mirror of
https://github.com/tokio-rs/tokio.git
synced 2026-08-19 00:00:09 +02:00
354 lines
13 KiB
Rust
354 lines
13 KiB
Rust
use crate::codec::decoder::Decoder;
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use crate::codec::encoder::Encoder;
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use crate::codec::framed_impl::{FramedImpl, RWFrames, ReadFrame, WriteFrame};
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use futures_core::Stream;
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use tokio::io::{AsyncRead, AsyncWrite};
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use bytes::BytesMut;
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use futures_sink::Sink;
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use pin_project_lite::pin_project;
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use std::fmt;
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use std::io;
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use std::pin::Pin;
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use std::task::{Context, Poll};
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pin_project! {
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/// A unified [`Stream`] and [`Sink`] interface to an underlying I/O object, using
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/// the `Encoder` and `Decoder` traits to encode and decode frames.
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///
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/// You can create a `Framed` instance by using the [`Decoder::framed`] adapter, or
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/// by using the `new` function seen below.
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///
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/// [`Stream`]: futures_core::Stream
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/// [`Sink`]: futures_sink::Sink
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/// [`AsyncRead`]: tokio::io::AsyncRead
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/// [`Decoder::framed`]: crate::codec::Decoder::framed()
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pub struct Framed<T, U> {
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#[pin]
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inner: FramedImpl<T, U, RWFrames>
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}
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}
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impl<T, U> Framed<T, U>
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where
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T: AsyncRead + AsyncWrite,
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{
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/// Provides a [`Stream`] and [`Sink`] interface for reading and writing to this
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/// I/O object, using [`Decoder`] and [`Encoder`] to read and write the raw data.
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///
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/// Raw I/O objects work with byte sequences, but higher-level code usually
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/// wants to batch these into meaningful chunks, called "frames". This
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/// method layers framing on top of an I/O object, by using the codec
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/// traits to handle encoding and decoding of messages frames. Note that
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/// the incoming and outgoing frame types may be distinct.
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///
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/// This function returns a *single* object that is both [`Stream`] and
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/// [`Sink`]; grouping this into a single object is often useful for layering
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/// things like gzip or TLS, which require both read and write access to the
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/// underlying object.
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///
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/// If you want to work more directly with the streams and sink, consider
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/// calling [`split`] on the `Framed` returned by this method, which will
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/// break them into separate objects, allowing them to interact more easily.
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///
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/// Note that, for some byte sources, the stream can be resumed after an EOF
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/// by reading from it, even after it has returned `None`. Repeated attempts
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/// to do so, without new data available, continue to return `None` without
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/// creating more (closing) frames.
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///
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/// [`Stream`]: futures_core::Stream
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/// [`Sink`]: futures_sink::Sink
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/// [`Decode`]: crate::codec::Decoder
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/// [`Encoder`]: crate::codec::Encoder
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/// [`split`]: https://docs.rs/futures/0.3/futures/stream/trait.StreamExt.html#method.split
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pub fn new(inner: T, codec: U) -> Framed<T, U> {
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Framed {
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inner: FramedImpl {
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inner,
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codec,
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state: Default::default(),
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},
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}
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}
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/// Provides a [`Stream`] and [`Sink`] interface for reading and writing to this
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/// I/O object, using [`Decoder`] and [`Encoder`] to read and write the raw data,
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/// with a specific read buffer initial capacity.
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///
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/// Raw I/O objects work with byte sequences, but higher-level code usually
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/// wants to batch these into meaningful chunks, called "frames". This
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/// method layers framing on top of an I/O object, by using the codec
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/// traits to handle encoding and decoding of messages frames. Note that
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/// the incoming and outgoing frame types may be distinct.
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///
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/// This function returns a *single* object that is both [`Stream`] and
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/// [`Sink`]; grouping this into a single object is often useful for layering
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/// things like gzip or TLS, which require both read and write access to the
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/// underlying object.
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///
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/// If you want to work more directly with the streams and sink, consider
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/// calling [`split`] on the `Framed` returned by this method, which will
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/// break them into separate objects, allowing them to interact more easily.
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///
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/// [`Stream`]: futures_core::Stream
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/// [`Sink`]: futures_sink::Sink
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/// [`Decode`]: crate::codec::Decoder
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/// [`Encoder`]: crate::codec::Encoder
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/// [`split`]: https://docs.rs/futures/0.3/futures/stream/trait.StreamExt.html#method.split
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pub fn with_capacity(inner: T, codec: U, capacity: usize) -> Framed<T, U> {
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Framed {
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inner: FramedImpl {
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inner,
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codec,
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state: RWFrames {
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read: ReadFrame {
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eof: false,
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is_readable: false,
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buffer: BytesMut::with_capacity(capacity),
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has_errored: false,
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},
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write: WriteFrame::default(),
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},
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},
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}
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}
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}
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impl<T, U> Framed<T, U> {
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/// Provides a [`Stream`] and [`Sink`] interface for reading and writing to this
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/// I/O object, using [`Decoder`] and [`Encoder`] to read and write the raw data.
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///
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/// Raw I/O objects work with byte sequences, but higher-level code usually
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/// wants to batch these into meaningful chunks, called "frames". This
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/// method layers framing on top of an I/O object, by using the `Codec`
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/// traits to handle encoding and decoding of messages frames. Note that
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/// the incoming and outgoing frame types may be distinct.
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///
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/// This function returns a *single* object that is both [`Stream`] and
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/// [`Sink`]; grouping this into a single object is often useful for layering
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/// things like gzip or TLS, which require both read and write access to the
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/// underlying object.
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///
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/// This objects takes a stream and a readbuffer and a writebuffer. These field
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/// can be obtained from an existing `Framed` with the [`into_parts`] method.
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///
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/// If you want to work more directly with the streams and sink, consider
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/// calling [`split`] on the `Framed` returned by this method, which will
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/// break them into separate objects, allowing them to interact more easily.
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///
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/// [`Stream`]: futures_core::Stream
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/// [`Sink`]: futures_sink::Sink
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/// [`Decoder`]: crate::codec::Decoder
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/// [`Encoder`]: crate::codec::Encoder
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/// [`into_parts`]: crate::codec::Framed::into_parts()
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/// [`split`]: https://docs.rs/futures/0.3/futures/stream/trait.StreamExt.html#method.split
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pub fn from_parts(parts: FramedParts<T, U>) -> Framed<T, U> {
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Framed {
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inner: FramedImpl {
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inner: parts.io,
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codec: parts.codec,
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state: RWFrames {
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read: parts.read_buf.into(),
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write: parts.write_buf.into(),
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},
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},
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}
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}
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/// Returns a reference to the underlying I/O stream wrapped by
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/// `Framed`.
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///
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/// Note that care should be taken to not tamper with the underlying stream
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/// of data coming in as it may corrupt the stream of frames otherwise
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/// being worked with.
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pub fn get_ref(&self) -> &T {
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&self.inner.inner
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}
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/// Returns a mutable reference to the underlying I/O stream wrapped by
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/// `Framed`.
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///
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/// Note that care should be taken to not tamper with the underlying stream
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/// of data coming in as it may corrupt the stream of frames otherwise
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/// being worked with.
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pub fn get_mut(&mut self) -> &mut T {
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&mut self.inner.inner
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}
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/// Returns a pinned mutable reference to the underlying I/O stream wrapped by
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/// `Framed`.
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///
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/// Note that care should be taken to not tamper with the underlying stream
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/// of data coming in as it may corrupt the stream of frames otherwise
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/// being worked with.
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pub fn get_pin_mut(self: Pin<&mut Self>) -> Pin<&mut T> {
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self.project().inner.project().inner
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}
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/// Returns a reference to the underlying codec wrapped by
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/// `Framed`.
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///
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/// Note that care should be taken to not tamper with the underlying codec
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/// as it may corrupt the stream of frames otherwise being worked with.
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pub fn codec(&self) -> &U {
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&self.inner.codec
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}
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/// Returns a mutable reference to the underlying codec wrapped by
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/// `Framed`.
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///
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/// Note that care should be taken to not tamper with the underlying codec
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/// as it may corrupt the stream of frames otherwise being worked with.
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pub fn codec_mut(&mut self) -> &mut U {
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&mut self.inner.codec
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}
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/// Returns a mutable reference to the underlying codec wrapped by
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/// `Framed`.
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///
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/// Note that care should be taken to not tamper with the underlying codec
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/// as it may corrupt the stream of frames otherwise being worked with.
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pub fn codec_pin_mut(self: Pin<&mut Self>) -> &mut U {
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self.project().inner.project().codec
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}
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/// Returns a reference to the read buffer.
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pub fn read_buffer(&self) -> &BytesMut {
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&self.inner.state.read.buffer
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}
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/// Returns a mutable reference to the read buffer.
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pub fn read_buffer_mut(&mut self) -> &mut BytesMut {
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&mut self.inner.state.read.buffer
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}
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/// Returns a reference to the write buffer.
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pub fn write_buffer(&self) -> &BytesMut {
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&self.inner.state.write.buffer
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}
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/// Returns a mutable reference to the write buffer.
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pub fn write_buffer_mut(&mut self) -> &mut BytesMut {
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&mut self.inner.state.write.buffer
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}
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/// Consumes the `Framed`, returning its underlying I/O stream.
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///
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/// Note that care should be taken to not tamper with the underlying stream
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/// of data coming in as it may corrupt the stream of frames otherwise
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/// being worked with.
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pub fn into_inner(self) -> T {
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self.inner.inner
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}
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/// Consumes the `Framed`, returning its underlying I/O stream, the buffer
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/// with unprocessed data, and the codec.
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///
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/// Note that care should be taken to not tamper with the underlying stream
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/// of data coming in as it may corrupt the stream of frames otherwise
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/// being worked with.
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pub fn into_parts(self) -> FramedParts<T, U> {
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FramedParts {
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io: self.inner.inner,
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codec: self.inner.codec,
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read_buf: self.inner.state.read.buffer,
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write_buf: self.inner.state.write.buffer,
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_priv: (),
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}
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}
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}
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// This impl just defers to the underlying FramedImpl
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impl<T, U> Stream for Framed<T, U>
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where
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T: AsyncRead,
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U: Decoder,
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{
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type Item = Result<U::Item, U::Error>;
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fn poll_next(self: Pin<&mut Self>, cx: &mut Context<'_>) -> Poll<Option<Self::Item>> {
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self.project().inner.poll_next(cx)
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}
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}
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// This impl just defers to the underlying FramedImpl
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impl<T, I, U> Sink<I> for Framed<T, U>
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where
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T: AsyncWrite,
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U: Encoder<I>,
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U::Error: From<io::Error>,
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{
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type Error = U::Error;
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fn poll_ready(self: Pin<&mut Self>, cx: &mut Context<'_>) -> Poll<Result<(), Self::Error>> {
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self.project().inner.poll_ready(cx)
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}
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fn start_send(self: Pin<&mut Self>, item: I) -> Result<(), Self::Error> {
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self.project().inner.start_send(item)
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}
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fn poll_flush(self: Pin<&mut Self>, cx: &mut Context<'_>) -> Poll<Result<(), Self::Error>> {
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self.project().inner.poll_flush(cx)
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}
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fn poll_close(self: Pin<&mut Self>, cx: &mut Context<'_>) -> Poll<Result<(), Self::Error>> {
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self.project().inner.poll_close(cx)
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}
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}
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impl<T, U> fmt::Debug for Framed<T, U>
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where
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T: fmt::Debug,
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U: fmt::Debug,
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{
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fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
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f.debug_struct("Framed")
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.field("io", self.get_ref())
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.field("codec", self.codec())
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.finish()
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}
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}
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/// `FramedParts` contains an export of the data of a Framed transport.
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/// It can be used to construct a new [`Framed`] with a different codec.
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/// It contains all current buffers and the inner transport.
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///
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/// [`Framed`]: crate::codec::Framed
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#[derive(Debug)]
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#[allow(clippy::manual_non_exhaustive)]
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pub struct FramedParts<T, U> {
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/// The inner transport used to read bytes to and write bytes to
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pub io: T,
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/// The codec
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pub codec: U,
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/// The buffer with read but unprocessed data.
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pub read_buf: BytesMut,
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/// A buffer with unprocessed data which are not written yet.
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pub write_buf: BytesMut,
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/// This private field allows us to add additional fields in the future in a
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/// backwards compatible way.
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_priv: (),
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}
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impl<T, U> FramedParts<T, U> {
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/// Create a new, default, `FramedParts`
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pub fn new<I>(io: T, codec: U) -> FramedParts<T, U>
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where
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U: Encoder<I>,
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{
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FramedParts {
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io,
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codec,
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read_buf: BytesMut::new(),
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write_buf: BytesMut::new(),
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_priv: (),
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}
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}
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}
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