mirror of
https://github.com/tokio-rs/tokio.git
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Remove UdpCodec (#109)
`UdpFramed` is updated to use the `Encoder` and `Decoder` traits from `tokio-io`.
This commit is contained in:
+2
-3
@@ -29,18 +29,17 @@
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//!
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//! For convience it's also possible to convert raw datagrams into higher-level
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//! frames. This done with [`UdpFramed`], created by calling [`framed`] on a
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//! [`UdpSocket`], and using the [`UdpCodec`].
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//! [`UdpSocket`].
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//!
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//! [`UdpSocket`]: struct.UdpSocket.html
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//! [`RecvDgram`]: struct.RecvDgram.html
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//! [`SendDgram`]: struct.SendDgram.html
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//! [`UdpFramed`]: struct.UdpFramed.html
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//! [`framed`]: struct.UdpSocket.html#method.framed
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//! [`UdpCodec`]: trait.UdpCodec.html
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mod tcp;
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mod udp;
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pub use self::tcp::{TcpStream, ConnectFuture};
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pub use self::tcp::{TcpListener, Incoming};
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pub use self::udp::{UdpSocket, UdpCodec, UdpFramed, SendDgram, RecvDgram};
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pub use self::udp::{UdpSocket, UdpFramed, SendDgram, RecvDgram};
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+33
-70
@@ -5,63 +5,11 @@ use futures::{Async, Poll, Stream, Sink, StartSend, AsyncSink};
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use net::UdpSocket;
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/// Encoding of datagrams into frames via buffers.
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///
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/// This trait is used when constructing an instance of `UdpFramed` and provides
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/// the `In` and `Out` types which are decoded and encoded from the socket,
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/// respectively.
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///
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/// Because UDP is a connectionless protocol, the `decode` method receives the
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/// address where data came from and the `encode` method is also responsible for
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/// determining the remote host to which the datagram should be sent
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///
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/// The trait itself is implemented on a type that can track state for decoding
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/// or encoding, which is particularly useful for streaming parsers. In many
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/// cases, though, this type will simply be a unit struct (e.g. `struct
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/// MyCodec`).
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pub trait UdpCodec {
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/// The type of decoded frames.
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type In;
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/// The type of frames to be encoded.
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type Out;
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/// The type of unrecoverable frame encoding/decoding errors.
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///
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/// If an individual message is ill-formed but can be ignored without
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/// interfering with the processing of future messages, it may be more
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/// useful to report the failure as an `Item`.
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///
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/// Note that implementors of this trait can simply indicate `type Error =
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/// io::Error` to use I/O errors as this type.
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type Error: From<io::Error>;
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/// Attempts to decode a frame from the provided buffer of bytes.
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///
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/// This method is called by `UdpFramed` on a single datagram which has been
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/// read from a socket. The `buf` argument contains the data that was
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/// received from the remote address, and `src` is the address the data came
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/// from. Note that typically this method should require the entire contents
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/// of `buf` to be valid or otherwise return an error with trailing data.
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///
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/// Finally, if the bytes in the buffer are malformed then an error is
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/// returned indicating why. This informs `Framed` that the stream is now
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/// corrupt and should be terminated.
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fn decode(&mut self, src: &SocketAddr, buf: &[u8]) -> Result<Self::In, Self::Error>;
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/// Encodes a frame into the buffer provided.
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///
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/// This method will encode `msg` into the byte buffer provided by `buf`.
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/// The `buf` provided is an internal buffer of the `Framed` instance and
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/// will be written out when possible.
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///
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/// The encode method also determines the destination to which the buffer
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/// should be directed, which will be returned as a `SocketAddr`.
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fn encode(&mut self, msg: Self::Out, buf: &mut Vec<u8>) -> Result<SocketAddr, Self::Error>;
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}
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use tokio_io::codec::{Decoder, Encoder};
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use bytes::{BytesMut, BufMut};
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/// A unified `Stream` and `Sink` interface to an underlying `UdpSocket`, using
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/// the `UdpCodec` trait to encode and decode frames.
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/// the `Encoder` and `Decoder` traits to encode and decode frames.
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///
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/// You can acquire a `UdpFramed` instance by using the `UdpSocket::framed`
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/// adapter.
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@@ -70,30 +18,40 @@ pub trait UdpCodec {
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pub struct UdpFramed<C> {
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socket: UdpSocket,
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codec: C,
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rd: Vec<u8>,
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wr: Vec<u8>,
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rd: BytesMut,
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wr: BytesMut,
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out_addr: SocketAddr,
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flushed: bool,
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}
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impl<C: UdpCodec> Stream for UdpFramed<C> {
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type Item = C::In;
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impl<C: Decoder> Stream for UdpFramed<C> {
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type Item = (C::Item, SocketAddr);
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type Error = C::Error;
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fn poll(&mut self) -> Poll<Option<C::In>, C::Error> {
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let (n, addr) = try_nb!(self.socket.recv_from(&mut self.rd));
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fn poll(&mut self) -> Poll<Option<(Self::Item)>, Self::Error> {
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self.rd.reserve(INITIAL_RD_CAPACITY);
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let (n, addr) = unsafe {
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// Read into the buffer without having to initialize the memory.
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let (n, addr) = try_nb!(self.socket.recv_from(self.rd.bytes_mut()));
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self.rd.advance_mut(n);
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(n, addr)
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};
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trace!("received {} bytes, decoding", n);
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let frame = self.codec.decode(&addr, &self.rd[..n])?;
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let frame_res = self.codec.decode(&mut self.rd);
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self.rd.clear();
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let frame = frame_res?;
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let result = frame.map(|frame| (frame, addr)); // frame -> (frame, addr)
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trace!("frame decoded from buffer");
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Ok(Async::Ready(Some(frame)))
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Ok(Async::Ready(result))
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}
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}
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impl<C: UdpCodec> Sink for UdpFramed<C> {
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type SinkItem = C::Out;
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impl<C: Encoder> Sink for UdpFramed<C> {
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type SinkItem = (C::Item, SocketAddr);
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type SinkError = C::Error;
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fn start_send(&mut self, item: C::Out) -> StartSend<C::Out, C::Error> {
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fn start_send(&mut self, item: Self::SinkItem) -> StartSend<Self::SinkItem, Self::SinkError> {
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trace!("sending frame");
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if !self.flushed {
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@@ -103,7 +61,9 @@ impl<C: UdpCodec> Sink for UdpFramed<C> {
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}
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}
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self.out_addr = self.codec.encode(item, &mut self.wr)?;
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let (frame, out_addr) = item;
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self.codec.encode(frame, &mut self.wr)?;
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self.out_addr = out_addr;
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self.flushed = false;
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trace!("frame encoded; length={}", self.wr.len());
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@@ -137,13 +97,16 @@ impl<C: UdpCodec> Sink for UdpFramed<C> {
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}
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}
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pub fn new<C: UdpCodec>(socket: UdpSocket, codec: C) -> UdpFramed<C> {
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const INITIAL_RD_CAPACITY: usize = 64 * 1024;
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const INITIAL_WR_CAPACITY: usize = 8 * 1024;
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pub fn new<C: Encoder + Decoder>(socket: UdpSocket, codec: C) -> UdpFramed<C> {
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UdpFramed {
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socket: socket,
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codec: codec,
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out_addr: SocketAddr::V4(SocketAddrV4::new(Ipv4Addr::new(0, 0, 0, 0), 0)),
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rd: vec![0; 64 * 1024],
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wr: Vec::with_capacity(8 * 1024),
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rd: BytesMut::with_capacity(INITIAL_RD_CAPACITY),
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wr: BytesMut::with_capacity(INITIAL_WR_CAPACITY),
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flushed: true,
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}
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}
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+8
-7
@@ -13,7 +13,8 @@ pub struct UdpSocket {
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}
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mod frame;
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pub use self::frame::{UdpFramed, UdpCodec};
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pub use self::frame::UdpFramed;
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use tokio_io::codec::{Decoder, Encoder};
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impl UdpSocket {
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/// This function will create a new UDP socket and attempt to bind it to
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@@ -44,14 +45,14 @@ impl UdpSocket {
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}
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/// Provides a `Stream` and `Sink` interface for reading and writing to this
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/// `UdpSocket` object, using the provided `UdpCodec` to read and write the
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/// raw data.
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/// `UdpSocket` object, using the provided codec that must implement
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/// `Encoder` and `Decoder` traits to read and write the raw data.
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///
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/// Raw UDP sockets work with datagrams, but higher-level code usually
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/// wants to batch these into meaningful chunks, called "frames". This
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/// method layers framing on top of this socket by using the `UdpCodec`
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/// trait to handle encoding and decoding of messages frames. Note that
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/// the incoming and outgoing frame types may be distinct.
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/// method layers framing on top of this socket by using the `Encoder`
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/// and `Decoder` traits to handle encoding and decoding of messages
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/// frames. Note that the incoming and outgoing frame types may be distinct.
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///
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/// This function returns a *single* object that is both `Stream` and
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/// `Sink`; grouping this into a single object is often useful for layering
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@@ -62,7 +63,7 @@ impl UdpSocket {
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/// calling `split` on the `UdpFramed` returned by this method, which will
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/// break them into separate objects, allowing them to interact more
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/// easily.
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pub fn framed<C: UdpCodec>(self, codec: C) -> UdpFramed<C> {
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pub fn framed<C: Encoder + Decoder>(self, codec: C) -> UdpFramed<C> {
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frame::new(self, codec)
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}
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