mirror of
https://github.com/tokio-rs/tokio.git
synced 2026-08-25 00:00:18 +02:00
Fix several spelling errors found in comments and documentation: - mulithreading -> multithreading (tcp_shutdown.rs) - succeded -> succeeded (signal/windows/sys.rs) - implementor/implementors -> implementer/implementers (multiple files) Co-authored-by: maxtaran2010 <[email protected]> Co-authored-by: Claude Sonnet 4.6 <[email protected]> Co-authored-by: Alice Ryhl <[email protected]>
2359 lines
87 KiB
Rust
2359 lines
87 KiB
Rust
use crate::io::{Interest, PollEvented, ReadBuf, Ready};
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use crate::net::{to_socket_addrs, ToSocketAddrs};
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use crate::util::check_socket_for_blocking;
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use std::fmt;
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use std::io;
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use std::net::{self, Ipv4Addr, Ipv6Addr, SocketAddr};
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use std::task::{ready, Context, Poll};
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cfg_io_util! {
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use bytes::BufMut;
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}
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cfg_net! {
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/// A UDP socket.
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///
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/// UDP is "connectionless", unlike TCP. Meaning, regardless of what address you've bound to, a `UdpSocket`
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/// is free to communicate with many different remotes. In tokio there are basically two main ways to use `UdpSocket`:
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///
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/// * one to many: [`bind`](`UdpSocket::bind`) and use [`send_to`](`UdpSocket::send_to`)
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/// and [`recv_from`](`UdpSocket::recv_from`) to communicate with many different addresses
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/// * one to one: [`connect`](`UdpSocket::connect`) and associate with a single address, using [`send`](`UdpSocket::send`)
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/// and [`recv`](`UdpSocket::recv`) to communicate only with that remote address
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///
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/// This type does not provide a `split` method, because this functionality
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/// can be achieved by instead wrapping the socket in an [`Arc`]. Note that
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/// you do not need a `Mutex` to share the `UdpSocket` — an `Arc<UdpSocket>`
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/// is enough. This is because all of the methods take `&self` instead of
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/// `&mut self`. Once you have wrapped it in an `Arc`, you can call
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/// `.clone()` on the `Arc<UdpSocket>` to get multiple shared handles to the
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/// same socket. An example of such usage can be found further down.
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///
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/// [`Arc`]: std::sync::Arc
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///
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/// # Streams
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///
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/// If you need to listen over UDP and produce a [`Stream`], you can look
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/// at [`UdpFramed`].
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///
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/// [`UdpFramed`]: https://docs.rs/tokio-util/latest/tokio_util/udp/struct.UdpFramed.html
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/// [`Stream`]: https://docs.rs/futures/0.3/futures/stream/trait.Stream.html
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///
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/// # Example: one to many (bind)
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///
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/// Using `bind` we can create a simple echo server that sends and recv's with many different clients:
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/// ```no_run
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/// use tokio::net::UdpSocket;
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/// use std::io;
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///
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/// #[tokio::main]
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/// async fn main() -> io::Result<()> {
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/// let sock = UdpSocket::bind("0.0.0.0:8080").await?;
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/// let mut buf = [0; 1024];
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/// loop {
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/// let (len, addr) = sock.recv_from(&mut buf).await?;
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/// println!("{:?} bytes received from {:?}", len, addr);
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///
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/// let len = sock.send_to(&buf[..len], addr).await?;
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/// println!("{:?} bytes sent", len);
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/// }
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/// }
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/// ```
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///
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/// # Example: one to one (connect)
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///
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/// Or using `connect` we can echo with a single remote address using `send` and `recv`:
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/// ```no_run
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/// use tokio::net::UdpSocket;
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/// use std::io;
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///
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/// #[tokio::main]
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/// async fn main() -> io::Result<()> {
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/// let sock = UdpSocket::bind("0.0.0.0:8080").await?;
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///
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/// let remote_addr = "127.0.0.1:59611";
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/// sock.connect(remote_addr).await?;
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/// let mut buf = [0; 1024];
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/// loop {
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/// let len = sock.recv(&mut buf).await?;
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/// println!("{:?} bytes received from {:?}", len, remote_addr);
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///
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/// let len = sock.send(&buf[..len]).await?;
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/// println!("{:?} bytes sent", len);
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/// }
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/// }
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/// ```
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///
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/// # Example: Splitting with `Arc`
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///
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/// Because `send_to` and `recv_from` take `&self`. It's perfectly alright
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/// to use an `Arc<UdpSocket>` and share the references to multiple tasks.
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/// Here is a similar "echo" example that supports concurrent
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/// sending/receiving:
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///
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/// ```no_run
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/// use tokio::{net::UdpSocket, sync::mpsc};
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/// use std::{io, net::SocketAddr, sync::Arc};
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///
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/// #[tokio::main]
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/// async fn main() -> io::Result<()> {
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/// let sock = UdpSocket::bind("0.0.0.0:8080".parse::<SocketAddr>().unwrap()).await?;
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/// let r = Arc::new(sock);
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/// let s = r.clone();
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/// let (tx, mut rx) = mpsc::channel::<(Vec<u8>, SocketAddr)>(1_000);
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///
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/// tokio::spawn(async move {
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/// while let Some((bytes, addr)) = rx.recv().await {
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/// let len = s.send_to(&bytes, &addr).await.unwrap();
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/// println!("{:?} bytes sent", len);
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/// }
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/// });
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///
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/// let mut buf = [0; 1024];
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/// loop {
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/// let (len, addr) = r.recv_from(&mut buf).await?;
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/// println!("{:?} bytes received from {:?}", len, addr);
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/// tx.send((buf[..len].to_vec(), addr)).await.unwrap();
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/// }
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/// }
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/// ```
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///
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pub struct UdpSocket {
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io: PollEvented<mio::net::UdpSocket>,
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}
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}
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impl UdpSocket {
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/// This function will create a new UDP socket and attempt to bind it to
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/// the `addr` provided.
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///
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/// Binding with a port number of 0 will request that the OS assigns a port
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/// to this listener. The port allocated can be queried via the `local_addr`
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/// method.
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///
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/// # Example
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///
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/// ```no_run
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/// use tokio::net::UdpSocket;
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/// use std::io;
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///
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/// #[tokio::main]
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/// async fn main() -> io::Result<()> {
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/// # if cfg!(miri) { return Ok(()); } // No UDP sockets in miri.
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/// let sock = UdpSocket::bind("0.0.0.0:8080").await?;
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/// // use `sock`
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/// # let _ = sock;
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/// Ok(())
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/// }
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/// ```
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pub async fn bind<A: ToSocketAddrs>(addr: A) -> io::Result<UdpSocket> {
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let addrs = to_socket_addrs(addr).await?;
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let mut last_err = None;
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for addr in addrs {
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match UdpSocket::bind_addr(addr) {
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Ok(socket) => return Ok(socket),
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Err(e) => last_err = Some(e),
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}
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}
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Err(last_err.unwrap_or_else(|| {
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io::Error::new(
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io::ErrorKind::InvalidInput,
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"could not resolve to any address",
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)
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}))
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}
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fn bind_addr(addr: SocketAddr) -> io::Result<UdpSocket> {
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let sys = mio::net::UdpSocket::bind(addr)?;
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UdpSocket::new(sys)
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}
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#[track_caller]
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fn new(socket: mio::net::UdpSocket) -> io::Result<UdpSocket> {
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let io = PollEvented::new(socket)?;
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Ok(UdpSocket { io })
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}
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/// Creates new `UdpSocket` from a previously bound `std::net::UdpSocket`.
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///
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/// This function is intended to be used to wrap a UDP socket from the
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/// standard library in the Tokio equivalent.
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///
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/// This can be used in conjunction with `socket2`'s `Socket` interface to
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/// configure a socket before it's handed off, such as setting options like
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/// `reuse_address` or binding to multiple addresses.
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///
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/// # Notes
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///
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/// The caller is responsible for ensuring that the socket is in
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/// non-blocking mode. Otherwise all I/O operations on the socket
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/// will block the thread, which will cause unexpected behavior.
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/// Non-blocking mode can be set using [`set_nonblocking`].
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///
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/// Passing a listener in blocking mode is always erroneous,
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/// and the behavior in that case may change in the future.
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/// For example, it could panic.
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///
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/// [`set_nonblocking`]: std::net::UdpSocket::set_nonblocking
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///
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/// # Panics
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///
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/// This function panics if thread-local runtime is not set.
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///
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/// The runtime is usually set implicitly when this function is called
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/// from a future driven by a tokio runtime, otherwise runtime can be set
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/// explicitly with [`Runtime::enter`](crate::runtime::Runtime::enter) function.
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///
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/// # Example
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///
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/// ```no_run
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/// use tokio::net::UdpSocket;
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/// # use std::{io, net::SocketAddr};
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///
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/// # #[tokio::main]
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/// # async fn main() -> io::Result<()> {
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/// let addr = "0.0.0.0:8080".parse::<SocketAddr>().unwrap();
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/// let std_sock = std::net::UdpSocket::bind(addr)?;
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/// std_sock.set_nonblocking(true)?;
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/// let sock = UdpSocket::from_std(std_sock)?;
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/// // use `sock`
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/// # Ok(())
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/// # }
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/// ```
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#[track_caller]
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pub fn from_std(socket: net::UdpSocket) -> io::Result<UdpSocket> {
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check_socket_for_blocking(&socket)?;
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let io = mio::net::UdpSocket::from_std(socket);
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UdpSocket::new(io)
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}
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/// Turns a [`tokio::net::UdpSocket`] into a [`std::net::UdpSocket`].
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///
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/// The returned [`std::net::UdpSocket`] will have nonblocking mode set as
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/// `true`. Use [`set_nonblocking`] to change the blocking mode if needed.
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///
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/// # Examples
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///
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/// ```rust,no_run
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/// use std::error::Error;
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///
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/// #[tokio::main]
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/// async fn main() -> Result<(), Box<dyn Error>> {
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/// let tokio_socket = tokio::net::UdpSocket::bind("127.0.0.1:0").await?;
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/// let std_socket = tokio_socket.into_std()?;
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/// std_socket.set_nonblocking(false)?;
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/// Ok(())
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/// }
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/// ```
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///
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/// [`tokio::net::UdpSocket`]: UdpSocket
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/// [`std::net::UdpSocket`]: std::net::UdpSocket
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/// [`set_nonblocking`]: fn@std::net::UdpSocket::set_nonblocking
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pub fn into_std(self) -> io::Result<std::net::UdpSocket> {
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#[cfg(not(windows))]
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{
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use std::os::fd::{FromRawFd, IntoRawFd};
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self.io
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.into_inner()
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.map(IntoRawFd::into_raw_fd)
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.map(|raw_fd| unsafe { std::net::UdpSocket::from_raw_fd(raw_fd) })
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}
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#[cfg(windows)]
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{
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use std::os::windows::io::{FromRawSocket, IntoRawSocket};
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self.io
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.into_inner()
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.map(|io| io.into_raw_socket())
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.map(|raw_socket| unsafe { std::net::UdpSocket::from_raw_socket(raw_socket) })
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}
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}
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fn as_socket(&self) -> socket2::SockRef<'_> {
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socket2::SockRef::from(self)
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}
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/// Returns the local address that this socket is bound to.
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///
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/// # Example
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///
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/// ```no_run
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/// use tokio::net::UdpSocket;
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/// # use std::{io, net::SocketAddr};
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///
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/// # #[tokio::main]
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/// # async fn main() -> io::Result<()> {
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/// let addr = "0.0.0.0:8080".parse::<SocketAddr>().unwrap();
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/// let sock = UdpSocket::bind(addr).await?;
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/// // the address the socket is bound to
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/// let local_addr = sock.local_addr()?;
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/// # Ok(())
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/// # }
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/// ```
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pub fn local_addr(&self) -> io::Result<SocketAddr> {
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self.io.local_addr()
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}
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/// Returns the socket address of the remote peer this socket was connected to.
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///
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/// # Example
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///
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/// ```
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/// use tokio::net::UdpSocket;
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///
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/// # use std::{io, net::SocketAddr};
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/// # #[tokio::main]
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/// # async fn main() -> io::Result<()> {
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/// # if cfg!(miri) { return Ok(()); } // No UDP sockets in miri.
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/// let addr = "0.0.0.0:8080".parse::<SocketAddr>().unwrap();
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/// let peer = "127.0.0.1:11100".parse::<SocketAddr>().unwrap();
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/// let sock = UdpSocket::bind(addr).await?;
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/// sock.connect(peer).await?;
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/// assert_eq!(peer, sock.peer_addr()?);
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/// # Ok(())
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/// # }
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/// ```
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pub fn peer_addr(&self) -> io::Result<SocketAddr> {
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self.io.peer_addr()
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}
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/// Connects the UDP socket setting the default destination for send() and
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/// limiting packets that are read via `recv` from the address specified in
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/// `addr`.
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///
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/// # Example
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///
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/// ```no_run
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/// use tokio::net::UdpSocket;
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/// # use std::{io, net::SocketAddr};
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///
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/// # #[tokio::main]
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/// # async fn main() -> io::Result<()> {
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/// let sock = UdpSocket::bind("0.0.0.0:8080".parse::<SocketAddr>().unwrap()).await?;
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///
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/// let remote_addr = "127.0.0.1:59600".parse::<SocketAddr>().unwrap();
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/// sock.connect(remote_addr).await?;
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/// let mut buf = [0u8; 32];
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/// // recv from remote_addr
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/// let len = sock.recv(&mut buf).await?;
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/// // send to remote_addr
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/// let _len = sock.send(&buf[..len]).await?;
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/// # Ok(())
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/// # }
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/// ```
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pub async fn connect<A: ToSocketAddrs>(&self, addr: A) -> io::Result<()> {
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let addrs = to_socket_addrs(addr).await?;
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let mut last_err = None;
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for addr in addrs {
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match self.io.connect(addr) {
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Ok(()) => return Ok(()),
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Err(e) => last_err = Some(e),
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}
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}
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Err(last_err.unwrap_or_else(|| {
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io::Error::new(
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io::ErrorKind::InvalidInput,
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"could not resolve to any address",
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)
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}))
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}
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/// Waits for any of the requested ready states.
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///
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/// This function is usually paired with `try_recv()` or `try_send()`. It
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/// can be used to concurrently `recv` / `send` to the same socket on a single
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/// task without splitting the socket.
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///
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/// The function may complete without the socket being ready. This is a
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/// false-positive and attempting an operation will return with
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/// `io::ErrorKind::WouldBlock`. The function can also return with an empty
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/// [`Ready`] set, so you should always check the returned value and possibly
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/// wait again if the requested states are not set.
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///
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/// # Cancel safety
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///
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/// This method is cancel safe. Once a readiness event occurs, the method
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/// will continue to return immediately until the readiness event is
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/// consumed by an attempt to read or write that fails with `WouldBlock` or
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/// `Poll::Pending`.
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///
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/// # Examples
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///
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/// Concurrently receive from and send to the socket on the same task
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/// without splitting.
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///
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/// ```no_run
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/// use tokio::io::{self, Interest};
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/// use tokio::net::UdpSocket;
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///
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/// #[tokio::main]
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/// async fn main() -> io::Result<()> {
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/// let socket = UdpSocket::bind("127.0.0.1:8080").await?;
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/// socket.connect("127.0.0.1:8081").await?;
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///
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/// loop {
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/// let ready = socket.ready(Interest::READABLE | Interest::WRITABLE).await?;
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///
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/// if ready.is_readable() {
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/// // The buffer is **not** included in the async task and will only exist
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/// // on the stack.
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/// let mut data = [0; 1024];
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/// match socket.try_recv(&mut data[..]) {
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/// Ok(n) => {
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/// println!("received {:?}", &data[..n]);
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/// }
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/// // False-positive, continue
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/// Err(ref e) if e.kind() == io::ErrorKind::WouldBlock => {}
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/// Err(e) => {
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/// return Err(e);
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/// }
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/// }
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/// }
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///
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/// if ready.is_writable() {
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/// // Write some data
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/// match socket.try_send(b"hello world") {
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/// Ok(n) => {
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/// println!("sent {} bytes", n);
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/// }
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/// // False-positive, continue
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/// Err(ref e) if e.kind() == io::ErrorKind::WouldBlock => {}
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/// Err(e) => {
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/// return Err(e);
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/// }
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/// }
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/// }
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/// }
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/// }
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/// ```
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pub async fn ready(&self, interest: Interest) -> io::Result<Ready> {
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let event = self.io.registration().readiness(interest).await?;
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Ok(event.ready)
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}
|
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|
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/// Waits for the socket to become writable.
|
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///
|
|
/// This function is equivalent to `ready(Interest::WRITABLE)` and is
|
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/// usually paired with `try_send()` or `try_send_to()`.
|
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///
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/// The function may complete without the socket being writable. This is a
|
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/// false-positive and attempting a `try_send()` will return with
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/// `io::ErrorKind::WouldBlock`.
|
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///
|
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/// # Cancel safety
|
|
///
|
|
/// This method is cancel safe. Once a readiness event occurs, the method
|
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/// will continue to return immediately until the readiness event is
|
|
/// consumed by an attempt to write that fails with `WouldBlock` or
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/// `Poll::Pending`.
|
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///
|
|
/// # Examples
|
|
///
|
|
/// ```no_run
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|
/// use tokio::net::UdpSocket;
|
|
/// use std::io;
|
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///
|
|
/// #[tokio::main]
|
|
/// async fn main() -> io::Result<()> {
|
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/// // Bind socket
|
|
/// let socket = UdpSocket::bind("127.0.0.1:8080").await?;
|
|
/// socket.connect("127.0.0.1:8081").await?;
|
|
///
|
|
/// loop {
|
|
/// // Wait for the socket to be writable
|
|
/// socket.writable().await?;
|
|
///
|
|
/// // Try to send data, this may still fail with `WouldBlock`
|
|
/// // if the readiness event is a false positive.
|
|
/// match socket.try_send(b"hello world") {
|
|
/// Ok(n) => {
|
|
/// break;
|
|
/// }
|
|
/// Err(ref e) if e.kind() == io::ErrorKind::WouldBlock => {
|
|
/// continue;
|
|
/// }
|
|
/// Err(e) => {
|
|
/// return Err(e);
|
|
/// }
|
|
/// }
|
|
/// }
|
|
///
|
|
/// Ok(())
|
|
/// }
|
|
/// ```
|
|
pub async fn writable(&self) -> io::Result<()> {
|
|
self.ready(Interest::WRITABLE).await?;
|
|
Ok(())
|
|
}
|
|
|
|
/// Polls for write/send readiness.
|
|
///
|
|
/// If the udp stream is not currently ready for sending, this method will
|
|
/// store a clone of the `Waker` from the provided `Context`. When the udp
|
|
/// stream becomes ready for sending, `Waker::wake` will be called on the
|
|
/// waker.
|
|
///
|
|
/// Note that on multiple calls to `poll_send_ready` or `poll_send`, only
|
|
/// the `Waker` from the `Context` passed to the most recent call is
|
|
/// scheduled to receive a wakeup. (However, `poll_recv_ready` retains a
|
|
/// second, independent waker.)
|
|
///
|
|
/// This function is intended for cases where creating and pinning a future
|
|
/// via [`writable`] is not feasible. Where possible, using [`writable`] is
|
|
/// preferred, as this supports polling from multiple tasks at once.
|
|
///
|
|
/// # Return value
|
|
///
|
|
/// The function returns:
|
|
///
|
|
/// * `Poll::Pending` if the udp stream is not ready for writing.
|
|
/// * `Poll::Ready(Ok(()))` if the udp stream is ready for writing.
|
|
/// * `Poll::Ready(Err(e))` if an error is encountered.
|
|
///
|
|
/// # Errors
|
|
///
|
|
/// This function may encounter any standard I/O error except `WouldBlock`.
|
|
///
|
|
/// [`writable`]: method@Self::writable
|
|
pub fn poll_send_ready(&self, cx: &mut Context<'_>) -> Poll<io::Result<()>> {
|
|
self.io.registration().poll_write_ready(cx).map_ok(|_| ())
|
|
}
|
|
|
|
/// Sends data on the socket to the remote address that the socket is
|
|
/// connected to.
|
|
///
|
|
/// The [`connect`] method will connect this socket to a remote address.
|
|
/// This method will fail if the socket is not connected.
|
|
///
|
|
/// This method may fail with a [`ConnectionRefused`] error if the remote
|
|
/// address has replied with ICMP Unreachable to a previously sent packet.
|
|
/// However, this behavior depends on the OS.
|
|
///
|
|
/// [`connect`]: method@Self::connect
|
|
/// [`ConnectionRefused`]: std::io::ErrorKind::ConnectionRefused
|
|
///
|
|
/// # Return
|
|
///
|
|
/// On success, the number of bytes sent is returned, otherwise, the
|
|
/// encountered error is returned.
|
|
///
|
|
/// # Cancel safety
|
|
///
|
|
/// This method is cancel safe. If `send` is used as a branch in
|
|
/// [`tokio::select!`](crate::select) and another branch
|
|
/// completes first, then it is guaranteed that the message was not sent.
|
|
///
|
|
/// # Examples
|
|
///
|
|
/// ```no_run
|
|
/// use tokio::io;
|
|
/// use tokio::net::UdpSocket;
|
|
///
|
|
/// #[tokio::main]
|
|
/// async fn main() -> io::Result<()> {
|
|
/// // Bind socket
|
|
/// let socket = UdpSocket::bind("127.0.0.1:8080").await?;
|
|
/// socket.connect("127.0.0.1:8081").await?;
|
|
///
|
|
/// // Send a message
|
|
/// socket.send(b"hello world").await?;
|
|
///
|
|
/// Ok(())
|
|
/// }
|
|
/// ```
|
|
pub async fn send(&self, buf: &[u8]) -> io::Result<usize> {
|
|
self.io
|
|
.registration()
|
|
.async_io(Interest::WRITABLE, || self.io.send(buf))
|
|
.await
|
|
}
|
|
|
|
/// Attempts to send data on the socket to the remote address to which it
|
|
/// was previously `connect`ed.
|
|
///
|
|
/// The [`connect`] method will connect this socket to a remote address.
|
|
/// This method will fail if the socket is not connected.
|
|
///
|
|
/// Note that on multiple calls to a `poll_*` method in the send direction,
|
|
/// only the `Waker` from the `Context` passed to the most recent call will
|
|
/// be scheduled to receive a wakeup.
|
|
///
|
|
/// # Return value
|
|
///
|
|
/// The function returns:
|
|
///
|
|
/// * `Poll::Pending` if the socket is not available to write
|
|
/// * `Poll::Ready(Ok(n))` `n` is the number of bytes sent
|
|
/// * `Poll::Ready(Err(e))` if an error is encountered.
|
|
///
|
|
/// # Errors
|
|
///
|
|
/// This function may encounter any standard I/O error except `WouldBlock`.
|
|
///
|
|
/// [`connect`]: method@Self::connect
|
|
pub fn poll_send(&self, cx: &mut Context<'_>, buf: &[u8]) -> Poll<io::Result<usize>> {
|
|
self.io
|
|
.registration()
|
|
.poll_write_io(cx, || self.io.send(buf))
|
|
}
|
|
|
|
/// Tries to send data on the socket to the remote address to which it is
|
|
/// connected.
|
|
///
|
|
/// When the socket buffer is full, `Err(io::ErrorKind::WouldBlock)` is
|
|
/// returned. This function is usually paired with `writable()`.
|
|
///
|
|
/// # Returns
|
|
///
|
|
/// If successful, `Ok(n)` is returned, where `n` is the number of bytes
|
|
/// sent. If the socket is not ready to send data,
|
|
/// `Err(ErrorKind::WouldBlock)` is returned.
|
|
///
|
|
/// # Examples
|
|
///
|
|
/// ```no_run
|
|
/// use tokio::net::UdpSocket;
|
|
/// use std::io;
|
|
///
|
|
/// #[tokio::main]
|
|
/// async fn main() -> io::Result<()> {
|
|
/// // Bind a UDP socket
|
|
/// let socket = UdpSocket::bind("127.0.0.1:8080").await?;
|
|
///
|
|
/// // Connect to a peer
|
|
/// socket.connect("127.0.0.1:8081").await?;
|
|
///
|
|
/// loop {
|
|
/// // Wait for the socket to be writable
|
|
/// socket.writable().await?;
|
|
///
|
|
/// // Try to send data, this may still fail with `WouldBlock`
|
|
/// // if the readiness event is a false positive.
|
|
/// match socket.try_send(b"hello world") {
|
|
/// Ok(n) => {
|
|
/// break;
|
|
/// }
|
|
/// Err(ref e) if e.kind() == io::ErrorKind::WouldBlock => {
|
|
/// continue;
|
|
/// }
|
|
/// Err(e) => {
|
|
/// return Err(e);
|
|
/// }
|
|
/// }
|
|
/// }
|
|
///
|
|
/// Ok(())
|
|
/// }
|
|
/// ```
|
|
pub fn try_send(&self, buf: &[u8]) -> io::Result<usize> {
|
|
self.io
|
|
.registration()
|
|
.try_io(Interest::WRITABLE, || self.io.send(buf))
|
|
}
|
|
|
|
/// Waits for the socket to become readable.
|
|
///
|
|
/// This function is equivalent to `ready(Interest::READABLE)` and is usually
|
|
/// paired with `try_recv()`.
|
|
///
|
|
/// The function may complete without the socket being readable. This is a
|
|
/// false-positive and attempting a `try_recv()` will return with
|
|
/// `io::ErrorKind::WouldBlock`.
|
|
///
|
|
/// # Cancel safety
|
|
///
|
|
/// This method is cancel safe. Once a readiness event occurs, the method
|
|
/// will continue to return immediately until the readiness event is
|
|
/// consumed by an attempt to read that fails with `WouldBlock` or
|
|
/// `Poll::Pending`.
|
|
///
|
|
/// # Examples
|
|
///
|
|
/// ```no_run
|
|
/// use tokio::net::UdpSocket;
|
|
/// use std::io;
|
|
///
|
|
/// #[tokio::main]
|
|
/// async fn main() -> io::Result<()> {
|
|
/// // Connect to a peer
|
|
/// let socket = UdpSocket::bind("127.0.0.1:8080").await?;
|
|
/// socket.connect("127.0.0.1:8081").await?;
|
|
///
|
|
/// loop {
|
|
/// // Wait for the socket to be readable
|
|
/// socket.readable().await?;
|
|
///
|
|
/// // The buffer is **not** included in the async task and will
|
|
/// // only exist on the stack.
|
|
/// let mut buf = [0; 1024];
|
|
///
|
|
/// // Try to recv data, this may still fail with `WouldBlock`
|
|
/// // if the readiness event is a false positive.
|
|
/// match socket.try_recv(&mut buf) {
|
|
/// Ok(n) => {
|
|
/// println!("GOT {:?}", &buf[..n]);
|
|
/// break;
|
|
/// }
|
|
/// Err(ref e) if e.kind() == io::ErrorKind::WouldBlock => {
|
|
/// continue;
|
|
/// }
|
|
/// Err(e) => {
|
|
/// return Err(e);
|
|
/// }
|
|
/// }
|
|
/// }
|
|
///
|
|
/// Ok(())
|
|
/// }
|
|
/// ```
|
|
pub async fn readable(&self) -> io::Result<()> {
|
|
self.ready(Interest::READABLE).await?;
|
|
Ok(())
|
|
}
|
|
|
|
/// Polls for read/receive readiness.
|
|
///
|
|
/// If the udp stream is not currently ready for receiving, this method will
|
|
/// store a clone of the `Waker` from the provided `Context`. When the udp
|
|
/// socket becomes ready for reading, `Waker::wake` will be called on the
|
|
/// waker.
|
|
///
|
|
/// Note that on multiple calls to `poll_recv_ready`, `poll_recv` or
|
|
/// `poll_peek`, only the `Waker` from the `Context` passed to the most
|
|
/// recent call is scheduled to receive a wakeup. (However,
|
|
/// `poll_send_ready` retains a second, independent waker.)
|
|
///
|
|
/// This function is intended for cases where creating and pinning a future
|
|
/// via [`readable`] is not feasible. Where possible, using [`readable`] is
|
|
/// preferred, as this supports polling from multiple tasks at once.
|
|
///
|
|
/// # Return value
|
|
///
|
|
/// The function returns:
|
|
///
|
|
/// * `Poll::Pending` if the udp stream is not ready for reading.
|
|
/// * `Poll::Ready(Ok(()))` if the udp stream is ready for reading.
|
|
/// * `Poll::Ready(Err(e))` if an error is encountered.
|
|
///
|
|
/// # Errors
|
|
///
|
|
/// This function may encounter any standard I/O error except `WouldBlock`.
|
|
///
|
|
/// [`readable`]: method@Self::readable
|
|
pub fn poll_recv_ready(&self, cx: &mut Context<'_>) -> Poll<io::Result<()>> {
|
|
self.io.registration().poll_read_ready(cx).map_ok(|_| ())
|
|
}
|
|
|
|
/// Receives a single datagram message on the socket from the remote address
|
|
/// to which it is connected. On success, returns the number of bytes read.
|
|
///
|
|
/// The function must be called with valid byte array `buf` of sufficient
|
|
/// size to hold the message bytes. If a message is too long to fit in the
|
|
/// supplied buffer, excess bytes may be discarded.
|
|
///
|
|
/// The [`connect`] method will connect this socket to a remote address.
|
|
/// This method will fail if the socket is not connected.
|
|
///
|
|
/// # Cancel safety
|
|
///
|
|
/// This method is cancel safe. If `recv` is used as a branch in
|
|
/// [`tokio::select!`](crate::select) and another branch
|
|
/// completes first, it is guaranteed that no messages were received on this
|
|
/// socket.
|
|
///
|
|
/// [`connect`]: method@Self::connect
|
|
///
|
|
/// ```no_run
|
|
/// use tokio::net::UdpSocket;
|
|
/// use std::io;
|
|
///
|
|
/// #[tokio::main]
|
|
/// async fn main() -> io::Result<()> {
|
|
/// // Bind socket
|
|
/// let socket = UdpSocket::bind("127.0.0.1:8080").await?;
|
|
/// socket.connect("127.0.0.1:8081").await?;
|
|
///
|
|
/// let mut buf = vec![0; 10];
|
|
/// let n = socket.recv(&mut buf).await?;
|
|
///
|
|
/// println!("received {} bytes {:?}", n, &buf[..n]);
|
|
///
|
|
/// Ok(())
|
|
/// }
|
|
/// ```
|
|
pub async fn recv(&self, buf: &mut [u8]) -> io::Result<usize> {
|
|
self.io
|
|
.registration()
|
|
.async_io(Interest::READABLE | Interest::ERROR, || self.io.recv(buf))
|
|
.await
|
|
}
|
|
|
|
/// Attempts to receive a single datagram message on the socket from the remote
|
|
/// address to which it is `connect`ed.
|
|
///
|
|
/// The [`connect`] method will connect this socket to a remote address. This method
|
|
/// resolves to an error if the socket is not connected.
|
|
///
|
|
/// Note that on multiple calls to a `poll_*` method in the `recv` direction, only the
|
|
/// `Waker` from the `Context` passed to the most recent call will be scheduled to
|
|
/// receive a wakeup.
|
|
///
|
|
/// # Return value
|
|
///
|
|
/// The function returns:
|
|
///
|
|
/// * `Poll::Pending` if the socket is not ready to read
|
|
/// * `Poll::Ready(Ok(()))` reads data `ReadBuf` if the socket is ready
|
|
/// * `Poll::Ready(Err(e))` if an error is encountered.
|
|
///
|
|
/// # Errors
|
|
///
|
|
/// This function may encounter any standard I/O error except `WouldBlock`.
|
|
///
|
|
/// [`connect`]: method@Self::connect
|
|
pub fn poll_recv(&self, cx: &mut Context<'_>, buf: &mut ReadBuf<'_>) -> Poll<io::Result<()>> {
|
|
#[allow(clippy::blocks_in_conditions)]
|
|
let n = ready!(self.io.registration().poll_read_io(cx, || {
|
|
// Safety: will not read the maybe uninitialized bytes.
|
|
let b = unsafe {
|
|
&mut *(buf.unfilled_mut() as *mut [std::mem::MaybeUninit<u8>] as *mut [u8])
|
|
};
|
|
|
|
self.io.recv(b)
|
|
}))?;
|
|
|
|
// Safety: We trust `recv` to have filled up `n` bytes in the buffer.
|
|
unsafe {
|
|
buf.assume_init(n);
|
|
}
|
|
buf.advance(n);
|
|
Poll::Ready(Ok(()))
|
|
}
|
|
|
|
/// Tries to receive a single datagram message on the socket from the remote
|
|
/// address to which it is connected. On success, returns the number of
|
|
/// bytes read.
|
|
///
|
|
/// This method must be called with valid byte array `buf` of sufficient size
|
|
/// to hold the message bytes. If a message is too long to fit in the
|
|
/// supplied buffer, excess bytes may be discarded.
|
|
///
|
|
/// When there is no pending data, `Err(io::ErrorKind::WouldBlock)` is
|
|
/// returned. This function is usually paired with `readable()`.
|
|
///
|
|
/// # Examples
|
|
///
|
|
/// ```no_run
|
|
/// use tokio::net::UdpSocket;
|
|
/// use std::io;
|
|
///
|
|
/// #[tokio::main]
|
|
/// async fn main() -> io::Result<()> {
|
|
/// // Connect to a peer
|
|
/// let socket = UdpSocket::bind("127.0.0.1:8080").await?;
|
|
/// socket.connect("127.0.0.1:8081").await?;
|
|
///
|
|
/// loop {
|
|
/// // Wait for the socket to be readable
|
|
/// socket.readable().await?;
|
|
///
|
|
/// // The buffer is **not** included in the async task and will
|
|
/// // only exist on the stack.
|
|
/// let mut buf = [0; 1024];
|
|
///
|
|
/// // Try to recv data, this may still fail with `WouldBlock`
|
|
/// // if the readiness event is a false positive.
|
|
/// match socket.try_recv(&mut buf) {
|
|
/// Ok(n) => {
|
|
/// println!("GOT {:?}", &buf[..n]);
|
|
/// break;
|
|
/// }
|
|
/// Err(ref e) if e.kind() == io::ErrorKind::WouldBlock => {
|
|
/// continue;
|
|
/// }
|
|
/// Err(e) => {
|
|
/// return Err(e);
|
|
/// }
|
|
/// }
|
|
/// }
|
|
///
|
|
/// Ok(())
|
|
/// }
|
|
/// ```
|
|
pub fn try_recv(&self, buf: &mut [u8]) -> io::Result<usize> {
|
|
self.io
|
|
.registration()
|
|
.try_io(Interest::READABLE, || self.io.recv(buf))
|
|
}
|
|
|
|
cfg_io_util! {
|
|
/// Tries to receive data from the stream into the provided buffer, advancing the
|
|
/// buffer's internal cursor, returning how many bytes were read.
|
|
///
|
|
/// This method must be called with valid byte array `buf` of sufficient size
|
|
/// to hold the message bytes. If a message is too long to fit in the
|
|
/// supplied buffer, excess bytes may be discarded.
|
|
///
|
|
/// This method can be used even if `buf` is uninitialized.
|
|
///
|
|
/// When there is no pending data, `Err(io::ErrorKind::WouldBlock)` is
|
|
/// returned. This function is usually paired with `readable()`.
|
|
///
|
|
/// # Examples
|
|
///
|
|
/// ```no_run
|
|
/// use tokio::net::UdpSocket;
|
|
/// use std::io;
|
|
///
|
|
/// #[tokio::main]
|
|
/// async fn main() -> io::Result<()> {
|
|
/// // Connect to a peer
|
|
/// let socket = UdpSocket::bind("127.0.0.1:8080").await?;
|
|
/// socket.connect("127.0.0.1:8081").await?;
|
|
///
|
|
/// loop {
|
|
/// // Wait for the socket to be readable
|
|
/// socket.readable().await?;
|
|
///
|
|
/// let mut buf = Vec::with_capacity(1024);
|
|
///
|
|
/// // Try to recv data, this may still fail with `WouldBlock`
|
|
/// // if the readiness event is a false positive.
|
|
/// match socket.try_recv_buf(&mut buf) {
|
|
/// Ok(n) => {
|
|
/// println!("GOT {:?}", &buf[..n]);
|
|
/// break;
|
|
/// }
|
|
/// Err(ref e) if e.kind() == io::ErrorKind::WouldBlock => {
|
|
/// continue;
|
|
/// }
|
|
/// Err(e) => {
|
|
/// return Err(e);
|
|
/// }
|
|
/// }
|
|
/// }
|
|
///
|
|
/// Ok(())
|
|
/// }
|
|
/// ```
|
|
pub fn try_recv_buf<B: BufMut>(&self, buf: &mut B) -> io::Result<usize> {
|
|
self.io.registration().try_io(Interest::READABLE, || {
|
|
let dst = buf.chunk_mut();
|
|
let dst =
|
|
unsafe { &mut *(dst as *mut _ as *mut [std::mem::MaybeUninit<u8>] as *mut [u8]) };
|
|
|
|
let n = (*self.io).recv(dst)?;
|
|
|
|
// Safety: We trust `UdpSocket::recv` to have filled up `n` bytes in the
|
|
// buffer.
|
|
unsafe {
|
|
buf.advance_mut(n);
|
|
}
|
|
|
|
Ok(n)
|
|
})
|
|
}
|
|
|
|
/// Receives a single datagram message on the socket from the remote address
|
|
/// to which it is connected, advancing the buffer's internal cursor,
|
|
/// returning how many bytes were read.
|
|
///
|
|
/// This method must be called with valid byte array `buf` of sufficient size
|
|
/// to hold the message bytes. If a message is too long to fit in the
|
|
/// supplied buffer, excess bytes may be discarded.
|
|
///
|
|
/// This method can be used even if `buf` is uninitialized.
|
|
///
|
|
/// # Examples
|
|
///
|
|
/// ```no_run
|
|
/// use tokio::net::UdpSocket;
|
|
/// use std::io;
|
|
///
|
|
/// #[tokio::main]
|
|
/// async fn main() -> io::Result<()> {
|
|
/// // Connect to a peer
|
|
/// let socket = UdpSocket::bind("127.0.0.1:8080").await?;
|
|
/// socket.connect("127.0.0.1:8081").await?;
|
|
///
|
|
/// let mut buf = Vec::with_capacity(512);
|
|
/// let len = socket.recv_buf(&mut buf).await?;
|
|
///
|
|
/// println!("received {} bytes {:?}", len, &buf[..len]);
|
|
///
|
|
/// Ok(())
|
|
/// }
|
|
/// ```
|
|
pub async fn recv_buf<B: BufMut>(&self, buf: &mut B) -> io::Result<usize> {
|
|
self.io
|
|
.registration()
|
|
.async_io(Interest::READABLE | Interest::ERROR, || {
|
|
let dst = buf.chunk_mut();
|
|
let dst =
|
|
unsafe { &mut *(dst as *mut _ as *mut [std::mem::MaybeUninit<u8>] as *mut [u8]) };
|
|
|
|
let n = (*self.io).recv(dst)?;
|
|
|
|
// Safety: We trust `UdpSocket::recv` to have filled up `n` bytes in the
|
|
// buffer.
|
|
unsafe {
|
|
buf.advance_mut(n);
|
|
}
|
|
|
|
Ok(n)
|
|
})
|
|
.await
|
|
}
|
|
|
|
/// Tries to receive a single datagram message on the socket. On success,
|
|
/// returns the number of bytes read and the origin.
|
|
///
|
|
/// This method must be called with valid byte array `buf` of sufficient size
|
|
/// to hold the message bytes. If a message is too long to fit in the
|
|
/// supplied buffer, excess bytes may be discarded.
|
|
///
|
|
/// This method can be used even if `buf` is uninitialized.
|
|
///
|
|
/// When there is no pending data, `Err(io::ErrorKind::WouldBlock)` is
|
|
/// returned. This function is usually paired with `readable()`.
|
|
///
|
|
/// # Notes
|
|
/// Note that the socket address **cannot** be implicitly trusted, because it is relatively
|
|
/// trivial to send a UDP datagram with a spoofed origin in a [packet injection attack].
|
|
/// Because UDP is stateless and does not validate the origin of a packet,
|
|
/// the attacker does not need to be able to intercept traffic in order to interfere.
|
|
/// It is important to be aware of this when designing your application-level protocol.
|
|
///
|
|
/// [packet injection attack]: https://en.wikipedia.org/wiki/Packet_injection
|
|
///
|
|
/// # Examples
|
|
///
|
|
/// ```no_run
|
|
/// use tokio::net::UdpSocket;
|
|
/// use std::io;
|
|
///
|
|
/// #[tokio::main]
|
|
/// async fn main() -> io::Result<()> {
|
|
/// // Connect to a peer
|
|
/// let socket = UdpSocket::bind("127.0.0.1:8080").await?;
|
|
///
|
|
/// loop {
|
|
/// // Wait for the socket to be readable
|
|
/// socket.readable().await?;
|
|
///
|
|
/// let mut buf = Vec::with_capacity(1024);
|
|
///
|
|
/// // Try to recv data, this may still fail with `WouldBlock`
|
|
/// // if the readiness event is a false positive.
|
|
/// match socket.try_recv_buf_from(&mut buf) {
|
|
/// Ok((n, _addr)) => {
|
|
/// println!("GOT {:?}", &buf[..n]);
|
|
/// break;
|
|
/// }
|
|
/// Err(ref e) if e.kind() == io::ErrorKind::WouldBlock => {
|
|
/// continue;
|
|
/// }
|
|
/// Err(e) => {
|
|
/// return Err(e);
|
|
/// }
|
|
/// }
|
|
/// }
|
|
///
|
|
/// Ok(())
|
|
/// }
|
|
/// ```
|
|
pub fn try_recv_buf_from<B: BufMut>(&self, buf: &mut B) -> io::Result<(usize, SocketAddr)> {
|
|
self.io.registration().try_io(Interest::READABLE, || {
|
|
let dst = buf.chunk_mut();
|
|
let dst =
|
|
unsafe { &mut *(dst as *mut _ as *mut [std::mem::MaybeUninit<u8>] as *mut [u8]) };
|
|
|
|
let (n, addr) = (*self.io).recv_from(dst)?;
|
|
|
|
// Safety: We trust `UdpSocket::recv_from` to have filled up `n` bytes in the
|
|
// buffer.
|
|
unsafe {
|
|
buf.advance_mut(n);
|
|
}
|
|
|
|
Ok((n, addr))
|
|
})
|
|
}
|
|
|
|
/// Receives a single datagram message on the socket, advancing the
|
|
/// buffer's internal cursor, returning how many bytes were read and the origin.
|
|
///
|
|
/// This method must be called with valid byte array `buf` of sufficient size
|
|
/// to hold the message bytes. If a message is too long to fit in the
|
|
/// supplied buffer, excess bytes may be discarded.
|
|
///
|
|
/// This method can be used even if `buf` is uninitialized.
|
|
///
|
|
/// # Notes
|
|
/// Note that the socket address **cannot** be implicitly trusted, because it is relatively
|
|
/// trivial to send a UDP datagram with a spoofed origin in a [packet injection attack].
|
|
/// Because UDP is stateless and does not validate the origin of a packet,
|
|
/// the attacker does not need to be able to intercept traffic in order to interfere.
|
|
/// It is important to be aware of this when designing your application-level protocol.
|
|
///
|
|
/// [packet injection attack]: https://en.wikipedia.org/wiki/Packet_injection
|
|
///
|
|
/// # Examples
|
|
///
|
|
/// ```no_run
|
|
/// use tokio::net::UdpSocket;
|
|
/// use std::io;
|
|
///
|
|
/// #[tokio::main]
|
|
/// async fn main() -> io::Result<()> {
|
|
/// // Connect to a peer
|
|
/// let socket = UdpSocket::bind("127.0.0.1:8080").await?;
|
|
/// socket.connect("127.0.0.1:8081").await?;
|
|
///
|
|
/// let mut buf = Vec::with_capacity(512);
|
|
/// let (len, addr) = socket.recv_buf_from(&mut buf).await?;
|
|
///
|
|
/// println!("received {:?} bytes from {:?}", len, addr);
|
|
///
|
|
/// Ok(())
|
|
/// }
|
|
/// ```
|
|
pub async fn recv_buf_from<B: BufMut>(&self, buf: &mut B) -> io::Result<(usize, SocketAddr)> {
|
|
self.io
|
|
.registration()
|
|
.async_io(Interest::READABLE | Interest::ERROR, || {
|
|
let dst = buf.chunk_mut();
|
|
let dst =
|
|
unsafe { &mut *(dst as *mut _ as *mut [std::mem::MaybeUninit<u8>] as *mut [u8]) };
|
|
|
|
let (n, addr) = (*self.io).recv_from(dst)?;
|
|
|
|
// Safety: We trust `UdpSocket::recv_from` to have filled up `n` bytes in the
|
|
// buffer.
|
|
unsafe {
|
|
buf.advance_mut(n);
|
|
}
|
|
|
|
Ok((n, addr))
|
|
})
|
|
.await
|
|
}
|
|
}
|
|
|
|
/// Sends data on the socket to the given address. On success, returns the
|
|
/// number of bytes written.
|
|
///
|
|
/// Address type can be any implementer of [`ToSocketAddrs`] trait. See its
|
|
/// documentation for concrete examples.
|
|
///
|
|
/// It is possible for `addr` to yield multiple addresses, but `send_to`
|
|
/// will only send data to the first address yielded by `addr`.
|
|
///
|
|
/// This will return an error when the IP version of the local socket does
|
|
/// not match that returned from [`ToSocketAddrs`].
|
|
///
|
|
/// [`ToSocketAddrs`]: crate::net::ToSocketAddrs
|
|
///
|
|
/// # Cancel safety
|
|
///
|
|
/// This method is cancel safe. If `send_to` is used as a branch in
|
|
/// [`tokio::select!`](crate::select) and another branch
|
|
/// completes first, then it is guaranteed that the message was not sent.
|
|
///
|
|
/// # Example
|
|
///
|
|
/// ```no_run
|
|
/// use tokio::net::UdpSocket;
|
|
/// use std::io;
|
|
///
|
|
/// #[tokio::main]
|
|
/// async fn main() -> io::Result<()> {
|
|
/// let socket = UdpSocket::bind("127.0.0.1:8080").await?;
|
|
/// let len = socket.send_to(b"hello world", "127.0.0.1:8081").await?;
|
|
///
|
|
/// println!("Sent {} bytes", len);
|
|
///
|
|
/// Ok(())
|
|
/// }
|
|
/// ```
|
|
pub async fn send_to<A: ToSocketAddrs>(&self, buf: &[u8], addr: A) -> io::Result<usize> {
|
|
let mut addrs = to_socket_addrs(addr).await?;
|
|
|
|
match addrs.next() {
|
|
Some(target) => self.send_to_addr(buf, target).await,
|
|
None => Err(io::Error::new(
|
|
io::ErrorKind::InvalidInput,
|
|
"no addresses to send data to",
|
|
)),
|
|
}
|
|
}
|
|
|
|
/// Attempts to send data on the socket to a given address.
|
|
///
|
|
/// Note that on multiple calls to a `poll_*` method in the send direction, only the
|
|
/// `Waker` from the `Context` passed to the most recent call will be scheduled to
|
|
/// receive a wakeup.
|
|
///
|
|
/// # Return value
|
|
///
|
|
/// The function returns:
|
|
///
|
|
/// * `Poll::Pending` if the socket is not ready to write
|
|
/// * `Poll::Ready(Ok(n))` `n` is the number of bytes sent.
|
|
/// * `Poll::Ready(Err(e))` if an error is encountered.
|
|
///
|
|
/// # Errors
|
|
///
|
|
/// This function may encounter any standard I/O error except `WouldBlock`.
|
|
pub fn poll_send_to(
|
|
&self,
|
|
cx: &mut Context<'_>,
|
|
buf: &[u8],
|
|
target: SocketAddr,
|
|
) -> Poll<io::Result<usize>> {
|
|
self.io
|
|
.registration()
|
|
.poll_write_io(cx, || self.io.send_to(buf, target))
|
|
}
|
|
|
|
/// Tries to send data on the socket to the given address, but if the send is
|
|
/// blocked this will return right away.
|
|
///
|
|
/// This function is usually paired with `writable()`.
|
|
///
|
|
/// # Returns
|
|
///
|
|
/// If successful, returns the number of bytes sent
|
|
///
|
|
/// Users should ensure that when the remote cannot receive, the
|
|
/// [`ErrorKind::WouldBlock`] is properly handled. An error can also occur
|
|
/// if the IP version of the socket does not match that of `target`.
|
|
///
|
|
/// [`ErrorKind::WouldBlock`]: std::io::ErrorKind::WouldBlock
|
|
///
|
|
/// # Example
|
|
///
|
|
/// ```no_run
|
|
/// use tokio::net::UdpSocket;
|
|
/// use std::error::Error;
|
|
/// use std::io;
|
|
///
|
|
/// #[tokio::main]
|
|
/// async fn main() -> Result<(), Box<dyn Error>> {
|
|
/// let socket = UdpSocket::bind("127.0.0.1:8080").await?;
|
|
///
|
|
/// let dst = "127.0.0.1:8081".parse()?;
|
|
///
|
|
/// loop {
|
|
/// socket.writable().await?;
|
|
///
|
|
/// match socket.try_send_to(&b"hello world"[..], dst) {
|
|
/// Ok(sent) => {
|
|
/// println!("sent {} bytes", sent);
|
|
/// break;
|
|
/// }
|
|
/// Err(ref e) if e.kind() == io::ErrorKind::WouldBlock => {
|
|
/// // Writable false positive.
|
|
/// continue;
|
|
/// }
|
|
/// Err(e) => return Err(e.into()),
|
|
/// }
|
|
/// }
|
|
///
|
|
/// Ok(())
|
|
/// }
|
|
/// ```
|
|
pub fn try_send_to(&self, buf: &[u8], target: SocketAddr) -> io::Result<usize> {
|
|
self.io
|
|
.registration()
|
|
.try_io(Interest::WRITABLE, || self.io.send_to(buf, target))
|
|
}
|
|
|
|
async fn send_to_addr(&self, buf: &[u8], target: SocketAddr) -> io::Result<usize> {
|
|
self.io
|
|
.registration()
|
|
.async_io(Interest::WRITABLE, || self.io.send_to(buf, target))
|
|
.await
|
|
}
|
|
|
|
/// Receives a single datagram message on the socket. On success, returns
|
|
/// the number of bytes read and the origin.
|
|
///
|
|
/// The function must be called with valid byte array `buf` of sufficient
|
|
/// size to hold the message bytes. If a message is too long to fit in the
|
|
/// supplied buffer, excess bytes may be discarded.
|
|
///
|
|
/// # Cancel safety
|
|
///
|
|
/// This method is cancel safe. If `recv_from` is used as a branch in
|
|
/// [`tokio::select!`](crate::select) and another branch
|
|
/// completes first, it is guaranteed that no messages were received on this
|
|
/// socket.
|
|
///
|
|
/// # Example
|
|
///
|
|
/// ```no_run
|
|
/// use tokio::net::UdpSocket;
|
|
/// use std::io;
|
|
///
|
|
/// #[tokio::main]
|
|
/// async fn main() -> io::Result<()> {
|
|
/// let socket = UdpSocket::bind("127.0.0.1:8080").await?;
|
|
///
|
|
/// let mut buf = vec![0u8; 32];
|
|
/// let (len, addr) = socket.recv_from(&mut buf).await?;
|
|
///
|
|
/// println!("received {:?} bytes from {:?}", len, addr);
|
|
///
|
|
/// Ok(())
|
|
/// }
|
|
/// ```
|
|
///
|
|
/// # Notes
|
|
/// Note that the socket address **cannot** be implicitly trusted, because it is relatively
|
|
/// trivial to send a UDP datagram with a spoofed origin in a [packet injection attack].
|
|
/// Because UDP is stateless and does not validate the origin of a packet,
|
|
/// the attacker does not need to be able to intercept traffic in order to interfere.
|
|
/// It is important to be aware of this when designing your application-level protocol.
|
|
///
|
|
/// [packet injection attack]: https://en.wikipedia.org/wiki/Packet_injection
|
|
pub async fn recv_from(&self, buf: &mut [u8]) -> io::Result<(usize, SocketAddr)> {
|
|
self.io
|
|
.registration()
|
|
.async_io(Interest::READABLE | Interest::ERROR, || {
|
|
self.io.recv_from(buf)
|
|
})
|
|
.await
|
|
}
|
|
|
|
/// Attempts to receive a single datagram on the socket.
|
|
///
|
|
/// Note that on multiple calls to a `poll_*` method in the `recv` direction, only the
|
|
/// `Waker` from the `Context` passed to the most recent call will be scheduled to
|
|
/// receive a wakeup.
|
|
///
|
|
/// # Return value
|
|
///
|
|
/// The function returns:
|
|
///
|
|
/// * `Poll::Pending` if the socket is not ready to read
|
|
/// * `Poll::Ready(Ok(addr))` reads data from `addr` into `ReadBuf` if the socket is ready
|
|
/// * `Poll::Ready(Err(e))` if an error is encountered.
|
|
///
|
|
/// # Errors
|
|
///
|
|
/// This function may encounter any standard I/O error except `WouldBlock`.
|
|
///
|
|
/// # Notes
|
|
/// Note that the socket address **cannot** be implicitly trusted, because it is relatively
|
|
/// trivial to send a UDP datagram with a spoofed origin in a [packet injection attack].
|
|
/// Because UDP is stateless and does not validate the origin of a packet,
|
|
/// the attacker does not need to be able to intercept traffic in order to interfere.
|
|
/// It is important to be aware of this when designing your application-level protocol.
|
|
///
|
|
/// [packet injection attack]: https://en.wikipedia.org/wiki/Packet_injection
|
|
pub fn poll_recv_from(
|
|
&self,
|
|
cx: &mut Context<'_>,
|
|
buf: &mut ReadBuf<'_>,
|
|
) -> Poll<io::Result<SocketAddr>> {
|
|
#[allow(clippy::blocks_in_conditions)]
|
|
let (n, addr) = ready!(self.io.registration().poll_read_io(cx, || {
|
|
// Safety: will not read the maybe uninitialized bytes.
|
|
let b = unsafe {
|
|
&mut *(buf.unfilled_mut() as *mut [std::mem::MaybeUninit<u8>] as *mut [u8])
|
|
};
|
|
|
|
self.io.recv_from(b)
|
|
}))?;
|
|
|
|
// Safety: We trust `recv` to have filled up `n` bytes in the buffer.
|
|
unsafe {
|
|
buf.assume_init(n);
|
|
}
|
|
buf.advance(n);
|
|
Poll::Ready(Ok(addr))
|
|
}
|
|
|
|
/// Tries to receive a single datagram message on the socket. On success,
|
|
/// returns the number of bytes read and the origin.
|
|
///
|
|
/// This method must be called with valid byte array `buf` of sufficient size
|
|
/// to hold the message bytes. If a message is too long to fit in the
|
|
/// supplied buffer, excess bytes may be discarded.
|
|
///
|
|
/// When there is no pending data, `Err(io::ErrorKind::WouldBlock)` is
|
|
/// returned. This function is usually paired with `readable()`.
|
|
///
|
|
/// # Notes
|
|
///
|
|
/// Note that the socket address **cannot** be implicitly trusted, because it is relatively
|
|
/// trivial to send a UDP datagram with a spoofed origin in a [packet injection attack].
|
|
/// Because UDP is stateless and does not validate the origin of a packet,
|
|
/// the attacker does not need to be able to intercept traffic in order to interfere.
|
|
/// It is important to be aware of this when designing your application-level protocol.
|
|
///
|
|
/// [packet injection attack]: https://en.wikipedia.org/wiki/Packet_injection
|
|
///
|
|
/// # Examples
|
|
///
|
|
/// ```no_run
|
|
/// use tokio::net::UdpSocket;
|
|
/// use std::io;
|
|
///
|
|
/// #[tokio::main]
|
|
/// async fn main() -> io::Result<()> {
|
|
/// // Connect to a peer
|
|
/// let socket = UdpSocket::bind("127.0.0.1:8080").await?;
|
|
///
|
|
/// loop {
|
|
/// // Wait for the socket to be readable
|
|
/// socket.readable().await?;
|
|
///
|
|
/// // The buffer is **not** included in the async task and will
|
|
/// // only exist on the stack.
|
|
/// let mut buf = [0; 1024];
|
|
///
|
|
/// // Try to recv data, this may still fail with `WouldBlock`
|
|
/// // if the readiness event is a false positive.
|
|
/// match socket.try_recv_from(&mut buf) {
|
|
/// Ok((n, _addr)) => {
|
|
/// println!("GOT {:?}", &buf[..n]);
|
|
/// break;
|
|
/// }
|
|
/// Err(ref e) if e.kind() == io::ErrorKind::WouldBlock => {
|
|
/// continue;
|
|
/// }
|
|
/// Err(e) => {
|
|
/// return Err(e);
|
|
/// }
|
|
/// }
|
|
/// }
|
|
///
|
|
/// Ok(())
|
|
/// }
|
|
/// ```
|
|
pub fn try_recv_from(&self, buf: &mut [u8]) -> io::Result<(usize, SocketAddr)> {
|
|
self.io
|
|
.registration()
|
|
.try_io(Interest::READABLE, || self.io.recv_from(buf))
|
|
}
|
|
|
|
/// Tries to read or write from the socket using a user-provided IO operation.
|
|
///
|
|
/// If the socket is ready, the provided closure is called. The closure
|
|
/// should attempt to perform IO operation on the socket by manually
|
|
/// calling the appropriate syscall. If the operation fails because the
|
|
/// socket is not actually ready, then the closure should return a
|
|
/// `WouldBlock` error and the readiness flag is cleared. The return value
|
|
/// of the closure is then returned by `try_io`.
|
|
///
|
|
/// If the socket is not ready, then the closure is not called
|
|
/// and a `WouldBlock` error is returned.
|
|
///
|
|
/// The closure should only return a `WouldBlock` error if it has performed
|
|
/// an IO operation on the socket that failed due to the socket not being
|
|
/// ready. Returning a `WouldBlock` error in any other situation will
|
|
/// incorrectly clear the readiness flag, which can cause the socket to
|
|
/// behave incorrectly.
|
|
///
|
|
/// The closure should not perform the IO operation using any of the methods
|
|
/// defined on the Tokio `UdpSocket` type, as this will mess with the
|
|
/// readiness flag and can cause the socket to behave incorrectly.
|
|
///
|
|
/// This method is not intended to be used with combined interests.
|
|
/// The closure should perform only one type of IO operation, so it should not
|
|
/// require more than one ready state. This method may panic or sleep forever
|
|
/// if it is called with a combined interest.
|
|
///
|
|
/// Usually, [`readable()`], [`writable()`] or [`ready()`] is used with this function.
|
|
///
|
|
/// [`readable()`]: UdpSocket::readable()
|
|
/// [`writable()`]: UdpSocket::writable()
|
|
/// [`ready()`]: UdpSocket::ready()
|
|
pub fn try_io<R>(
|
|
&self,
|
|
interest: Interest,
|
|
f: impl FnOnce() -> io::Result<R>,
|
|
) -> io::Result<R> {
|
|
self.io
|
|
.registration()
|
|
.try_io(interest, || self.io.try_io(f))
|
|
}
|
|
|
|
/// Reads or writes from the socket using a user-provided IO operation.
|
|
///
|
|
/// The readiness of the socket is awaited and when the socket is ready,
|
|
/// the provided closure is called. The closure should attempt to perform
|
|
/// IO operation on the socket by manually calling the appropriate syscall.
|
|
/// If the operation fails because the socket is not actually ready,
|
|
/// then the closure should return a `WouldBlock` error. In such case the
|
|
/// readiness flag is cleared and the socket readiness is awaited again.
|
|
/// This loop is repeated until the closure returns an `Ok` or an error
|
|
/// other than `WouldBlock`.
|
|
///
|
|
/// The closure should only return a `WouldBlock` error if it has performed
|
|
/// an IO operation on the socket that failed due to the socket not being
|
|
/// ready. Returning a `WouldBlock` error in any other situation will
|
|
/// incorrectly clear the readiness flag, which can cause the socket to
|
|
/// behave incorrectly.
|
|
///
|
|
/// The closure should not perform the IO operation using any of the methods
|
|
/// defined on the Tokio `UdpSocket` type, as this will mess with the
|
|
/// readiness flag and can cause the socket to behave incorrectly.
|
|
///
|
|
/// This method is not intended to be used with combined interests.
|
|
/// The closure should perform only one type of IO operation, so it should not
|
|
/// require more than one ready state. This method may panic or sleep forever
|
|
/// if it is called with a combined interest.
|
|
pub async fn async_io<R>(
|
|
&self,
|
|
interest: Interest,
|
|
mut f: impl FnMut() -> io::Result<R>,
|
|
) -> io::Result<R> {
|
|
self.io
|
|
.registration()
|
|
.async_io(interest, || self.io.try_io(&mut f))
|
|
.await
|
|
}
|
|
|
|
/// Receives a single datagram from the connected address without removing it from the queue.
|
|
/// On success, returns the number of bytes read from whence the data came.
|
|
///
|
|
/// # Notes
|
|
///
|
|
/// On Windows, if the data is larger than the buffer specified, the buffer
|
|
/// is filled with the first part of the data, and peek returns the error
|
|
/// `WSAEMSGSIZE(10040)`. The excess data is lost.
|
|
/// Make sure to always use a sufficiently large buffer to hold the
|
|
/// maximum UDP packet size, which can be up to 65536 bytes in size.
|
|
///
|
|
/// MacOS will return an error if you pass a zero-sized buffer.
|
|
///
|
|
/// If you're merely interested in learning the sender of the data at the head of the queue,
|
|
/// try [`peek_sender`].
|
|
///
|
|
/// Note that the socket address **cannot** be implicitly trusted, because it is relatively
|
|
/// trivial to send a UDP datagram with a spoofed origin in a [packet injection attack].
|
|
/// Because UDP is stateless and does not validate the origin of a packet,
|
|
/// the attacker does not need to be able to intercept traffic in order to interfere.
|
|
/// It is important to be aware of this when designing your application-level protocol.
|
|
///
|
|
/// # Examples
|
|
///
|
|
/// ```no_run
|
|
/// use tokio::net::UdpSocket;
|
|
/// use std::io;
|
|
///
|
|
/// #[tokio::main]
|
|
/// async fn main() -> io::Result<()> {
|
|
/// let socket = UdpSocket::bind("127.0.0.1:8080").await?;
|
|
///
|
|
/// let mut buf = vec![0u8; 32];
|
|
/// let len = socket.peek(&mut buf).await?;
|
|
///
|
|
/// println!("peeked {:?} bytes", len);
|
|
///
|
|
/// Ok(())
|
|
/// }
|
|
/// ```
|
|
///
|
|
/// [`peek_sender`]: method@Self::peek_sender
|
|
/// [packet injection attack]: https://en.wikipedia.org/wiki/Packet_injection
|
|
pub async fn peek(&self, buf: &mut [u8]) -> io::Result<usize> {
|
|
self.io
|
|
.registration()
|
|
.async_io(Interest::READABLE | Interest::ERROR, || self.io.peek(buf))
|
|
.await
|
|
}
|
|
|
|
/// Receives data from the connected address, without removing it from the input queue.
|
|
///
|
|
/// # Notes
|
|
///
|
|
/// Note that on multiple calls to a `poll_*` method in the `recv` direction, only the
|
|
/// `Waker` from the `Context` passed to the most recent call will be scheduled to
|
|
/// receive a wakeup
|
|
///
|
|
/// On Windows, if the data is larger than the buffer specified, the buffer
|
|
/// is filled with the first part of the data, and peek returns the error
|
|
/// `WSAEMSGSIZE(10040)`. The excess data is lost.
|
|
/// Make sure to always use a sufficiently large buffer to hold the
|
|
/// maximum UDP packet size, which can be up to 65536 bytes in size.
|
|
///
|
|
/// MacOS will return an error if you pass a zero-sized buffer.
|
|
///
|
|
/// If you're merely interested in learning the sender of the data at the head of the queue,
|
|
/// try [`poll_peek_sender`].
|
|
///
|
|
/// Note that the socket address **cannot** be implicitly trusted, because it is relatively
|
|
/// trivial to send a UDP datagram with a spoofed origin in a [packet injection attack].
|
|
/// Because UDP is stateless and does not validate the origin of a packet,
|
|
/// the attacker does not need to be able to intercept traffic in order to interfere.
|
|
/// It is important to be aware of this when designing your application-level protocol.
|
|
///
|
|
/// # Return value
|
|
///
|
|
/// The function returns:
|
|
///
|
|
/// * `Poll::Pending` if the socket is not ready to read
|
|
/// * `Poll::Ready(Ok(()))` reads data into `ReadBuf` if the socket is ready
|
|
/// * `Poll::Ready(Err(e))` if an error is encountered.
|
|
///
|
|
/// # Errors
|
|
///
|
|
/// This function may encounter any standard I/O error except `WouldBlock`.
|
|
///
|
|
/// [`poll_peek_sender`]: method@Self::poll_peek_sender
|
|
/// [packet injection attack]: https://en.wikipedia.org/wiki/Packet_injection
|
|
pub fn poll_peek(&self, cx: &mut Context<'_>, buf: &mut ReadBuf<'_>) -> Poll<io::Result<()>> {
|
|
#[allow(clippy::blocks_in_conditions)]
|
|
let n = ready!(self.io.registration().poll_read_io(cx, || {
|
|
// Safety: will not read the maybe uninitialized bytes.
|
|
let b = unsafe {
|
|
&mut *(buf.unfilled_mut() as *mut [std::mem::MaybeUninit<u8>] as *mut [u8])
|
|
};
|
|
|
|
self.io.peek(b)
|
|
}))?;
|
|
|
|
// Safety: We trust `peek` to have filled up `n` bytes in the buffer.
|
|
unsafe {
|
|
buf.assume_init(n);
|
|
}
|
|
buf.advance(n);
|
|
Poll::Ready(Ok(()))
|
|
}
|
|
|
|
/// Tries to receive data on the connected address without removing it from the input queue.
|
|
/// On success, returns the number of bytes read.
|
|
///
|
|
/// When there is no pending data, `Err(io::ErrorKind::WouldBlock)` is
|
|
/// returned. This function is usually paired with `readable()`.
|
|
///
|
|
/// # Notes
|
|
///
|
|
/// On Windows, if the data is larger than the buffer specified, the buffer
|
|
/// is filled with the first part of the data, and peek returns the error
|
|
/// `WSAEMSGSIZE(10040)`. The excess data is lost.
|
|
/// Make sure to always use a sufficiently large buffer to hold the
|
|
/// maximum UDP packet size, which can be up to 65536 bytes in size.
|
|
///
|
|
/// MacOS will return an error if you pass a zero-sized buffer.
|
|
///
|
|
/// If you're merely interested in learning the sender of the data at the head of the queue,
|
|
/// try [`try_peek_sender`].
|
|
///
|
|
/// Note that the socket address **cannot** be implicitly trusted, because it is relatively
|
|
/// trivial to send a UDP datagram with a spoofed origin in a [packet injection attack].
|
|
/// Because UDP is stateless and does not validate the origin of a packet,
|
|
/// the attacker does not need to be able to intercept traffic in order to interfere.
|
|
/// It is important to be aware of this when designing your application-level protocol.
|
|
///
|
|
/// [`try_peek_sender`]: method@Self::try_peek_sender
|
|
/// [packet injection attack]: https://en.wikipedia.org/wiki/Packet_injection
|
|
pub fn try_peek(&self, buf: &mut [u8]) -> io::Result<usize> {
|
|
self.io
|
|
.registration()
|
|
.try_io(Interest::READABLE, || self.io.peek(buf))
|
|
}
|
|
|
|
/// Receives data from the socket, without removing it from the input queue.
|
|
/// On success, returns the number of bytes read and the address from whence
|
|
/// the data came.
|
|
///
|
|
/// # Notes
|
|
///
|
|
/// On Windows, if the data is larger than the buffer specified, the buffer
|
|
/// is filled with the first part of the data, and `peek_from` returns the error
|
|
/// `WSAEMSGSIZE(10040)`. The excess data is lost.
|
|
/// Make sure to always use a sufficiently large buffer to hold the
|
|
/// maximum UDP packet size, which can be up to 65536 bytes in size.
|
|
///
|
|
/// MacOS will return an error if you pass a zero-sized buffer.
|
|
///
|
|
/// If you're merely interested in learning the sender of the data at the head of the queue,
|
|
/// try [`peek_sender`].
|
|
///
|
|
/// Note that the socket address **cannot** be implicitly trusted, because it is relatively
|
|
/// trivial to send a UDP datagram with a spoofed origin in a [packet injection attack].
|
|
/// Because UDP is stateless and does not validate the origin of a packet,
|
|
/// the attacker does not need to be able to intercept traffic in order to interfere.
|
|
/// It is important to be aware of this when designing your application-level protocol.
|
|
///
|
|
/// # Examples
|
|
///
|
|
/// ```no_run
|
|
/// use tokio::net::UdpSocket;
|
|
/// use std::io;
|
|
///
|
|
/// #[tokio::main]
|
|
/// async fn main() -> io::Result<()> {
|
|
/// let socket = UdpSocket::bind("127.0.0.1:8080").await?;
|
|
///
|
|
/// let mut buf = vec![0u8; 32];
|
|
/// let (len, addr) = socket.peek_from(&mut buf).await?;
|
|
///
|
|
/// println!("peeked {:?} bytes from {:?}", len, addr);
|
|
///
|
|
/// Ok(())
|
|
/// }
|
|
/// ```
|
|
///
|
|
/// [`peek_sender`]: method@Self::peek_sender
|
|
/// [packet injection attack]: https://en.wikipedia.org/wiki/Packet_injection
|
|
pub async fn peek_from(&self, buf: &mut [u8]) -> io::Result<(usize, SocketAddr)> {
|
|
self.io
|
|
.registration()
|
|
.async_io(Interest::READABLE | Interest::ERROR, || {
|
|
self.io.peek_from(buf)
|
|
})
|
|
.await
|
|
}
|
|
|
|
/// Receives data from the socket, without removing it from the input queue.
|
|
/// On success, returns the sending address of the datagram.
|
|
///
|
|
/// # Notes
|
|
///
|
|
/// Note that on multiple calls to a `poll_*` method in the `recv` direction, only the
|
|
/// `Waker` from the `Context` passed to the most recent call will be scheduled to
|
|
/// receive a wakeup
|
|
///
|
|
/// On Windows, if the data is larger than the buffer specified, the buffer
|
|
/// is filled with the first part of the data, and peek returns the error
|
|
/// `WSAEMSGSIZE(10040)`. The excess data is lost.
|
|
/// Make sure to always use a sufficiently large buffer to hold the
|
|
/// maximum UDP packet size, which can be up to 65536 bytes in size.
|
|
///
|
|
/// MacOS will return an error if you pass a zero-sized buffer.
|
|
///
|
|
/// If you're merely interested in learning the sender of the data at the head of the queue,
|
|
/// try [`poll_peek_sender`].
|
|
///
|
|
/// Note that the socket address **cannot** be implicitly trusted, because it is relatively
|
|
/// trivial to send a UDP datagram with a spoofed origin in a [packet injection attack].
|
|
/// Because UDP is stateless and does not validate the origin of a packet,
|
|
/// the attacker does not need to be able to intercept traffic in order to interfere.
|
|
/// It is important to be aware of this when designing your application-level protocol.
|
|
///
|
|
/// # Return value
|
|
///
|
|
/// The function returns:
|
|
///
|
|
/// * `Poll::Pending` if the socket is not ready to read
|
|
/// * `Poll::Ready(Ok(addr))` reads data from `addr` into `ReadBuf` if the socket is ready
|
|
/// * `Poll::Ready(Err(e))` if an error is encountered.
|
|
///
|
|
/// # Errors
|
|
///
|
|
/// This function may encounter any standard I/O error except `WouldBlock`.
|
|
///
|
|
/// [`poll_peek_sender`]: method@Self::poll_peek_sender
|
|
/// [packet injection attack]: https://en.wikipedia.org/wiki/Packet_injection
|
|
pub fn poll_peek_from(
|
|
&self,
|
|
cx: &mut Context<'_>,
|
|
buf: &mut ReadBuf<'_>,
|
|
) -> Poll<io::Result<SocketAddr>> {
|
|
#[allow(clippy::blocks_in_conditions)]
|
|
let (n, addr) = ready!(self.io.registration().poll_read_io(cx, || {
|
|
// Safety: will not read the maybe uninitialized bytes.
|
|
let b = unsafe {
|
|
&mut *(buf.unfilled_mut() as *mut [std::mem::MaybeUninit<u8>] as *mut [u8])
|
|
};
|
|
|
|
self.io.peek_from(b)
|
|
}))?;
|
|
|
|
// Safety: We trust `recv` to have filled up `n` bytes in the buffer.
|
|
unsafe {
|
|
buf.assume_init(n);
|
|
}
|
|
buf.advance(n);
|
|
Poll::Ready(Ok(addr))
|
|
}
|
|
|
|
/// Tries to receive data on the socket without removing it from the input queue.
|
|
/// On success, returns the number of bytes read and the sending address of the
|
|
/// datagram.
|
|
///
|
|
/// When there is no pending data, `Err(io::ErrorKind::WouldBlock)` is
|
|
/// returned. This function is usually paired with `readable()`.
|
|
///
|
|
/// # Notes
|
|
///
|
|
/// On Windows, if the data is larger than the buffer specified, the buffer
|
|
/// is filled with the first part of the data, and peek returns the error
|
|
/// `WSAEMSGSIZE(10040)`. The excess data is lost.
|
|
/// Make sure to always use a sufficiently large buffer to hold the
|
|
/// maximum UDP packet size, which can be up to 65536 bytes in size.
|
|
///
|
|
/// MacOS will return an error if you pass a zero-sized buffer.
|
|
///
|
|
/// If you're merely interested in learning the sender of the data at the head of the queue,
|
|
/// try [`try_peek_sender`].
|
|
///
|
|
/// Note that the socket address **cannot** be implicitly trusted, because it is relatively
|
|
/// trivial to send a UDP datagram with a spoofed origin in a [packet injection attack].
|
|
/// Because UDP is stateless and does not validate the origin of a packet,
|
|
/// the attacker does not need to be able to intercept traffic in order to interfere.
|
|
/// It is important to be aware of this when designing your application-level protocol.
|
|
///
|
|
/// [`try_peek_sender`]: method@Self::try_peek_sender
|
|
/// [packet injection attack]: https://en.wikipedia.org/wiki/Packet_injection
|
|
pub fn try_peek_from(&self, buf: &mut [u8]) -> io::Result<(usize, SocketAddr)> {
|
|
self.io
|
|
.registration()
|
|
.try_io(Interest::READABLE, || self.io.peek_from(buf))
|
|
}
|
|
|
|
/// Retrieve the sender of the data at the head of the input queue, waiting if empty.
|
|
///
|
|
/// This is equivalent to calling [`peek_from`] with a zero-sized buffer,
|
|
/// but suppresses the `WSAEMSGSIZE` error on Windows and the "invalid argument" error on macOS.
|
|
///
|
|
/// Note that the socket address **cannot** be implicitly trusted, because it is relatively
|
|
/// trivial to send a UDP datagram with a spoofed origin in a [packet injection attack].
|
|
/// Because UDP is stateless and does not validate the origin of a packet,
|
|
/// the attacker does not need to be able to intercept traffic in order to interfere.
|
|
/// It is important to be aware of this when designing your application-level protocol.
|
|
///
|
|
/// [`peek_from`]: method@Self::peek_from
|
|
/// [packet injection attack]: https://en.wikipedia.org/wiki/Packet_injection
|
|
pub async fn peek_sender(&self) -> io::Result<SocketAddr> {
|
|
self.io
|
|
.registration()
|
|
.async_io(Interest::READABLE | Interest::ERROR, || {
|
|
self.peek_sender_inner()
|
|
})
|
|
.await
|
|
}
|
|
|
|
/// Retrieve the sender of the data at the head of the input queue,
|
|
/// scheduling a wakeup if empty.
|
|
///
|
|
/// This is equivalent to calling [`poll_peek_from`] with a zero-sized buffer,
|
|
/// but suppresses the `WSAEMSGSIZE` error on Windows and the "invalid argument" error on macOS.
|
|
///
|
|
/// # Notes
|
|
///
|
|
/// Note that on multiple calls to a `poll_*` method in the `recv` direction, only the
|
|
/// `Waker` from the `Context` passed to the most recent call will be scheduled to
|
|
/// receive a wakeup.
|
|
///
|
|
/// Note that the socket address **cannot** be implicitly trusted, because it is relatively
|
|
/// trivial to send a UDP datagram with a spoofed origin in a [packet injection attack].
|
|
/// Because UDP is stateless and does not validate the origin of a packet,
|
|
/// the attacker does not need to be able to intercept traffic in order to interfere.
|
|
/// It is important to be aware of this when designing your application-level protocol.
|
|
///
|
|
/// [`poll_peek_from`]: method@Self::poll_peek_from
|
|
/// [packet injection attack]: https://en.wikipedia.org/wiki/Packet_injection
|
|
pub fn poll_peek_sender(&self, cx: &mut Context<'_>) -> Poll<io::Result<SocketAddr>> {
|
|
self.io
|
|
.registration()
|
|
.poll_read_io(cx, || self.peek_sender_inner())
|
|
}
|
|
|
|
/// Try to retrieve the sender of the data at the head of the input queue.
|
|
///
|
|
/// When there is no pending data, `Err(io::ErrorKind::WouldBlock)` is
|
|
/// returned. This function is usually paired with `readable()`.
|
|
///
|
|
/// Note that the socket address **cannot** be implicitly trusted, because it is relatively
|
|
/// trivial to send a UDP datagram with a spoofed origin in a [packet injection attack].
|
|
/// Because UDP is stateless and does not validate the origin of a packet,
|
|
/// the attacker does not need to be able to intercept traffic in order to interfere.
|
|
/// It is important to be aware of this when designing your application-level protocol.
|
|
///
|
|
/// [packet injection attack]: https://en.wikipedia.org/wiki/Packet_injection
|
|
pub fn try_peek_sender(&self) -> io::Result<SocketAddr> {
|
|
self.io
|
|
.registration()
|
|
.try_io(Interest::READABLE, || self.peek_sender_inner())
|
|
}
|
|
|
|
#[inline]
|
|
fn peek_sender_inner(&self) -> io::Result<SocketAddr> {
|
|
self.io.try_io(|| {
|
|
self.as_socket()
|
|
.peek_sender()?
|
|
// May be `None` if the platform doesn't populate the sender for some reason.
|
|
// In testing, that only occurred on macOS if you pass a zero-sized buffer,
|
|
// but the implementation of `Socket::peek_sender()` covers that.
|
|
.as_socket()
|
|
.ok_or_else(|| io::Error::new(io::ErrorKind::Other, "sender not available"))
|
|
})
|
|
}
|
|
|
|
/// Gets the value of the `SO_BROADCAST` option for this socket.
|
|
///
|
|
/// For more information about this option, see [`set_broadcast`].
|
|
///
|
|
/// [`set_broadcast`]: method@Self::set_broadcast
|
|
pub fn broadcast(&self) -> io::Result<bool> {
|
|
self.io.broadcast()
|
|
}
|
|
|
|
/// Sets the value of the `SO_BROADCAST` option for this socket.
|
|
///
|
|
/// When enabled, this socket is allowed to send packets to a broadcast
|
|
/// address.
|
|
pub fn set_broadcast(&self, on: bool) -> io::Result<()> {
|
|
self.io.set_broadcast(on)
|
|
}
|
|
|
|
/// Gets the value of the `IP_MULTICAST_LOOP` option for this socket.
|
|
///
|
|
/// For more information about this option, see [`set_multicast_loop_v4`].
|
|
///
|
|
/// [`set_multicast_loop_v4`]: method@Self::set_multicast_loop_v4
|
|
pub fn multicast_loop_v4(&self) -> io::Result<bool> {
|
|
self.io.multicast_loop_v4()
|
|
}
|
|
|
|
/// Sets the value of the `IP_MULTICAST_LOOP` option for this socket.
|
|
///
|
|
/// If enabled, multicast packets will be looped back to the local socket.
|
|
///
|
|
/// # Note
|
|
///
|
|
/// This may not have any effect on IPv6 sockets.
|
|
pub fn set_multicast_loop_v4(&self, on: bool) -> io::Result<()> {
|
|
self.io.set_multicast_loop_v4(on)
|
|
}
|
|
|
|
/// Gets the value of the `IP_MULTICAST_TTL` option for this socket.
|
|
///
|
|
/// For more information about this option, see [`set_multicast_ttl_v4`].
|
|
///
|
|
/// [`set_multicast_ttl_v4`]: method@Self::set_multicast_ttl_v4
|
|
pub fn multicast_ttl_v4(&self) -> io::Result<u32> {
|
|
self.io.multicast_ttl_v4()
|
|
}
|
|
|
|
/// Sets the value of the `IP_MULTICAST_TTL` option for this socket.
|
|
///
|
|
/// Indicates the time-to-live value of outgoing multicast packets for
|
|
/// this socket. The default value is 1 which means that multicast packets
|
|
/// don't leave the local network unless explicitly requested.
|
|
///
|
|
/// # Note
|
|
///
|
|
/// This may not have any effect on IPv6 sockets.
|
|
pub fn set_multicast_ttl_v4(&self, ttl: u32) -> io::Result<()> {
|
|
self.io.set_multicast_ttl_v4(ttl)
|
|
}
|
|
|
|
/// Gets the value of the `IPV6_MULTICAST_LOOP` option for this socket.
|
|
///
|
|
/// For more information about this option, see [`set_multicast_loop_v6`].
|
|
///
|
|
/// [`set_multicast_loop_v6`]: method@Self::set_multicast_loop_v6
|
|
pub fn multicast_loop_v6(&self) -> io::Result<bool> {
|
|
self.io.multicast_loop_v6()
|
|
}
|
|
|
|
/// Sets the value of the `IPV6_MULTICAST_LOOP` option for this socket.
|
|
///
|
|
/// Controls whether this socket sees the multicast packets it sends itself.
|
|
///
|
|
/// # Note
|
|
///
|
|
/// This may not have any effect on IPv4 sockets.
|
|
pub fn set_multicast_loop_v6(&self, on: bool) -> io::Result<()> {
|
|
self.io.set_multicast_loop_v6(on)
|
|
}
|
|
|
|
/// Gets the value of the `IPV6_TCLASS` option for this socket.
|
|
///
|
|
/// For more information about this option, see [`set_tclass_v6`].
|
|
///
|
|
/// [`set_tclass_v6`]: Self::set_tclass_v6
|
|
// https://docs.rs/socket2/0.6.1/src/socket2/sys/unix.rs.html#2541
|
|
#[cfg(any(
|
|
target_os = "android",
|
|
target_os = "dragonfly",
|
|
target_os = "freebsd",
|
|
target_os = "fuchsia",
|
|
target_os = "linux",
|
|
target_os = "macos",
|
|
target_os = "netbsd",
|
|
target_os = "openbsd",
|
|
target_os = "cygwin",
|
|
))]
|
|
#[cfg_attr(
|
|
docsrs,
|
|
doc(cfg(any(
|
|
target_os = "android",
|
|
target_os = "dragonfly",
|
|
target_os = "freebsd",
|
|
target_os = "fuchsia",
|
|
target_os = "linux",
|
|
target_os = "macos",
|
|
target_os = "netbsd",
|
|
target_os = "openbsd",
|
|
target_os = "cygwin",
|
|
)))
|
|
)]
|
|
pub fn tclass_v6(&self) -> io::Result<u32> {
|
|
self.as_socket().tclass_v6()
|
|
}
|
|
|
|
/// Sets the value for the `IPV6_TCLASS` option on this socket.
|
|
///
|
|
/// Specifies the traffic class field that is used in every packet
|
|
/// sent from this socket.
|
|
///
|
|
/// # Note
|
|
///
|
|
/// This may not have any effect on IPv4 sockets.
|
|
// https://docs.rs/socket2/0.6.1/src/socket2/sys/unix.rs.html#2566
|
|
#[cfg(any(
|
|
target_os = "android",
|
|
target_os = "dragonfly",
|
|
target_os = "freebsd",
|
|
target_os = "fuchsia",
|
|
target_os = "linux",
|
|
target_os = "macos",
|
|
target_os = "netbsd",
|
|
target_os = "openbsd",
|
|
target_os = "cygwin",
|
|
))]
|
|
#[cfg_attr(
|
|
docsrs,
|
|
doc(cfg(any(
|
|
target_os = "android",
|
|
target_os = "dragonfly",
|
|
target_os = "freebsd",
|
|
target_os = "fuchsia",
|
|
target_os = "linux",
|
|
target_os = "macos",
|
|
target_os = "netbsd",
|
|
target_os = "openbsd",
|
|
target_os = "cygwin",
|
|
)))
|
|
)]
|
|
pub fn set_tclass_v6(&self, tclass: u32) -> io::Result<()> {
|
|
self.as_socket().set_tclass_v6(tclass)
|
|
}
|
|
|
|
/// Gets the value of the `IP_TTL` option for this socket.
|
|
///
|
|
/// For more information about this option, see [`set_ttl`].
|
|
///
|
|
/// [`set_ttl`]: method@Self::set_ttl
|
|
///
|
|
/// # Examples
|
|
///
|
|
/// ```no_run
|
|
/// use tokio::net::UdpSocket;
|
|
/// # use std::io;
|
|
///
|
|
/// # async fn dox() -> io::Result<()> {
|
|
/// let sock = UdpSocket::bind("127.0.0.1:8080").await?;
|
|
///
|
|
/// println!("{:?}", sock.ttl()?);
|
|
/// # Ok(())
|
|
/// # }
|
|
/// ```
|
|
pub fn ttl(&self) -> io::Result<u32> {
|
|
self.io.ttl()
|
|
}
|
|
|
|
/// Sets the value for the `IP_TTL` option on this socket.
|
|
///
|
|
/// This value sets the time-to-live field that is used in every packet sent
|
|
/// from this socket.
|
|
///
|
|
/// # Examples
|
|
///
|
|
/// ```no_run
|
|
/// use tokio::net::UdpSocket;
|
|
/// # use std::io;
|
|
///
|
|
/// # async fn dox() -> io::Result<()> {
|
|
/// let sock = UdpSocket::bind("127.0.0.1:8080").await?;
|
|
/// sock.set_ttl(60)?;
|
|
///
|
|
/// # Ok(())
|
|
/// # }
|
|
/// ```
|
|
pub fn set_ttl(&self, ttl: u32) -> io::Result<()> {
|
|
self.io.set_ttl(ttl)
|
|
}
|
|
|
|
/// Gets the value of the `IP_TOS` option for this socket.
|
|
///
|
|
/// For more information about this option, see [`set_tos_v4`].
|
|
///
|
|
/// [`set_tos_v4`]: Self::set_tos_v4
|
|
// https://docs.rs/socket2/0.6.1/src/socket2/socket.rs.html#1585
|
|
#[cfg(not(any(
|
|
target_os = "fuchsia",
|
|
target_os = "redox",
|
|
target_os = "solaris",
|
|
target_os = "illumos",
|
|
target_os = "haiku",
|
|
target_os = "wasi",
|
|
)))]
|
|
#[cfg_attr(
|
|
docsrs,
|
|
doc(cfg(not(any(
|
|
target_os = "fuchsia",
|
|
target_os = "redox",
|
|
target_os = "solaris",
|
|
target_os = "illumos",
|
|
target_os = "haiku",
|
|
target_os = "wasi",
|
|
))))
|
|
)]
|
|
pub fn tos_v4(&self) -> io::Result<u32> {
|
|
self.as_socket().tos_v4()
|
|
}
|
|
|
|
/// Deprecated. Use [`tos_v4()`] instead.
|
|
///
|
|
/// [`tos_v4()`]: Self::tos_v4
|
|
#[deprecated(
|
|
note = "`tos` related methods have been renamed `tos_v4` since they are IPv4-specific."
|
|
)]
|
|
#[doc(hidden)]
|
|
#[cfg(not(any(
|
|
target_os = "fuchsia",
|
|
target_os = "redox",
|
|
target_os = "solaris",
|
|
target_os = "illumos",
|
|
target_os = "haiku",
|
|
target_os = "wasi",
|
|
)))]
|
|
#[cfg_attr(
|
|
docsrs,
|
|
doc(cfg(not(any(
|
|
target_os = "fuchsia",
|
|
target_os = "redox",
|
|
target_os = "solaris",
|
|
target_os = "illumos",
|
|
target_os = "haiku",
|
|
target_os = "wasi",
|
|
))))
|
|
)]
|
|
pub fn tos(&self) -> io::Result<u32> {
|
|
self.tos_v4()
|
|
}
|
|
|
|
/// Sets the value for the `IP_TOS` option on this socket.
|
|
///
|
|
/// This value sets the type-of-service field that is used in every packet
|
|
/// sent from this socket.
|
|
///
|
|
/// # Note
|
|
///
|
|
/// - This may not have any effect on IPv6 sockets.
|
|
/// - On Windows, `IP_TOS` is only supported on [Windows 8+ or
|
|
/// Windows Server 2012+.](https://docs.microsoft.com/en-us/windows/win32/winsock/ipproto-ip-socket-options)
|
|
// https://docs.rs/socket2/0.6.1/src/socket2/socket.rs.html#1566
|
|
#[cfg(not(any(
|
|
target_os = "fuchsia",
|
|
target_os = "redox",
|
|
target_os = "solaris",
|
|
target_os = "illumos",
|
|
target_os = "haiku",
|
|
target_os = "wasi",
|
|
)))]
|
|
#[cfg_attr(
|
|
docsrs,
|
|
doc(cfg(not(any(
|
|
target_os = "fuchsia",
|
|
target_os = "redox",
|
|
target_os = "solaris",
|
|
target_os = "illumos",
|
|
target_os = "haiku",
|
|
target_os = "wasi",
|
|
))))
|
|
)]
|
|
pub fn set_tos_v4(&self, tos: u32) -> io::Result<()> {
|
|
self.as_socket().set_tos_v4(tos)
|
|
}
|
|
|
|
/// Deprecated. Use [`set_tos_v4()`] instead.
|
|
///
|
|
/// [`set_tos_v4()`]: Self::set_tos_v4
|
|
#[deprecated(
|
|
note = "`tos` related methods have been renamed `tos_v4` since they are IPv4-specific."
|
|
)]
|
|
#[doc(hidden)]
|
|
#[cfg(not(any(
|
|
target_os = "fuchsia",
|
|
target_os = "redox",
|
|
target_os = "solaris",
|
|
target_os = "illumos",
|
|
target_os = "haiku",
|
|
target_os = "wasi",
|
|
)))]
|
|
#[cfg_attr(
|
|
docsrs,
|
|
doc(cfg(not(any(
|
|
target_os = "fuchsia",
|
|
target_os = "redox",
|
|
target_os = "solaris",
|
|
target_os = "illumos",
|
|
target_os = "haiku",
|
|
target_os = "wasi",
|
|
))))
|
|
)]
|
|
pub fn set_tos(&self, tos: u32) -> io::Result<()> {
|
|
self.set_tos_v4(tos)
|
|
}
|
|
|
|
/// Gets the value for the `SO_BINDTODEVICE` option on this socket
|
|
///
|
|
/// This value gets the socket-bound device's interface name.
|
|
#[cfg(any(target_os = "android", target_os = "fuchsia", target_os = "linux",))]
|
|
#[cfg_attr(
|
|
docsrs,
|
|
doc(cfg(any(target_os = "android", target_os = "fuchsia", target_os = "linux",)))
|
|
)]
|
|
pub fn device(&self) -> io::Result<Option<Vec<u8>>> {
|
|
self.as_socket().device()
|
|
}
|
|
|
|
/// Sets the value for the `SO_BINDTODEVICE` option on this socket
|
|
///
|
|
/// If a socket is bound to an interface, only packets received from that
|
|
/// particular interface are processed by the socket. Note that this only
|
|
/// works for some socket types, particularly `AF_INET` sockets.
|
|
///
|
|
/// If `interface` is `None` or an empty string it removes the binding.
|
|
#[cfg(any(target_os = "android", target_os = "fuchsia", target_os = "linux"))]
|
|
#[cfg_attr(
|
|
docsrs,
|
|
doc(cfg(all(any(target_os = "android", target_os = "fuchsia", target_os = "linux"))))
|
|
)]
|
|
pub fn bind_device(&self, interface: Option<&[u8]>) -> io::Result<()> {
|
|
self.as_socket().bind_device(interface)
|
|
}
|
|
|
|
/// Executes an operation of the `IP_ADD_MEMBERSHIP` type.
|
|
///
|
|
/// This function specifies a new multicast group for this socket to join.
|
|
/// The address must be a valid multicast address, and `interface` is the
|
|
/// address of the local interface with which the system should join the
|
|
/// multicast group. If it's equal to `INADDR_ANY` then an appropriate
|
|
/// interface is chosen by the system.
|
|
pub fn join_multicast_v4(&self, multiaddr: Ipv4Addr, interface: Ipv4Addr) -> io::Result<()> {
|
|
self.io.join_multicast_v4(&multiaddr, &interface)
|
|
}
|
|
|
|
/// Executes an operation of the `IPV6_ADD_MEMBERSHIP` type.
|
|
///
|
|
/// This function specifies a new multicast group for this socket to join.
|
|
/// The address must be a valid multicast address, and `interface` is the
|
|
/// index of the interface to join/leave (or 0 to indicate any interface).
|
|
pub fn join_multicast_v6(&self, multiaddr: &Ipv6Addr, interface: u32) -> io::Result<()> {
|
|
self.io.join_multicast_v6(multiaddr, interface)
|
|
}
|
|
|
|
/// Executes an operation of the `IP_DROP_MEMBERSHIP` type.
|
|
///
|
|
/// For more information about this option, see [`join_multicast_v4`].
|
|
///
|
|
/// [`join_multicast_v4`]: method@Self::join_multicast_v4
|
|
pub fn leave_multicast_v4(&self, multiaddr: Ipv4Addr, interface: Ipv4Addr) -> io::Result<()> {
|
|
self.io.leave_multicast_v4(&multiaddr, &interface)
|
|
}
|
|
|
|
/// Executes an operation of the `IPV6_DROP_MEMBERSHIP` type.
|
|
///
|
|
/// For more information about this option, see [`join_multicast_v6`].
|
|
///
|
|
/// [`join_multicast_v6`]: method@Self::join_multicast_v6
|
|
pub fn leave_multicast_v6(&self, multiaddr: &Ipv6Addr, interface: u32) -> io::Result<()> {
|
|
self.io.leave_multicast_v6(multiaddr, interface)
|
|
}
|
|
|
|
/// Returns the value of the `SO_ERROR` option.
|
|
///
|
|
/// # Examples
|
|
/// ```
|
|
/// use tokio::net::UdpSocket;
|
|
/// use std::io;
|
|
///
|
|
/// #[tokio::main]
|
|
/// async fn main() -> io::Result<()> {
|
|
/// # if cfg!(miri) { return Ok(()); } // No UDP sockets in miri.
|
|
/// // Create a socket
|
|
/// let socket = UdpSocket::bind("0.0.0.0:8080").await?;
|
|
///
|
|
/// if let Ok(Some(err)) = socket.take_error() {
|
|
/// println!("Got error: {:?}", err);
|
|
/// }
|
|
///
|
|
/// Ok(())
|
|
/// }
|
|
/// ```
|
|
pub fn take_error(&self) -> io::Result<Option<io::Error>> {
|
|
self.io.take_error()
|
|
}
|
|
}
|
|
|
|
impl TryFrom<std::net::UdpSocket> for UdpSocket {
|
|
type Error = io::Error;
|
|
|
|
/// Consumes stream, returning the tokio I/O object.
|
|
///
|
|
/// This is equivalent to
|
|
/// [`UdpSocket::from_std(stream)`](UdpSocket::from_std).
|
|
fn try_from(stream: std::net::UdpSocket) -> Result<Self, Self::Error> {
|
|
Self::from_std(stream)
|
|
}
|
|
}
|
|
|
|
impl fmt::Debug for UdpSocket {
|
|
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
|
|
self.io.fmt(f)
|
|
}
|
|
}
|
|
|
|
#[cfg(not(windows))]
|
|
mod sys {
|
|
use super::UdpSocket;
|
|
use std::os::fd::{AsFd, AsRawFd, BorrowedFd, RawFd};
|
|
|
|
impl AsRawFd for UdpSocket {
|
|
fn as_raw_fd(&self) -> RawFd {
|
|
self.io.as_raw_fd()
|
|
}
|
|
}
|
|
|
|
impl AsFd for UdpSocket {
|
|
fn as_fd(&self) -> BorrowedFd<'_> {
|
|
unsafe { BorrowedFd::borrow_raw(self.as_raw_fd()) }
|
|
}
|
|
}
|
|
}
|
|
|
|
cfg_windows! {
|
|
use crate::os::windows::io::{AsRawSocket, RawSocket};
|
|
use crate::os::windows::io::{AsSocket, BorrowedSocket};
|
|
|
|
impl AsRawSocket for UdpSocket {
|
|
fn as_raw_socket(&self) -> RawSocket {
|
|
self.io.as_raw_socket()
|
|
}
|
|
}
|
|
|
|
impl AsSocket for UdpSocket {
|
|
fn as_socket(&self) -> BorrowedSocket<'_> {
|
|
unsafe { BorrowedSocket::borrow_raw(self.as_raw_socket()) }
|
|
}
|
|
}
|
|
}
|