* Add Rustfmt

* Add Taplo
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daxpedda
2022-01-05 21:19:02 -08:00
committed by GitHub
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commit 47a26a19c5
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@@ -5,10 +5,12 @@
// License, Version 2.0 found in the LICENSE-APACHE file in the root directory
// of this source tree.
//! An implementation of the OPAQUE asymmetric password authentication key exchange protocol
//! An implementation of the OPAQUE asymmetric password authentication key
//! exchange protocol
//!
//! Note: This implementation is in sync with [draft-irtf-cfrg-opaque-05](https://www.ietf.org/archive/id/draft-irtf-cfrg-opaque-05.html),
//! but this specification is subject to change, until the final version published by the IETF.
//! but this specification is subject to change, until the final version
//! published by the IETF.
//!
//! ### Minimum Supported Rust Version
//!
@@ -16,8 +18,9 @@
//!
//! # Overview
//!
//! OPAQUE is a protocol between a client and a server. They must first agree on a collection of primitives
//! to be kept consistent throughout protocol execution. These include:
//! OPAQUE is a protocol between a client and a server. They must first agree on
//! a collection of primitives to be kept consistent throughout protocol
//! execution. These include:
//! * a finite cyclic group along with a point representation
//! * for the OPRF and
//! * for the key exchange
@@ -40,12 +43,15 @@
//! See [examples/simple_login.rs](https://github.com/novifinancial/opaque-ke/blob/main/examples/simple_login.rs)
//! for a working example of a simple password-based login using OPAQUE.
//!
//! Note that our choice of slow hashing function in this example, `NoOpHash`, is selected only to ensure
//! that the tests execute quickly. A real application should use an actual slow hashing function, such as `Argon2`,
//! which can be enabled through the `slow-hash` feature. See more details in the [features](#features) section.
//! Note that our choice of slow hashing function in this example, `NoOpHash`,
//! is selected only to ensure that the tests execute quickly. A real
//! application should use an actual slow hashing function, such as `Argon2`,
//! which can be enabled through the `slow-hash` feature. See more details in
//! the [features](#features) section.
//!
//! ## Setup
//! To set up the protocol, the server begins by creating a `ServerSetup` object:
//! To set up the protocol, the server begins by creating a `ServerSetup`
//! object:
//! ```
//! # use opaque_ke::errors::ProtocolError;
//! # use opaque_ke::CipherSuite;
@@ -67,24 +73,33 @@
//! # type Hash = sha2::Sha256;
//! # type SlowHash = opaque_ke::slow_hash::NoOpHash;
//! # }
//! use rand::{rngs::OsRng, RngCore};
//! use rand::rngs::OsRng;
//! use rand::RngCore;
//! let mut rng = OsRng;
//! let server_setup = ServerSetup::<Default>::new(&mut rng);
//! # Ok::<(), ProtocolError>(())
//! ```
//! The server must persist an instance of [ServerSetup] for the registration and login steps.
//! The server must persist an instance of [ServerSetup] for the registration
//! and login steps.
//!
//! ## Registration
//! The registration protocol between the client and server consists of four steps along with three messages:
//! [RegistrationRequest], [RegistrationResponse], and [RegistrationUpload]. A successful execution of the registration protocol results in the
//! server producing a password file corresponding to a server-side identifier for the client, along with the password provided by
//! the client. This password file is typically stored in a key-value database, where the keys consist of these server-side identifiers for each client,
//! and the values consist of their corresponding password files, to be retrieved upon future login attempts made by the client.
//! The registration protocol between the client and server consists of four
//! steps along with three messages: [RegistrationRequest],
//! [RegistrationResponse], and [RegistrationUpload]. A successful execution of
//! the registration protocol results in the server producing a password file
//! corresponding to a server-side identifier for the client, along with the
//! password provided by the client. This password file is typically stored in a
//! key-value database, where the keys consist of these server-side identifiers
//! for each client, and the values consist of their corresponding password
//! files, to be retrieved upon future login attempts made by the client.
//!
//! ### Client Registration Start
//! In the first step of registration, the client chooses as input a registration password. The client runs [ClientRegistration::start]
//! to produce a [ClientRegistrationStartResult], which consists of a [RegistrationRequest] to be sent to the server and
//! a [ClientRegistration] which must be persisted on the client for the final step of client registration.
//! In the first step of registration, the client chooses as input a
//! registration password. The client runs [ClientRegistration::start] to
//! produce a [ClientRegistrationStartResult], which consists of a
//! [RegistrationRequest] to be sent to the server and a [ClientRegistration]
//! which must be persisted on the client for the final step of client
//! registration.
//! ```
//! # use opaque_ke::{
//! # errors::ProtocolError,
@@ -110,20 +125,20 @@
//! # type SlowHash = opaque_ke::slow_hash::NoOpHash;
//! # }
//! use opaque_ke::ClientRegistration;
//! use rand::{rngs::OsRng, RngCore};
//! use rand::rngs::OsRng;
//! use rand::RngCore;
//! let mut client_rng = OsRng;
//! let client_registration_start_result = ClientRegistration::<Default>::start(
//! &mut client_rng,
//! b"password",
//! )?;
//! let client_registration_start_result =
//! ClientRegistration::<Default>::start(&mut client_rng, b"password")?;
//! # Ok::<(), ProtocolError>(())
//! ```
//!
//! ### Server Registration Start
//! In the second step of registration, the server takes as input a persisted instance of [ServerSetup], a [RegistrationRequest] from the client, and
//! a server-side identifier for the client.
//! The server runs [ServerRegistration::start] to produce a [ServerRegistrationStartResult], which consists of
//! a [RegistrationResponse] to be returned to the client.
//! In the second step of registration, the server takes as input a persisted
//! instance of [ServerSetup], a [RegistrationRequest] from the client, and a
//! server-side identifier for the client. The server runs
//! [ServerRegistration::start] to produce a [ServerRegistrationStartResult],
//! which consists of a [RegistrationResponse] to be returned to the client.
//! ```
//! # use opaque_ke::{
//! # errors::ProtocolError,
@@ -167,11 +182,13 @@
//! ```
//!
//! ### Client Registration Finish
//! In the third step of registration, the client takes as input
//! a [RegistrationResponse] from the server, and
//! a [ClientRegistration] from the first step of registration.
//! The client runs [ClientRegistration::finish] to produce a [ClientRegistrationFinishResult], which consists of a [RegistrationUpload]
//! to be sent to the server and an `export_key` field which can be used optionally as described in the [Export Key](#export-key) section.
//! In the third step of registration, the client takes as input a
//! [RegistrationResponse] from the server, and a [ClientRegistration] from the
//! first step of registration. The client runs [ClientRegistration::finish] to
//! produce a [ClientRegistrationFinishResult], which consists of a
//! [RegistrationUpload] to be sent to the server and an `export_key` field
//! which can be used optionally as described in the [Export Key](#export-key)
//! section.
//! ```
//! # use opaque_ke::{
//! # errors::ProtocolError,
@@ -215,12 +232,13 @@
//! ```
//!
//! ### Server Registration Finish
//! In the fourth step of registration, the server takes as input
//! a [RegistrationUpload] from the client, and
//! a [ServerRegistration] from the second step.
//! The server runs [ServerRegistration::finish] to produce a finalized [ServerRegistration].
//! At this point, the client can be considered as successfully registered, and the server can invoke
//! [ServerRegistration::serialize] to store the password file for use during the login protocol.
//! In the fourth step of registration, the server takes as input a
//! [RegistrationUpload] from the client, and a [ServerRegistration] from the
//! second step. The server runs [ServerRegistration::finish] to produce a
//! finalized [ServerRegistration]. At this point, the client can be considered
//! as successfully registered, and the server can invoke
//! [ServerRegistration::serialize] to store the password file for use during
//! the login protocol.
//! ```
//! # use opaque_ke::{
//! # errors::ProtocolError,
@@ -262,17 +280,20 @@
//! ```
//!
//! ## Login
//! The login protocol between a client and server also consists of four steps along with three messages:
//! [CredentialRequest], [CredentialResponse], [CredentialFinalization]. The server is expected to have access to the password file
//! corresponding to an output of the registration phase (see [Dummy Server Login](#dummy-server-login) for handling the scenario where
//! no password file is available). The login protocol will execute successfully only if the same password
//! was used in the registration phase that produced the password file that the server is testing against.
//! The login protocol between a client and server also consists of four steps
//! along with three messages: [CredentialRequest], [CredentialResponse],
//! [CredentialFinalization]. The server is expected to have access to the
//! password file corresponding to an output of the registration phase (see
//! [Dummy Server Login](#dummy-server-login) for handling the scenario where no
//! password file is available). The login protocol will execute successfully
//! only if the same password was used in the registration phase that produced
//! the password file that the server is testing against.
//!
//! ### Client Login Start
//! In the first step of login, the client chooses as input a login password.
//! The client runs [ClientLogin::start] to produce an output consisting of
//! a [CredentialRequest] to be sent to the server, and
//! a [ClientLogin] which must be persisted on the client for the final step of client login.
//! The client runs [ClientLogin::start] to produce an output consisting of a
//! [CredentialRequest] to be sent to the server, and a [ClientLogin] which must
//! be persisted on the client for the final step of client login.
//! ```
//! # use opaque_ke::{
//! # errors::ProtocolError,
@@ -300,22 +321,18 @@
//! # use rand::{rngs::OsRng, RngCore};
//! use opaque_ke::ClientLogin;
//! let mut client_rng = OsRng;
//! let client_login_start_result = ClientLogin::<Default>::start(
//! &mut client_rng,
//! b"password",
//! )?;
//! let client_login_start_result = ClientLogin::<Default>::start(&mut client_rng, b"password")?;
//! # Ok::<(), ProtocolError>(())
//! ```
//!
//! ### Server Login Start
//! In the second step of login, the server takes as input
//! a persisted instance of [ServerSetup],
//! the password file output from registration,
//! a [CredentialRequest] from the client, and
//! a server-side identifier for the client.
//! The server runs [ServerLogin::start] to produce an output consisting of
//! a [CredentialResponse] which is returned to the client, and
//! a [ServerLogin] which must be persisted on the server for the final step of login.
//! In the second step of login, the server takes as input a persisted instance
//! of [ServerSetup], the password file output from registration, a
//! [CredentialRequest] from the client, and a server-side identifier for the
//! client. The server runs [ServerLogin::start] to produce an output consisting
//! of a [CredentialResponse] which is returned to the client, and a
//! [ServerLogin] which must be persisted on the server for the final step of
//! login.
//! ```
//! # use opaque_ke::{
//! # errors::ProtocolError,
@@ -368,17 +385,19 @@
//! )?;
//! # Ok::<(), ProtocolError>(())
//! ```
//! Note that if there is no corresponding password file found for the user,
//! the server can use `None` in place of `Some(password_file)` in order to generate
//! a [CredentialResponse] that is indistinguishable from a valid [CredentialResponse]
//! returned for a registered client. This allows the server to prevent leaking information
//! about whether or not a client has previously registered with the server.
//! Note that if there is no corresponding password file found for the user, the
//! server can use `None` in place of `Some(password_file)` in order to generate
//! a [CredentialResponse] that is indistinguishable from a valid
//! [CredentialResponse] returned for a registered client. This allows the
//! server to prevent leaking information about whether or not a client has
//! previously registered with the server.
//!
//! ### Client Login Finish
//! In the third step of login, the client takes as input a [CredentialResponse] from the server.
//! The client runs [ClientLogin::finish] and produces an output consisting of
//! a [CredentialFinalization] to be sent to the server to complete the protocol,
//! the `session_key` sequence of bytes which will match the server's session key upon a successful login.
//! In the third step of login, the client takes as input a [CredentialResponse]
//! from the server. The client runs [ClientLogin::finish] and produces an
//! output consisting of a [CredentialFinalization] to be sent to the server to
//! complete the protocol, the `session_key` sequence of bytes which will match
//! the server's session key upon a successful login.
//! ```
//! # use opaque_ke::{
//! # errors::ProtocolError,
@@ -433,8 +452,10 @@
//! ```
//!
//! ### Server Login Finish
//! In the fourth step of login, the server takes as input a [CredentialFinalization] from the client and runs [ServerLogin::finish] to
//! produce an output consisting of the `session_key` sequence of bytes which will match the client's session key upon a successful login.
//! In the fourth step of login, the server takes as input a
//! [CredentialFinalization] from the client and runs [ServerLogin::finish] to
//! produce an output consisting of the `session_key` sequence of bytes which
//! will match the client's session key upon a successful login.
//! ```
//! # use opaque_ke::{
//! # errors::ProtocolError,
@@ -495,31 +516,43 @@
//! );
//! # Ok::<(), ProtocolError>(())
//! ```
//! If the protocol completes successfully, then the server obtains a `server_login_finish_result.session_key` which is guaranteed to
//! match `client_login_finish_result.session_key` (see the [Session Key](#session-key) section).
//! Otherwise, on failure, the [ServerLogin::finish] algorithm outputs the error [InvalidLoginError](errors::ProtocolError::InvalidLoginError).
//! If the protocol completes successfully, then the server obtains a
//! `server_login_finish_result.session_key` which is guaranteed to match
//! `client_login_finish_result.session_key` (see the [Session
//! Key](#session-key) section). Otherwise, on failure, the
//! [ServerLogin::finish] algorithm outputs the error
//! [InvalidLoginError](errors::ProtocolError::InvalidLoginError).
//!
//! # Advanced Usage
//!
//! This implementation offers support for several optional features of OPAQUE, described below. They are not critical to the
//! execution of the main protocol, but can provide additional security benefits which can be suitable for various applications that rely on
//! OPAQUE for authentication.
//! This implementation offers support for several optional features of OPAQUE,
//! described below. They are not critical to the execution of the main
//! protocol, but can provide additional security benefits which can be suitable
//! for various applications that rely on OPAQUE for authentication.
//!
//! ## Session Key
//!
//! Upon a successful completion of the OPAQUE protocol (the client runs login with the same password used during registration),
//! the client and server have access to a session key, which is a pseudorandomly distributed 32-byte string which only the client
//! and server know. Multiple login runs using the same password for the same client will produce different session keys, distributed
//! as uniformly random strings. Thus, the session key can be used to establish a secure channel between the client and server.
//! Upon a successful completion of the OPAQUE protocol (the client runs login
//! with the same password used during registration), the client and server have
//! access to a session key, which is a pseudorandomly distributed 32-byte
//! string which only the client and server know. Multiple login runs using the
//! same password for the same client will produce different session keys,
//! distributed as uniformly random strings. Thus, the session key can be used
//! to establish a secure channel between the client and server.
//!
//! The session key can be accessed from the `session_key` field of [ClientLoginFinishResult] and [ServerLoginFinishResult]. See
//! the combination of [Client Login Finish](#client-login-finish) and [Server Login Finish](#server-login-finish) for example usage.
//! The session key can be accessed from the `session_key` field of
//! [ClientLoginFinishResult] and [ServerLoginFinishResult]. See the combination
//! of [Client Login Finish](#client-login-finish) and [Server Login
//! Finish](#server-login-finish) for example usage.
//!
//! ## Checking Server Consistency
//!
//! A [ClientLoginFinishResult] contains the `server_s_pk` field, which is represents the static public key of the server that is established
//! during the setup phase. This can be used by the client to verify the authenticity of the server it engages with during the login phase. In particular,
//! the client can check that the static public key of the server supplied during registration (with the `server_s_pk` field of
//! A [ClientLoginFinishResult] contains the `server_s_pk` field, which is
//! represents the static public key of the server that is established during
//! the setup phase. This can be used by the client to verify the authenticity
//! of the server it engages with during the login phase. In particular, the
//! client can check that the static public key of the server supplied during
//! registration (with the `server_s_pk` field of
//! [ClientRegistrationFinishResult]) matches this field during login.
//! ```
//! # use opaque_ke::{
@@ -590,26 +623,36 @@
//! # Ok::<(), ProtocolError>(())
//! ```
//!
//! Note that without this check over the consistency of the server's static public key, a malicious actor could impersonate the registration server if it were able to copy the password
//! file output during registration! Therefore, it is recommended to perform the following check in the application layer if the client can obtain a copy of the server's static
//! Note that without this check over the consistency of the server's static
//! public key, a malicious actor could impersonate the registration server if
//! it were able to copy the password file output during registration!
//! Therefore, it is recommended to perform the following check in the
//! application layer if the client can obtain a copy of the server's static
//! public key beforehand.
//!
//!
//! ## Export Key
//!
//! The export key is a pseudorandomly distributed 32-byte string output by both the
//! [Client Registration Finish](#client-registration-finish) and [Client Login Finish](#client-login-finish) steps.
//! The same export key string will be output by both functions only if the exact same password is passed to [ClientRegistration::start] and [ClientLogin::start].
//! The export key is a pseudorandomly distributed 32-byte string output by both
//! the [Client Registration Finish](#client-registration-finish) and [Client
//! Login Finish](#client-login-finish) steps. The same export key string will
//! be output by both functions only if the exact same password is passed to
//! [ClientRegistration::start] and [ClientLogin::start].
//!
//! The export key retains as much secrecy as the password itself, and is similarly derived through an evaluation of the slow hashing function. Hence, only the parties which
//! know the password the client uses during registration and login can recover this secret, as it is never exposed to the server. As a result, the export key
//! can be used (separately from the OPAQUE protocol) to provide confidentiality and integrity to other data which only the client should be able to process.
//! For instance, if the server is expected to maintain any client-side secrets which require a password to access, then this export key can be used to encrypt
//! these secrets so that they remain hidden from the server (see [examples/digital_locker.rs](https://github.com/novifinancial/opaque-ke/blob/main/examples/digital_locker.rs)
//! The export key retains as much secrecy as the password itself, and is
//! similarly derived through an evaluation of the slow hashing function. Hence,
//! only the parties which know the password the client uses during registration
//! and login can recover this secret, as it is never exposed to the server. As
//! a result, the export key can be used (separately from the OPAQUE protocol)
//! to provide confidentiality and integrity to other data which only the client
//! should be able to process. For instance, if the server is expected to
//! maintain any client-side secrets which require a password to access, then
//! this export key can be used to encrypt these secrets so that they remain
//! hidden from the server (see [examples/digital_locker.rs](https://github.com/novifinancial/opaque-ke/blob/main/examples/digital_locker.rs)
//! for a working example).
//!
//! You can access the export key from the `export_key` field of [ClientRegistrationFinishResult] and [ClientLoginFinishResult].
//!
//! You can access the export key from the `export_key` field of
//! [ClientRegistrationFinishResult] and [ClientLoginFinishResult].
//! ```
//! # use opaque_ke::{
//! # errors::ProtocolError,
@@ -678,15 +721,21 @@
//!
//! ## Custom Identifiers
//!
//! Typically when applications use OPAQUE to authenticate a client to a server, the client has a registered username which is sent to the server to
//! identify the corresponding password file established during registration. This username may or may not coincide with the server-side identifier;
//! however, this username must be known to both the client and the server (whereas the server-side identifier does not need to be exposed to the client).
//! The server may also have an identifier corresponding to an entity (e.g. Facebook).
//! By default, neither of these public identifiers need to be supplied to the OPAQUE protocol.
//! Typically when applications use OPAQUE to authenticate a client to a server,
//! the client has a registered username which is sent to the server to identify
//! the corresponding password file established during registration. This
//! username may or may not coincide with the server-side identifier; however,
//! this username must be known to both the client and the server (whereas the
//! server-side identifier does not need to be exposed to the client). The
//! server may also have an identifier corresponding to an entity (e.g.
//! Facebook). By default, neither of these public identifiers need to be
//! supplied to the OPAQUE protocol.
//!
//! But, for applications that wish to cryptographically bind these identities to
//! the registered password file as well as the session key output by the login phase, these custom identifiers can be specified through
//! [ClientRegistrationFinishParameters] in [Client Registration Finish](#client-registration-finish):
//! But, for applications that wish to cryptographically bind these identities
//! to the registered password file as well as the session key output by the
//! login phase, these custom identifiers can be specified through
//! [ClientRegistrationFinishParameters] in [Client Registration
//! Finish](#client-registration-finish):
//! ```
//! # use opaque_ke::{
//! # errors::ProtocolError,
@@ -735,7 +784,8 @@
//! # Ok::<(), ProtocolError>(())
//! ```
//!
//! The same identifiers must also be supplied using [ServerLoginStartParameters] in [Server Login Start](#server-login-start):
//! The same identifiers must also be supplied using
//! [ServerLoginStartParameters] in [Server Login Start](#server-login-start):
//! ```
//! # use opaque_ke::{
//! # errors::ProtocolError,
@@ -795,7 +845,8 @@
//! # Ok::<(), ProtocolError>(())
//! ```
//!
//! as well as [ClientLoginFinishParameters] in [Client Login Finish](#client-login-finish):
//! as well as [ClientLoginFinishParameters] in [Client Login
//! Finish](#client-login-finish):
//! ```
//! # use opaque_ke::{
//! # errors::ProtocolError,
@@ -856,36 +907,46 @@
//!
//! # Ok::<(), ProtocolError>(())
//! ```
//! Failing to supply the same pair of custom identifiers in any of the three steps above will result in an error in attempting to complete
//! the protocol!
//! Failing to supply the same pair of custom identifiers in any of the three
//! steps above will result in an error in attempting to complete the protocol!
//!
//! Note that if only one of the client and server identifiers are present, then [Identifiers] can be
//! used to specify them individually.
//! Note that if only one of the client and server identifiers are present, then
//! [Identifiers] can be used to specify them individually.
//!
//! ## Key Exchange Context
//!
//! A key exchange protocol typically allows for the specifying of shared "context" information between the two parties before the exchange is complete,
//! so as to bind the integrity of application-specific data or configuration parameters to the security of the key exchange.
//! During the login phase, the client and server can specify this context using:
//! - The second login message, where the server can populate [ServerLoginStartParameters], and
//! - The third login message, where the client can populate [ClientLoginFinishParameters].
//! A key exchange protocol typically allows for the specifying of shared
//! "context" information between the two parties before the exchange is
//! complete, so as to bind the integrity of application-specific data or
//! configuration parameters to the security of the key exchange. During the
//! login phase, the client and server can specify this context using:
//! - The second login message, where the server can populate
//! [ServerLoginStartParameters], and
//! - The third login message, where the client can populate
//! [ClientLoginFinishParameters].
//!
//! For both of these messages, the `WithContextAndIdentifiers` variant can be used to specify these fields in addition to
//! [custom identifiers](#custom-identifiers), with the ordering of the fields as
//! `WithContextAndIdentifiers(context, Identifiers::ClientAndServerIdentifiers(username, server_name))`.
//! For both of these messages, the `WithContextAndIdentifiers` variant can be
//! used to specify these fields in addition to [custom
//! identifiers](#custom-identifiers), with the ordering of the fields as
//! `WithContextAndIdentifiers(context,
//! Identifiers::ClientAndServerIdentifiers(username, server_name))`.
//!
//! ## Dummy Server Login
//!
//! For applications in which the server does not wish to reveal to the client whether an existing password file has been
//! registered, the server can return a "dummy" credential response message to the client for an unregistered client,
//! which is indistinguishable from the normal credential response message that the server would return for a registered client.
//! The dummy message is created by passing a `None` to the password_file parameter for [ServerLogin::start].
//! For applications in which the server does not wish to reveal to the client
//! whether an existing password file has been registered, the server can return
//! a "dummy" credential response message to the client for an unregistered
//! client, which is indistinguishable from the normal credential response
//! message that the server would return for a registered client. The dummy
//! message is created by passing a `None` to the password_file parameter for
//! [ServerLogin::start].
//!
//! ## Remote Private Keys
//!
//! Servers that want to store their private key in an external location (e.g. in an HSM or vault) can do so with the
//! [`SecretKey`](keypair::SecretKey`) trait. This allows [`ServerSetup`] to be constructed using an existing keypair
//! without exposing the bytes of the private key to this library.
//! Servers that want to store their private key in an external location (e.g.
//! in an HSM or vault) can do so with the [`SecretKey`](keypair::SecretKey`)
//! trait. This allows [`ServerSetup`] to be constructed using an existing
//! keypair without exposing the bytes of the private key to this library.
//! ```
//! # use generic_array::{GenericArray, typenum::U0};
//! # use opaque_ke::{CipherSuite, errors::{InternalError}, key_exchange::group::KeGroup, keypair::{KeyPair, PrivateKey, PublicKey, SecretKey}, ServerSetup};
@@ -952,36 +1013,44 @@
//!
//! # Features
//!
//! - The `slow-hash` feature, when enabled, introduces a dependency on `argon2` and implements the `SlowHash` trait for `Argon2`
//! with a set of default parameters. In general, secure instantiations should choose to invoke a memory-hard password
//! hashing function when the client's password is expected to have low entropy, instead of relying on [slow_hash::NoOpHash]
//! as done in the above example. The more computationally intensive the `SlowHash` function is, the more resistant the server's
//! password file records will be against offline dictionary and precomputation attacks; see
//! [the OPAQUE paper](https://eprint.iacr.org/2018/163.pdf) for more details.
//! - The `slow-hash` feature, when enabled, introduces a dependency on `argon2`
//! and implements the `SlowHash` trait for `Argon2` with a set of default parameters.
//! In general, secure instantiations should choose to invoke a memory-hard password
//! hashing function when the client's password is expected to have low entropy,
//! instead of relying on [slow_hash::NoOpHash] as done in the above example. The
//! more computationally intensive the `SlowHash` function is, the more resistant
//! the server's password file records will be against offline dictionary and precomputation
//! attacks; see [the OPAQUE paper](https://eprint.iacr.org/2018/163.pdf) for
//! more details.
//!
//! - The `serde` feature, enabled by default, provides convenience functions for serializing and deserializing with
//! [serde](https://serde.rs/).
//! - The `serde` feature, enabled by default, provides convenience functions for serializing and deserializing with [serde](https://serde.rs/).
//!
//! - The backend features are re-exported from
//! [curve25519-dalek](https://doc.dalek.rs/curve25519_dalek/index.html#backends-and-features) and allow for selecting
//! the corresponding backend for the curve arithmetic used. The `ristretto255_u64` feature is included as the default.
//! Other features are mapped as `ristretto255_u32`, `ristretto255_fiat_u64` and `ristretto255_fiat_u32`. Any `ristretto255_*`
//! backend feature will enable the `ristretto255` feature, which can be used too, but keep in mind that `curve25519-dalek`
//! will fail to compile without a selected backend. This enabled to use `curve25519_dalek::ristretto::RistrettoPoint` as a
//! - The backend features are re-exported from [curve25519-dalek](https://doc.dalek.rs/curve25519_dalek/index.html#backends-and-features)
//! and allow for selecting the corresponding backend for the curve arithmetic
//! used. The `ristretto255_u64` feature is included as the default. Other
//! features are mapped as `ristretto255_u32`, `ristretto255_fiat_u64` and
//! `ristretto255_fiat_u32`. Any `ristretto255_*` backend feature will enable
//! the `ristretto255` feature, which can be used too, but keep in mind that
//! `curve25519-dalek` will fail to compile without a selected backend. This
//! enables the use of `curve25519_dalek::ristretto::RistrettoPoint` as a
//! `KeGroup` and `OprfGroup`.
//!
//! - The `x25519` feature is similar to the `ristretto255` feature and requires to select a backend like `x25519_u64`, other
//! backends are the same as in `ristretto255_*`. This enables `x25519_dalek::PublicKey` as a `KeGroup`.
//! - The `x25519` feature is similar to the `ristretto255` feature and requires
//! to select a backend like `x25519_u64`, other backends are the same as in
//! `ristretto255_*`. This enables `x25519_dalek::PublicKey` as a `KeGroup`.
//!
//! - The `ristretto255_simd` feature is re-exported from
//! [curve25519-dalek](https://doc.dalek.rs/curve25519_dalek/index.html#backends-and-features) and enables parallel formulas,
//! using either AVX2 or AVX512-IFMA. This will automatically enable the `ristretto255_u64` feature and requires Rust nightly.
//! - The `ristretto255_simd` feature is re-exported from [curve25519-dalek](https://doc.dalek.rs/curve25519_dalek/index.html#backends-and-features)
//! and enables parallel formulas, using either AVX2 or AVX512-IFMA. This will
//! automatically enable the `ristretto255_u64` feature and requires Rust
//! nightly.
//!
//! - The `p256` feature enables the use of `p256::PublicKey` as a `KeGroup` and `p256::ProjectivePoint` as a `OprfGroup` for
//! `CipherSuite`. Note that this is currently an experimental feature ⚠️, and is not yet ready for production use.
//!
//! - The `bench` feature is used only for running performance benchmarks for this implementation.
//! - The `p256` feature enables the use of `p256::PublicKey` as a `KeGroup` and
//! `p256::ProjectivePoint` as a `OprfGroup` for `CipherSuite`. Note that this
//! is currently an experimental feature ⚠️, and is not yet ready for
//! production use.
//!
//! - The `bench` feature is used only for running performance benchmarks for
//! this implementation.
#![deny(unsafe_code)]
#![no_std]
@@ -1011,27 +1080,18 @@ mod tests;
// Exports
pub use ciphersuite::CipherSuite;
pub use rand;
pub use ciphersuite::CipherSuite;
pub use crate::messages::{
CredentialFinalization, CredentialRequest, CredentialResponse, RegistrationRequest,
RegistrationResponse, RegistrationUpload,
};
pub use crate::messages::{
CredentialFinalizationLen, CredentialRequestLen, CredentialResponseLen, RegistrationRequestLen,
RegistrationResponseLen, RegistrationUploadLen,
};
pub use crate::opaque::ServerRegistrationLen;
pub use crate::opaque::{
ClientLogin, ClientRegistration, ServerLogin, ServerRegistration, ServerSetup,
CredentialFinalization, CredentialFinalizationLen, CredentialRequest, CredentialRequestLen,
CredentialResponse, CredentialResponseLen, RegistrationRequest, RegistrationRequestLen,
RegistrationResponse, RegistrationResponseLen, RegistrationUpload, RegistrationUploadLen,
};
pub use crate::opaque::{
ClientLoginFinishParameters, ClientRegistrationFinishParameters, ServerLoginStartParameters,
};
pub use crate::opaque::{
ClientLoginFinishResult, ClientLoginStartResult, ClientRegistrationFinishResult,
ClientRegistrationStartResult, Identifiers, ServerLoginFinishResult, ServerLoginStartResult,
ServerRegistrationStartResult,
ClientLogin, ClientLoginFinishParameters, ClientLoginFinishResult, ClientLoginStartResult,
ClientRegistration, ClientRegistrationFinishParameters, ClientRegistrationFinishResult,
ClientRegistrationStartResult, Identifiers, ServerLogin, ServerLoginFinishResult,
ServerLoginStartParameters, ServerLoginStartResult, ServerRegistration, ServerRegistrationLen,
ServerRegistrationStartResult, ServerSetup,
};