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codec: write documentation for codec (#3283)
Co-authored-by: Lucio Franco <[email protected]>
This commit is contained in:
co-authored by
Lucio Franco
parent
abd4c00255
commit
3ecaf9fd9a
@@ -56,6 +56,8 @@ tokio-test = { version = "0.4.0", path = "../tokio-test" }
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futures = "0.3.0"
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futures-test = "0.3.5"
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async-stream = "0.3.0"
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[package.metadata.docs.rs]
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all-features = true
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rustdoc-args = ["--cfg", "docsrs"]
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+251
-7
@@ -1,18 +1,262 @@
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//! Adaptors from AsyncRead/AsyncWrite to Stream/Sink
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//!
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//! Raw I/O objects work with byte sequences, but higher-level code
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//! usually wants to batch these into meaningful chunks, called
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//! "frames".
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//! Raw I/O objects work with byte sequences, but higher-level code usually
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//! wants to batch these into meaningful chunks, called "frames".
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//!
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//! This module contains adapters to go from streams of bytes,
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//! [`AsyncRead`] and [`AsyncWrite`], to framed streams implementing
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//! [`Sink`] and [`Stream`]. Framed streams are also known as
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//! transports.
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//! This module contains adapters to go from streams of bytes, [`AsyncRead`] and
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//! [`AsyncWrite`], to framed streams implementing [`Sink`] and [`Stream`].
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//! Framed streams are also known as transports.
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//!
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//! # The Decoder trait
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//!
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//! A [`Decoder`] is used together with [`FramedRead`] or [`Framed`] to turn an
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//! [`AsyncRead`] into a [`Stream`]. The job of the decoder trait is to specify
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//! how sequences of bytes are turned into a sequence of frames, and to
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//! determine where the boundaries between frames are. The job of the
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//! `FramedRead` is to repeatedly switch between reading more data from the IO
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//! resource, and asking the decoder whether we have received enough data to
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//! decode another frame of data.
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//!
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//! The main method on the `Decoder` trait is the [`decode`] method. This method
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//! takes as argument the data that has been read so far, and when it is called,
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//! it will be in one of the following situations:
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//!
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//! 1. The buffer contains less than a full frame.
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//! 2. The buffer contains exactly a full frame.
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//! 3. The buffer contains more than a full frame.
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//!
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//! In the first situation, the decoder should return `Ok(None)`.
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//!
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//! In the second situation, the decoder should clear the provided buffer and
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//! return `Ok(Some(the_decoded_frame))`.
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//!
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//! In the third situation, the decoder should use a method such as [`split_to`]
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//! or [`advance`] to modify the buffer such that the frame is removed from the
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//! buffer, but any data in the buffer after that frame should still remain in
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//! the buffer. The decoder should also return `Ok(Some(the_decoded_frame))` in
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//! this case.
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//!
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//! Finally the decoder may return an error if the data is invalid in some way.
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//! The decoder should _not_ return an error just because it has yet to receive
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//! a full frame.
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//!
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//! It is guaranteed that, from one call to `decode` to another, the provided
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//! buffer will contain the exact same data as before, except that if more data
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//! has arrived through the IO resource, that data will have been appended to
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//! the buffer. This means that reading frames from a `FramedRead` is
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//! essentially equivalent to the following loop:
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//!
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//! ```no_run
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//! use tokio::io::AsyncReadExt;
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//! # // This uses async_stream to create an example that compiles.
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//! # fn foo() -> impl futures_core::Stream<Item = std::io::Result<bytes::BytesMut>> { async_stream::try_stream! {
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//! # use tokio_util::codec::Decoder;
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//! # let mut decoder = tokio_util::codec::BytesCodec::new();
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//! # let io_resource = &mut &[0u8, 1, 2, 3][..];
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//!
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//! let mut buf = bytes::BytesMut::new();
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//! loop {
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//! // The read_buf call will append to buf rather than overwrite existing data.
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//! let len = io_resource.read_buf(&mut buf).await?;
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//!
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//! if len == 0 {
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//! while let Some(frame) = decoder.decode_eof(&mut buf)? {
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//! yield frame;
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//! }
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//! break;
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//! }
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//!
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//! while let Some(frame) = decoder.decode(&mut buf)? {
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//! yield frame;
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//! }
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//! }
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//! # }}
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//! ```
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//! The example above uses `yield` whenever the `Stream` produces an item.
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//!
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//! ## Example decoder
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//!
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//! As an example, consider a protocol that can be used to send strings where
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//! each frame is a four byte integer that contains the length of the frame,
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//! followed by that many bytes of string data. The decoder fails with an error
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//! if the string data is not valid utf-8 or too long.
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//!
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//! Such a decoder can be written like this:
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//! ```
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//! use tokio_util::codec::Decoder;
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//! use bytes::{BytesMut, Buf};
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//!
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//! struct MyStringDecoder {}
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//!
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//! const MAX: usize = 8 * 1024 * 1024;
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//!
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//! impl Decoder for MyStringDecoder {
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//! type Item = String;
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//! type Error = std::io::Error;
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//!
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//! fn decode(
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//! &mut self,
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//! src: &mut BytesMut
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//! ) -> Result<Option<Self::Item>, Self::Error> {
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//! if src.len() < 4 {
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//! // Not enough data to read length marker.
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//! return Ok(None);
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//! }
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//!
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//! // Read length marker.
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//! let mut length_bytes = [0u8; 4];
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//! length_bytes.copy_from_slice(&src[..4]);
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//! let length = u32::from_le_bytes(length_bytes) as usize;
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//!
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//! // Check that the length is not too large to avoid a denial of
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//! // service attack where the server runs out of memory.
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//! if length > MAX {
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//! return Err(std::io::Error::new(
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//! std::io::ErrorKind::InvalidData,
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//! format!("Frame of length {} is too large.", length)
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//! ));
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//! }
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//!
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//! if src.len() < 4 + length {
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//! // The full string has not yet arrived.
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//! //
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//! // We reserve more space in the buffer. This is not strictly
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//! // necessary, but is a good idea performance-wise.
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//! src.reserve(4 + length - src.len());
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//!
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//! // We inform the Framed that we need more bytes to form the next
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//! // frame.
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//! return Ok(None);
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//! }
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//!
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//! // Use advance to modify src such that it no longer contains
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//! // this frame.
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//! let data = src[4..4 + length].to_vec();
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//! src.advance(4 + length);
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//!
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//! // Convert the data to a string, or fail if it is not valid utf-8.
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//! match String::from_utf8(data) {
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//! Ok(string) => Ok(Some(string)),
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//! Err(utf8_error) => {
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//! Err(std::io::Error::new(
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//! std::io::ErrorKind::InvalidData,
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//! utf8_error.utf8_error(),
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//! ))
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//! },
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//! }
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//! }
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//! }
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//! ```
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//!
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//! # The Encoder trait
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//!
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//! An [`Encoder`] is used together with [`FramedWrite`] or [`Framed`] to turn
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//! an [`AsyncWrite`] into a [`Sink`]. The job of the encoder trait is to
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//! specify how frames are turned into a sequences of bytes. The job of the
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//! `FramedWrite` is to take the resulting sequence of bytes and write it to the
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//! IO resource.
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//!
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//! The main method on the `Encoder` trait is the [`encode`] method. This method
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//! takes an item that is being written, and a buffer to write the item to. The
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//! buffer may already contain data, and in this case, the encoder should append
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//! the new frame the to buffer rather than overwrite the existing data.
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//!
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//! It is guaranteed that, from one call to `encode` to another, the provided
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//! buffer will contain the exact same data as before, except that some of the
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//! data may have been removed from the front of the buffer. Writing to a
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//! `FramedWrite` is essentially equivalent to the following loop:
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//!
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//! ```no_run
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//! use tokio::io::AsyncWriteExt;
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//! use bytes::Buf; // for advance
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//! # use tokio_util::codec::Encoder;
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//! # async fn next_frame() -> bytes::Bytes { bytes::Bytes::new() }
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//! # async fn no_more_frames() { }
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//! # #[tokio::main] async fn main() -> std::io::Result<()> {
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//! # let mut io_resource = tokio::io::sink();
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//! # let mut encoder = tokio_util::codec::BytesCodec::new();
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//!
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//! const MAX: usize = 8192;
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//!
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//! let mut buf = bytes::BytesMut::new();
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//! loop {
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//! tokio::select! {
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//! num_written = io_resource.write(&buf), if !buf.is_empty() => {
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//! buf.advance(num_written?);
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//! },
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//! frame = next_frame(), if buf.len() < MAX => {
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//! encoder.encode(frame, &mut buf)?;
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//! },
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//! _ = no_more_frames() => {
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//! io_resource.write_all(&buf).await?;
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//! io_resource.shutdown().await?;
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//! return Ok(());
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//! },
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//! }
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//! }
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//! # }
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//! ```
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//! Here the `next_frame` method corresponds to any frames you write to the
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//! `FramedWrite`. The `no_more_frames` method corresponds to closing the
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//! `FramedWrite` with [`SinkExt::close`].
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//!
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//! ## Example encoder
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//!
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//! As an example, consider a protocol that can be used to send strings where
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//! each frame is a four byte integer that contains the length of the frame,
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//! followed by that many bytes of string data. The encoder will fail if the
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//! string is too long.
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//!
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//! Such an encoder can be written like this:
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//! ```
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//! use tokio_util::codec::Encoder;
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//! use bytes::BytesMut;
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//!
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//! struct MyStringEncoder {}
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//!
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//! const MAX: usize = 8 * 1024 * 1024;
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//!
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//! impl Encoder<String> for MyStringEncoder {
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//! type Error = std::io::Error;
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//!
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//! fn encode(&mut self, item: String, dst: &mut BytesMut) -> Result<(), Self::Error> {
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//! // Don't send a string if it is longer than the other end will
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//! // accept.
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//! if item.len() > MAX {
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//! return Err(std::io::Error::new(
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//! std::io::ErrorKind::InvalidData,
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//! format!("Frame of length {} is too large.", item.len())
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//! ));
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//! }
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//!
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//! // Convert the length into a byte array.
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//! // The cast to u32 cannot overflow due to the length check above.
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//! let len_slice = u32::to_le_bytes(item.len() as u32);
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//!
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//! // Reserve space in the buffer.
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//! dst.reserve(4 + item.len());
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//!
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//! // Write the length and string to the buffer.
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//! dst.extend_from_slice(&len_slice);
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//! dst.extend_from_slice(item.as_bytes());
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//! Ok(())
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//! }
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//! }
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//! ```
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//!
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//! [`AsyncRead`]: tokio::io::AsyncRead
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//! [`AsyncWrite`]: tokio::io::AsyncWrite
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//! [`Stream`]: tokio_stream::Stream
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//! [`Sink`]: futures_sink::Sink
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//! [`SinkExt::close`]: https://docs.rs/futures/0.3/futures/sink/trait.SinkExt.html#method.close
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//! [`FramedRead`]: struct@crate::codec::FramedRead
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//! [`FramedWrite`]: struct@crate::codec::FramedWrite
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//! [`Framed`]: struct@crate::codec::Framed
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//! [`Decoder`]: trait@crate::codec::Decoder
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//! [`decode`]: fn@crate::codec::Decoder::decode
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//! [`encode`]: fn@crate::codec::Encoder::encode
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//! [`split_to`]: fn@bytes::BytesMut::split_to
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//! [`advance`]: fn@bytes::Buf::advance
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mod bytes_codec;
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pub use self::bytes_codec::BytesCodec;
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