mirror of
https://github.com/tokio-rs/tokio.git
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231 lines
7.5 KiB
Rust
231 lines
7.5 KiB
Rust
use crate::codec::{Decoder, Encoder};
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use tokio::{io::ReadBuf, net::UdpSocket, stream::Stream};
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use bytes::{BufMut, BytesMut};
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use futures_core::ready;
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use futures_sink::Sink;
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use std::net::{Ipv4Addr, SocketAddr, SocketAddrV4};
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use std::pin::Pin;
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use std::task::{Context, Poll};
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use std::{io, mem::MaybeUninit};
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/// A unified [`Stream`] and [`Sink`] interface to an underlying `UdpSocket`, using
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/// the `Encoder` and `Decoder` traits to encode and decode frames.
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///
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/// Raw UDP sockets work with datagrams, but higher-level code usually wants to
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/// batch these into meaningful chunks, called "frames". This method layers
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/// framing on top of this socket by using the `Encoder` and `Decoder` traits to
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/// handle encoding and decoding of messages frames. Note that the incoming and
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/// outgoing frame types may be distinct.
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///
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/// This function returns a *single* object that is both [`Stream`] and [`Sink`];
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/// grouping this into a single object is often useful for layering things which
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/// require both read and write access to the underlying object.
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///
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/// If you want to work more directly with the streams and sink, consider
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/// calling [`split`] on the `UdpFramed` returned by this method, which will break
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/// them into separate objects, allowing them to interact more easily.
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///
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/// [`Stream`]: tokio::stream::Stream
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/// [`Sink`]: futures_sink::Sink
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/// [`split`]: https://docs.rs/futures/0.3/futures/stream/trait.StreamExt.html#method.split
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#[must_use = "sinks do nothing unless polled"]
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#[cfg_attr(docsrs, doc(all(feature = "codec", feature = "udp")))]
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#[derive(Debug)]
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pub struct UdpFramed<C> {
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socket: UdpSocket,
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codec: C,
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rd: BytesMut,
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wr: BytesMut,
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out_addr: SocketAddr,
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flushed: bool,
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is_readable: bool,
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current_addr: Option<SocketAddr>,
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}
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const INITIAL_RD_CAPACITY: usize = 64 * 1024;
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const INITIAL_WR_CAPACITY: usize = 8 * 1024;
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impl<C: Decoder + Unpin> Stream for UdpFramed<C> {
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type Item = Result<(C::Item, SocketAddr), C::Error>;
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fn poll_next(self: Pin<&mut Self>, cx: &mut Context<'_>) -> Poll<Option<Self::Item>> {
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let pin = self.get_mut();
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pin.rd.reserve(INITIAL_RD_CAPACITY);
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loop {
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// Are there are still bytes left in the read buffer to decode?
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if pin.is_readable {
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if let Some(frame) = pin.codec.decode_eof(&mut pin.rd)? {
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let current_addr = pin
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.current_addr
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.expect("will always be set before this line is called");
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return Poll::Ready(Some(Ok((frame, current_addr))));
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}
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// if this line has been reached then decode has returned `None`.
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pin.is_readable = false;
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pin.rd.clear();
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}
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// We're out of data. Try and fetch more data to decode
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let addr = unsafe {
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// Convert `&mut [MaybeUnit<u8>]` to `&mut [u8]` because we will be
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// writing to it via `poll_recv_from` and therefore initializing the memory.
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let buf = &mut *(pin.rd.bytes_mut() as *mut _ as *mut [MaybeUninit<u8>]);
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let mut read = ReadBuf::uninit(buf);
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let ptr = read.filled().as_ptr();
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let res = ready!(Pin::new(&mut pin.socket).poll_recv_from(cx, &mut read));
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assert_eq!(ptr, read.filled().as_ptr());
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let addr = res?;
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pin.rd.advance_mut(read.filled().len());
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addr
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};
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pin.current_addr = Some(addr);
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pin.is_readable = true;
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}
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}
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}
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impl<I, C: Encoder<I> + Unpin> Sink<(I, SocketAddr)> for UdpFramed<C> {
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type Error = C::Error;
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fn poll_ready(self: Pin<&mut Self>, cx: &mut Context<'_>) -> Poll<Result<(), Self::Error>> {
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if !self.flushed {
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match self.poll_flush(cx)? {
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Poll::Ready(()) => {}
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Poll::Pending => return Poll::Pending,
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}
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}
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Poll::Ready(Ok(()))
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}
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fn start_send(self: Pin<&mut Self>, item: (I, SocketAddr)) -> Result<(), Self::Error> {
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let (frame, out_addr) = item;
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let pin = self.get_mut();
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pin.codec.encode(frame, &mut pin.wr)?;
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pin.out_addr = out_addr;
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pin.flushed = false;
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Ok(())
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}
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fn poll_flush(mut self: Pin<&mut Self>, cx: &mut Context<'_>) -> Poll<Result<(), Self::Error>> {
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if self.flushed {
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return Poll::Ready(Ok(()));
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}
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let Self {
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ref mut socket,
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ref mut out_addr,
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ref mut wr,
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..
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} = *self;
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let n = ready!(socket.poll_send_to(cx, &wr, &out_addr))?;
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let wrote_all = n == self.wr.len();
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self.wr.clear();
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self.flushed = true;
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let res = if wrote_all {
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Ok(())
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} else {
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Err(io::Error::new(
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io::ErrorKind::Other,
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"failed to write entire datagram to socket",
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)
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.into())
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};
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Poll::Ready(res)
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}
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fn poll_close(self: Pin<&mut Self>, cx: &mut Context<'_>) -> Poll<Result<(), Self::Error>> {
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ready!(self.poll_flush(cx))?;
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Poll::Ready(Ok(()))
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}
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}
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impl<C> UdpFramed<C> {
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/// Create a new `UdpFramed` backed by the given socket and codec.
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///
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/// See struct level documentation for more details.
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pub fn new(socket: UdpSocket, codec: C) -> UdpFramed<C> {
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Self {
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socket,
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codec,
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out_addr: SocketAddr::V4(SocketAddrV4::new(Ipv4Addr::new(0, 0, 0, 0), 0)),
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rd: BytesMut::with_capacity(INITIAL_RD_CAPACITY),
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wr: BytesMut::with_capacity(INITIAL_WR_CAPACITY),
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flushed: true,
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is_readable: false,
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current_addr: None,
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}
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}
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/// Returns a reference to the underlying I/O stream wrapped by `Framed`.
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///
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/// # Note
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///
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/// Care should be taken to not tamper with the underlying stream of data
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/// coming in as it may corrupt the stream of frames otherwise being worked
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/// with.
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pub fn get_ref(&self) -> &UdpSocket {
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&self.socket
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}
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/// Returns a mutable reference to the underlying I/O stream wrapped by
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/// `Framed`.
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///
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/// # Note
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///
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/// Care should be taken to not tamper with the underlying stream of data
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/// coming in as it may corrupt the stream of frames otherwise being worked
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/// with.
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pub fn get_mut(&mut self) -> &mut UdpSocket {
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&mut self.socket
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}
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/// Consumes the `Framed`, returning its underlying I/O stream.
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pub fn into_inner(self) -> UdpSocket {
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self.socket
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}
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/// Returns a reference to the underlying codec wrapped by
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/// `Framed`.
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///
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/// Note that care should be taken to not tamper with the underlying codec
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/// as it may corrupt the stream of frames otherwise being worked with.
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pub fn codec(&self) -> &C {
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&self.codec
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}
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/// Returns a mutable reference to the underlying codec wrapped by
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/// `UdpFramed`.
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///
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/// Note that care should be taken to not tamper with the underlying codec
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/// as it may corrupt the stream of frames otherwise being worked with.
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pub fn codec_mut(&mut self) -> &mut C {
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&mut self.codec
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}
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/// Returns a reference to the read buffer.
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pub fn read_buffer(&self) -> &BytesMut {
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&self.rd
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}
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/// Returns a mutable reference to the read buffer.
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pub fn read_buffer_mut(&mut self) -> &mut BytesMut {
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&mut self.rd
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}
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}
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