Files
tokio/tokio-udp/src/socket.rs
T

485 lines
17 KiB
Rust

use super::split::{split, UdpSocketRecvHalf, UdpSocketSendHalf};
use super::{Recv, RecvFrom, Send, SendTo};
use futures_core::ready;
use mio;
use std::convert::TryFrom;
use std::fmt;
use std::io;
use std::net::{self, Ipv4Addr, Ipv6Addr, SocketAddr};
use std::pin::Pin;
use std::task::{Context, Poll};
use tokio_reactor::{Handle, PollEvented};
/// An I/O object representing a UDP socket.
pub struct UdpSocket {
io: PollEvented<mio::net::UdpSocket>,
}
impl UdpSocket {
/// This function will create a new UDP socket and attempt to bind it to
/// the `addr` provided.
pub fn bind(addr: &SocketAddr) -> io::Result<UdpSocket> {
mio::net::UdpSocket::bind(addr).map(UdpSocket::new)
}
fn new(socket: mio::net::UdpSocket) -> UdpSocket {
let io = PollEvented::new(socket);
UdpSocket { io: io }
}
/// Creates a new `UdpSocket` from the previously bound socket provided.
///
/// The socket given will be registered with the event loop that `handle`
/// is associated with. This function requires that `socket` has previously
/// been bound to an address to work correctly.
///
/// This can be used in conjunction with net2's `UdpBuilder` interface to
/// configure a socket before it's handed off, such as setting options like
/// `reuse_address` or binding to multiple addresses.
///
/// Use `Handle::default()` to lazily bind to an event loop, just like `bind` does.
pub fn from_std(socket: net::UdpSocket, handle: &Handle) -> io::Result<UdpSocket> {
let io = mio::net::UdpSocket::from_socket(socket)?;
let io = PollEvented::new_with_handle(io, handle)?;
Ok(UdpSocket { io })
}
/// Split the `UdpSocket` into a receive half and a send half. The two parts
/// can be used to receive and send datagrams concurrently, even from two
/// different tasks.
///
/// See the module level documenation of [`split`](super::split) for more
/// details.
pub fn split(self) -> (UdpSocketRecvHalf, UdpSocketSendHalf) {
split(self)
}
/// Returns the local address that this socket is bound to.
pub fn local_addr(&self) -> io::Result<SocketAddr> {
self.io.get_ref().local_addr()
}
/// Connects the UDP socket setting the default destination for send() and
/// limiting packets that are read via recv from the address specified in
/// `addr`.
pub fn connect(&self, addr: &SocketAddr) -> io::Result<()> {
self.io.get_ref().connect(*addr)
}
/// Returns a future that sends data on the socket to the remote address to which it is connected.
/// On success, the future will resolve to the number of bytes written.
///
/// The [`connect`] method will connect this socket to a remote address. The future
/// will resolve to an error if the socket is not connected.
///
/// [`connect`]: #method.connect
pub fn send<'a, 'b>(&'a mut self, buf: &'b [u8]) -> Send<'a, 'b> {
Send::new(self, buf)
}
/// Sends data on the socket to the remote address to which it is connected.
///
/// The [`connect`] method will connect this socket to a remote address. This
/// method will fail if the socket is not connected.
///
/// [`connect`]: #method.connect
///
/// # Return
///
/// On success, returns `Poll::Ready(Ok(num_bytes_written))`.
///
/// If the socket is not ready for writing, the method returns
/// `Poll::Pending` and arranges for the current task to receive a
/// notification when the socket becomes writable.
pub fn poll_send(
self: Pin<&mut Self>,
cx: &mut Context<'_>,
buf: &[u8],
) -> Poll<io::Result<usize>> {
self.poll_send_priv(cx, buf)
}
// Poll IO functions that takes `&self` are provided for the split API.
//
// They are not public because (taken from the doc of `PollEvented`):
//
// While `PollEvented` is `Sync` (if the underlying I/O type is `Sync`), the
// caller must ensure that there are at most two tasks that use a
// `PollEvented` instance concurrently. One for reading and one for writing.
// While violating this requirement is "safe" from a Rust memory model point
// of view, it will result in unexpected behavior in the form of lost
// notifications and tasks hanging.
pub(crate) fn poll_send_priv(
&self,
cx: &mut Context<'_>,
buf: &[u8],
) -> Poll<io::Result<usize>> {
ready!(self.io.poll_write_ready(cx))?;
match self.io.get_ref().send(buf) {
Err(ref e) if e.kind() == io::ErrorKind::WouldBlock => {
self.io.clear_write_ready(cx)?;
Poll::Pending
}
x => Poll::Ready(x),
}
}
/// Returns a future that receives a single datagram message on the socket from
/// the remote address to which it is connected. On success, the future will resolve
/// to the number of bytes read.
///
/// The function must be called with valid byte array `buf` of sufficient size to
/// hold the message bytes. If a message is too long to fit in the supplied buffer,
/// excess bytes may be discarded.
///
/// The [`connect`] method will connect this socket to a remote address. The future
/// will fail if the socket is not connected.
///
/// [`connect`]: #method.connect
pub fn recv<'a, 'b>(&'a mut self, buf: &'b mut [u8]) -> Recv<'a, 'b> {
Recv::new(self, buf)
}
/// Receives a single datagram message on the socket from the remote address to
/// which it is connected. On success, returns the number of bytes read.
///
/// The function must be called with valid byte array `buf` of sufficient size to
/// hold the message bytes. If a message is too long to fit in the supplied buffer,
/// excess bytes may be discarded.
///
/// The [`connect`] method will connect this socket to a remote address. This
/// method will fail if the socket is not connected.
///
/// [`connect`]: #method.connect
///
/// # Return
///
/// On success, returns `Poll::Ready(Ok(num_bytes_read))`.
///
/// If no data is available for reading, the method returns
/// `Poll::Pending` and arranges for the current task to receive a
/// notification when the socket becomes receivable or is closed.
pub fn poll_recv(
self: Pin<&mut Self>,
cx: &mut Context<'_>,
buf: &mut [u8],
) -> Poll<io::Result<usize>> {
self.poll_recv_priv(cx, buf)
}
pub(crate) fn poll_recv_priv(
&self,
cx: &mut Context<'_>,
buf: &mut [u8],
) -> Poll<io::Result<usize>> {
ready!(self.io.poll_read_ready(cx, mio::Ready::readable()))?;
match self.io.get_ref().recv(buf) {
Err(ref e) if e.kind() == io::ErrorKind::WouldBlock => {
self.io.clear_read_ready(cx, mio::Ready::readable())?;
Poll::Pending
}
x => Poll::Ready(x),
}
}
/// Returns a future that sends data on the socket to the given address.
/// On success, the future will resolve to the number of bytes written.
///
/// The future will resolve to an error if the IP version of the socket does
/// not match that of `target`.
pub fn send_to<'a, 'b>(&'a mut self, buf: &'b [u8], target: &'b SocketAddr) -> SendTo<'a, 'b> {
SendTo::new(self, buf, target)
}
/// Sends data on the socket to the given address. On success, returns the
/// number of bytes written.
///
/// This will return an error when the IP version of the local socket
/// does not match that of `target`.
///
/// # Return
///
/// On success, returns `Poll::Ready(Ok(num_bytes_written))`.
///
/// If the socket is not ready for writing, the method returns
/// `Poll::Pending` and arranges for the current task to receive a
/// notification when the socket becomes writable.
pub fn poll_send_to(
self: Pin<&mut Self>,
cx: &mut Context<'_>,
buf: &[u8],
target: &SocketAddr,
) -> Poll<io::Result<usize>> {
self.poll_send_to_priv(cx, buf, target)
}
pub(crate) fn poll_send_to_priv(
&self,
cx: &mut Context<'_>,
buf: &[u8],
target: &SocketAddr,
) -> Poll<io::Result<usize>> {
ready!(self.io.poll_write_ready(cx))?;
match self.io.get_ref().send_to(buf, target) {
Err(ref e) if e.kind() == io::ErrorKind::WouldBlock => {
self.io.clear_write_ready(cx)?;
Poll::Pending
}
x => Poll::Ready(x),
}
}
/// Returns a future that receives a single datagram on the socket. On success,
/// the future resolves to the number of bytes read and the origin.
///
/// The function must be called with valid byte array `buf` of sufficient size
/// to hold the message bytes. If a message is too long to fit in the supplied
/// buffer, excess bytes may be discarded.
pub fn recv_from<'a, 'b>(&'a mut self, buf: &'b mut [u8]) -> RecvFrom<'a, 'b> {
RecvFrom::new(self, buf)
}
/// Receives data from the socket. On success, returns the number of bytes
/// read and the address from whence the data came.
pub fn poll_recv_from(
self: Pin<&mut Self>,
cx: &mut Context<'_>,
buf: &mut [u8],
) -> Poll<Result<(usize, SocketAddr), io::Error>> {
self.poll_recv_from_priv(cx, buf)
}
pub(crate) fn poll_recv_from_priv(
&self,
cx: &mut Context<'_>,
buf: &mut [u8],
) -> Poll<Result<(usize, SocketAddr), io::Error>> {
ready!(self.io.poll_read_ready(cx, mio::Ready::readable()))?;
match self.io.get_ref().recv_from(buf) {
Err(ref e) if e.kind() == io::ErrorKind::WouldBlock => {
self.io.clear_read_ready(cx, mio::Ready::readable())?;
Poll::Pending
}
x => Poll::Ready(x),
}
}
/// Check the UDP socket's read readiness state.
///
/// The mask argument allows specifying what readiness to notify on. This
/// can be any value, including platform specific readiness, **except**
/// `writable`.
///
/// If the socket is not ready for receiving then `Poll::Pending` is
/// returned and the current task is notified once a new event is received.
///
/// The socket will remain in a read-ready state until calls to `poll_recv`
/// return `Poll::Pending`.
///
/// # Panics
///
/// This function panics if:
///
/// * `ready` includes writable.
pub fn poll_read_ready(
&self,
cx: &mut Context<'_>,
mask: mio::Ready,
) -> Poll<Result<mio::Ready, io::Error>> {
self.io.poll_read_ready(cx, mask)
}
/// Check the UDP socket's write readiness state.
///
/// If the socket is not ready for sending then `Poll::Pending` is
/// returned and the current task is notified once a new event is received.
///
/// The I/O resource will remain in a write-ready state until calls to
/// `poll_send` return `Poll::Pending`.
pub fn poll_write_ready(&self, cx: &mut Context<'_>) -> Poll<Result<mio::Ready, io::Error>> {
self.io.poll_write_ready(cx)
}
/// Gets the value of the `SO_BROADCAST` option for this socket.
///
/// For more information about this option, see [`set_broadcast`].
///
/// [`set_broadcast`]: #method.set_broadcast
pub fn broadcast(&self) -> io::Result<bool> {
self.io.get_ref().broadcast()
}
/// Sets the value of the `SO_BROADCAST` option for this socket.
///
/// When enabled, this socket is allowed to send packets to a broadcast
/// address.
pub fn set_broadcast(&self, on: bool) -> io::Result<()> {
self.io.get_ref().set_broadcast(on)
}
/// Gets the value of the `IP_MULTICAST_LOOP` option for this socket.
///
/// For more information about this option, see [`set_multicast_loop_v4`].
///
/// [`set_multicast_loop_v4`]: #method.set_multicast_loop_v4
pub fn multicast_loop_v4(&self) -> io::Result<bool> {
self.io.get_ref().multicast_loop_v4()
}
/// Sets the value of the `IP_MULTICAST_LOOP` option for this socket.
///
/// If enabled, multicast packets will be looped back to the local socket.
///
/// # Note
///
/// This may not have any affect on IPv6 sockets.
pub fn set_multicast_loop_v4(&self, on: bool) -> io::Result<()> {
self.io.get_ref().set_multicast_loop_v4(on)
}
/// Gets the value of the `IP_MULTICAST_TTL` option for this socket.
///
/// For more information about this option, see [`set_multicast_ttl_v4`].
///
/// [`set_multicast_ttl_v4`]: #method.set_multicast_ttl_v4
pub fn multicast_ttl_v4(&self) -> io::Result<u32> {
self.io.get_ref().multicast_ttl_v4()
}
/// Sets the value of the `IP_MULTICAST_TTL` option for this socket.
///
/// Indicates the time-to-live value of outgoing multicast packets for
/// this socket. The default value is 1 which means that multicast packets
/// don't leave the local network unless explicitly requested.
///
/// # Note
///
/// This may not have any affect on IPv6 sockets.
pub fn set_multicast_ttl_v4(&self, ttl: u32) -> io::Result<()> {
self.io.get_ref().set_multicast_ttl_v4(ttl)
}
/// Gets the value of the `IPV6_MULTICAST_LOOP` option for this socket.
///
/// For more information about this option, see [`set_multicast_loop_v6`].
///
/// [`set_multicast_loop_v6`]: #method.set_multicast_loop_v6
pub fn multicast_loop_v6(&self) -> io::Result<bool> {
self.io.get_ref().multicast_loop_v6()
}
/// Sets the value of the `IPV6_MULTICAST_LOOP` option for this socket.
///
/// Controls whether this socket sees the multicast packets it sends itself.
///
/// # Note
///
/// This may not have any affect on IPv4 sockets.
pub fn set_multicast_loop_v6(&self, on: bool) -> io::Result<()> {
self.io.get_ref().set_multicast_loop_v6(on)
}
/// Gets the value of the `IP_TTL` option for this socket.
///
/// For more information about this option, see [`set_ttl`].
///
/// [`set_ttl`]: #method.set_ttl
pub fn ttl(&self) -> io::Result<u32> {
self.io.get_ref().ttl()
}
/// Sets the value for the `IP_TTL` option on this socket.
///
/// This value sets the time-to-live field that is used in every packet sent
/// from this socket.
pub fn set_ttl(&self, ttl: u32) -> io::Result<()> {
self.io.get_ref().set_ttl(ttl)
}
/// Executes an operation of the `IP_ADD_MEMBERSHIP` type.
///
/// This function specifies a new multicast group for this socket to join.
/// The address must be a valid multicast address, and `interface` is the
/// address of the local interface with which the system should join the
/// multicast group. If it's equal to `INADDR_ANY` then an appropriate
/// interface is chosen by the system.
pub fn join_multicast_v4(&self, multiaddr: &Ipv4Addr, interface: &Ipv4Addr) -> io::Result<()> {
self.io.get_ref().join_multicast_v4(multiaddr, interface)
}
/// Executes an operation of the `IPV6_ADD_MEMBERSHIP` type.
///
/// This function specifies a new multicast group for this socket to join.
/// The address must be a valid multicast address, and `interface` is the
/// index of the interface to join/leave (or 0 to indicate any interface).
pub fn join_multicast_v6(&self, multiaddr: &Ipv6Addr, interface: u32) -> io::Result<()> {
self.io.get_ref().join_multicast_v6(multiaddr, interface)
}
/// Executes an operation of the `IP_DROP_MEMBERSHIP` type.
///
/// For more information about this option, see [`join_multicast_v4`].
///
/// [`join_multicast_v4`]: #method.join_multicast_v4
pub fn leave_multicast_v4(&self, multiaddr: &Ipv4Addr, interface: &Ipv4Addr) -> io::Result<()> {
self.io.get_ref().leave_multicast_v4(multiaddr, interface)
}
/// Executes an operation of the `IPV6_DROP_MEMBERSHIP` type.
///
/// For more information about this option, see [`join_multicast_v6`].
///
/// [`join_multicast_v6`]: #method.join_multicast_v6
pub fn leave_multicast_v6(&self, multiaddr: &Ipv6Addr, interface: u32) -> io::Result<()> {
self.io.get_ref().leave_multicast_v6(multiaddr, interface)
}
}
impl TryFrom<UdpSocket> for mio::net::UdpSocket {
type Error = io::Error;
/// Consumes value, returning the mio I/O object.
///
/// See [`tokio_reactor::PollEvented::into_inner`] for more details about
/// resource deregistration that happens during the call.
fn try_from(value: UdpSocket) -> Result<Self, Self::Error> {
value.io.into_inner()
}
}
impl fmt::Debug for UdpSocket {
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
self.io.get_ref().fmt(f)
}
}
#[cfg(all(unix))]
mod sys {
use super::UdpSocket;
use std::os::unix::prelude::*;
impl AsRawFd for UdpSocket {
fn as_raw_fd(&self) -> RawFd {
self.io.get_ref().as_raw_fd()
}
}
}
#[cfg(windows)]
mod sys {
// TODO: let's land these upstream with mio and then we can add them here.
//
// use std::os::windows::prelude::*;
// use super::UdpSocket;
//
// impl AsRawHandle for UdpSocket {
// fn as_raw_handle(&self) -> RawHandle {
// self.io.get_ref().as_raw_handle()
// }
// }
}