This patch is a ground up rewrite of the existing work-stealing thread
pool. The goal is to reduce overhead while simplifying code when
possible.
At a high level, the following architectural changes were made:
- The local run queues were switched for bounded circle buffer queues.
- Reduce cross-thread synchronization.
- Refactor task constructs to use a single allocation and always include
a join handle (#887).
- Simplify logic around putting workers to sleep and waking them up.
**Local run queues**
Move away from crossbeam's implementation of the Chase-Lev deque. This
implementation included unnecessary overhead as it supported
capabilities that are not needed for the work-stealing thread pool.
Instead, a fixed size circle buffer is used for the local queue. When
the local queue is full, half of the tasks contained in it are moved to
the global run queue.
**Reduce cross-thread synchronization**
This is done via many small improvements. Primarily, an upper bound is
placed on the number of concurrent stealers. Limiting the number of
stealers results in lower contention. Secondly, the rate at which
workers are notified and woken up is throttled. This also reduces
contention by preventing many threads from racing to steal work.
**Refactor task structure**
Now that Tokio is able to target a rust version that supports
`std::alloc` as well as `std::task`, the pool is able to optimize how
the task structure is laid out. Now, a single allocation per task is
required and a join handle is always provided enabling the spawner to
retrieve the result of the task (#887).
**Simplifying logic**
When possible, complexity is reduced in the implementation. This is done
by using locks and other simpler constructs in cold paths. The set of
sleeping workers is now represented as a `Mutex<VecDeque<usize>>`.
Instead of optimizing access to this structure, we reduce the amount the
pool must access this structure.
Secondly, we have (temporarily) removed `threadpool::blocking`. This
capability will come back later, but the original implementation was way
more complicated than necessary.
**Results**
The thread pool benchmarks have improved significantly:
Old thread pool:
```
test chained_spawn ... bench: 2,019,796 ns/iter (+/- 302,168)
test ping_pong ... bench: 1,279,948 ns/iter (+/- 154,365)
test spawn_many ... bench: 10,283,608 ns/iter (+/- 1,284,275)
test yield_many ... bench: 21,450,748 ns/iter (+/- 1,201,337)
```
New thread pool:
```
test chained_spawn ... bench: 147,943 ns/iter (+/- 6,673)
test ping_pong ... bench: 537,744 ns/iter (+/- 20,928)
test spawn_many ... bench: 7,454,898 ns/iter (+/- 283,449)
test yield_many ... bench: 16,771,113 ns/iter (+/- 733,424)
```
Real-world benchmarks improve significantly as well. This is testing the hyper hello
world server using: `wrk -t1 -c50 -d10`:
Old scheduler:
```
Running 10s test @ http://127.0.0.1:3000
1 threads and 50 connections
Thread Stats Avg Stdev Max +/- Stdev
Latency 371.53us 99.05us 1.97ms 60.53%
Req/Sec 114.61k 8.45k 133.85k 67.00%
1139307 requests in 10.00s, 95.61MB read
Requests/sec: 113923.19
Transfer/sec: 9.56MB
```
New scheduler:
```
Running 10s test @ http://127.0.0.1:3000
1 threads and 50 connections
Thread Stats Avg Stdev Max +/- Stdev
Latency 275.05us 69.81us 1.09ms 73.57%
Req/Sec 153.17k 10.68k 171.51k 71.00%
1522671 requests in 10.00s, 127.79MB read
Requests/sec: 152258.70
Transfer/sec: 12.78MB
```
Use a counter to count notifications. This protects against spurious
wakeups by pthreads and other libraries. The state transitions now
track num_idle precisely.
Currently, when threads in the blocking pool shutdown due to being idle
the counter tracking threads is not decremented. This prevents new threads
from being spawned to replace the shutdown threads.
A sealed `net::ToSocketAddrs` trait is added. This trait is not intended
to be used by users. Instead, it is an argument to `connect` and `bind`
functions.
The operating system's DNS lookup functionality is used. Blocking
operations are performed on a thread pool in order to avoid blocking the
runtime.
This code directly relies on `future-preview`'s `RemoteHandle`, and
exposes it via a `spawn_with_handle` method that is identical to
`future-preview`'s implementation.
Related: #1180
Provides a thread pool dedicated to running blocking operations (#588)
and update `tokio-fs` to use this pool.
In an effort to make incremental progress, this is an initial step
towards a final solution. First, it provides a very basic pool
implementation with the intend that the pool will be
replaced before the final release. Second, it updates `tokio-fs` to
always use this blocking pool instead of conditionally using
`threadpool::blocking`. Issue #588 contains additional discussion around
potential improvements to the "blocking for all" strategy.
The implementation provided here builds on work started in #954 and
continued in #1045. The general idea is th same as #1045, but the PR
improves on some of the details:
* The number of explicit operations tracked by `File` is reduced only to
the ones that could interact. All other ops are spawned on the
blocking pool without being tracked by the `File` instance.
* The `seek` implementation is not backed by a trait and `poll_seek`
function. This avoids the question of how to model non-blocking seeks
on top of a blocking file. In this patch, `seek` is represented as an
`async fn`. If the associated future is dropped before the caller
observes the return value, we make no effort to define the state in
which the file ends up.
## Motivation
The `tracing` crate implements scoped, structured, context-aware
diagnostics, which can add significant debugging value over unstructured
log messages. `tracing` is part of the Tokio project. As part of the
`tokio` 0.2 changes, I thought it would be good to move over from `log`
to `tracing` in the tokio runtime. Updating the executor crate is an obvious
starting point.
## Solution
This branch replaces the use of `log` in `tokio-executor` with
`tracing`. I've tried to leave all the instrumentation points more or
less the same, but modified to use structured fields instead of string
interpolation. I've also added a few `tracing` spans, primarily in
places where a variable is added to all the log messages in a scope.
## Notes
For users who are using the legacy `log` output, there is a feature flag
to enable `log` support in `tracing`. I thought about making this on by
default, but that would also enable the `tracing` dependency by default,
and it is only pulled in when the `threadpool` feature flag is enabled.
The `tokio` crate could enable the log feature in its default features
instead, since the threadpool feature is on by default in `tokio`. If
this isn't the right approach, I can change how `log` back-compatibility
is enabled.
We might want to consider adding more `tracing` spans in the threadpool
later. This could be useful for profiling, and for helping users debug
the way their applications interact with the executor. This branch is
just intended as a starting point so that we can begin emitting
`tracing` data from the executor; we should revisit what instrumentation
should be exposed, as well.
Signed-off-by: Eliza Weisman <[email protected]>
We want executors to enforce that there are never multiple active at the
same time. This is ensured through `Enter`, which will panic if you
attempt to create more than one. However, by requiring you to pass an
`&mut Enter` to `executor::with_default`, we were *also* disallowing
temporarily overriding the current executor.
This patch removes that requirement.
A first pass at updating Tokio to use `std::future`.
Implementations of `Future` from the futures crate are updated to implement
`Future` from std. Implementations of `Stream` are moved to a feature flag.
This commits disables a number of crates that have not yet been updated.
Adds a `TypedExecutor` trait that describes how to spawn futures of a specific
type. This is useful for implementing functions that are generic over an executor
and wish to support both `Send` and `!Send` cases.