234 lines
8.4 KiB
Rust
234 lines
8.4 KiB
Rust
// Copyright (c) Facebook, Inc. and its affiliates.
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//
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// This source code is licensed under the MIT license found in the
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// LICENSE file in the root directory of this source tree.
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//! Demonstrates a simple client-server password-based login protocol
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//! using OPAQUE, over a command-line interface
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//!
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//! The client-server interactions are executed in a three-step protocol
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//! within the account_registration (for password registration) and
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//! account_login (for password login) functions. These steps
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//! must be performed in the specific sequence outlined in each of these
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//! functions.
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//!
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//! The CipherSuite trait allows the application to configure the
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//! primitives used by OPAQUE, but must be kept consistent across the steps
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//! of the protocol.
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//!
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//! In a more realistic client-server interaction, the client must send
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//! messages over "the wire" to the server. These bytes are serialized
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//! and explicitly annotated in the below functions.
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use rustyline::error::ReadlineError;
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use rustyline::Editor;
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use std::collections::HashMap;
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use std::process::exit;
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use opaque_ke::{
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ciphersuite::CipherSuite, rand::rngs::OsRng, ClientLogin, ClientLoginFinishParameters,
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ClientLoginStartParameters, ClientRegistration, ClientRegistrationFinishParameters,
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CredentialFinalization, CredentialRequest, CredentialResponse, RegistrationRequest,
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RegistrationResponse, RegistrationUpload, ServerLogin, ServerLoginStartParameters,
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ServerRegistration,
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};
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// The ciphersuite trait allows to specify the underlying primitives
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// that will be used in the OPAQUE protocol
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#[allow(dead_code)]
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struct Default;
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impl CipherSuite for Default {
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type Group = curve25519_dalek::ristretto::RistrettoPoint;
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type KeyExchange = opaque_ke::key_exchange::tripledh::TripleDH;
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type Hash = sha2::Sha512;
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type SlowHash = opaque_ke::slow_hash::NoOpHash;
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}
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// Password-based registration between a client and server
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fn account_registration(
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server_kp: &opaque_ke::keypair::KeyPair<curve25519_dalek::ristretto::RistrettoPoint>,
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password: String,
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) -> Vec<u8> {
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let mut client_rng = OsRng;
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let client_registration_start_result =
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ClientRegistration::<Default>::start(&mut client_rng, password.as_bytes()).unwrap();
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let registration_request_bytes = client_registration_start_result.message.serialize();
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// Client sends registration_request_bytes to server
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let mut server_rng = OsRng;
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let server_registration_start_result = ServerRegistration::<Default>::start(
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&mut server_rng,
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RegistrationRequest::deserialize(®istration_request_bytes[..]).unwrap(),
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server_kp.public(),
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)
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.unwrap();
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let registration_response_bytes = server_registration_start_result.message.serialize();
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// Server sends registration_response_bytes to client
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let client_finish_registration_result = client_registration_start_result
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.state
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.finish(
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&mut client_rng,
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RegistrationResponse::deserialize(®istration_response_bytes[..]).unwrap(),
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ClientRegistrationFinishParameters::default(),
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)
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.unwrap();
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let message_bytes = client_finish_registration_result.message.serialize();
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// Client sends message_bytes to server
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let password_file = server_registration_start_result
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.state
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.finish(RegistrationUpload::deserialize(&message_bytes[..]).unwrap())
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.unwrap();
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password_file.serialize()
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}
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// Password-based login between a client and server
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fn account_login(
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server_kp: &opaque_ke::keypair::KeyPair<curve25519_dalek::ristretto::RistrettoPoint>,
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password: String,
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password_file_bytes: &[u8],
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) -> bool {
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let mut client_rng = OsRng;
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let client_login_start_result = ClientLogin::<Default>::start(
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&mut client_rng,
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password.as_bytes(),
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ClientLoginStartParameters::default(),
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)
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.unwrap();
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let credential_request_bytes = client_login_start_result.message.serialize().unwrap();
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// Client sends credential_request_bytes to server
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let password_file = ServerRegistration::<Default>::deserialize(password_file_bytes).unwrap();
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let mut server_rng = OsRng;
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let server_login_start_result = ServerLogin::start(
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&mut server_rng,
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password_file,
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&server_kp.private(),
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CredentialRequest::deserialize(&credential_request_bytes[..]).unwrap(),
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ServerLoginStartParameters::default(),
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)
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.unwrap();
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let credential_response_bytes = server_login_start_result.message.serialize().unwrap();
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// Server sends credential_response_bytes to client
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let result = client_login_start_result.state.finish(
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CredentialResponse::deserialize(&credential_response_bytes[..]).unwrap(),
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ClientLoginFinishParameters::default(),
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);
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if result.is_err() {
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// Client-detected login failure
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return false;
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}
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let client_login_finish_result = result.unwrap();
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let credential_finalization_bytes = client_login_finish_result.message.serialize().unwrap();
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// Client sends credential_finalization_bytes to server
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let server_login_finish_result = server_login_start_result
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.state
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.finish(CredentialFinalization::deserialize(&credential_finalization_bytes[..]).unwrap())
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.unwrap();
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client_login_finish_result.session_key == server_login_finish_result.session_key
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}
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fn main() {
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let mut rng = OsRng;
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let server_kp = Default::generate_random_keypair(&mut rng);
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let mut rl = Editor::<()>::new();
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let mut registered_users = HashMap::<String, Vec<u8>>::new();
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loop {
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println!(
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"\nCurrently registered usernames: {:?}\n",
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registered_users.keys()
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);
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println!("Enter an option (1 or 2):");
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println!("1) Register a user");
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println!("2) Login as a user\n");
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let readline = rl.readline("> ");
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match readline {
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Ok(line) => {
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if line != "1" && line != "2" {
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println!("Error: Invalid option (either specify 1 or 2)");
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continue;
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}
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let (username, password) = get_two_strings("Username", "Password", &mut rl, None);
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match line.as_ref() {
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"1" => {
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registered_users
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.insert(username, account_registration(&server_kp, password));
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continue;
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}
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"2" => match registered_users.get(&username) {
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Some(password_file_bytes) => {
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if account_login(&server_kp, password, password_file_bytes) {
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println!("\nLogin success!");
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} else {
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// Note that at this point, the client knows whether or not the login
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// succeeded. In this example, we simply rely on client-reported result
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// of login, but in a real client-server implementation, the server may not
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// know the outcome of login yet, and extra care must be taken to ensure
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// that the server can learn the outcome as well.
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println!("\nIncorrect password, please try again.");
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}
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}
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None => println!("Error: Could not find username registered"),
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},
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_ => exit(0),
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}
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}
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Err(err) => {
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handle_error(err);
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exit(0)
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}
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}
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}
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}
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// Helper functions
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// Handle readline errors
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fn handle_error(err: ReadlineError) {
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match err {
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ReadlineError::Interrupted => {
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println!("CTRL-C");
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}
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ReadlineError::Eof => {
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println!("CTRL-D");
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}
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err => {
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println!("Error: {:?}", err);
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}
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}
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}
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// A function run on the client which extracts two strings from the CLI
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fn get_two_strings(
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s1: &str,
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s2: &str,
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rl: &mut Editor<()>,
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string1: Option<String>,
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) -> (String, String) {
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let query = if string1.is_none() { s1 } else { s2 };
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let readline = rl.readline(&format!("{}: ", query));
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match readline {
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Ok(line) => match string1 {
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Some(x) => (x, line),
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None => get_two_strings(s1, s2, rl, Some(line)),
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},
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Err(err) => {
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handle_error(err);
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exit(0)
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}
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}
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}
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