mirror of
https://github.com/tokio-rs/tokio.git
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488 lines
15 KiB
Rust
488 lines
15 KiB
Rust
//! Timer implementation.
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//!
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//! This module contains the types needed to run a timer.
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//!
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//! The [`Timer`] type runs the timer logic. It holds all the necessary state
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//! to track all associated [`Delay`] instances and delivering notifications
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//! once the deadlines are reached.
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//!
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//! The [`Handle`] type is a reference to a [`Timer`] instance. This type is
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//! `Clone`, `Send`, and `Sync`. This type is used to create instances of
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//! [`Delay`].
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//!
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//! The [`Now`] trait describes how to get an [`Instant`] representing the
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//! current moment in time. [`SystemNow`] is the default implementation, where
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//! [`Now::now`] is implemented by calling [`Instant::now`].
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//!
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//! [`Timer`] is generic over [`Now`]. This allows the source of time to be
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//! customized. This ability is especially useful in tests and any environment
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//! where determinism is necessary.
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//!
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//! Note, when using the Tokio runtime, the [`Timer`] does not need to be manually
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//! setup as the runtime comes pre-configured with a [`Timer`] instance.
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//!
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//! [`Timer`]: struct.Timer.html
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//! [`Handle`]: struct.Handle.html
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//! [`Delay`]: Delay
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//! [`Now`]: clock::Now
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//! [`Now::now`]: clock::Now::now
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//! [`SystemNow`]: struct.SystemNow.html
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//! [`Instant`]: std::time::Instant
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//! [`Instant::now`]: std::time::Instant::now
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// This allows the usage of the old `Now` trait.
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#![allow(deprecated)]
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mod atomic_stack;
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mod entry;
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mod handle;
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mod now;
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mod registration;
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mod stack;
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use self::atomic_stack::AtomicStack;
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use self::entry::Entry;
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use self::stack::Stack;
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pub(crate) use self::handle::HandlePriv;
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pub use self::handle::{set_default, Handle};
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pub use self::now::{Now, SystemNow};
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pub(crate) use self::registration::Registration;
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use crate::wheel;
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use crate::Error;
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use std::sync::atomic::Ordering::SeqCst;
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use std::sync::atomic::{AtomicU64, AtomicUsize};
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use std::sync::Arc;
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use std::time::{Duration, Instant};
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use std::usize;
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use std::{cmp, fmt};
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use tokio_executor::park::{Park, ParkThread, Unpark};
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/// Timer implementation that drives [`Delay`], [`Interval`], and [`Timeout`].
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///
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/// A `Timer` instance tracks the state necessary for managing time and
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/// notifying the [`Delay`] instances once their deadlines are reached.
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///
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/// It is expected that a single `Timer` instance manages many individual
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/// [`Delay`] instances. The `Timer` implementation is thread-safe and, as such,
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/// is able to handle callers from across threads.
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///
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/// Callers do not use `Timer` directly to create [`Delay`] instances. Instead,
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/// [`Handle`][Handle.struct] is used. A handle for the timer instance is obtained by calling
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/// [`handle`]. [`Handle`][Handle.struct] is the type that implements `Clone` and is `Send +
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/// Sync`.
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///
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/// After creating the `Timer` instance, the caller must repeatedly call
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/// [`turn`]. The timer will perform no work unless [`turn`] is called
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/// repeatedly.
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///
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/// The `Timer` has a resolution of one millisecond. Any unit of time that falls
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/// between milliseconds are rounded up to the next millisecond.
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///
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/// When the `Timer` instance is dropped, any outstanding [`Delay`] instance that
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/// has not elapsed will be notified with an error. At this point, calling
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/// `poll` on the [`Delay`] instance will result in `Err` being returned.
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///
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/// # Implementation
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///
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/// `Timer` is based on the [paper by Varghese and Lauck][paper].
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///
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/// A hashed timing wheel is a vector of slots, where each slot handles a time
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/// slice. As time progresses, the timer walks over the slot for the current
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/// instant, and processes each entry for that slot. When the timer reaches the
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/// end of the wheel, it starts again at the beginning.
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///
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/// The `Timer` implementation maintains six wheels arranged in a set of levels.
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/// As the levels go up, the slots of the associated wheel represent larger
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/// intervals of time. At each level, the wheel has 64 slots. Each slot covers a
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/// range of time equal to the wheel at the lower level. At level zero, each
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/// slot represents one millisecond of time.
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///
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/// The wheels are:
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///
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/// * Level 0: 64 x 1 millisecond slots.
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/// * Level 1: 64 x 64 millisecond slots.
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/// * Level 2: 64 x ~4 second slots.
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/// * Level 3: 64 x ~4 minute slots.
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/// * Level 4: 64 x ~4 hour slots.
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/// * Level 5: 64 x ~12 day slots.
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///
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/// When the timer processes entries at level zero, it will notify all the
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/// [`Delay`] instances as their deadlines have been reached. For all higher
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/// levels, all entries will be redistributed across the wheel at the next level
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/// down. Eventually, as time progresses, entries will [`Delay`] instances will
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/// either be canceled (dropped) or their associated entries will reach level
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/// zero and be notified.
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///
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/// [`Delay`]: struct.Delay.html
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/// [`Interval`]: struct.Interval.html
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/// [`Timeout`]: struct.Timeout.html
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/// [paper]: http://www.cs.columbia.edu/~nahum/w6998/papers/ton97-timing-wheels.pdf
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/// [`handle`]: #method.handle
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/// [`turn`]: #method.turn
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/// [Handle.struct]: struct.Handle.html
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#[derive(Debug)]
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pub struct Timer<T, N = SystemNow> {
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/// Shared state
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inner: Arc<Inner>,
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/// Timer wheel
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wheel: wheel::Wheel<Stack>,
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/// Thread parker. The `Timer` park implementation delegates to this.
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park: T,
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/// Source of "now" instances
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now: N,
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}
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/// Return value from the `turn` method on `Timer`.
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///
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/// Currently this value doesn't actually provide any functionality, but it may
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/// in the future give insight into what happened during `turn`.
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#[derive(Debug)]
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pub struct Turn(());
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/// Timer state shared between `Timer`, `Handle`, and `Registration`.
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pub(crate) struct Inner {
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/// The instant at which the timer started running.
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start: Instant,
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/// The last published timer `elapsed` value.
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elapsed: AtomicU64,
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/// Number of active timeouts
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num: AtomicUsize,
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/// Head of the "process" linked list.
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process: AtomicStack,
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/// Unparks the timer thread.
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unpark: Box<dyn Unpark>,
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}
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/// Maximum number of timeouts the system can handle concurrently.
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const MAX_TIMEOUTS: usize = usize::MAX >> 1;
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// ===== impl Timer =====
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impl<T> Timer<T>
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where
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T: Park,
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{
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/// Create a new `Timer` instance that uses `park` to block the current
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/// thread.
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///
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/// Once the timer has been created, a handle can be obtained using
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/// [`handle`]. The handle is used to create `Delay` instances.
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///
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/// Use `default` when constructing a `Timer` using the default `park`
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/// instance.
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///
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/// [`handle`]: #method.handle
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pub fn new(park: T) -> Self {
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Timer::new_with_now(park, SystemNow::new())
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}
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}
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impl<T, N> Timer<T, N> {
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/// Returns a reference to the underlying `Park` instance.
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pub fn get_park(&self) -> &T {
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&self.park
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}
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/// Returns a mutable reference to the underlying `Park` instance.
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pub fn get_park_mut(&mut self) -> &mut T {
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&mut self.park
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}
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}
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impl<T, N> Timer<T, N>
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where
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T: Park,
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N: Now,
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{
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/// Create a new `Timer` instance that uses `park` to block the current
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/// thread and `now` to get the current `Instant`.
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///
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/// Specifying the source of time is useful when testing.
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pub fn new_with_now(park: T, mut now: N) -> Self {
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let unpark = Box::new(park.unpark());
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Timer {
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inner: Arc::new(Inner::new(now.now(), unpark)),
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wheel: wheel::Wheel::new(),
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park,
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now,
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}
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}
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/// Returns a handle to the timer.
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///
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/// The `Handle` is how `Delay` instances are created. The `Delay` instances
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/// can either be created directly or the `Handle` instance can be passed to
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/// `with_default`, setting the timer as the default timer for the execution
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/// context.
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pub fn handle(&self) -> Handle {
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Handle::new(Arc::downgrade(&self.inner))
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}
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/// Performs one iteration of the timer loop.
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///
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/// This function must be called repeatedly in order for the `Timer`
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/// instance to make progress. This is where the work happens.
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///
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/// The `Timer` will use the `Park` instance that was specified in [`new`]
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/// to block the current thread until the next `Delay` instance elapses. One
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/// call to `turn` results in at most one call to `park.park()`.
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///
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/// # Return
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///
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/// On success, `Ok(Turn)` is returned, where `Turn` is a placeholder type
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/// that currently does nothing but may, in the future, have functions add
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/// to provide information about the call to `turn`.
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///
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/// If the call to `park.park()` fails, then `Err` is returned with the
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/// error.
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///
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/// [`new`]: #method.new
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pub fn turn(&mut self, max_wait: Option<Duration>) -> Result<Turn, T::Error> {
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match max_wait {
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Some(timeout) => self.park_timeout(timeout)?,
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None => self.park()?,
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}
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Ok(Turn(()))
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}
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/// Converts an `Expiration` to an `Instant`.
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fn expiration_instant(&self, when: u64) -> Instant {
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self.inner.start + Duration::from_millis(when)
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}
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/// Run timer related logic
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fn process(&mut self) {
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let now = crate::ms(self.now.now() - self.inner.start, crate::Round::Down);
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let mut poll = wheel::Poll::new(now);
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while let Some(entry) = self.wheel.poll(&mut poll, &mut ()) {
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let when = entry.when_internal().expect("invalid internal entry state");
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// Fire the entry
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entry.fire(when);
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// Track that the entry has been fired
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entry.set_when_internal(None);
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}
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// Update the elapsed cache
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self.inner.elapsed.store(self.wheel.elapsed(), SeqCst);
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}
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/// Process the entry queue
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///
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/// This handles adding and canceling timeouts.
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fn process_queue(&mut self) {
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for entry in self.inner.process.take() {
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match (entry.when_internal(), entry.load_state()) {
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(None, None) => {
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// Nothing to do
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}
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(Some(_), None) => {
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// Remove the entry
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self.clear_entry(&entry);
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}
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(None, Some(when)) => {
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// Queue the entry
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self.add_entry(entry, when);
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}
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(Some(_), Some(next)) => {
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self.clear_entry(&entry);
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self.add_entry(entry, next);
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}
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}
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}
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}
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fn clear_entry(&mut self, entry: &Arc<Entry>) {
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self.wheel.remove(entry, &mut ());
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entry.set_when_internal(None);
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}
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/// Fire the entry if it needs to, otherwise queue it to be processed later.
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///
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/// Returns `None` if the entry was fired.
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fn add_entry(&mut self, entry: Arc<Entry>, when: u64) {
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use crate::wheel::InsertError;
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entry.set_when_internal(Some(when));
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match self.wheel.insert(when, entry, &mut ()) {
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Ok(_) => {}
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Err((entry, InsertError::Elapsed)) => {
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// The entry's deadline has elapsed, so fire it and update the
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// internal state accordingly.
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entry.set_when_internal(None);
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entry.fire(when);
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}
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Err((entry, InsertError::Invalid)) => {
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// The entry's deadline is invalid, so error it and update the
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// internal state accordingly.
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entry.set_when_internal(None);
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entry.error();
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}
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}
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}
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}
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impl Default for Timer<ParkThread, SystemNow> {
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fn default() -> Self {
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Timer::new(ParkThread::new())
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}
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}
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impl<T, N> Park for Timer<T, N>
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where
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T: Park,
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N: Now,
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{
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type Unpark = T::Unpark;
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type Error = T::Error;
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fn unpark(&self) -> Self::Unpark {
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self.park.unpark()
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}
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fn park(&mut self) -> Result<(), Self::Error> {
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self.process_queue();
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match self.wheel.poll_at() {
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Some(when) => {
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let now = self.now.now();
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let deadline = self.expiration_instant(when);
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if deadline > now {
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self.park.park_timeout(deadline - now)?;
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} else {
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self.park.park_timeout(Duration::from_secs(0))?;
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}
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}
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None => {
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self.park.park()?;
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}
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}
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self.process();
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Ok(())
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}
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fn park_timeout(&mut self, duration: Duration) -> Result<(), Self::Error> {
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self.process_queue();
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match self.wheel.poll_at() {
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Some(when) => {
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let now = self.now.now();
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let deadline = self.expiration_instant(when);
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if deadline > now {
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self.park.park_timeout(cmp::min(deadline - now, duration))?;
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} else {
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self.park.park_timeout(Duration::from_secs(0))?;
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}
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}
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None => {
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self.park.park_timeout(duration)?;
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}
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}
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self.process();
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Ok(())
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}
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}
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impl<T, N> Drop for Timer<T, N> {
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fn drop(&mut self) {
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use std::u64;
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// Shutdown the stack of entries to process, preventing any new entries
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// from being pushed.
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self.inner.process.shutdown();
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// Clear the wheel, using u64::MAX allows us to drain everything
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let mut poll = wheel::Poll::new(u64::MAX);
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while let Some(entry) = self.wheel.poll(&mut poll, &mut ()) {
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entry.error();
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}
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}
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}
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// ===== impl Inner =====
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impl Inner {
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fn new(start: Instant, unpark: Box<dyn Unpark>) -> Inner {
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Inner {
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num: AtomicUsize::new(0),
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elapsed: AtomicU64::new(0),
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process: AtomicStack::new(),
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start,
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unpark,
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}
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}
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fn elapsed(&self) -> u64 {
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self.elapsed.load(SeqCst)
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}
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/// Increment the number of active timeouts
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fn increment(&self) -> Result<(), Error> {
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let mut curr = self.num.load(SeqCst);
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loop {
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if curr == MAX_TIMEOUTS {
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return Err(Error::at_capacity());
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}
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let actual = self.num.compare_and_swap(curr, curr + 1, SeqCst);
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if curr == actual {
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return Ok(());
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}
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curr = actual;
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}
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}
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/// Decrement the number of active timeouts
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fn decrement(&self) {
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let prev = self.num.fetch_sub(1, SeqCst);
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debug_assert!(prev <= MAX_TIMEOUTS);
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}
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fn queue(&self, entry: &Arc<Entry>) -> Result<(), Error> {
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if self.process.push(entry)? {
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// The timer is notified so that it can process the timeout
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self.unpark.unpark();
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}
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Ok(())
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}
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fn normalize_deadline(&self, deadline: Instant) -> u64 {
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if deadline < self.start {
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return 0;
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}
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crate::ms(deadline - self.start, crate::Round::Up)
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}
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}
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impl fmt::Debug for Inner {
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fn fmt(&self, fmt: &mut fmt::Formatter<'_>) -> fmt::Result {
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fmt.debug_struct("Inner").finish()
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}
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}
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