mirror of
https://github.com/tokio-rs/tokio.git
synced 2026-08-24 00:00:11 +02:00
Add a chat example (#112)
This commit is contained in:
@@ -0,0 +1,138 @@
|
||||
//! A chat server that broadcasts a message to all connections.
|
||||
//!
|
||||
//! This is a simple line-based server which accepts connections, reads lines
|
||||
//! from those connections, and broadcasts the lines to all other connected
|
||||
//! clients. In a sense this is a bit of a "poor man's chat server".
|
||||
//!
|
||||
//! You can test this out by running:
|
||||
//!
|
||||
//! cargo run --example chat
|
||||
//!
|
||||
//! And then in another window run:
|
||||
//!
|
||||
//! cargo run --example connect 127.0.0.1:8080
|
||||
//!
|
||||
//! You can run the second command in multiple windows and then chat between the
|
||||
//! two, seeing the messages from the other client as they're received. For all
|
||||
//! connected clients they'll all join the same room and see everyone else's
|
||||
//! messages.
|
||||
|
||||
extern crate futures;
|
||||
extern crate futures_cpupool;
|
||||
extern crate tokio;
|
||||
extern crate tokio_io;
|
||||
|
||||
use std::collections::HashMap;
|
||||
use std::iter;
|
||||
use std::env;
|
||||
use std::io::{Error, ErrorKind, BufReader};
|
||||
use std::sync::{Arc, Mutex};
|
||||
|
||||
use futures::Future;
|
||||
use futures::future::{self, Executor};
|
||||
use futures::stream::{self, Stream};
|
||||
use futures_cpupool::CpuPool;
|
||||
use tokio::net::TcpListener;
|
||||
use tokio_io::io;
|
||||
use tokio_io::AsyncRead;
|
||||
|
||||
fn main() {
|
||||
let addr = env::args().nth(1).unwrap_or("127.0.0.1:8080".to_string());
|
||||
let addr = addr.parse().unwrap();
|
||||
|
||||
// Create the TCP listener we'll accept connections on.
|
||||
let socket = TcpListener::bind(&addr).unwrap();
|
||||
println!("Listening on: {}", addr);
|
||||
|
||||
// This is currently a multi threaded server.
|
||||
//
|
||||
// Once the same thread executor lands, transition to single threaded.
|
||||
let connections = Arc::new(Mutex::new(HashMap::new()));
|
||||
|
||||
let srv = socket.incoming().for_each(move |stream| {
|
||||
let addr = stream.peer_addr().unwrap();
|
||||
|
||||
println!("New Connection: {}", addr);
|
||||
let (reader, writer) = stream.split();
|
||||
|
||||
// Create a channel for our stream, which other sockets will use to
|
||||
// send us messages. Then register our address with the stream to send
|
||||
// data to us.
|
||||
let (tx, rx) = futures::sync::mpsc::unbounded();
|
||||
connections.lock().unwrap().insert(addr, tx);
|
||||
|
||||
// Define here what we do for the actual I/O. That is, read a bunch of
|
||||
// lines from the socket and dispatch them while we also write any lines
|
||||
// from other sockets.
|
||||
let connections_inner = connections.clone();
|
||||
let reader = BufReader::new(reader);
|
||||
|
||||
// Model the read portion of this socket by mapping an infinite
|
||||
// iterator to each line off the socket. This "loop" is then
|
||||
// terminated with an error once we hit EOF on the socket.
|
||||
let iter = stream::iter_ok::<_, Error>(iter::repeat(()));
|
||||
let socket_reader = iter.fold(reader, move |reader, _| {
|
||||
// Read a line off the socket, failing if we're at EOF
|
||||
let line = io::read_until(reader, b'\n', Vec::new());
|
||||
let line = line.and_then(|(reader, vec)| {
|
||||
if vec.len() == 0 {
|
||||
Err(Error::new(ErrorKind::BrokenPipe, "broken pipe"))
|
||||
} else {
|
||||
Ok((reader, vec))
|
||||
}
|
||||
});
|
||||
|
||||
// Convert the bytes we read into a string, and then send that
|
||||
// string to all other connected clients.
|
||||
let line = line.map(|(reader, vec)| {
|
||||
(reader, String::from_utf8(vec))
|
||||
});
|
||||
let connections = connections_inner.clone();
|
||||
line.map(move |(reader, message)| {
|
||||
println!("{}: {:?}", addr, message);
|
||||
let mut conns = connections.lock().unwrap();
|
||||
if let Ok(msg) = message {
|
||||
// For each open connection except the sender, send the
|
||||
// string via the channel.
|
||||
let iter = conns.iter_mut()
|
||||
.filter(|&(&k, _)| k != addr)
|
||||
.map(|(_, v)| v);
|
||||
for tx in iter {
|
||||
tx.unbounded_send(format!("{}: {}", addr, msg)).unwrap();
|
||||
}
|
||||
} else {
|
||||
let tx = conns.get_mut(&addr).unwrap();
|
||||
tx.unbounded_send("You didn't send valid UTF-8.".to_string()).unwrap();
|
||||
}
|
||||
reader
|
||||
})
|
||||
});
|
||||
|
||||
// Whenever we receive a string on the Receiver, we write it to
|
||||
// `WriteHalf<TcpStream>`.
|
||||
let socket_writer = rx.fold(writer, |writer, msg| {
|
||||
let amt = io::write_all(writer, msg.into_bytes());
|
||||
let amt = amt.map(|(writer, _)| writer);
|
||||
amt.map_err(|_| ())
|
||||
});
|
||||
|
||||
let pool = CpuPool::new(1);
|
||||
|
||||
// Now that we've got futures representing each half of the socket, we
|
||||
// use the `select` combinator to wait for either half to be done to
|
||||
// tear down the other. Then we spawn off the result.
|
||||
let connections = connections.clone();
|
||||
let socket_reader = socket_reader.map_err(|_| ());
|
||||
let connection = socket_reader.map(|_| ()).select(socket_writer.map(|_| ()));
|
||||
pool.execute(connection.then(move |_| {
|
||||
connections.lock().unwrap().remove(&addr);
|
||||
println!("Connection {} closed.", addr);
|
||||
Ok(())
|
||||
})).unwrap();
|
||||
|
||||
Ok(())
|
||||
});
|
||||
|
||||
// execute server
|
||||
future::blocking(srv).wait().unwrap();
|
||||
}
|
||||
+424
-97
@@ -1,138 +1,465 @@
|
||||
//! A chat server that broadcasts a message to all connections.
|
||||
//!
|
||||
//! This is a simple line-based server which accepts connections, reads lines
|
||||
//! from those connections, and broadcasts the lines to all other connected
|
||||
//! clients. In a sense this is a bit of a "poor man's chat server".
|
||||
//! This example is explicitly more verbose than it has to be. This is to
|
||||
//! illustrate more concepts.
|
||||
//!
|
||||
//! A chat server for telnet clients. After a telnet client connects, the first
|
||||
//! line should contain the client's name. After that, all lines send by a
|
||||
//! client are broadcasted to all other connected clients.
|
||||
//!
|
||||
//! Because the client is telnet, lines are delimited by "\r\n".
|
||||
//!
|
||||
//! You can test this out by running:
|
||||
//!
|
||||
//! cargo run --example chat
|
||||
//!
|
||||
//! And then in another window run:
|
||||
//! And then in another terminal run:
|
||||
//!
|
||||
//! cargo run --example connect 127.0.0.1:8080
|
||||
//! telnet localhost 6142
|
||||
//!
|
||||
//! You can run the `telnet` command in any number of additional windows.
|
||||
//!
|
||||
//! You can run the second command in multiple windows and then chat between the
|
||||
//! two, seeing the messages from the other client as they're received. For all
|
||||
//! connected clients they'll all join the same room and see everyone else's
|
||||
//! messages.
|
||||
|
||||
#![deny(warnings)]
|
||||
|
||||
#[macro_use]
|
||||
extern crate futures;
|
||||
extern crate futures_cpupool;
|
||||
extern crate tokio;
|
||||
#[macro_use]
|
||||
extern crate tokio_io;
|
||||
extern crate bytes;
|
||||
|
||||
use tokio::net::{TcpListener, TcpStream};
|
||||
use tokio_io::{AsyncRead};
|
||||
use futures::prelude::*;
|
||||
use futures::current_thread;
|
||||
use futures::sync::mpsc;
|
||||
use futures::future::{self, Either};
|
||||
use bytes::{BytesMut, Bytes, BufMut};
|
||||
|
||||
use std::io::{self, Write};
|
||||
use std::cell::RefCell;
|
||||
use std::collections::HashMap;
|
||||
use std::iter;
|
||||
use std::env;
|
||||
use std::io::{Error, ErrorKind, BufReader};
|
||||
use std::sync::{Arc, Mutex};
|
||||
use std::net::SocketAddr;
|
||||
use std::rc::Rc;
|
||||
|
||||
use futures::Future;
|
||||
use futures::future::{self, Executor};
|
||||
use futures::stream::{self, Stream};
|
||||
use futures_cpupool::CpuPool;
|
||||
use tokio::net::TcpListener;
|
||||
use tokio_io::io;
|
||||
use tokio_io::AsyncRead;
|
||||
/// Shorthand for the transmit half of the message channel.
|
||||
type Tx = mpsc::UnboundedSender<Bytes>;
|
||||
|
||||
fn main() {
|
||||
let addr = env::args().nth(1).unwrap_or("127.0.0.1:8080".to_string());
|
||||
let addr = addr.parse().unwrap();
|
||||
/// Shorthand for the receive half of the message channel.
|
||||
type Rx = mpsc::UnboundedReceiver<Bytes>;
|
||||
|
||||
// Create the TCP listener we'll accept connections on.
|
||||
let socket = TcpListener::bind(&addr).unwrap();
|
||||
println!("Listening on: {}", addr);
|
||||
/// Data that is shared between all peers in the chat server.
|
||||
///
|
||||
/// This is the set of `Tx` handles for all connected clients. Whenever a
|
||||
/// message is received from a client, it is broadcasted to all peers by
|
||||
/// iterating over the `peers` entries and sending a copy of the message on each
|
||||
/// `Tx`.
|
||||
struct Shared {
|
||||
peers: HashMap<SocketAddr, Tx>,
|
||||
}
|
||||
|
||||
// This is currently a multi threaded server.
|
||||
//
|
||||
// Once the same thread executor lands, transition to single threaded.
|
||||
let connections = Arc::new(Mutex::new(HashMap::new()));
|
||||
/// The state for each connected client.
|
||||
struct Peer {
|
||||
/// Name of the peer.
|
||||
///
|
||||
/// When a client connects, the first line sent is treated as the client's
|
||||
/// name (like alice or bob). The name is used to preface all messages that
|
||||
/// arrive from the client so that we can simulate a real chat server:
|
||||
///
|
||||
/// ```text
|
||||
/// alice: Hello everyone.
|
||||
/// bob: Welcome to telnet chat!
|
||||
/// ```
|
||||
name: BytesMut,
|
||||
|
||||
let srv = socket.incoming().for_each(move |stream| {
|
||||
let addr = stream.peer_addr().unwrap();
|
||||
/// The TCP socket wrapped with the `Lines` codec, defined below.
|
||||
///
|
||||
/// This handles sending and receiving data on the socket. When using
|
||||
/// `Lines`, we can work at the line level instead of having to manage the
|
||||
/// raw byte operations.
|
||||
lines: Lines,
|
||||
|
||||
println!("New Connection: {}", addr);
|
||||
let (reader, writer) = stream.split();
|
||||
/// Handle to the shared chat state.
|
||||
///
|
||||
/// This is used to broadcast messages read off the socket to all connected
|
||||
/// peers.
|
||||
state: Rc<RefCell<Shared>>,
|
||||
|
||||
// Create a channel for our stream, which other sockets will use to
|
||||
// send us messages. Then register our address with the stream to send
|
||||
// data to us.
|
||||
let (tx, rx) = futures::sync::mpsc::unbounded();
|
||||
connections.lock().unwrap().insert(addr, tx);
|
||||
/// Receive half of the message channel.
|
||||
///
|
||||
/// This is used to receive messages from peers. When a message is received
|
||||
/// off of this `Rx`, it will be written to the socket.
|
||||
rx: Rx,
|
||||
|
||||
// Define here what we do for the actual I/O. That is, read a bunch of
|
||||
// lines from the socket and dispatch them while we also write any lines
|
||||
// from other sockets.
|
||||
let connections_inner = connections.clone();
|
||||
let reader = BufReader::new(reader);
|
||||
/// Client socket address.
|
||||
///
|
||||
/// The socket address is used as the key in the `peers` HashMap. The
|
||||
/// address is saved so that the `Peer` drop implementation can clean up its
|
||||
/// entry.
|
||||
addr: SocketAddr,
|
||||
}
|
||||
|
||||
// Model the read portion of this socket by mapping an infinite
|
||||
// iterator to each line off the socket. This "loop" is then
|
||||
// terminated with an error once we hit EOF on the socket.
|
||||
let iter = stream::iter_ok::<_, Error>(iter::repeat(()));
|
||||
let socket_reader = iter.fold(reader, move |reader, _| {
|
||||
// Read a line off the socket, failing if we're at EOF
|
||||
let line = io::read_until(reader, b'\n', Vec::new());
|
||||
let line = line.and_then(|(reader, vec)| {
|
||||
if vec.len() == 0 {
|
||||
Err(Error::new(ErrorKind::BrokenPipe, "broken pipe"))
|
||||
} else {
|
||||
Ok((reader, vec))
|
||||
/// Line based codec
|
||||
///
|
||||
/// This decorates a socket and presents a line based read / write interface.
|
||||
///
|
||||
/// As a user of `Lines`, we can focus on working at the line level. So, we send
|
||||
/// and receive values that represent entire lines. The `Lines` codec will
|
||||
/// handle the encoding and decoding as well as reading from and writing to the
|
||||
/// socket.
|
||||
#[derive(Debug)]
|
||||
struct Lines {
|
||||
/// The TCP socket.
|
||||
socket: TcpStream,
|
||||
|
||||
/// Buffer used when reading from the socket. Data is not returned from this
|
||||
/// buffer until an entire line has been read.
|
||||
rd: BytesMut,
|
||||
|
||||
/// Buffer used to stage data before writing it to the socket.
|
||||
wr: BytesMut,
|
||||
}
|
||||
|
||||
impl Shared {
|
||||
/// Create a new, empty, instance of `Shared`.
|
||||
fn new() -> Self {
|
||||
Shared {
|
||||
peers: HashMap::new(),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl Peer {
|
||||
/// Create a new instance of `Peer`.
|
||||
fn new(name: BytesMut,
|
||||
state: Rc<RefCell<Shared>>,
|
||||
lines: Lines) -> Peer
|
||||
{
|
||||
// Get the client socket address
|
||||
let addr = lines.socket.peer_addr().unwrap();
|
||||
|
||||
// Create a channel for this peer
|
||||
let (tx, rx) = mpsc::unbounded();
|
||||
|
||||
// Add an entry for this `Peer` in the shared state map.
|
||||
state.borrow_mut().peers.insert(addr, tx);
|
||||
|
||||
Peer {
|
||||
name,
|
||||
lines,
|
||||
state,
|
||||
rx,
|
||||
addr,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// This is where a connected client is managed.
|
||||
///
|
||||
/// A `Peer` is also a future representing completly processing the client.
|
||||
///
|
||||
/// When a `Peer` is created, the first line (representing the client's name)
|
||||
/// has already been read. When the socket closes, the `Peer` future completes.
|
||||
///
|
||||
/// While processing, the peer future implementation will:
|
||||
///
|
||||
/// 1) Receive messages on its message channel and write them to the socket.
|
||||
/// 2) Receive messages from the socket and broadcast them to all peers.
|
||||
///
|
||||
impl Future for Peer {
|
||||
type Item = ();
|
||||
type Error = io::Error;
|
||||
|
||||
fn poll(&mut self) -> Poll<(), io::Error> {
|
||||
// Receive all messages from peers.
|
||||
loop {
|
||||
// Polling an `UnboundedReceiver` cannot fail, so `unwrap` here is
|
||||
// safe.
|
||||
match self.rx.poll().unwrap() {
|
||||
Async::Ready(Some(v)) => {
|
||||
// Buffer the line. Once all lines are buffered, they will
|
||||
// be flushed to the socket (right below).
|
||||
self.lines.buffer(&v);
|
||||
}
|
||||
});
|
||||
_ => break,
|
||||
}
|
||||
}
|
||||
|
||||
// Convert the bytes we read into a string, and then send that
|
||||
// string to all other connected clients.
|
||||
let line = line.map(|(reader, vec)| {
|
||||
(reader, String::from_utf8(vec))
|
||||
});
|
||||
let connections = connections_inner.clone();
|
||||
line.map(move |(reader, message)| {
|
||||
println!("{}: {:?}", addr, message);
|
||||
let mut conns = connections.lock().unwrap();
|
||||
if let Ok(msg) = message {
|
||||
// For each open connection except the sender, send the
|
||||
// string via the channel.
|
||||
let iter = conns.iter_mut()
|
||||
.filter(|&(&k, _)| k != addr)
|
||||
.map(|(_, v)| v);
|
||||
for tx in iter {
|
||||
tx.unbounded_send(format!("{}: {}", addr, msg)).unwrap();
|
||||
// Flush the write buffer to the socket
|
||||
let _ = self.lines.poll_flush()?;
|
||||
|
||||
// Read new lines from the socket
|
||||
while let Async::Ready(line) = self.lines.poll()? {
|
||||
println!("Received line ({:?}) : {:?}", self.name, line);
|
||||
|
||||
if let Some(message) = line {
|
||||
// Append the peer's name to the front of the line:
|
||||
let mut line = self.name.clone();
|
||||
line.put(": ");
|
||||
line.put(&message);
|
||||
line.put("\r\n");
|
||||
|
||||
// We're using `Bytes`, which allows zero-copy clones (by
|
||||
// storing the data in an Arc internally).
|
||||
//
|
||||
// However, before cloning, we must freeze the data. This
|
||||
// converts it from mutable -> immutable, allowing zero copy
|
||||
// cloning.
|
||||
let line = line.freeze();
|
||||
|
||||
// Now, send the line to all other peers
|
||||
for (addr, tx) in &self.state.borrow().peers {
|
||||
// Don't send the message to ourselves
|
||||
if *addr != self.addr {
|
||||
// The send only fails if the rx half has been dropped,
|
||||
// however this is impossible as the `tx` half will be
|
||||
// removed from the map before the `rx` is dropped.
|
||||
tx.unbounded_send(line.clone()).unwrap();
|
||||
}
|
||||
} else {
|
||||
let tx = conns.get_mut(&addr).unwrap();
|
||||
tx.unbounded_send("You didn't send valid UTF-8.".to_string()).unwrap();
|
||||
}
|
||||
reader
|
||||
})
|
||||
} else {
|
||||
// EOF was reached. The remote client has disconnected. There is
|
||||
// nothing more to do.
|
||||
return Ok(Async::Ready(()));
|
||||
}
|
||||
}
|
||||
|
||||
// As always, it is important to not just return `NotReady` without
|
||||
// ensuring an inner future also returned `NotReady`.
|
||||
//
|
||||
// We know we got a `NotReady` from either `self.rx` or `self.lines`, so
|
||||
// the contract is respected.
|
||||
Ok(Async::NotReady)
|
||||
}
|
||||
}
|
||||
|
||||
impl Drop for Peer {
|
||||
fn drop(&mut self) {
|
||||
self.state.borrow_mut().peers
|
||||
.remove(&self.addr);
|
||||
}
|
||||
}
|
||||
|
||||
impl Lines {
|
||||
/// Create a new `Lines` codec backed by the socket
|
||||
fn new(socket: TcpStream) -> Self {
|
||||
Lines {
|
||||
socket,
|
||||
rd: BytesMut::new(),
|
||||
wr: BytesMut::new(),
|
||||
}
|
||||
}
|
||||
|
||||
/// Buffer a line.
|
||||
///
|
||||
/// This writes the line to an internal buffer. Calls to `poll_flush` will
|
||||
/// attempt to flush this buffer to the socket.
|
||||
fn buffer(&mut self, line: &[u8]) {
|
||||
// Push the line onto the end of the write buffer.
|
||||
//
|
||||
// The `put` function is from the `BufMut` trait.
|
||||
self.wr.put(line);
|
||||
}
|
||||
|
||||
/// Flush the write buffer to the socket
|
||||
fn poll_flush(&mut self) -> Poll<(), io::Error> {
|
||||
// As long as there is buffered data to write, try to write it.
|
||||
while !self.wr.is_empty() {
|
||||
// `try_nb` is kind of like `try_ready`, but for operations that
|
||||
// return `io::Result` instead of `Async`.
|
||||
//
|
||||
// In the case of `io::Result`, an error of `WouldBlock` is
|
||||
// equivalent to `Async::NotReady.
|
||||
let n = try_nb!(self.socket.write(&self.wr));
|
||||
|
||||
// As long as the wr is not empty, a successful write should
|
||||
// never write 0 bytes.
|
||||
assert!(n > 0);
|
||||
|
||||
// This discards the first `n` bytes of the buffer.
|
||||
let _ = self.wr.split_to(n);
|
||||
}
|
||||
|
||||
Ok(Async::Ready(()))
|
||||
}
|
||||
|
||||
/// Read data from the socket.
|
||||
///
|
||||
/// This only returns `Ready` when the socket has closed.
|
||||
fn fill_read_buf(&mut self) -> Poll<(), io::Error> {
|
||||
loop {
|
||||
// Ensure the read buffer has capacity.
|
||||
//
|
||||
// This might result in an internal allocation.
|
||||
self.rd.reserve(1024);
|
||||
|
||||
// Read data into the buffer.
|
||||
let n = try_ready!(self.socket.read_buf(&mut self.rd));
|
||||
|
||||
if n == 0 {
|
||||
return Ok(Async::Ready(()));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl Stream for Lines {
|
||||
type Item = BytesMut;
|
||||
type Error = io::Error;
|
||||
|
||||
fn poll(&mut self) -> Poll<Option<Self::Item>, Self::Error> {
|
||||
// First, read any new data that might have been received off the socket
|
||||
let sock_closed = self.fill_read_buf()?.is_ready();
|
||||
|
||||
// Now, try finding lines
|
||||
let pos = self.rd.windows(2).enumerate()
|
||||
.find(|&(_, bytes)| bytes == b"\r\n")
|
||||
.map(|(i, _)| i);
|
||||
|
||||
if let Some(pos) = pos {
|
||||
// Remove the line from the read buffer and set it to `line`.
|
||||
let mut line = self.rd.split_to(pos + 2);
|
||||
|
||||
// Drop the trailing \r\n
|
||||
line.split_off(pos);
|
||||
|
||||
// Return the line
|
||||
return Ok(Async::Ready(Some(line)));
|
||||
}
|
||||
|
||||
if sock_closed {
|
||||
Ok(Async::Ready(None))
|
||||
} else {
|
||||
Ok(Async::NotReady)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// Spawn a task to manage the socket.
|
||||
///
|
||||
/// This will read the first line from the socket to identify the client, then
|
||||
/// add the client to the set of connected peers in the chat service.
|
||||
fn process(socket: TcpStream, state: Rc<RefCell<Shared>>) {
|
||||
// Wrap the socket with the `Lines` codec that we wrote above.
|
||||
//
|
||||
// By doing this, we can operate at the line level instead of doing raw byte
|
||||
// manipulation.
|
||||
let lines = Lines::new(socket);
|
||||
|
||||
// The first line is treated as the client's name. The client is not added
|
||||
// to the set of connected peers until this line is received.
|
||||
//
|
||||
// We use the `into_future` combinator to extract the first item from the
|
||||
// lines stream. `into_future` takes a `Stream` and converts it to a future
|
||||
// of `(first, rest)` where `rest` is the original stream instance.
|
||||
let connection = lines.into_future()
|
||||
// `into_future` doesn't have the right error type, so map the error to
|
||||
// make it work.
|
||||
.map_err(|(e, _)| e)
|
||||
// Process the first received line as the client's name.
|
||||
.and_then(|(name, lines)| {
|
||||
// If `name` is `None`, then the client disconnected without
|
||||
// actually sending a line of data.
|
||||
//
|
||||
// Since the connection is closed, there is no further work that we
|
||||
// need to do. So, we just terminate processing by returning
|
||||
// `future::ok()`.
|
||||
//
|
||||
// The problem is that only a single future type can be returned
|
||||
// from a combinator closure, but we want to return both
|
||||
// `future::ok()` and `Peer` (below).
|
||||
//
|
||||
// This is a common problem, so the `futures` crate solves this by
|
||||
// providing the `Either` helper enum that allows creating a single
|
||||
// return type that covers two concrete future types.
|
||||
let name = match name {
|
||||
Some(name) => name,
|
||||
None => {
|
||||
// The remote client closed the connection without sending
|
||||
// any data.
|
||||
return Either::A(future::ok(()));
|
||||
}
|
||||
};
|
||||
|
||||
println!("`{:?}` is joining the chat", name);
|
||||
|
||||
// Create the peer.
|
||||
//
|
||||
// This is also a future that processes the connection, only
|
||||
// completing when the socket closes.
|
||||
let peer = Peer::new(
|
||||
name,
|
||||
state,
|
||||
lines);
|
||||
|
||||
// Wrap `peer` with `Either::B` to make the return type fit.
|
||||
Either::B(peer)
|
||||
})
|
||||
// Task futures have an error of type `()`, this ensures we handle the
|
||||
// error. We do this by printing the error to STDOUT.
|
||||
.map_err(|e| {
|
||||
println!("connection error = {:?}", e);
|
||||
});
|
||||
|
||||
// Whenever we receive a string on the Receiver, we write it to
|
||||
// `WriteHalf<TcpStream>`.
|
||||
let socket_writer = rx.fold(writer, |writer, msg| {
|
||||
let amt = io::write_all(writer, msg.into_bytes());
|
||||
let amt = amt.map(|(writer, _)| writer);
|
||||
amt.map_err(|_| ())
|
||||
});
|
||||
// Spawn a new task that processes the socket:
|
||||
current_thread::spawn(connection);
|
||||
}
|
||||
|
||||
let pool = CpuPool::new(1);
|
||||
pub fn main() {
|
||||
// Create the shared state. This is how all the peers communicate.
|
||||
//
|
||||
// The server task will hold a handle to this. For every new client, the
|
||||
// `state` handle is cloned and passed into the task that processes the
|
||||
// client connection.
|
||||
let state = Rc::new(RefCell::new(Shared::new()));
|
||||
|
||||
// Now that we've got futures representing each half of the socket, we
|
||||
// use the `select` combinator to wait for either half to be done to
|
||||
// tear down the other. Then we spawn off the result.
|
||||
let connections = connections.clone();
|
||||
let socket_reader = socket_reader.map_err(|_| ());
|
||||
let connection = socket_reader.map(|_| ()).select(socket_writer.map(|_| ()));
|
||||
pool.execute(connection.then(move |_| {
|
||||
connections.lock().unwrap().remove(&addr);
|
||||
println!("Connection {} closed.", addr);
|
||||
Ok(())
|
||||
})).unwrap();
|
||||
let addr = "127.0.0.1:6142".parse().unwrap();
|
||||
|
||||
// Bind a TCP listener to the socket address.
|
||||
//
|
||||
// Note that this is the Tokio TcpListener, which is fully async.
|
||||
let listener = TcpListener::bind(&addr).unwrap();
|
||||
|
||||
// The server task asynchronously iterates over and processes each
|
||||
// incoming connection.
|
||||
let server = listener.incoming().for_each(move |socket| {
|
||||
process(socket, state.clone());
|
||||
Ok(())
|
||||
})
|
||||
.map_err(|err| {
|
||||
// All tasks must have an `Error` type of `()`. This forces error
|
||||
// handling and helps avoid silencing failures.
|
||||
//
|
||||
// In our example, we are only going to log the error to STDOUT.
|
||||
println!("accept error = {:?}", err);
|
||||
});
|
||||
|
||||
// execute server
|
||||
future::blocking(srv).wait().unwrap();
|
||||
// This starts the `current_thread` executor.
|
||||
//
|
||||
// Executors are responsible for scheduling many asynchronous tasks, driving
|
||||
// them to completion. There are a number of different executor
|
||||
// implementations, each providing different scheduling characteristics.
|
||||
//
|
||||
// The `current_thread` executor multiplexes all scheduled tasks on the
|
||||
// current thread. This means that spawned tasks must not implement `Send`.
|
||||
current_thread::run(|_| {
|
||||
// Now, the server task must be spawned.
|
||||
//
|
||||
// It's important to note that all futures / tasks are lazy. No work
|
||||
// will happen unless they are spawned onto an executor.
|
||||
current_thread::spawn(server);
|
||||
|
||||
println!("server running on localhost:6142");
|
||||
|
||||
// The `current_thread::run` function will now block until *all* spawned
|
||||
// tasks complete.
|
||||
//
|
||||
// In our example, we have not defined a shutdown strategy, so
|
||||
// this will block until `ctrl-c` is pressed at the terminal.
|
||||
});
|
||||
}
|
||||
|
||||
@@ -0,0 +1,80 @@
|
||||
//! Hello world server.
|
||||
//!
|
||||
//! A simple server that accepts connections, writes "hello world\n", and closes
|
||||
//! the connection.
|
||||
//!
|
||||
//! You can test this out by running:
|
||||
//!
|
||||
//! cargo run --example hello_world
|
||||
//!
|
||||
//! And then in another terminal run:
|
||||
//!
|
||||
//! telnet localhost 6142
|
||||
//!
|
||||
|
||||
#![deny(warnings)]
|
||||
|
||||
extern crate tokio;
|
||||
extern crate tokio_io;
|
||||
extern crate futures;
|
||||
|
||||
use tokio::net::TcpListener;
|
||||
use tokio_io::io;
|
||||
use futures::{current_thread, Future, Stream};
|
||||
|
||||
pub fn main() {
|
||||
let addr = "127.0.0.1:6142".parse().unwrap();
|
||||
|
||||
// Bind a TCP listener to the socket address.
|
||||
//
|
||||
// Note that this is the Tokio TcpListener, which is fully async.
|
||||
let listener = TcpListener::bind(&addr).unwrap();
|
||||
|
||||
// The server task asynchronously iterates over and processes each
|
||||
// incoming connection.
|
||||
let server = listener.incoming().for_each(|socket| {
|
||||
println!("accepted socket; addr={:?}", socket.peer_addr().unwrap());
|
||||
|
||||
let connection = io::write_all(socket, "hello world\n")
|
||||
.then(|res| {
|
||||
println!("wrote message; success={:?}", res.is_ok());
|
||||
Ok(())
|
||||
});
|
||||
|
||||
// Spawn a new task that processes the socket:
|
||||
current_thread::spawn(connection);
|
||||
|
||||
Ok(())
|
||||
})
|
||||
.map_err(|err| {
|
||||
// All tasks must have an `Error` type of `()`. This forces error
|
||||
// handling and helps avoid silencing failures.
|
||||
//
|
||||
// In our example, we are only going to log the error to STDOUT.
|
||||
println!("accept error = {:?}", err);
|
||||
});
|
||||
|
||||
// This starts the `current_thread` executor.
|
||||
//
|
||||
// Executors are responsible for scheduling many asynchronous tasks, driving
|
||||
// them to completion. There are a number of different executor
|
||||
// implementations, each providing different scheduling characteristics.
|
||||
//
|
||||
// The `current_thread` executor multiplexes all scheduled tasks on the
|
||||
// current thread. This means that spawned tasks must not implement `Send`.
|
||||
current_thread::run(|_| {
|
||||
// Now, the server task must be spawned.
|
||||
//
|
||||
// It's important to note that all futures / tasks are lazy. No work
|
||||
// will happen unless they are spawned onto an executor.
|
||||
current_thread::spawn(server);
|
||||
|
||||
println!("server running on localhost:6142");
|
||||
|
||||
// The `current_thread::run` function will now block until *all* spawned
|
||||
// tasks complete.
|
||||
//
|
||||
// In our example, we have not defined a shutdown strategy, so
|
||||
// this will block until `ctrl-c` is pressed at the terminal.
|
||||
});
|
||||
}
|
||||
Reference in New Issue
Block a user