Files
opaque-vx/examples/simple_login.rs
T
2021-07-11 18:23:25 -07:00

234 lines
8.4 KiB
Rust

// Copyright (c) Facebook, Inc. and its affiliates.
//
// This source code is licensed under the MIT license found in the
// LICENSE file in the root directory of this source tree.
//! Demonstrates a simple client-server password-based login protocol
//! using OPAQUE, over a command-line interface
//!
//! The client-server interactions are executed in a three-step protocol
//! within the account_registration (for password registration) and
//! account_login (for password login) functions. These steps
//! must be performed in the specific sequence outlined in each of these
//! functions.
//!
//! The CipherSuite trait allows the application to configure the
//! primitives used by OPAQUE, but must be kept consistent across the steps
//! of the protocol.
//!
//! In a more realistic client-server interaction, the client must send
//! messages over "the wire" to the server. These bytes are serialized
//! and explicitly annotated in the below functions.
use rustyline::error::ReadlineError;
use rustyline::Editor;
use std::collections::HashMap;
use std::process::exit;
use opaque_ke::{
ciphersuite::CipherSuite, rand::rngs::OsRng, ClientLogin, ClientLoginFinishParameters,
ClientLoginStartParameters, ClientRegistration, ClientRegistrationFinishParameters,
CredentialFinalization, CredentialRequest, CredentialResponse, RegistrationRequest,
RegistrationResponse, RegistrationUpload, ServerLogin, ServerLoginStartParameters,
ServerRegistration,
};
// The ciphersuite trait allows to specify the underlying primitives
// that will be used in the OPAQUE protocol
#[allow(dead_code)]
struct Default;
impl CipherSuite for Default {
type Group = curve25519_dalek::ristretto::RistrettoPoint;
type KeyExchange = opaque_ke::key_exchange::tripledh::TripleDH;
type Hash = sha2::Sha512;
type SlowHash = opaque_ke::slow_hash::NoOpHash;
}
// Password-based registration between a client and server
fn account_registration(
server_kp: &opaque_ke::keypair::KeyPair<curve25519_dalek::ristretto::RistrettoPoint>,
password: String,
) -> Vec<u8> {
let mut client_rng = OsRng;
let client_registration_start_result =
ClientRegistration::<Default>::start(&mut client_rng, password.as_bytes()).unwrap();
let registration_request_bytes = client_registration_start_result.message.serialize();
// Client sends registration_request_bytes to server
let mut server_rng = OsRng;
let server_registration_start_result = ServerRegistration::<Default>::start(
&mut server_rng,
RegistrationRequest::deserialize(&registration_request_bytes[..]).unwrap(),
server_kp.public(),
)
.unwrap();
let registration_response_bytes = server_registration_start_result.message.serialize();
// Server sends registration_response_bytes to client
let client_finish_registration_result = client_registration_start_result
.state
.finish(
&mut client_rng,
RegistrationResponse::deserialize(&registration_response_bytes[..]).unwrap(),
ClientRegistrationFinishParameters::default(),
)
.unwrap();
let message_bytes = client_finish_registration_result.message.serialize();
// Client sends message_bytes to server
let password_file = server_registration_start_result
.state
.finish(RegistrationUpload::deserialize(&message_bytes[..]).unwrap())
.unwrap();
password_file.serialize()
}
// Password-based login between a client and server
fn account_login(
server_kp: &opaque_ke::keypair::KeyPair<curve25519_dalek::ristretto::RistrettoPoint>,
password: String,
password_file_bytes: &[u8],
) -> bool {
let mut client_rng = OsRng;
let client_login_start_result = ClientLogin::<Default>::start(
&mut client_rng,
password.as_bytes(),
ClientLoginStartParameters::default(),
)
.unwrap();
let credential_request_bytes = client_login_start_result.message.serialize().unwrap();
// Client sends credential_request_bytes to server
let password_file = ServerRegistration::<Default>::deserialize(password_file_bytes).unwrap();
let mut server_rng = OsRng;
let server_login_start_result = ServerLogin::start(
&mut server_rng,
password_file,
&server_kp.private(),
CredentialRequest::deserialize(&credential_request_bytes[..]).unwrap(),
ServerLoginStartParameters::default(),
)
.unwrap();
let credential_response_bytes = server_login_start_result.message.serialize().unwrap();
// Server sends credential_response_bytes to client
let result = client_login_start_result.state.finish(
CredentialResponse::deserialize(&credential_response_bytes[..]).unwrap(),
ClientLoginFinishParameters::default(),
);
if result.is_err() {
// Client-detected login failure
return false;
}
let client_login_finish_result = result.unwrap();
let credential_finalization_bytes = client_login_finish_result.message.serialize().unwrap();
// Client sends credential_finalization_bytes to server
let server_login_finish_result = server_login_start_result
.state
.finish(CredentialFinalization::deserialize(&credential_finalization_bytes[..]).unwrap())
.unwrap();
client_login_finish_result.session_key == server_login_finish_result.session_key
}
fn main() {
let mut rng = OsRng;
let server_kp = Default::generate_random_keypair(&mut rng);
let mut rl = Editor::<()>::new();
let mut registered_users = HashMap::<String, Vec<u8>>::new();
loop {
println!(
"\nCurrently registered usernames: {:?}\n",
registered_users.keys()
);
println!("Enter an option (1 or 2):");
println!("1) Register a user");
println!("2) Login as a user\n");
let readline = rl.readline("> ");
match readline {
Ok(line) => {
if line != "1" && line != "2" {
println!("Error: Invalid option (either specify 1 or 2)");
continue;
}
let (username, password) = get_two_strings("Username", "Password", &mut rl, None);
match line.as_ref() {
"1" => {
registered_users
.insert(username, account_registration(&server_kp, password));
continue;
}
"2" => match registered_users.get(&username) {
Some(password_file_bytes) => {
if account_login(&server_kp, password, password_file_bytes) {
println!("\nLogin success!");
} else {
// Note that at this point, the client knows whether or not the login
// succeeded. In this example, we simply rely on client-reported result
// of login, but in a real client-server implementation, the server may not
// know the outcome of login yet, and extra care must be taken to ensure
// that the server can learn the outcome as well.
println!("\nIncorrect password, please try again.");
}
}
None => println!("Error: Could not find username registered"),
},
_ => exit(0),
}
}
Err(err) => {
handle_error(err);
exit(0)
}
}
}
}
// Helper functions
// Handle readline errors
fn handle_error(err: ReadlineError) {
match err {
ReadlineError::Interrupted => {
println!("CTRL-C");
}
ReadlineError::Eof => {
println!("CTRL-D");
}
err => {
println!("Error: {:?}", err);
}
}
}
// A function run on the client which extracts two strings from the CLI
fn get_two_strings(
s1: &str,
s2: &str,
rl: &mut Editor<()>,
string1: Option<String>,
) -> (String, String) {
let query = if string1.is_none() { s1 } else { s2 };
let readline = rl.readline(&format!("{}: ", query));
match readline {
Ok(line) => match string1 {
Some(x) => (x, line),
None => get_two_strings(s1, s2, rl, Some(line)),
},
Err(err) => {
handle_error(err);
exit(0)
}
}
}