This adds `Barrier` to `tokio-sync`, which is an asynchronous alternative to [`std::sync::Barrier`](https://doc.rust-lang.org/std/sync/struct.Barrier.html). It is a synchronization primitive that allows multiple futures to "rendezvous" at certain points in their execution.
This renames `Lock` to `Mutex`, and brings the API more in line with `std::sync::Mutex`.
In partcular, locking now only takes `&self`, with the expectation that you place the `Mutex` in an `Arc` (or something similar) to share it between threads.
Fixes#1544.
Part of #1210.
A first pass at updating Tokio to use `std::future`.
Implementations of `Future` from the futures crate are updated to implement
`Future` from std. Implementations of `Stream` are moved to a feature flag.
This commits disables a number of crates that have not yet been updated.
This PR introduces `Lock`: A concurrency primitive built on top of `Semaphore` that provides a `Mutex`-like primitive that interacts nicely with futures. Specifically, `LockGuard` (in contrast to `MutexGuard`) does _not_ borrow the `Lock`, and can thus be passed into a future where it will later be unlocked.
This replaces #958, which attempted to introduce a less generic version. The primitive proposed there will instead live in [`async-lease`](https://github.com/jonhoo/async-lease).
A single-producer, multi-consumer channel that only retains the _last_ sent
value. Values are broadcasted out.
This channel is useful for watching for changes to a value from multiple
points in the code base (for example, changes to a configuration value).
Introduce a tokio-sync crate containing useful synchronization primitives for programs
written using Tokio.
The initial release contains:
* An mpsc channel
* A oneshot channel
* A semaphore implementation
* An `AtomicTask` primitive.
The `oneshot` and `mpsc` channels are new implementations providing improved
performance characteristics. In some benchmarks, the new mpsc channel shows
up to 7x improvement over the version provided by the `futures` crate. Unfortunately,
the `oneshot` implementation only provides a slight performance improvement as it
is mostly limited by the `futures` 0.1 task system. Once updated to the `std` version
of `Future` (currently nightly only), much greater performance improvements should
be achievable by `oneshot`.
Additionally, he implementations provided here are checked using
[Loom](http://github.com/carllerche/loom/), which provides greater confidence of
correctness.