mirror of
https://github.com/tokio-rs/tokio.git
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448 lines
16 KiB
Rust
448 lines
16 KiB
Rust
use crate::future::poll_fn;
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use crate::time::{sleep_until, Duration, Instant, Sleep};
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use std::pin::Pin;
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use std::task::{Context, Poll};
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use std::{convert::TryInto, future::Future};
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/// Creates new [`Interval`] that yields with interval of `period`. The first
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/// tick completes immediately. The default [`MissedTickBehavior`] is
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/// [`Burst`](MissedTickBehavior::Burst), but this can be configured
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/// by calling [`set_missed_tick_behavior`](Interval::set_missed_tick_behavior).
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///
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/// An interval will tick indefinitely. At any time, the [`Interval`] value can
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/// be dropped. This cancels the interval.
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///
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/// This function is equivalent to
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/// [`interval_at(Instant::now(), period)`](interval_at).
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///
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/// # Panics
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///
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/// This function panics if `period` is zero.
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///
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/// # Examples
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///
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/// ```
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/// use tokio::time::{self, Duration};
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///
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/// #[tokio::main]
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/// async fn main() {
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/// let mut interval = time::interval(Duration::from_millis(10));
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///
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/// interval.tick().await; // ticks immediately
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/// interval.tick().await; // ticks after 10ms
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/// interval.tick().await; // ticks after 10ms
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///
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/// // approximately 20ms have elapsed.
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/// }
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/// ```
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///
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/// A simple example using `interval` to execute a task every two seconds.
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///
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/// The difference between `interval` and [`sleep`] is that an [`Interval`]
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/// measures the time since the last tick, which means that [`.tick().await`]
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/// may wait for a shorter time than the duration specified for the interval
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/// if some time has passed between calls to [`.tick().await`].
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///
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/// If the tick in the example below was replaced with [`sleep`], the task
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/// would only be executed once every three seconds, and not every two
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/// seconds.
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///
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/// ```
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/// use tokio::time;
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///
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/// async fn task_that_takes_a_second() {
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/// println!("hello");
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/// time::sleep(time::Duration::from_secs(1)).await
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/// }
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///
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/// #[tokio::main]
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/// async fn main() {
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/// let mut interval = time::interval(time::Duration::from_secs(2));
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/// for _i in 0..5 {
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/// interval.tick().await;
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/// task_that_takes_a_second().await;
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/// }
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/// }
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/// ```
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///
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/// [`sleep`]: crate::time::sleep()
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/// [`.tick().await`]: Interval::tick
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pub fn interval(period: Duration) -> Interval {
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assert!(period > Duration::new(0, 0), "`period` must be non-zero.");
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interval_at(Instant::now(), period)
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}
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/// Creates new [`Interval`] that yields with interval of `period` with the
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/// first tick completing at `start`. The default [`MissedTickBehavior`] is
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/// [`Burst`](MissedTickBehavior::Burst), but this can be configured
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/// by calling [`set_missed_tick_behavior`](Interval::set_missed_tick_behavior).
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///
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/// An interval will tick indefinitely. At any time, the [`Interval`] value can
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/// be dropped. This cancels the interval.
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///
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/// # Panics
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///
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/// This function panics if `period` is zero.
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///
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/// # Examples
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///
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/// ```
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/// use tokio::time::{interval_at, Duration, Instant};
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///
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/// #[tokio::main]
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/// async fn main() {
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/// let start = Instant::now() + Duration::from_millis(50);
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/// let mut interval = interval_at(start, Duration::from_millis(10));
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///
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/// interval.tick().await; // ticks after 50ms
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/// interval.tick().await; // ticks after 10ms
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/// interval.tick().await; // ticks after 10ms
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///
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/// // approximately 70ms have elapsed.
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/// }
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/// ```
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pub fn interval_at(start: Instant, period: Duration) -> Interval {
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assert!(period > Duration::new(0, 0), "`period` must be non-zero.");
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Interval {
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delay: Box::pin(sleep_until(start)),
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period,
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missed_tick_behavior: Default::default(),
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}
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}
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/// Defines the behavior of an [`Interval`] when it misses a tick.
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///
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/// Sometimes, an [`Interval`]'s tick is missed. For example, consider the
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/// following:
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///
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/// ```
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/// use tokio::time::{self, Duration};
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/// # async fn task_that_takes_one_to_three_millis() {}
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///
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/// #[tokio::main]
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/// async fn main() {
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/// // ticks every 2 seconds
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/// let mut interval = time::interval(Duration::from_millis(2));
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/// for _ in 0..5 {
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/// interval.tick().await;
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/// // if this takes more than 2 milliseconds, a tick will be delayed
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/// task_that_takes_one_to_three_millis().await;
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/// }
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/// }
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/// ```
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///
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/// Generally, a tick is missed if too much time is spent without calling
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/// [`Interval::tick()`].
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///
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/// By default, when a tick is missed, [`Interval`] fires ticks as quickly as it
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/// can until it is "caught up" in time to where it should be.
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/// `MissedTickBehavior` can be used to specify a different behavior for
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/// [`Interval`] to exhibit. Each variant represents a different strategy.
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///
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/// Note that because the executor cannot guarantee exact precision with timers,
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/// these strategies will only apply when the delay is greater than 5
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/// milliseconds.
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#[derive(Debug, Clone, Copy, PartialEq, Eq)]
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pub enum MissedTickBehavior {
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/// Tick as fast as possible until caught up.
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///
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/// When this strategy is used, [`Interval`] schedules ticks "normally" (the
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/// same as it would have if the ticks hadn't been delayed), which results
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/// in it firing ticks as fast as possible until it is caught up in time to
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/// where it should be. Unlike [`Delay`] and [`Skip`], the ticks yielded
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/// when `Burst` is used (the [`Instant`]s that [`tick`](Interval::tick)
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/// yields) aren't different than they would have been if a tick had not
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/// been missed. Like [`Skip`], and unlike [`Delay`], the ticks may be
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/// shortened.
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///
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/// This looks something like this:
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/// ```text
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/// Expected ticks: | 1 | 2 | 3 | 4 | 5 | 6 |
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/// Actual ticks: | work -----| delay | work | work | work -| work -----|
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/// ```
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///
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/// In code:
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///
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/// ```
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/// use tokio::time::{interval, Duration};
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/// # async fn task_that_takes_200_millis() {}
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///
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/// # #[tokio::main(flavor = "current_thread")]
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/// # async fn main() {
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/// let mut interval = interval(Duration::from_millis(50));
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///
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/// task_that_takes_200_millis().await;
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/// // The `Interval` has missed a tick
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///
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/// // Since we have exceeded our timeout, this will resolve immediately
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/// interval.tick().await;
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///
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/// // Since we are more than 100ms after the start of `interval`, this will
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/// // also resolve immediately.
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/// interval.tick().await;
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///
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/// // Also resolves immediately, because it was supposed to resolve at
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/// // 150ms after the start of `interval`
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/// interval.tick().await;
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///
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/// // Resolves immediately
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/// interval.tick().await;
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///
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/// // Since we have gotten to 200ms after the start of `interval`, this
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/// // will resolve after 50ms
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/// interval.tick().await;
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/// # }
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/// ```
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///
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/// This is the default behavior when [`Interval`] is created with
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/// [`interval`] and [`interval_at`].
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///
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/// [`Delay`]: MissedTickBehavior::Delay
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/// [`Skip`]: MissedTickBehavior::Skip
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Burst,
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/// Tick at multiples of `period` from when [`tick`] was called, rather than
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/// from `start`.
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///
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/// When this strategy is used and [`Interval`] has missed a tick, instead
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/// of scheduling ticks to fire at multiples of `period` from `start` (the
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/// time when the first tick was fired), it schedules all future ticks to
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/// happen at a regular `period` from the point when [`tick`] was called.
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/// Unlike [`Burst`] and [`Skip`], ticks are not shortened, and they aren't
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/// guaranteed to happen at a multiple of `period` from `start` any longer.
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///
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/// This looks something like this:
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/// ```text
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/// Expected ticks: | 1 | 2 | 3 | 4 | 5 | 6 |
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/// Actual ticks: | work -----| delay | work -----| work -----| work -----|
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/// ```
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///
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/// In code:
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///
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/// ```
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/// use tokio::time::{interval, Duration, MissedTickBehavior};
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/// # async fn task_that_takes_more_than_50_millis() {}
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///
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/// # #[tokio::main(flavor = "current_thread")]
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/// # async fn main() {
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/// let mut interval = interval(Duration::from_millis(50));
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/// interval.set_missed_tick_behavior(MissedTickBehavior::Delay);
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///
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/// task_that_takes_more_than_50_millis().await;
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/// // The `Interval` has missed a tick
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///
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/// // Since we have exceeded our timeout, this will resolve immediately
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/// interval.tick().await;
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///
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/// // But this one, rather than also resolving immediately, as might happen
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/// // with the `Burst` or `Skip` behaviors, will not resolve until
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/// // 50ms after the call to `tick` up above. That is, in `tick`, when we
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/// // recognize that we missed a tick, we schedule the next tick to happen
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/// // 50ms (or whatever the `period` is) from right then, not from when
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/// // were were *supposed* to tick
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/// interval.tick().await;
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/// # }
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/// ```
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///
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/// [`Burst`]: MissedTickBehavior::Burst
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/// [`Skip`]: MissedTickBehavior::Skip
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/// [`tick`]: Interval::tick
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Delay,
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/// Skip missed ticks and tick on the next multiple of `period` from
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/// `start`.
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///
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/// When this strategy is used, [`Interval`] schedules the next tick to fire
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/// at the next-closest tick that is a multiple of `period` away from
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/// `start` (the point where [`Interval`] first ticked). Like [`Burst`], all
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/// ticks remain multiples of `period` away from `start`, but unlike
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/// [`Burst`], the ticks may not be *one* multiple of `period` away from the
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/// last tick. Like [`Delay`], the ticks are no longer the same as they
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/// would have been if ticks had not been missed, but unlike [`Delay`], and
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/// like [`Burst`], the ticks may be shortened to be less than one `period`
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/// away from each other.
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///
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/// This looks something like this:
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/// ```text
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/// Expected ticks: | 1 | 2 | 3 | 4 | 5 | 6 |
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/// Actual ticks: | work -----| delay | work ---| work -----| work -----|
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/// ```
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///
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/// In code:
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///
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/// ```
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/// use tokio::time::{interval, Duration, MissedTickBehavior};
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/// # async fn task_that_takes_75_millis() {}
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///
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/// # #[tokio::main(flavor = "current_thread")]
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/// # async fn main() {
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/// let mut interval = interval(Duration::from_millis(50));
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/// interval.set_missed_tick_behavior(MissedTickBehavior::Skip);
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///
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/// task_that_takes_75_millis().await;
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/// // The `Interval` has missed a tick
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///
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/// // Since we have exceeded our timeout, this will resolve immediately
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/// interval.tick().await;
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///
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/// // This one will resolve after 25ms, 100ms after the start of
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/// // `interval`, which is the closest multiple of `period` from the start
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/// // of `interval` after the call to `tick` up above.
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/// interval.tick().await;
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/// # }
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/// ```
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///
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/// [`Burst`]: MissedTickBehavior::Burst
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/// [`Delay`]: MissedTickBehavior::Delay
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Skip,
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}
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impl MissedTickBehavior {
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/// If a tick is missed, this method is called to determine when the next tick should happen.
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fn next_timeout(&self, timeout: Instant, now: Instant, period: Duration) -> Instant {
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match self {
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Self::Burst => timeout + period,
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Self::Delay => now + period,
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Self::Skip => {
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now + period
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- Duration::from_nanos(
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((now - timeout).as_nanos() % period.as_nanos())
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.try_into()
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// This operation is practically guaranteed not to
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// fail, as in order for it to fail, `period` would
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// have to be longer than `now - timeout`, and both
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// would have to be longer than 584 years.
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//
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// If it did fail, there's not a good way to pass
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// the error along to the user, so we just panic.
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.expect(
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"too much time has elapsed since the interval was supposed to tick",
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),
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)
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}
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}
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}
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}
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impl Default for MissedTickBehavior {
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/// Returns [`MissedTickBehavior::Burst`].
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///
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/// For most usecases, the [`Burst`] strategy is what is desired.
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/// Additionally, to preserve backwards compatibility, the [`Burst`]
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/// strategy must be the default. For these reasons,
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/// [`MissedTickBehavior::Burst`] is the default for [`MissedTickBehavior`].
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/// See [`Burst`] for more details.
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///
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/// [`Burst`]: MissedTickBehavior::Burst
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fn default() -> Self {
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Self::Burst
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}
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}
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/// Interval returned by [`interval`] and [`interval_at`]
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///
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/// This type allows you to wait on a sequence of instants with a certain
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/// duration between each instant. Unlike calling [`sleep`] in a loop, this lets
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/// you count the time spent between the calls to [`sleep`] as well.
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///
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/// An `Interval` can be turned into a `Stream` with [`IntervalStream`].
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///
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/// [`IntervalStream`]: https://docs.rs/tokio-stream/latest/tokio_stream/wrappers/struct.IntervalStream.html
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/// [`sleep`]: crate::time::sleep
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#[derive(Debug)]
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pub struct Interval {
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/// Future that completes the next time the `Interval` yields a value.
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delay: Pin<Box<Sleep>>,
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/// The duration between values yielded by `Interval`.
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period: Duration,
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/// The strategy `Interval` should use when a tick is missed.
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missed_tick_behavior: MissedTickBehavior,
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}
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impl Interval {
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/// Completes when the next instant in the interval has been reached.
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///
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/// # Examples
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///
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/// ```
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/// use tokio::time;
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///
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/// use std::time::Duration;
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///
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/// #[tokio::main]
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/// async fn main() {
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/// let mut interval = time::interval(Duration::from_millis(10));
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///
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/// interval.tick().await;
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/// interval.tick().await;
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/// interval.tick().await;
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///
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/// // approximately 20ms have elapsed.
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/// }
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/// ```
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pub async fn tick(&mut self) -> Instant {
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poll_fn(|cx| self.poll_tick(cx)).await
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}
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/// Poll for the next instant in the interval to be reached.
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///
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/// This method can return the following values:
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///
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/// * `Poll::Pending` if the next instant has not yet been reached.
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/// * `Poll::Ready(instant)` if the next instant has been reached.
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///
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/// When this method returns `Poll::Pending`, the current task is scheduled
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/// to receive a wakeup when the instant has elapsed. Note that on multiple
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/// calls to `poll_tick`, only the [`Waker`](std::task::Waker) from the
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/// [`Context`] passed to the most recent call is scheduled to receive a
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/// wakeup.
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pub fn poll_tick(&mut self, cx: &mut Context<'_>) -> Poll<Instant> {
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// Wait for the delay to be done
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ready!(Pin::new(&mut self.delay).poll(cx));
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// Get the time when we were scheduled to tick
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let timeout = self.delay.deadline();
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let now = Instant::now();
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// If a tick was not missed, and thus we are being called before the
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// next tick is due, just schedule the next tick normally, one `period`
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// after `timeout`
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//
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// However, if a tick took excessively long and we are now behind,
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// schedule the next tick according to how the user specified with
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// `MissedTickBehavior`
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let next = if now > timeout + Duration::from_millis(5) {
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self.missed_tick_behavior
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.next_timeout(timeout, now, self.period)
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} else {
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timeout + self.period
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};
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self.delay.as_mut().reset(next);
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// Return the time when we were scheduled to tick
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Poll::Ready(timeout)
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}
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/// Returns the [`MissedTickBehavior`] strategy currently being used.
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pub fn missed_tick_behavior(&self) -> MissedTickBehavior {
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self.missed_tick_behavior
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}
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/// Sets the [`MissedTickBehavior`] strategy that should be used.
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pub fn set_missed_tick_behavior(&mut self, behavior: MissedTickBehavior) {
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self.missed_tick_behavior = behavior;
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}
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/// Returns the period of the interval.
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pub fn period(&self) -> Duration {
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self.period
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}
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}
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