The "global executor" thread-local is to track where to spawn new tasks,
**not** which scheduler is active on the current thread. This fixes a
bug with scheduling tasks on the basic_scheduler by tracking the
currently active basic_scheduler with a dedicated thread-local variable.
Fixes: #1851
## Motivation
In earlier versions of `tokio`, the `current_thread::Runtime` type could
be used to run `!Send` futures. However, PR #1716 merged the
current-thread and threadpool runtimes into a single type, which can no
longer run `!Send` futures. There is still a need in some cases to
support futures that don't implement `Send`, and the `tokio-compat`
crate requires this in order to provide APIs that existed in `tokio`
0.1.
## Solution
This branch implements the API described by @carllerche in
https://github.com/tokio-rs/tokio/pull/1716#issuecomment-549496309. It
adds a new `LocalSet` type and `spawn_local` function to `tokio::task`.
The `LocalSet` type is used to group together a set of tasks which must
run on the same thread and don't implement `Send`. These are available
when a new "rt-util" feature flag is enabled.
Currently, the local task set is run by passing it a reference to a
`Runtime` and a future to `block_on`. In the future, we may also want
to investigate allowing spawned futures to construct their own local
task sets, which would be executed on the worker that the future is
executing on.
In order to implement the new API, I've made some internal changes to
the `task` module and `Schedule` trait to support scheduling both `Send`
and `!Send` futures.
Signed-off-by: Eliza Weisman <[email protected]>
This provides the ability to get the raw OS handle for a `File`. The
`Into*` variant cannot be provided as `File` needs to maintain ownership
of the `File`. The actual handle may have been moved to a background
thread.
This updates the tokio `Command` and `Child` behavior to match that of
the stdlib: spawned processes will *not* be automatically killed when
the handle is dropped
Unlike the stdlib, any dropped (unix) processes may be reaped by tokio
behind-the-scenes after they exit and if new processes are awaited,
which mitigates the risks of piling up unreaped zombie unix processes
A `Command::kill_on_drop` method is added to allow the caller to
control whether the spawned child should be killed when the handle is
dropped. By default, this value is `false`.
The `Child::forget` method has been removed, as it is superseded by
`Command::kill_on_drop`
Changes the set of `default` feature flags to `[]`. By default, only
core traits are included without specifying feature flags. This makes it
easier for users to pick the components they need.
For convenience, a `full` feature flag is included that includes all
components.
Tests are configured to require the `full` feature. Testing individual
feature flags will need to be moved to a separate crate.
Closes#1791
* runtime: cleanup and add config options
This patch finishes the cleanup as part of the transition to Tokio 0.2.
A number of changes were made to take advantage of having all Tokio
types in a single crate. Also, fixes using Tokio types from
`spawn_blocking`.
* Many threads, one resource driver
Previously, in the threaded scheduler, a resource driver (mio::Poll /
timer combo) was created per thread. This was more or less fine, except
it required balancing across the available drivers. When using a
resource driver from **outside** of the thread pool, balancing is
tricky. The change was original done to avoid having a dedicated driver
thread.
Now, instead of creating many resource drivers, a single resource driver
is used. Each scheduler thread will attempt to "lock" the resource
driver before parking on it. If the resource driver is already locked,
the thread uses a condition variable to park. Contention should remain
low as, under load, the scheduler avoids using the drivers.
* Add configuration options to enable I/O / time
New configuration options are added to `runtime::Builder` to allow
enabling I/O and time drivers on a runtime instance basis. This is
useful when wanting to create lightweight runtime instances to execute
compute only tasks.
* Bug fixes
The condition variable parker is updated to the same algorithm used in
`std`. This is motivated by some potential deadlock cases discovered by
`loom`.
The basic scheduler is fixed to fairly schedule tasks. `push_front` was
accidentally used instead of `push_back`.
I/O, time, and spawning now work from within `spawn_blocking` closures.
* Misc cleanup
The threaded scheduler is no longer generic over `P :Park`. Instead, it
is hard coded to a specific parker. Tests, including loom tests, are
updated to use `Runtime` directly. This provides greater coverage.
The `blocking` module is moved back into `runtime` as all usage is
within `runtime` itself.
The I/O driver is made private and moved to `tokio::io::driver`. `Registration` is
moved to `tokio::io::Registration` and `PollEvented` is moved to `tokio::io::PollEvented`.
Additionally, the concurrent slab used by the I/O driver is cleaned up and extracted to
`tokio::util::slab`, allowing it to eventually be used by other types.
Removes dependencies between Tokio feature flags. For example, `process`
should not depend on `sync` simply because it uses the `mpsc` channel.
Instead, feature flags represent **public** APIs that become available
with the feature enabled. When the feature is not enabled, the
functionality is removed. If another Tokio component requires the
functionality, it is stays as `pub(crate)`.
The threaded scheduler is now exposed under `rt-threaded`. This feature
flag only enables the threaded scheduler and does not include I/O,
networking, or time. Those features must be explictly enabled.
A `full` feature flag is added that enables all features.
`stdin`, `stdout`, `stderr` are exposed under `io-std`.
Macros are used to scope code by feature flag.
This exposes `std{in, out, err}` under io feature by moving
`fs::blocking` module into `io::blocking`.
As `fs` feature depends on `io-trait` feature, `fs` implementations can
always access `io` module.
It no longer supports executing !Send futures. The use case for
It is wanting a “light” runtime. There will be “local” task execution
using a different strategy coming later.
This patch also renames `thread_pool` -> `threaded_scheduler`, but
only in public APIs for now.
In an effort to reach API stability, the `tokio` crate is shedding its
_public_ dependencies on crates that are either a) do not provide a
stable (1.0+) release with longevity guarantees or b) match the `tokio`
release cadence. Of course, implementing `std` traits fits the
requirements.
The on exception, for now, is the `Stream` trait found in `futures_core`.
It is expected that this trait will not change much and be moved into `std.
Since Tokio is not yet going reaching 1.0, I feel that it is acceptable to maintain
a dependency on this trait given how foundational it is.
Since the `Stream` implementation is optional, types that are logically
streams provide `async fn next_*` functions to obtain the next value.
Avoiding the `next()` name prevents fn conflicts with `StreamExt::next()`.
Additionally, some misc cleanup is also done:
- `tokio::io::io` -> `tokio::io::util`.
- `delay` -> `delay_until`.
- `Timeout::new` -> `timeout(...)`.
- `signal::ctrl_c()` returns a future instead of a stream.
- `{tcp,unix}::Incoming` is removed (due to lack of `Stream` trait).
- `time::Throttle` is removed (due to lack of `Stream` trait).
- Fix: `mpsc::UnboundedSender::send(&self)` (no more conflict with `Sink` fns).
This patch started as an effort to make `time::Timer` private. However, in an
effort to get the build compiling again, more and more changes were made. This
probably should have been broken up, but here we are. I will attempt to
summarize the changes here.
* Feature flags are reorganized to make clearer. `net-driver` becomes
`io-driver`. `rt-current-thread` becomes `rt-core`.
* The `Runtime` can be created without any executor. This replaces `enter`. It
also allows creating I/O / time drivers that are standalone.
* `tokio::timer` is renamed to `tokio::time`. This brings it in line with `std`.
* `tokio::timer::Timer` is renamed to `Driver` and made private.
* The `clock` module is removed. Instead, an `Instant` type is provided. This
type defaults to calling `std::time::Instant`. A `test-util` feature flag can
be used to enable hooking into time.
* The `blocking` module is moved to the top level and is cleaned up.
* The `task` module is moved to the top level.
* The thread-pool's in-place blocking implementation is cleaned up.
* `runtime::Spawner` is renamed to `runtime::Handle` and can be used to "enter"
a runtime context.
Fixes a bug in the thread-pool executor related to shutdown
concurrent with a task that is self-notifying. A `loom` test is
added to validate the fix.
Additionally, in anticipation of the `thread_pool` module being
switched to private, tests are updated to use `Runtime` directly
instead of `thread_pool`. Those tests that cannot be updated
are switched to unit tests.
The `Executor` trait is sub-optimal as it forces a `Box<dyn Future>` to
spawn. Instead, `tokio::spawn` delegates to the specific runtime
implementation set for the current execution context.
`TypedExecutor`, while useful, has seen limited adoption. As such, it is
removed from `tokio` proper. Moving it to `tokio-util` is a possibility
that can be explored as follow up work.
Simplify Tokio's runtime construct by combining both Runtime variants
into a single type. The execution style can be controlled by a
configuration setting on `Builder`.
The implication of this change is that there is no longer any way to
spawn `!Send` futures. This, however, is a temporary limitation. A
different strategy will be employed for supporting `!Send` futures.
Included in this patch is a rework of `task::JoinHandle` to support
using this type from both the thread-pool and current-thread executors.
A step towards collapsing Tokio sub crates into a single `tokio`
crate (#1318).
The sync implementation is now provided by the main `tokio` crate.
Functionality can be opted out of by using the various net related
feature flags.
A step towards collapsing Tokio sub crates into a single `tokio`
crate (#1318).
The executor implementation is now provided by the main `tokio` crate.
Functionality can be opted out of by using the various net related
feature flags.
A step towards collapsing Tokio sub crates into a single `tokio`
crate (#1318).
The `io` implementation is now provided by the main `tokio` crate.
Functionality can be opted out of by using the various net related
feature flags.
A step towards collapsing Tokio sub crates into a single `tokio`
crate (#1318).
The `net` implementation is now provided by the main `tokio` crate.
Functionality can be opted out of by using the various net related
feature flags.
A step towards collapsing Tokio sub crates into a single `tokio`
crate (#1318).
The `timer` implementation is now provided by the main `tokio` crate.
The `timer` functionality may still be excluded from the build by
skipping the `timer` feature flag.
## Motivation
The `tokio_net` resources can be created outside of a runtime due to how tokio
has been used with futures to date. For example, this allows a `TcpStream` to be
created, and later passed into a runtime:
```
let stream = TcpStream::connect(...).and_then(|socket| {
// do something
});
tokio::run(stream);
```
In order to support this functionality, the reactor was lazily bound to the
resource on the first call to `poll_read_ready`/`poll_write_ready`. This
required a lot of additional complexity in the binding logic to support.
With the tokio 0.2 common case, this is no longer necessary and can be removed.
All resources are expected to be created from within a runtime, and should panic
if not done so.
Closes#1168
## Solution
The `tokio_net` crate now assumes there to be a `CURRENT_REACTOR` set on the
worker thread creating a resource; this can be assumed if called within a tokio
runtime. If there is no current reactor, the application will panic with a "no
current reactor" message.
With this assumption, all the unsafe and atomics have been removed from
`tokio_net::driver::Registration` as it is no longer needed.
There is no longer any reason to pass in handles to the family of `from_std` methods on `net` resources. `Handle::current` has therefore a more restricted private use where it is only used in `driver::Registration::new`.
Signed-off-by: Kevin Leimkuhler <[email protected]>
A step towards collapsing Tokio sub crates into a single `tokio`
crate (#1318).
The `fs` implementation is now provided by the main `tokio` crate. The
`fs` functionality may still be excluded from the build by skipping the
`fs` feature flag.
This patch is a ground up rewrite of the existing work-stealing thread
pool. The goal is to reduce overhead while simplifying code when
possible.
At a high level, the following architectural changes were made:
- The local run queues were switched for bounded circle buffer queues.
- Reduce cross-thread synchronization.
- Refactor task constructs to use a single allocation and always include
a join handle (#887).
- Simplify logic around putting workers to sleep and waking them up.
**Local run queues**
Move away from crossbeam's implementation of the Chase-Lev deque. This
implementation included unnecessary overhead as it supported
capabilities that are not needed for the work-stealing thread pool.
Instead, a fixed size circle buffer is used for the local queue. When
the local queue is full, half of the tasks contained in it are moved to
the global run queue.
**Reduce cross-thread synchronization**
This is done via many small improvements. Primarily, an upper bound is
placed on the number of concurrent stealers. Limiting the number of
stealers results in lower contention. Secondly, the rate at which
workers are notified and woken up is throttled. This also reduces
contention by preventing many threads from racing to steal work.
**Refactor task structure**
Now that Tokio is able to target a rust version that supports
`std::alloc` as well as `std::task`, the pool is able to optimize how
the task structure is laid out. Now, a single allocation per task is
required and a join handle is always provided enabling the spawner to
retrieve the result of the task (#887).
**Simplifying logic**
When possible, complexity is reduced in the implementation. This is done
by using locks and other simpler constructs in cold paths. The set of
sleeping workers is now represented as a `Mutex<VecDeque<usize>>`.
Instead of optimizing access to this structure, we reduce the amount the
pool must access this structure.
Secondly, we have (temporarily) removed `threadpool::blocking`. This
capability will come back later, but the original implementation was way
more complicated than necessary.
**Results**
The thread pool benchmarks have improved significantly:
Old thread pool:
```
test chained_spawn ... bench: 2,019,796 ns/iter (+/- 302,168)
test ping_pong ... bench: 1,279,948 ns/iter (+/- 154,365)
test spawn_many ... bench: 10,283,608 ns/iter (+/- 1,284,275)
test yield_many ... bench: 21,450,748 ns/iter (+/- 1,201,337)
```
New thread pool:
```
test chained_spawn ... bench: 147,943 ns/iter (+/- 6,673)
test ping_pong ... bench: 537,744 ns/iter (+/- 20,928)
test spawn_many ... bench: 7,454,898 ns/iter (+/- 283,449)
test yield_many ... bench: 16,771,113 ns/iter (+/- 733,424)
```
Real-world benchmarks improve significantly as well. This is testing the hyper hello
world server using: `wrk -t1 -c50 -d10`:
Old scheduler:
```
Running 10s test @ http://127.0.0.1:3000
1 threads and 50 connections
Thread Stats Avg Stdev Max +/- Stdev
Latency 371.53us 99.05us 1.97ms 60.53%
Req/Sec 114.61k 8.45k 133.85k 67.00%
1139307 requests in 10.00s, 95.61MB read
Requests/sec: 113923.19
Transfer/sec: 9.56MB
```
New scheduler:
```
Running 10s test @ http://127.0.0.1:3000
1 threads and 50 connections
Thread Stats Avg Stdev Max +/- Stdev
Latency 275.05us 69.81us 1.09ms 73.57%
Req/Sec 153.17k 10.68k 171.51k 71.00%
1522671 requests in 10.00s, 127.79MB read
Requests/sec: 152258.70
Transfer/sec: 12.78MB
```
A sealed `net::ToSocketAddrs` trait is added. This trait is not intended
to be used by users. Instead, it is an argument to `connect` and `bind`
functions.
The operating system's DNS lookup functionality is used. Blocking
operations are performed on a thread pool in order to avoid blocking the
runtime.