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process: Move files to their own directory
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@@ -0,0 +1,318 @@
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use super::orphan::{OrphanQueue, Wait};
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use crate::kill::Kill;
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use futures::{Async, Future, Poll, Stream};
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use std::io;
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use std::ops::Deref;
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use std::process::ExitStatus;
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/// Orchestrates between registering interest for receiving signals when a
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/// child process has exited, and attempting to poll for process completion.
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#[derive(Debug)]
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pub(crate) struct Reaper<W, Q, S>
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where
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W: Wait,
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Q: OrphanQueue<W>,
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{
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inner: Option<W>,
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orphan_queue: Q,
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signal: S,
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}
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impl<W, Q, S> Deref for Reaper<W, Q, S>
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where
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W: Wait,
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Q: OrphanQueue<W>,
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{
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type Target = W;
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fn deref(&self) -> &Self::Target {
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self.inner()
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}
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}
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impl<W, Q, S> Reaper<W, Q, S>
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where
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W: Wait,
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Q: OrphanQueue<W>,
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{
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pub(crate) fn new(inner: W, orphan_queue: Q, signal: S) -> Self {
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Self {
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inner: Some(inner),
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orphan_queue,
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signal,
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}
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}
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fn inner(&self) -> &W {
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self.inner.as_ref().expect("inner has gone away")
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}
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fn inner_mut(&mut self) -> &mut W {
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self.inner.as_mut().expect("inner has gone away")
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}
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}
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impl<W, Q, S> Future for Reaper<W, Q, S>
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where
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W: Wait,
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Q: OrphanQueue<W>,
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S: Stream<Error = io::Error>,
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{
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type Item = ExitStatus;
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type Error = io::Error;
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fn poll(&mut self) -> Poll<Self::Item, Self::Error> {
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loop {
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// If the child hasn't exited yet, then it's our responsibility to
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// ensure the current task gets notified when it might be able to
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// make progress.
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//
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// As described in `spawn` above, we just indicate that we can
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// next make progress once a SIGCHLD is received.
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//
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// However, we will register for a notification on the next signal
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// BEFORE we poll the child. Otherwise it is possible that the child
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// can exit and the signal can arrive after we last polled the child,
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// but before we've registered for a notification on the next signal
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// (this can cause a deadlock if there are no more spawned children
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// which can generate a different signal for us). A side effect of
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// pre-registering for signal notifications is that when the child
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// exits, we will have already registered for an additional
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// notification we don't need to consume. If another signal arrives,
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// this future's task will be notified/woken up again. Since the
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// futures model allows for spurious wake ups this extra wakeup
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// should not cause significant issues with parent futures.
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let registered_interest = self.signal.poll()?.is_not_ready();
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self.orphan_queue.reap_orphans();
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if let Some(status) = self.inner_mut().try_wait()? {
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return Ok(Async::Ready(status));
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}
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// If our attempt to poll for the next signal was not ready, then
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// we've arranged for our task to get notified and we can bail out.
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if registered_interest {
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return Ok(Async::NotReady);
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} else {
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// Otherwise, if the signal stream delivered a signal to us, we
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// won't get notified at the next signal, so we'll loop and try
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// again.
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continue;
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}
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}
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}
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}
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impl<W, Q, S> Kill for Reaper<W, Q, S>
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where
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W: Kill + Wait,
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Q: OrphanQueue<W>,
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{
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fn kill(&mut self) -> io::Result<()> {
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self.inner_mut().kill()
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}
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}
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impl<W, Q, S> Drop for Reaper<W, Q, S>
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where
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W: Wait,
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Q: OrphanQueue<W>,
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{
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fn drop(&mut self) {
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if let Ok(Some(_)) = self.inner_mut().try_wait() {
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return;
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}
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let orphan = self.inner.take().unwrap();
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self.orphan_queue.push_orphan(orphan);
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}
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}
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#[cfg(test)]
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mod test {
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use super::*;
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use futures::{Async, Poll, Stream};
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use std::cell::{Cell, RefCell};
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use std::os::unix::process::ExitStatusExt;
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use std::process::ExitStatus;
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#[derive(Debug)]
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struct MockWait {
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total_kills: usize,
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total_waits: usize,
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num_wait_until_status: usize,
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status: ExitStatus,
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}
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impl MockWait {
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fn new(status: ExitStatus, num_wait_until_status: usize) -> Self {
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Self {
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total_kills: 0,
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total_waits: 0,
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num_wait_until_status,
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status,
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}
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}
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}
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impl Wait for MockWait {
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fn id(&self) -> u32 {
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0
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}
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fn try_wait(&mut self) -> io::Result<Option<ExitStatus>> {
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let ret = if self.num_wait_until_status == self.total_waits {
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Some(self.status)
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} else {
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None
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};
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self.total_waits += 1;
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Ok(ret)
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}
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}
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impl Kill for MockWait {
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fn kill(&mut self) -> io::Result<()> {
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self.total_kills += 1;
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Ok(())
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}
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}
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struct MockStream {
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total_polls: usize,
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values: Vec<Option<()>>,
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}
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impl MockStream {
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fn new(values: Vec<Option<()>>) -> Self {
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Self {
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total_polls: 0,
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values,
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}
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}
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}
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impl Stream for MockStream {
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type Item = ();
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type Error = io::Error;
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fn poll(&mut self) -> Poll<Option<Self::Item>, Self::Error> {
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self.total_polls += 1;
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match self.values.remove(0) {
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Some(()) => Ok(Async::Ready(Some(()))),
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None => Ok(Async::NotReady),
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}
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}
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}
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struct MockQueue<W> {
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all_enqueued: RefCell<Vec<W>>,
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total_reaps: Cell<usize>,
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}
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impl<W> MockQueue<W> {
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fn new() -> Self {
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Self {
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all_enqueued: RefCell::new(Vec::new()),
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total_reaps: Cell::new(0),
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}
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}
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}
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impl<W: Wait> OrphanQueue<W> for MockQueue<W> {
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fn push_orphan(&self, orphan: W) {
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self.all_enqueued.borrow_mut().push(orphan);
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}
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fn reap_orphans(&self) {
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self.total_reaps.set(self.total_reaps.get() + 1);
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}
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}
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#[test]
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fn reaper() {
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let exit = ExitStatus::from_raw(0);
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let mock = MockWait::new(exit, 3);
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let mut grim = Reaper::new(
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mock,
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MockQueue::new(),
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MockStream::new(vec![None, Some(()), None, None, None]),
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);
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// Not yet exited, interest registered
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assert_eq!(Async::NotReady, grim.poll().expect("failed to wait"));
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assert_eq!(1, grim.signal.total_polls);
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assert_eq!(1, grim.total_waits);
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assert_eq!(1, grim.orphan_queue.total_reaps.get());
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assert!(grim.orphan_queue.all_enqueued.borrow().is_empty());
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// Not yet exited, couldn't register interest the first time
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// but managed to register interest the second time around
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assert_eq!(Async::NotReady, grim.poll().expect("failed to wait"));
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assert_eq!(3, grim.signal.total_polls);
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assert_eq!(3, grim.total_waits);
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assert_eq!(3, grim.orphan_queue.total_reaps.get());
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assert!(grim.orphan_queue.all_enqueued.borrow().is_empty());
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// Exited
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assert_eq!(Async::Ready(exit), grim.poll().expect("failed to wait"));
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assert_eq!(4, grim.signal.total_polls);
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assert_eq!(4, grim.total_waits);
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assert_eq!(4, grim.orphan_queue.total_reaps.get());
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assert!(grim.orphan_queue.all_enqueued.borrow().is_empty());
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}
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#[test]
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fn kill() {
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let exit = ExitStatus::from_raw(0);
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let mut grim = Reaper::new(
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MockWait::new(exit, 0),
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MockQueue::new(),
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MockStream::new(vec![None]),
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);
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grim.kill().unwrap();
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assert_eq!(1, grim.total_kills);
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assert_eq!(0, grim.orphan_queue.total_reaps.get());
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assert!(grim.orphan_queue.all_enqueued.borrow().is_empty());
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}
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#[test]
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fn drop_reaps_if_possible() {
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let exit = ExitStatus::from_raw(0);
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let mut mock = MockWait::new(exit, 0);
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{
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let queue = MockQueue::new();
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let grim = Reaper::new(&mut mock, &queue, MockStream::new(vec![]));
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drop(grim);
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assert_eq!(0, queue.total_reaps.get());
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assert!(queue.all_enqueued.borrow().is_empty());
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}
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assert_eq!(1, mock.total_waits);
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assert_eq!(0, mock.total_kills);
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}
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#[test]
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fn drop_enqueues_orphan_if_wait_fails() {
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let exit = ExitStatus::from_raw(0);
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let mut mock = MockWait::new(exit, 2);
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{
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let queue = MockQueue::<&mut MockWait>::new();
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let grim = Reaper::new(&mut mock, &queue, MockStream::new(vec![]));
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drop(grim);
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assert_eq!(0, queue.total_reaps.get());
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assert_eq!(1, queue.all_enqueued.borrow().len());
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}
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assert_eq!(1, mock.total_waits);
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assert_eq!(0, mock.total_kills);
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}
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}
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