use shutdown::Shutdown;
|
||||
|
||||
use futures::Future;
|
||||
|
||||
/// Work-stealing based thread pool for executing futures.
|
||||
///
|
||||
/// If a `ThreadPool` instance is dropped without explicitly being shutdown,
|
||||
/// `shutdown_now` is called implicitly, forcing all tasks that have not yet
|
||||
/// completed to be dropped.
|
||||
///
|
||||
/// Create `ThreadPool` instances using `Builder`.
|
||||
#[derive(Debug)]
|
||||
pub struct ThreadPool {
|
||||
pub(crate) inner: Option<Sender>,
|
||||
}
|
||||
|
||||
impl ThreadPool {
|
||||
/// Create a new `ThreadPool` with default values.
|
||||
///
|
||||
/// Use [`Builder`] for creating a configured thread pool.
|
||||
///
|
||||
/// [`Builder`]: struct.Builder.html
|
||||
pub fn new() -> ThreadPool {
|
||||
Builder::new().build()
|
||||
}
|
||||
|
||||
/// Spawn a future onto the thread pool.
|
||||
///
|
||||
/// This function takes ownership of the future and randomly assigns it to a
|
||||
/// worker thread. The thread will then start executing the future.
|
||||
///
|
||||
/// # Examples
|
||||
///
|
||||
/// ```rust
|
||||
/// # extern crate tokio_threadpool;
|
||||
/// # extern crate futures;
|
||||
/// # use tokio_threadpool::ThreadPool;
|
||||
/// use futures::future::{Future, lazy};
|
||||
///
|
||||
/// # pub fn main() {
|
||||
/// // Create a thread pool with default configuration values
|
||||
/// let thread_pool = ThreadPool::new();
|
||||
///
|
||||
/// thread_pool.spawn(lazy(|| {
|
||||
/// println!("called from a worker thread");
|
||||
/// Ok(())
|
||||
/// }));
|
||||
///
|
||||
/// // Gracefully shutdown the threadpool
|
||||
/// thread_pool.shutdown().wait().unwrap();
|
||||
/// # }
|
||||
/// ```
|
||||
///
|
||||
/// # Panics
|
||||
///
|
||||
/// This function panics if the spawn fails. Use [`Sender::spawn`] for a
|
||||
/// version that returns a `Result` instead of panicking.
|
||||
pub fn spawn<F>(&self, future: F)
|
||||
where F: Future<Item = (), Error = ()> + Send + 'static,
|
||||
{
|
||||
self.sender().spawn(future).unwrap();
|
||||
}
|
||||
|
||||
/// Return a reference to the sender handle
|
||||
///
|
||||
/// The handle is used to spawn futures onto the thread pool. It also
|
||||
/// implements the `Executor` trait.
|
||||
pub fn sender(&self) -> &Sender {
|
||||
self.inner.as_ref().unwrap()
|
||||
}
|
||||
|
||||
/// Return a mutable reference to the sender handle
|
||||
pub fn sender_mut(&mut self) -> &mut Sender {
|
||||
self.inner.as_mut().unwrap()
|
||||
}
|
||||
|
||||
/// Shutdown the pool once it becomes idle.
|
||||
///
|
||||
/// Idle is defined as the completion of all futures that have been spawned
|
||||
/// onto the thread pool. There may still be outstanding handles when the
|
||||
/// thread pool reaches an idle state.
|
||||
///
|
||||
/// Once the idle state is reached, calling `spawn` on any outstanding
|
||||
/// handle will result in an error. All worker threads are signaled and will
|
||||
/// shutdown. The returned future completes once all worker threads have
|
||||
/// completed the shutdown process.
|
||||
pub fn shutdown_on_idle(mut self) -> Shutdown {
|
||||
self.inner().shutdown(false, false);
|
||||
Shutdown { inner: self.inner.take().unwrap() }
|
||||
}
|
||||
|
||||
/// Shutdown the pool
|
||||
///
|
||||
/// This prevents the thread pool from accepting new tasks but will allow
|
||||
/// any existing tasks to complete.
|
||||
///
|
||||
/// Calling `spawn` on any outstanding handle will result in an error. All
|
||||
/// worker threads are signaled and will shutdown. The returned future
|
||||
/// completes once all worker threads have completed the shutdown process.
|
||||
pub fn shutdown(mut self) -> Shutdown {
|
||||
self.inner().shutdown(true, false);
|
||||
Shutdown { inner: self.inner.take().unwrap() }
|
||||
}
|
||||
|
||||
/// Shutdown the pool immediately
|
||||
///
|
||||
/// This will prevent the thread pool from accepting new tasks **and**
|
||||
/// abort any tasks that are currently running on the thread pool.
|
||||
///
|
||||
/// Calling `spawn` on any outstanding handle will result in an error. All
|
||||
/// worker threads are signaled and will shutdown. The returned future
|
||||
/// completes once all worker threads have completed the shutdown process.
|
||||
pub fn shutdown_now(mut self) -> Shutdown {
|
||||
self.inner().shutdown(true, true);
|
||||
Shutdown { inner: self.inner.take().unwrap() }
|
||||
}
|
||||
|
||||
fn inner(&self) -> &Inner {
|
||||
&*self.inner.as_ref().unwrap().inner
|
||||
}
|
||||
}
|
||||
|
||||
impl Drop for ThreadPool {
|
||||
fn drop(&mut self) {
|
||||
if let Some(sender) = self.inner.take() {
|
||||
sender.inner.shutdown(true, true);
|
||||
let shutdown = Shutdown { inner: sender };
|
||||
let _ = shutdown.wait();
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,573 @@
|
||||
use inner::Inner;
|
||||
use notifier::Notifier;
|
||||
use sender::Sender;
|
||||
use state::State;
|
||||
use task::Task;
|
||||
use worker_entry::WorkerEntry;
|
||||
use worker_state::{
|
||||
WorkerState,
|
||||
WORKER_SHUTDOWN,
|
||||
WORKER_RUNNING,
|
||||
WORKER_SLEEPING,
|
||||
WORKER_NOTIFIED,
|
||||
WORKER_SIGNALED,
|
||||
};
|
||||
|
||||
use std::cell::Cell;
|
||||
use std::marker::PhantomData;
|
||||
use std::rc::Rc;
|
||||
use std::thread;
|
||||
use std::time::Instant;
|
||||
use std::sync::atomic::Ordering::{AcqRel, Acquire};
|
||||
use std::sync::Arc;
|
||||
|
||||
use tokio_executor;
|
||||
|
||||
/// Thread worker
|
||||
///
|
||||
/// This is passed to the `around_worker` callback set on `Builder`. This
|
||||
/// callback is only expected to call `run` on it.
|
||||
#[derive(Debug)]
|
||||
pub struct Worker {
|
||||
// Shared scheduler data
|
||||
pub(crate) inner: Arc<Inner>,
|
||||
|
||||
// WorkerEntry index
|
||||
pub(crate) idx: usize,
|
||||
|
||||
// Set when the worker should finalize on drop
|
||||
should_finalize: Cell<bool>,
|
||||
|
||||
// Keep the value on the current thread.
|
||||
_p: PhantomData<Rc<()>>,
|
||||
}
|
||||
|
||||
impl Worker {
|
||||
pub(crate) fn spawn(idx: usize, inner: &Arc<Inner>) {
|
||||
trace!("spawning new worker thread; idx={}", idx);
|
||||
|
||||
let mut th = thread::Builder::new();
|
||||
|
||||
if let Some(ref prefix) = inner.config.name_prefix {
|
||||
th = th.name(format!("{}{}", prefix, idx));
|
||||
}
|
||||
|
||||
if let Some(stack) = inner.config.stack_size {
|
||||
th = th.stack_size(stack);
|
||||
}
|
||||
|
||||
let inner = inner.clone();
|
||||
|
||||
th.spawn(move || {
|
||||
let worker = Worker {
|
||||
inner: inner,
|
||||
idx: idx,
|
||||
should_finalize: Cell::new(false),
|
||||
_p: PhantomData,
|
||||
};
|
||||
|
||||
// Make sure the ref to the worker does not move
|
||||
let wref = &worker;
|
||||
|
||||
// Create another worker... It's ok, this is just a new type around
|
||||
// `Inner` that is expected to stay on the current thread.
|
||||
CURRENT_WORKER.with(|c| {
|
||||
c.set(wref as *const _);
|
||||
|
||||
let inner = wref.inner.clone();
|
||||
let mut sender = Sender { inner };
|
||||
|
||||
// Enter an execution context
|
||||
let mut enter = tokio_executor::enter().unwrap();
|
||||
|
||||
tokio_executor::with_default(&mut sender, &mut enter, |enter| {
|
||||
if let Some(ref callback) = wref.inner.config.around_worker {
|
||||
callback.call(wref, enter);
|
||||
} else {
|
||||
wref.run();
|
||||
}
|
||||
});
|
||||
});
|
||||
}).unwrap();
|
||||
}
|
||||
|
||||
pub(crate) fn with_current<F: FnOnce(Option<&Worker>) -> R, R>(f: F) -> R {
|
||||
CURRENT_WORKER.with(move |c| {
|
||||
let ptr = c.get();
|
||||
|
||||
if ptr.is_null() {
|
||||
f(None)
|
||||
} else {
|
||||
f(Some(unsafe { &*ptr }))
|
||||
}
|
||||
})
|
||||
}
|
||||
|
||||
/// Run the worker
|
||||
///
|
||||
/// This function blocks until the worker is shutting down.
|
||||
pub fn run(&self) {
|
||||
// Get the notifier.
|
||||
let notify = Arc::new(Notifier {
|
||||
inner: Arc::downgrade(&self.inner),
|
||||
});
|
||||
let mut sender = Sender { inner: self.inner.clone() };
|
||||
|
||||
let mut first = true;
|
||||
let mut spin_cnt = 0;
|
||||
|
||||
while self.check_run_state(first) {
|
||||
first = false;
|
||||
|
||||
// Poll inbound until empty, transfering all tasks to the internal
|
||||
// queue.
|
||||
let consistent = self.drain_inbound();
|
||||
|
||||
// Run the next available task
|
||||
if self.try_run_task(¬ify, &mut sender) {
|
||||
spin_cnt = 0;
|
||||
// As long as there is work, keep looping.
|
||||
continue;
|
||||
}
|
||||
|
||||
// No work in this worker's queue, it is time to try stealing.
|
||||
if self.try_steal_task(¬ify, &mut sender) {
|
||||
spin_cnt = 0;
|
||||
continue;
|
||||
}
|
||||
|
||||
if !consistent {
|
||||
spin_cnt = 0;
|
||||
continue;
|
||||
}
|
||||
|
||||
// Starting to get sleeeeepy
|
||||
if spin_cnt < 32 {
|
||||
spin_cnt += 1;
|
||||
|
||||
// Don't do anything further
|
||||
} else if spin_cnt < 256 {
|
||||
spin_cnt += 1;
|
||||
|
||||
// Yield the thread
|
||||
thread::yield_now();
|
||||
} else {
|
||||
if !self.sleep() {
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
// If there still isn't any work to do, shutdown the worker?
|
||||
}
|
||||
|
||||
self.should_finalize.set(true);
|
||||
}
|
||||
|
||||
/// Checks the worker's current state, updating it as needed.
|
||||
///
|
||||
/// Returns `true` if the worker should run.
|
||||
#[inline]
|
||||
fn check_run_state(&self, first: bool) -> bool {
|
||||
let mut state: WorkerState = self.entry().state.load(Acquire).into();
|
||||
|
||||
loop {
|
||||
let pool_state: State = self.inner.state.load(Acquire).into();
|
||||
|
||||
if pool_state.is_terminated() {
|
||||
return false;
|
||||
}
|
||||
|
||||
let mut next = state;
|
||||
|
||||
match state.lifecycle() {
|
||||
WORKER_RUNNING => break,
|
||||
WORKER_NOTIFIED | WORKER_SIGNALED => {
|
||||
// transition back to running
|
||||
next.set_lifecycle(WORKER_RUNNING);
|
||||
}
|
||||
lifecycle => panic!("unexpected worker state; lifecycle={}", lifecycle),
|
||||
}
|
||||
|
||||
let actual = self.entry().state.compare_and_swap(
|
||||
state.into(), next.into(), AcqRel).into();
|
||||
|
||||
if actual == state {
|
||||
break;
|
||||
}
|
||||
|
||||
state = actual;
|
||||
}
|
||||
|
||||
// If this is the first iteration of the worker loop, then the state can
|
||||
// be signaled.
|
||||
if !first && state.is_signaled() {
|
||||
trace!("Worker::check_run_state; delegate signal");
|
||||
// This worker is not ready to be signaled, so delegate the signal
|
||||
// to another worker.
|
||||
self.inner.signal_work(&self.inner);
|
||||
}
|
||||
|
||||
true
|
||||
}
|
||||
|
||||
/// Runs the next task on this worker's queue.
|
||||
///
|
||||
/// Returns `true` if work was found.
|
||||
#[inline]
|
||||
fn try_run_task(&self, notify: &Arc<Notifier>, sender: &mut Sender) -> bool {
|
||||
use deque::Steal::*;
|
||||
|
||||
// Poll the internal queue for a task to run
|
||||
match self.entry().deque.steal() {
|
||||
Data(task) => {
|
||||
self.run_task(task, notify, sender);
|
||||
true
|
||||
}
|
||||
Empty => false,
|
||||
Retry => true,
|
||||
}
|
||||
}
|
||||
|
||||
/// Tries to steal a task from another worker.
|
||||
///
|
||||
/// Returns `true` if work was found
|
||||
#[inline]
|
||||
fn try_steal_task(&self, notify: &Arc<Notifier>, sender: &mut Sender) -> bool {
|
||||
use deque::Steal::*;
|
||||
|
||||
let len = self.inner.workers.len();
|
||||
let mut idx = self.inner.rand_usize() % len;
|
||||
let mut found_work = false;
|
||||
let start = idx;
|
||||
|
||||
loop {
|
||||
if idx < len {
|
||||
match self.inner.workers[idx].steal.steal() {
|
||||
Data(task) => {
|
||||
trace!("stole task");
|
||||
|
||||
self.run_task(task, notify, sender);
|
||||
|
||||
trace!("try_steal_task -- signal_work; self={}; from={}",
|
||||
self.idx, idx);
|
||||
|
||||
// Signal other workers that work is available
|
||||
self.inner.signal_work(&self.inner);
|
||||
|
||||
return true;
|
||||
}
|
||||
Empty => {}
|
||||
Retry => found_work = true,
|
||||
}
|
||||
|
||||
idx += 1;
|
||||
} else {
|
||||
idx = 0;
|
||||
}
|
||||
|
||||
if idx == start {
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
found_work
|
||||
}
|
||||
|
||||
fn run_task(&self, task: Task, notify: &Arc<Notifier>, sender: &mut Sender) {
|
||||
use task::Run::*;
|
||||
|
||||
match task.run(notify, sender) {
|
||||
Idle => {}
|
||||
Schedule => {
|
||||
self.entry().push_internal(task);
|
||||
}
|
||||
Complete => {
|
||||
let mut state: State = self.inner.state.load(Acquire).into();
|
||||
|
||||
loop {
|
||||
let mut next = state;
|
||||
next.dec_num_futures();
|
||||
|
||||
let actual = self.inner.state.compare_and_swap(
|
||||
state.into(), next.into(), AcqRel).into();
|
||||
|
||||
if actual == state {
|
||||
trace!("task complete; state={:?}", next);
|
||||
|
||||
if state.num_futures() == 1 {
|
||||
// If the thread pool has been flagged as shutdown,
|
||||
// start terminating workers. This involves waking
|
||||
// up any sleeping worker so that they can notice
|
||||
// the shutdown state.
|
||||
if next.is_terminated() {
|
||||
self.inner.terminate_sleeping_workers();
|
||||
}
|
||||
}
|
||||
|
||||
// The worker's run loop will detect the shutdown state
|
||||
// next iteration.
|
||||
return;
|
||||
}
|
||||
|
||||
state = actual;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// Drains all tasks on the extern queue and pushes them onto the internal
|
||||
/// queue.
|
||||
///
|
||||
/// Returns `true` if the operation was able to complete in a consistent
|
||||
/// state.
|
||||
#[inline]
|
||||
fn drain_inbound(&self) -> bool {
|
||||
use task::Poll::*;
|
||||
|
||||
let mut found_work = false;
|
||||
|
||||
loop {
|
||||
let task = unsafe { self.entry().inbound.poll() };
|
||||
|
||||
match task {
|
||||
Empty => {
|
||||
if found_work {
|
||||
trace!("found work while draining; signal_work");
|
||||
self.inner.signal_work(&self.inner);
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
Inconsistent => {
|
||||
if found_work {
|
||||
trace!("found work while draining; signal_work");
|
||||
self.inner.signal_work(&self.inner);
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
Data(task) => {
|
||||
found_work = true;
|
||||
self.entry().push_internal(task);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// Put the worker to sleep
|
||||
///
|
||||
/// Returns `true` if woken up due to new work arriving.
|
||||
#[inline]
|
||||
fn sleep(&self) -> bool {
|
||||
trace!("Worker::sleep; idx={}", self.idx);
|
||||
|
||||
let mut state: WorkerState = self.entry().state.load(Acquire).into();
|
||||
|
||||
// The first part of the sleep process is to transition the worker state
|
||||
// to "pushed". Now, it may be that the worker is already pushed on the
|
||||
// sleeper stack, in which case, we don't push again. However, part of
|
||||
// this process is also to do some final state checks to avoid entering
|
||||
// the mutex if at all possible.
|
||||
|
||||
loop {
|
||||
let mut next = state;
|
||||
|
||||
match state.lifecycle() {
|
||||
WORKER_RUNNING => {
|
||||
// Try setting the pushed state
|
||||
next.set_pushed();
|
||||
}
|
||||
WORKER_NOTIFIED | WORKER_SIGNALED => {
|
||||
// No need to sleep, transition back to running and move on.
|
||||
next.set_lifecycle(WORKER_RUNNING);
|
||||
}
|
||||
actual => panic!("unexpected worker state; {}", actual),
|
||||
}
|
||||
|
||||
let actual = self.entry().state.compare_and_swap(
|
||||
state.into(), next.into(), AcqRel).into();
|
||||
|
||||
if actual == state {
|
||||
if state.is_notified() {
|
||||
// The previous state was notified, so we don't need to
|
||||
// sleep.
|
||||
return true;
|
||||
}
|
||||
|
||||
if !state.is_pushed() {
|
||||
debug_assert!(next.is_pushed());
|
||||
|
||||
trace!(" sleeping -- push to stack; idx={}", self.idx);
|
||||
|
||||
// We obtained permission to push the worker into the
|
||||
// sleeper queue.
|
||||
if let Err(_) = self.inner.push_sleeper(self.idx) {
|
||||
trace!(" sleeping -- push to stack failed; idx={}", self.idx);
|
||||
// The push failed due to the pool being terminated.
|
||||
//
|
||||
// This is true because the "work" being woken up for is
|
||||
// shutting down.
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
break;
|
||||
}
|
||||
|
||||
state = actual;
|
||||
}
|
||||
|
||||
// Acquire the sleep mutex, the state is transitioned to sleeping within
|
||||
// the mutex in order to avoid losing wakeup notifications.
|
||||
let mut lock = self.entry().park_mutex.lock().unwrap();
|
||||
|
||||
// Transition the state to sleeping, a CAS is still needed as other
|
||||
// state transitions could happen unrelated to the sleep / wakeup
|
||||
// process. We also have to redo the lifecycle check done above as
|
||||
// the state could have been transitioned before entering the mutex.
|
||||
loop {
|
||||
let mut next = state;
|
||||
|
||||
match state.lifecycle() {
|
||||
WORKER_RUNNING => {}
|
||||
WORKER_NOTIFIED | WORKER_SIGNALED => {
|
||||
// Release the lock, sleep will not happen this call.
|
||||
drop(lock);
|
||||
|
||||
// Transition back to running
|
||||
loop {
|
||||
let mut next = state;
|
||||
next.set_lifecycle(WORKER_RUNNING);
|
||||
|
||||
let actual = self.entry().state.compare_and_swap(
|
||||
state.into(), next.into(), AcqRel).into();
|
||||
|
||||
if actual == state {
|
||||
return true;
|
||||
}
|
||||
|
||||
state = actual;
|
||||
}
|
||||
}
|
||||
_ => unreachable!(),
|
||||
}
|
||||
|
||||
trace!(" sleeping -- set WORKER_SLEEPING; idx={}", self.idx);
|
||||
|
||||
next.set_lifecycle(WORKER_SLEEPING);
|
||||
|
||||
let actual = self.entry().state.compare_and_swap(
|
||||
state.into(), next.into(), AcqRel).into();
|
||||
|
||||
if actual == state {
|
||||
break;
|
||||
}
|
||||
|
||||
state = actual;
|
||||
}
|
||||
|
||||
trace!(" -> starting to sleep; idx={}", self.idx);
|
||||
|
||||
let sleep_until = self.inner.config.keep_alive
|
||||
.map(|dur| Instant::now() + dur);
|
||||
|
||||
// The state has been transitioned to sleeping, we can now wait on the
|
||||
// condvar. This is done in a loop as condvars can wakeup spuriously.
|
||||
loop {
|
||||
let mut drop_thread = false;
|
||||
|
||||
lock = match sleep_until {
|
||||
Some(when) => {
|
||||
let now = Instant::now();
|
||||
|
||||
if when >= now {
|
||||
drop_thread = true;
|
||||
}
|
||||
|
||||
let dur = when - now;
|
||||
|
||||
self.entry().park_condvar
|
||||
.wait_timeout(lock, dur)
|
||||
.unwrap().0
|
||||
}
|
||||
None => {
|
||||
self.entry().park_condvar.wait(lock).unwrap()
|
||||
}
|
||||
};
|
||||
|
||||
trace!(" -> wakeup; idx={}", self.idx);
|
||||
|
||||
// Reload the state
|
||||
state = self.entry().state.load(Acquire).into();
|
||||
|
||||
loop {
|
||||
match state.lifecycle() {
|
||||
WORKER_SLEEPING => {}
|
||||
WORKER_NOTIFIED | WORKER_SIGNALED => {
|
||||
// Release the lock, done sleeping
|
||||
drop(lock);
|
||||
|
||||
// Transition back to running
|
||||
loop {
|
||||
let mut next = state;
|
||||
next.set_lifecycle(WORKER_RUNNING);
|
||||
|
||||
let actual = self.entry().state.compare_and_swap(
|
||||
state.into(), next.into(), AcqRel).into();
|
||||
|
||||
if actual == state {
|
||||
return true;
|
||||
}
|
||||
|
||||
state = actual;
|
||||
}
|
||||
}
|
||||
_ => unreachable!(),
|
||||
}
|
||||
|
||||
if !drop_thread {
|
||||
break;
|
||||
}
|
||||
|
||||
let mut next = state;
|
||||
next.set_lifecycle(WORKER_SHUTDOWN);
|
||||
|
||||
let actual = self.entry().state.compare_and_swap(
|
||||
state.into(), next.into(), AcqRel).into();
|
||||
|
||||
if actual == state {
|
||||
// Transitioned to a shutdown state
|
||||
return false;
|
||||
}
|
||||
|
||||
state = actual;
|
||||
}
|
||||
|
||||
// The worker hasn't been notified, go back to sleep
|
||||
}
|
||||
}
|
||||
|
||||
fn entry(&self) -> &WorkerEntry {
|
||||
&self.inner.workers[self.idx]
|
||||
}
|
||||
}
|
||||
|
||||
impl Drop for Worker {
|
||||
fn drop(&mut self) {
|
||||
trace!("shutting down thread; idx={}", self.idx);
|
||||
|
||||
if self.should_finalize.get() {
|
||||
// Drain all work
|
||||
self.drain_inbound();
|
||||
|
||||
while let Some(_) = self.entry().deque.pop() {
|
||||
}
|
||||
|
||||
// TODO: Drain the work queue...
|
||||
self.inner.worker_terminated();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Pointer to the current worker info
|
||||
thread_local!(static CURRENT_WORKER: Cell<*const Worker> = Cell::new(0 as *const _));
|
||||
@@ -0,0 +1,120 @@
|
||||
use task::{Task, Queue};
|
||||
use worker_state::{
|
||||
WorkerState,
|
||||
WORKER_SHUTDOWN,
|
||||
WORKER_SLEEPING,
|
||||
};
|
||||
|
||||
use std::cell::UnsafeCell;
|
||||
use std::sync::atomic::Ordering::{AcqRel};
|
||||
use std::sync::atomic::AtomicUsize;
|
||||
use std::sync::{Mutex, Condvar};
|
||||
|
||||
use deque;
|
||||
|
||||
#[derive(Debug)]
|
||||
pub(crate) struct WorkerEntry {
|
||||
// Worker state. This is mutated when notifying the worker.
|
||||
pub state: AtomicUsize,
|
||||
|
||||
// Next entry in the parked Trieber stack
|
||||
next_sleeper: UnsafeCell<usize>,
|
||||
|
||||
// Worker half of deque
|
||||
pub deque: deque::Deque<Task>,
|
||||
|
||||
// Stealer half of deque
|
||||
pub steal: deque::Stealer<Task>,
|
||||
|
||||
// Park mutex
|
||||
pub park_mutex: Mutex<()>,
|
||||
|
||||
// Park condvar
|
||||
pub park_condvar: Condvar,
|
||||
|
||||
// MPSC queue of jobs submitted to the worker from an external source.
|
||||
pub inbound: Queue,
|
||||
}
|
||||
|
||||
impl WorkerEntry {
|
||||
pub fn new() -> Self {
|
||||
let w = deque::Deque::new();
|
||||
let s = w.stealer();
|
||||
|
||||
WorkerEntry {
|
||||
state: AtomicUsize::new(WorkerState::default().into()),
|
||||
next_sleeper: UnsafeCell::new(0),
|
||||
deque: w,
|
||||
steal: s,
|
||||
inbound: Queue::new(),
|
||||
park_mutex: Mutex::new(()),
|
||||
park_condvar: Condvar::new(),
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn submit_internal(&self, task: Task) {
|
||||
self.push_internal(task);
|
||||
}
|
||||
|
||||
/// Submits a task to the worker. This assumes that the caller is external
|
||||
/// to the worker. Internal submissions go through another path.
|
||||
///
|
||||
/// Returns `false` if the worker needs to be spawned.
|
||||
pub fn submit_external(&self, task: Task, mut state: WorkerState) -> bool {
|
||||
// Push the task onto the external queue
|
||||
self.push_external(task);
|
||||
|
||||
loop {
|
||||
let mut next = state;
|
||||
next.notify();
|
||||
|
||||
let actual = self.state.compare_and_swap(
|
||||
state.into(), next.into(),
|
||||
AcqRel).into();
|
||||
|
||||
if state == actual {
|
||||
break;
|
||||
}
|
||||
|
||||
state = actual;
|
||||
}
|
||||
|
||||
match state.lifecycle() {
|
||||
WORKER_SLEEPING => {
|
||||
// The worker is currently sleeping, the condition variable must
|
||||
// be signaled
|
||||
self.wakeup();
|
||||
true
|
||||
}
|
||||
WORKER_SHUTDOWN => false,
|
||||
_ => true,
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn push_external(&self, task: Task) {
|
||||
self.inbound.push(task);
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn push_internal(&self, task: Task) {
|
||||
self.deque.push(task);
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn wakeup(&self) {
|
||||
let _lock = self.park_mutex.lock().unwrap();
|
||||
self.park_condvar.notify_one();
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn next_sleeper(&self) -> usize {
|
||||
unsafe { *self.next_sleeper.get() }
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn set_next_sleeper(&self, val: usize) {
|
||||
unsafe { *self.next_sleeper.get() = val; }
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,109 @@
|
||||
use std::fmt;
|
||||
|
||||
/// Tracks worker state
|
||||
#[derive(Clone, Copy, Eq, PartialEq)]
|
||||
pub(crate) struct WorkerState(usize);
|
||||
|
||||
// Some constants used to work with State
|
||||
// const A: usize: 0;
|
||||
|
||||
// TODO: This should be split up between what is accessed by each thread and
|
||||
// what is concurrent. The bits accessed by each thread should be sized to
|
||||
// exactly one cache line.
|
||||
|
||||
/// Set when the worker is pushed onto the scheduler's stack of sleeping
|
||||
/// threads.
|
||||
pub(crate) const PUSHED_MASK: usize = 0b001;
|
||||
|
||||
/// Manages the worker lifecycle part of the state
|
||||
const WORKER_LIFECYCLE_MASK: usize = 0b1110;
|
||||
const WORKER_LIFECYCLE_SHIFT: usize = 1;
|
||||
|
||||
/// The worker does not currently have an associated thread.
|
||||
pub(crate) const WORKER_SHUTDOWN: usize = 0;
|
||||
|
||||
/// The worker is currently processing its task.
|
||||
pub(crate) const WORKER_RUNNING: usize = 1;
|
||||
|
||||
/// The worker is currently asleep in the condvar
|
||||
pub(crate) const WORKER_SLEEPING: usize = 2;
|
||||
|
||||
/// The worker has been notified it should process more work.
|
||||
pub(crate) const WORKER_NOTIFIED: usize = 3;
|
||||
|
||||
/// A stronger form of notification. In this case, the worker is expected to
|
||||
/// wakeup and try to acquire more work... if it enters this state while already
|
||||
/// busy with other work, it is expected to signal another worker.
|
||||
pub(crate) const WORKER_SIGNALED: usize = 4;
|
||||
|
||||
impl WorkerState {
|
||||
/// Returns true if the worker entry is pushed in the sleeper stack
|
||||
pub fn is_pushed(&self) -> bool {
|
||||
self.0 & PUSHED_MASK == PUSHED_MASK
|
||||
}
|
||||
|
||||
pub fn set_pushed(&mut self) {
|
||||
self.0 |= PUSHED_MASK
|
||||
}
|
||||
|
||||
pub fn is_notified(&self) -> bool {
|
||||
match self.lifecycle() {
|
||||
WORKER_NOTIFIED | WORKER_SIGNALED => true,
|
||||
_ => false,
|
||||
}
|
||||
}
|
||||
|
||||
pub fn lifecycle(&self) -> usize {
|
||||
(self.0 & WORKER_LIFECYCLE_MASK) >> WORKER_LIFECYCLE_SHIFT
|
||||
}
|
||||
|
||||
pub fn set_lifecycle(&mut self, val: usize) {
|
||||
self.0 = (self.0 & !WORKER_LIFECYCLE_MASK) |
|
||||
(val << WORKER_LIFECYCLE_SHIFT)
|
||||
}
|
||||
|
||||
pub fn is_signaled(&self) -> bool {
|
||||
self.lifecycle() == WORKER_SIGNALED
|
||||
}
|
||||
|
||||
pub fn notify(&mut self) {
|
||||
if self.lifecycle() != WORKER_SIGNALED {
|
||||
self.set_lifecycle(WORKER_NOTIFIED)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl Default for WorkerState {
|
||||
fn default() -> WorkerState {
|
||||
// All workers will start pushed in the sleeping stack
|
||||
WorkerState(PUSHED_MASK)
|
||||
}
|
||||
}
|
||||
|
||||
impl From<usize> for WorkerState {
|
||||
fn from(src: usize) -> Self {
|
||||
WorkerState(src)
|
||||
}
|
||||
}
|
||||
|
||||
impl From<WorkerState> for usize {
|
||||
fn from(src: WorkerState) -> Self {
|
||||
src.0
|
||||
}
|
||||
}
|
||||
|
||||
impl fmt::Debug for WorkerState {
|
||||
fn fmt(&self, fmt: &mut fmt::Formatter) -> fmt::Result {
|
||||
fmt.debug_struct("WorkerState")
|
||||
.field("lifecycle", &match self.lifecycle() {
|
||||
WORKER_SHUTDOWN => "WORKER_SHUTDOWN",
|
||||
WORKER_RUNNING => "WORKER_RUNNING",
|
||||
WORKER_SLEEPING => "WORKER_SLEEPING",
|
||||
WORKER_NOTIFIED => "WORKER_NOTIFIED",
|
||||
WORKER_SIGNALED => "WORKER_SIGNALED",
|
||||
_ => unreachable!(),
|
||||
})
|
||||
.field("is_pushed", &self.is_pushed())
|
||||
.finish()
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user