#![feature(test)] extern crate test; extern crate futures; #[macro_use] extern crate tokio_core; use std::io; use std::sync::Arc; use std::sync::atomic::{AtomicBool, Ordering}; use std::net::SocketAddr; use futures::{Future, Poll}; use tokio_core::net::UdpSocket; use tokio_core::reactor::Core; use test::Bencher; use std::thread; use std::time::Duration; use futures::stream::Stream; /// UDP echo server struct EchoServer { socket : UdpSocket, buf : Vec, to_send : Option<(usize, SocketAddr)>, stop : Arc, } impl EchoServer { fn new(s : UdpSocket, stop : Arc) -> Self { EchoServer { socket: s, to_send: None, buf: vec![0u8; 1600], stop: stop, } } } impl Future for EchoServer { type Item = (); type Error = io::Error; fn poll(&mut self) -> Poll<(), io::Error> { loop { if self.stop.load(Ordering::SeqCst) { return Ok(futures::Async::Ready(())) } if let Some((size, peer)) = self.to_send.take() { match self.socket.send_to(&self.buf[..size], &peer) { Err(e) => { self.to_send = Some((size, peer)); return try_nb!(Err(e)); }, Ok(_) => { } } } self.to_send = Some( try_nb!(self.socket.recv_from(&mut self.buf)) ); } } } /// UDP echo server struct ChanServer { rx : tokio_core::channel::Receiver, tx : tokio_core::channel::Sender, buf : Option, stop : Arc, } impl ChanServer { fn new(tx : tokio_core::channel::Sender, rx : tokio_core::channel::Receiver, stop : Arc) -> Self { ChanServer { rx: rx, tx: tx, buf: None, stop: stop, } } } impl Future for ChanServer { type Item = (); type Error = io::Error; fn poll(&mut self) -> Poll<(), io::Error> { loop { if self.stop.load(Ordering::SeqCst) { return Ok(futures::Async::Ready(())) } if let Some(u) = self.buf.take() { match self.tx.send(u) { Err(e) => { self.buf = Some(u); return try_nb!(Err(e)); }, Ok(_) => { } } } match self.rx.poll() { Ok(futures::Async::Ready(None)) => return Ok(futures::Async::Ready(())), Ok(futures::Async::Ready(Some(t))) => { self.buf = Some(t) }, Ok(futures::Async::NotReady) => return Ok(futures::Async::NotReady), Err(e) => return try_nb!(Err(e)), } } } } #[bench] fn udp_echo_latency(b: &mut Bencher) { let server_addr= "127.0.0.1:7398".to_string(); let server_addr = server_addr.parse::().unwrap(); let client_addr= "127.0.0.1:7399".to_string(); let client_addr = client_addr.parse::().unwrap(); let stop = Arc::new(AtomicBool::new(false)); let stop2 = stop.clone(); let child = thread::spawn(move || { let mut l = Core::new().unwrap(); let handle = l.handle(); let socket = tokio_core::net::UdpSocket::bind(&server_addr, &handle).unwrap(); let server = EchoServer::new(socket, stop); l.run(server).unwrap(); }); // TODO: More reliable way to bind server socket and start server // first thread::sleep(Duration::from_millis(100)); let client = std::net::UdpSocket::bind(client_addr).unwrap(); let mut buf = [0u8; 1000]; // warmup phase; for some reason initial couple of // rounds is much slower // // TODO: Describe the exact reasons; caching? branch predictor? lazy closures? for _ in 0..1000 { client.send_to(&buf, &server_addr).unwrap(); let _ = client.recv_from(&mut buf).unwrap(); } b.iter(|| { client.send_to(&buf, &server_addr).unwrap(); let _ = client.recv_from(&mut buf).unwrap(); }); // Stop the server; TODO: Use better method stop2.store(true, Ordering::SeqCst); thread::sleep(Duration::from_millis(1)); client.send_to(&buf, &server_addr).unwrap(); child.join().unwrap(); } #[bench] fn channel_latency(b: &mut Bencher) { let stop = Arc::new(AtomicBool::new(false)); let stop2 = stop.clone(); // TODO: Any way to start Loop on a separate thread and yet get // a tokio_core::channel to it? let (tx, rx) = std::sync::mpsc::channel(); let child = thread::spawn(move || { let mut l = Core::new().unwrap(); let handle = l.handle(); let (in_tx, in_rx) = tokio_core::channel::channel(&handle).unwrap(); let (out_tx, out_rx) = tokio_core::channel::channel(&handle).unwrap(); let server = ChanServer::new(out_tx, in_rx, stop); tx.send((in_tx, out_rx)).unwrap(); l.run(server).unwrap(); }); let (in_tx, out_rx) = rx.recv().unwrap(); // TODO: More reliable way to bind server socket and start server // first thread::sleep(Duration::from_millis(100)); let mut rx_iter = out_rx.wait(); // warmup phase; for some reason initial couple of // rounds is much slower // // TODO: Describe the exact reasons; caching? branch predictor? lazy closures? for _ in 0..1000 { in_tx.send(1usize).unwrap(); let _ = rx_iter.next(); } b.iter(|| { in_tx.send(1usize).unwrap(); let _ = rx_iter.next(); }); // Stop the server; TODO: Use better method stop2.store(true, Ordering::SeqCst); thread::sleep(Duration::from_millis(1)); in_tx.send(1usize).unwrap(); child.join().unwrap(); }