mirror of
https://github.com/tokio-rs/tokio.git
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executor: move current-thread into crate (#1447)
The `CurrentThread` executor is exposed using a feature flag. Refs: #1264
This commit is contained in:
@@ -0,0 +1,825 @@
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//! A single-threaded executor which executes tasks on the same thread from which
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//! they are spawned.
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//!
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//! [`CurrentThread`] is the main type of this crate. It executes tasks on the
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//! current thread. The easiest way to start a new [`CurrentThread`] executor
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//! is to call [`block_on_all`] with an initial task to seed the executor. All
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//! tasks that are being managed by a [`CurrentThread`] executor are able to
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//! spawn additional tasks by calling [`spawn`].
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//!
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//! Application authors will not use this crate directly. Instead, they will use
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//! the `tokio` crate. Library authors should only depend on
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//! `tokio-current-thread` if they are building a custom task executor.
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//!
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//! [`CurrentThread`]: struct.CurrentThread.html
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//! [`spawn`]: fn.spawn.html
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//! [`block_on_all`]: fn.block_on_all.html
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mod scheduler;
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use self::scheduler::Scheduler;
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use crate::park::{Park, ParkThread, Unpark};
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use crate::{EnterError, Executor, SpawnError, TypedExecutor};
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use std::cell::Cell;
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use std::error::Error;
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use std::fmt;
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use std::future::Future;
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use std::pin::Pin;
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use std::rc::Rc;
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use std::sync::{atomic, Arc};
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use std::task::{Context, Poll, Waker};
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use std::thread;
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use std::time::{Duration, Instant};
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/// Executes tasks on the current thread
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pub struct CurrentThread<P: Park = ParkThread> {
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/// Execute futures and receive unpark notifications.
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scheduler: Scheduler<P::Unpark>,
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/// Current number of futures being executed.
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///
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/// The LSB is used to indicate that the runtime is preparing to shut down.
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/// Thus, to get the actual number of pending futures, `>>1`.
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num_futures: Arc<atomic::AtomicUsize>,
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/// Thread park handle
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park: P,
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/// Handle for spawning new futures from other threads
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spawn_handle: Handle,
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/// Receiver for futures spawned from other threads
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spawn_receiver: crossbeam_channel::Receiver<Pin<Box<dyn Future<Output = ()> + Send + 'static>>>,
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/// The thread-local ID assigned to this executor.
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id: u64,
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}
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/// Executes futures on the current thread.
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///
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/// All futures executed using this executor will be executed on the current
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/// thread. As such, `run` will wait for these futures to complete before
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/// returning.
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///
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/// For more details, see the [module level](index.html) documentation.
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#[derive(Debug, Clone)]
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pub struct TaskExecutor {
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// Prevent the handle from moving across threads.
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_p: ::std::marker::PhantomData<Rc<()>>,
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}
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/// Returned by the `turn` function.
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#[derive(Debug)]
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pub struct Turn {
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polled: bool,
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}
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impl Turn {
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/// `true` if any futures were polled at all and `false` otherwise.
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pub fn has_polled(&self) -> bool {
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self.polled
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}
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}
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/// A `CurrentThread` instance bound to a supplied execution context.
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pub struct Entered<'a, P: Park> {
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executor: &'a mut CurrentThread<P>,
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}
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/// Error returned by the `run` function.
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#[derive(Debug)]
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pub struct RunError {
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_p: (),
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}
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impl fmt::Display for RunError {
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fn fmt(&self, fmt: &mut fmt::Formatter<'_>) -> fmt::Result {
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write!(fmt, "Run error")
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}
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}
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impl Error for RunError {}
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/// Error returned by the `run_timeout` function.
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#[derive(Debug)]
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pub struct RunTimeoutError {
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timeout: bool,
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}
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impl fmt::Display for RunTimeoutError {
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fn fmt(&self, fmt: &mut fmt::Formatter<'_>) -> fmt::Result {
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let descr = if self.timeout {
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"Run timeout error (timeout)"
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} else {
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"Run timeout error (not timeout)"
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};
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write!(fmt, "{}", descr)
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}
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}
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impl Error for RunTimeoutError {}
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/// Error returned by the `turn` function.
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#[derive(Debug)]
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pub struct TurnError {
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_p: (),
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}
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impl fmt::Display for TurnError {
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fn fmt(&self, fmt: &mut fmt::Formatter<'_>) -> fmt::Result {
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write!(fmt, "Turn error")
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}
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}
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impl Error for TurnError {}
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/// Error returned by the `block_on` function.
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#[derive(Debug)]
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pub struct BlockError<T> {
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inner: Option<T>,
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}
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impl<T> fmt::Display for BlockError<T> {
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fn fmt(&self, fmt: &mut fmt::Formatter<'_>) -> fmt::Result {
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write!(fmt, "Block error")
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}
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}
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impl<T: fmt::Debug> Error for BlockError<T> {}
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/// This is mostly split out to make the borrow checker happy.
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struct Borrow<'a, U> {
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id: u64,
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scheduler: &'a mut Scheduler<U>,
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num_futures: &'a atomic::AtomicUsize,
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}
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trait SpawnLocal {
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fn spawn_local(&mut self, future: Pin<Box<dyn Future<Output = ()>>>, already_counted: bool);
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}
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struct CurrentRunner {
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spawn: Cell<Option<*mut dyn SpawnLocal>>,
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id: Cell<Option<u64>>,
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}
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thread_local! {
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/// Current thread's task runner. This is set in `TaskRunner::with`
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static CURRENT: CurrentRunner = CurrentRunner {
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spawn: Cell::new(None),
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id: Cell::new(None),
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}
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}
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thread_local! {
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/// Unique ID to assign to each new executor launched on this thread.
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///
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/// The unique ID is used to determine if the currently running executor matches the one
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/// referred to by a `Handle` so that direct task dispatch can be used.
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static EXECUTOR_ID: Cell<u64> = Cell::new(0)
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}
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/// Run the executor bootstrapping the execution with the provided future.
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///
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/// This creates a new [`CurrentThread`] executor, spawns the provided future,
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/// and blocks the current thread until the provided future and **all**
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/// subsequently spawned futures complete. In other words:
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///
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/// * If the provided bootstrap future does **not** spawn any additional tasks,
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/// `block_on_all` returns once `future` completes.
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/// * If the provided bootstrap future **does** spawn additional tasks, then
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/// `block_on_all` returns once **all** spawned futures complete.
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///
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/// See [module level][mod] documentation for more details.
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///
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/// [`CurrentThread`]: struct.CurrentThread.html
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/// [mod]: index.html
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pub fn block_on_all<F>(future: F) -> F::Output
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where
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F: Future,
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{
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let mut current_thread = CurrentThread::new();
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let ret = current_thread.block_on(future);
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current_thread.run().unwrap();
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ret
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}
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/// Executes a future on the current thread.
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///
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/// The provided future must complete or be canceled before `run` will return.
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///
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/// Unlike [`tokio::spawn`], this function will always spawn on a
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/// `CurrentThread` executor and is able to spawn futures that are not `Send`.
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///
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/// # Panics
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///
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/// This function can only be invoked from the context of a `run` call; any
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/// other use will result in a panic.
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///
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/// [`tokio::spawn`]: ../fn.spawn.html
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pub fn spawn<F>(future: F)
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where
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F: Future<Output = ()> + 'static,
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{
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TaskExecutor::current()
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.spawn_local(Box::pin(future))
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.unwrap();
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}
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// ===== impl CurrentThread =====
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impl CurrentThread<ParkThread> {
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/// Create a new instance of `CurrentThread`.
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pub fn new() -> Self {
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CurrentThread::new_with_park(ParkThread::new())
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}
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}
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impl<P: Park> CurrentThread<P> {
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/// Create a new instance of `CurrentThread` backed by the given park
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/// handle.
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pub fn new_with_park(park: P) -> Self {
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let unpark = park.unpark();
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let (spawn_sender, spawn_receiver) = crossbeam_channel::unbounded();
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let thread = thread::current().id();
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let id = EXECUTOR_ID.with(|idc| {
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let id = idc.get();
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idc.set(id + 1);
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id
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});
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let scheduler = Scheduler::new(unpark);
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let waker = scheduler.waker();
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let num_futures = Arc::new(atomic::AtomicUsize::new(0));
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CurrentThread {
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scheduler,
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num_futures: num_futures.clone(),
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park,
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id,
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spawn_handle: Handle {
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sender: spawn_sender,
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num_futures,
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waker,
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thread,
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id,
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},
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spawn_receiver,
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}
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}
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/// Returns `true` if the executor is currently idle.
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///
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/// An idle executor is defined by not currently having any spawned tasks.
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///
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/// Note that this method is inherently racy -- if a future is spawned from a remote `Handle`,
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/// this method may return `true` even though there are more futures to be executed.
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pub fn is_idle(&self) -> bool {
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self.num_futures.load(atomic::Ordering::SeqCst) <= 1
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}
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/// Spawn the future on the executor.
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///
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/// This internally queues the future to be executed once `run` is called.
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pub fn spawn<F>(&mut self, future: F) -> &mut Self
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where
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F: Future<Output = ()> + 'static,
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{
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self.borrow().spawn_local(Box::pin(future), false);
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self
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}
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/// Synchronously waits for the provided `future` to complete.
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///
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/// This function can be used to synchronously block the current thread
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/// until the provided `future` has resolved either successfully or with an
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/// error. The result of the future is then returned from this function
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/// call.
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///
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/// Note that this function will **also** execute any spawned futures on the
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/// current thread, but will **not** block until these other spawned futures
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/// have completed.
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///
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/// The caller is responsible for ensuring that other spawned futures
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/// complete execution.
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pub fn block_on<F>(&mut self, future: F) -> F::Output
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where
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F: Future,
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{
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let _enter = crate::enter().expect("failed to start `current_thread::Runtime`");
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self.enter().block_on(future)
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}
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/// Run the executor to completion, blocking the thread until **all**
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/// spawned futures have completed.
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pub fn run(&mut self) -> Result<(), RunError> {
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let _enter = crate::enter().expect("failed to start `current_thread::Runtime`");
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self.enter().run()
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}
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/// Run the executor to completion, blocking the thread until all
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/// spawned futures have completed **or** `duration` time has elapsed.
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pub fn run_timeout(&mut self, duration: Duration) -> Result<(), RunTimeoutError> {
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let _enter = crate::enter().expect("failed to start `current_thread::Runtime`");
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self.enter().run_timeout(duration)
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}
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/// Perform a single iteration of the event loop.
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///
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/// This function blocks the current thread even if the executor is idle.
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pub fn turn(&mut self, duration: Option<Duration>) -> Result<Turn, TurnError> {
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let _enter = crate::enter().expect("failed to start `current_thread::Runtime`");
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self.enter().turn(duration)
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}
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/// Bind `CurrentThread` instance with an execution context.
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fn enter(&mut self) -> Entered<'_, P> {
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Entered { executor: self }
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}
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/// Returns a reference to the underlying `Park` instance.
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pub fn get_park(&self) -> &P {
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&self.park
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}
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/// Returns a mutable reference to the underlying `Park` instance.
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pub fn get_park_mut(&mut self) -> &mut P {
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&mut self.park
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}
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fn borrow(&mut self) -> Borrow<'_, P::Unpark> {
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Borrow {
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id: self.id,
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scheduler: &mut self.scheduler,
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num_futures: &*self.num_futures,
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}
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}
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/// Get a new handle to spawn futures on the executor
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///
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/// Different to the executor itself, the handle can be sent to different
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/// threads and can be used to spawn futures on the executor.
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pub fn handle(&self) -> Handle {
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self.spawn_handle.clone()
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}
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}
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impl<P: Park> Drop for CurrentThread<P> {
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fn drop(&mut self) {
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// Signal to Handles that no more futures can be spawned by setting LSB.
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//
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// NOTE: this isn't technically necessary since the send on the mpsc will fail once the
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// receiver is dropped, but it's useful to illustrate how clean shutdown will be
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// implemented (e.g., by setting the LSB).
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let pending = self.num_futures.fetch_add(1, atomic::Ordering::SeqCst);
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// TODO: We currently ignore any pending futures at the time we shut down.
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//
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// The "proper" fix for this is to have an explicit shutdown phase (`shutdown_on_idle`)
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// which sets LSB (as above) do make Handle::spawn stop working, and then runs until
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// num_futures.load() == 1.
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let _ = pending;
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}
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}
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impl Executor for CurrentThread {
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fn spawn(
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&mut self,
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future: Pin<Box<dyn Future<Output = ()> + Send>>,
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) -> Result<(), SpawnError> {
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self.borrow().spawn_local(future, false);
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Ok(())
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}
|
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}
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impl<T> TypedExecutor<T> for CurrentThread
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where
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T: Future<Output = ()> + 'static,
|
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{
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fn spawn(&mut self, future: T) -> Result<(), SpawnError> {
|
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self.borrow().spawn_local(Box::pin(future), false);
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Ok(())
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}
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}
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impl<P: Park> fmt::Debug for CurrentThread<P> {
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fn fmt(&self, fmt: &mut fmt::Formatter<'_>) -> fmt::Result {
|
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fmt.debug_struct("CurrentThread")
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.field("scheduler", &self.scheduler)
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.field(
|
||||
"num_futures",
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&self.num_futures.load(atomic::Ordering::SeqCst),
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)
|
||||
.finish()
|
||||
}
|
||||
}
|
||||
|
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impl<P: Park + Default> Default for CurrentThread<P> {
|
||||
fn default() -> Self {
|
||||
CurrentThread::new_with_park(P::default())
|
||||
}
|
||||
}
|
||||
|
||||
// ===== impl Entered =====
|
||||
|
||||
impl<P: Park> Entered<'_, P> {
|
||||
/// Spawn the future on the executor.
|
||||
///
|
||||
/// This internally queues the future to be executed once `run` is called.
|
||||
pub fn spawn<F>(&mut self, future: F) -> &mut Self
|
||||
where
|
||||
F: Future<Output = ()> + 'static,
|
||||
{
|
||||
self.executor.borrow().spawn_local(Box::pin(future), false);
|
||||
self
|
||||
}
|
||||
|
||||
/// Synchronously waits for the provided `future` to complete.
|
||||
///
|
||||
/// This function can be used to synchronously block the current thread
|
||||
/// until the provided `future` has resolved either successfully or with an
|
||||
/// error. The result of the future is then returned from this function
|
||||
/// call.
|
||||
///
|
||||
/// Note that this function will **also** execute any spawned futures on the
|
||||
/// current thread, but will **not** block until these other spawned futures
|
||||
/// have completed.
|
||||
///
|
||||
/// The caller is responsible for ensuring that other spawned futures
|
||||
/// complete execution.
|
||||
///
|
||||
/// # Panics
|
||||
///
|
||||
/// This function will panic if the `Park` call returns an error.
|
||||
pub fn block_on<F>(&mut self, mut future: F) -> F::Output
|
||||
where
|
||||
F: Future,
|
||||
{
|
||||
// Safety: we shadow the original `future`, so it will never move
|
||||
// again.
|
||||
let mut future = unsafe { Pin::new_unchecked(&mut future) };
|
||||
let waker = self.executor.scheduler.waker();
|
||||
let mut cx = Context::from_waker(&waker);
|
||||
|
||||
loop {
|
||||
let res = self
|
||||
.executor
|
||||
.borrow()
|
||||
.enter(|| future.as_mut().poll(&mut cx));
|
||||
|
||||
match res {
|
||||
Poll::Ready(e) => return e,
|
||||
Poll::Pending => {}
|
||||
}
|
||||
|
||||
self.tick();
|
||||
|
||||
if self.executor.park.park().is_err() {
|
||||
panic!("block_on park failed");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// Run the executor to completion, blocking the thread until **all**
|
||||
/// spawned futures have completed.
|
||||
pub fn run(&mut self) -> Result<(), RunError> {
|
||||
self.run_timeout2(None).map_err(|_| RunError { _p: () })
|
||||
}
|
||||
|
||||
/// Run the executor to completion, blocking the thread until all
|
||||
/// spawned futures have completed **or** `duration` time has elapsed.
|
||||
pub fn run_timeout(&mut self, duration: Duration) -> Result<(), RunTimeoutError> {
|
||||
self.run_timeout2(Some(duration))
|
||||
}
|
||||
|
||||
/// Perform a single iteration of the event loop.
|
||||
///
|
||||
/// This function blocks the current thread even if the executor is idle.
|
||||
pub fn turn(&mut self, duration: Option<Duration>) -> Result<Turn, TurnError> {
|
||||
let res = if self.executor.scheduler.has_pending_futures() {
|
||||
self.executor.park.park_timeout(Duration::from_millis(0))
|
||||
} else {
|
||||
match duration {
|
||||
Some(duration) => self.executor.park.park_timeout(duration),
|
||||
None => self.executor.park.park(),
|
||||
}
|
||||
};
|
||||
|
||||
if res.is_err() {
|
||||
return Err(TurnError { _p: () });
|
||||
}
|
||||
|
||||
let polled = self.tick();
|
||||
|
||||
Ok(Turn { polled })
|
||||
}
|
||||
|
||||
/// Returns a reference to the underlying `Park` instance.
|
||||
pub fn get_park(&self) -> &P {
|
||||
&self.executor.park
|
||||
}
|
||||
|
||||
/// Returns a mutable reference to the underlying `Park` instance.
|
||||
pub fn get_park_mut(&mut self) -> &mut P {
|
||||
&mut self.executor.park
|
||||
}
|
||||
|
||||
fn run_timeout2(&mut self, dur: Option<Duration>) -> Result<(), RunTimeoutError> {
|
||||
if self.executor.is_idle() {
|
||||
// Nothing to do
|
||||
return Ok(());
|
||||
}
|
||||
|
||||
let mut time = dur.map(|dur| (Instant::now() + dur, dur));
|
||||
|
||||
loop {
|
||||
self.tick();
|
||||
|
||||
if self.executor.is_idle() {
|
||||
return Ok(());
|
||||
}
|
||||
|
||||
match time {
|
||||
Some((until, rem)) => {
|
||||
if self.executor.park.park_timeout(rem).is_err() {
|
||||
return Err(RunTimeoutError::new(false));
|
||||
}
|
||||
|
||||
let now = Instant::now();
|
||||
|
||||
if now >= until {
|
||||
return Err(RunTimeoutError::new(true));
|
||||
}
|
||||
|
||||
time = Some((until, until - now));
|
||||
}
|
||||
None => {
|
||||
if self.executor.park.park().is_err() {
|
||||
return Err(RunTimeoutError::new(false));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// Returns `true` if any futures were processed
|
||||
fn tick(&mut self) -> bool {
|
||||
// Spawn any futures that were spawned from other threads by manually
|
||||
// looping over the receiver stream
|
||||
|
||||
// FIXME: Slightly ugly but needed to make the borrow checker happy
|
||||
let (mut borrow, spawn_receiver) = (
|
||||
Borrow {
|
||||
id: self.executor.id,
|
||||
scheduler: &mut self.executor.scheduler,
|
||||
num_futures: &*self.executor.num_futures,
|
||||
},
|
||||
&mut self.executor.spawn_receiver,
|
||||
);
|
||||
|
||||
while let Ok(future) = spawn_receiver.try_recv() {
|
||||
borrow.spawn_local(future, true);
|
||||
}
|
||||
|
||||
// After any pending futures were scheduled, do the actual tick
|
||||
borrow.scheduler.tick(borrow.id, borrow.num_futures)
|
||||
}
|
||||
}
|
||||
|
||||
impl<P: Park> fmt::Debug for Entered<'_, P> {
|
||||
fn fmt(&self, fmt: &mut fmt::Formatter<'_>) -> fmt::Result {
|
||||
fmt.debug_struct("Entered")
|
||||
.field("executor", &self.executor)
|
||||
.finish()
|
||||
}
|
||||
}
|
||||
|
||||
// ===== impl Handle =====
|
||||
|
||||
/// Handle to spawn a future on the corresponding `CurrentThread` instance
|
||||
#[derive(Clone)]
|
||||
pub struct Handle {
|
||||
sender: crossbeam_channel::Sender<Pin<Box<dyn Future<Output = ()> + Send + 'static>>>,
|
||||
num_futures: Arc<atomic::AtomicUsize>,
|
||||
/// Waker to the Scheduler
|
||||
waker: Waker,
|
||||
thread: thread::ThreadId,
|
||||
|
||||
/// The thread-local ID assigned to this Handle's executor.
|
||||
id: u64,
|
||||
}
|
||||
|
||||
// Manual implementation because the Sender does not implement Debug
|
||||
impl fmt::Debug for Handle {
|
||||
fn fmt(&self, fmt: &mut fmt::Formatter<'_>) -> fmt::Result {
|
||||
fmt.debug_struct("Handle")
|
||||
.field("shut_down", &self.is_shut_down())
|
||||
.finish()
|
||||
}
|
||||
}
|
||||
|
||||
impl Handle {
|
||||
/// Spawn a future onto the `CurrentThread` instance corresponding to this handle
|
||||
///
|
||||
/// # Panics
|
||||
///
|
||||
/// This function panics if the spawn fails. Failure occurs if the `CurrentThread`
|
||||
/// instance of the `Handle` does not exist anymore.
|
||||
pub fn spawn<F>(&self, future: F) -> Result<(), SpawnError>
|
||||
where
|
||||
F: Future<Output = ()> + Send + 'static,
|
||||
{
|
||||
if thread::current().id() == self.thread {
|
||||
let mut e = TaskExecutor::current();
|
||||
if e.id() == Some(self.id) {
|
||||
return e.spawn_local(Box::pin(future));
|
||||
}
|
||||
}
|
||||
|
||||
// NOTE: += 2 since LSB is the shutdown bit
|
||||
let pending = self.num_futures.fetch_add(2, atomic::Ordering::SeqCst);
|
||||
if pending % 2 == 1 {
|
||||
// Bring the count back so we still know when the Runtime is idle.
|
||||
self.num_futures.fetch_sub(2, atomic::Ordering::SeqCst);
|
||||
|
||||
return Err(SpawnError::shutdown());
|
||||
}
|
||||
|
||||
self.sender
|
||||
.send(Box::pin(future))
|
||||
.expect("CurrentThread does not exist anymore");
|
||||
self.waker.wake_by_ref();
|
||||
Ok(())
|
||||
}
|
||||
|
||||
/// Provides a best effort **hint** to whether or not `spawn` will succeed.
|
||||
///
|
||||
/// This function may return both false positives **and** false negatives.
|
||||
/// If `status` returns `Ok`, then a call to `spawn` will *probably*
|
||||
/// succeed, but may fail. If `status` returns `Err`, a call to `spawn` will
|
||||
/// *probably* fail, but may succeed.
|
||||
///
|
||||
/// This allows a caller to avoid creating the task if the call to `spawn`
|
||||
/// has a high likelihood of failing.
|
||||
pub fn status(&self) -> Result<(), SpawnError> {
|
||||
if self.is_shut_down() {
|
||||
return Err(SpawnError::shutdown());
|
||||
}
|
||||
|
||||
Ok(())
|
||||
}
|
||||
|
||||
fn is_shut_down(&self) -> bool {
|
||||
// LSB of "num_futures" is the shutdown bit
|
||||
let num_futures = self.num_futures.load(atomic::Ordering::SeqCst);
|
||||
num_futures % 2 == 1
|
||||
}
|
||||
}
|
||||
|
||||
// ===== impl TaskExecutor =====
|
||||
|
||||
impl TaskExecutor {
|
||||
/// Returns an executor that executes futures on the current thread.
|
||||
///
|
||||
/// The user of `TaskExecutor` must ensure that when a future is submitted,
|
||||
/// that it is done within the context of a call to `run`.
|
||||
///
|
||||
/// For more details, see the [module level](index.html) documentation.
|
||||
pub fn current() -> TaskExecutor {
|
||||
TaskExecutor {
|
||||
_p: ::std::marker::PhantomData,
|
||||
}
|
||||
}
|
||||
|
||||
/// Get the current executor's thread-local ID.
|
||||
fn id(&self) -> Option<u64> {
|
||||
CURRENT.with(|current| current.id.get())
|
||||
}
|
||||
|
||||
/// Spawn a future onto the current `CurrentThread` instance.
|
||||
pub fn spawn_local(
|
||||
&mut self,
|
||||
future: Pin<Box<dyn Future<Output = ()>>>,
|
||||
) -> Result<(), SpawnError> {
|
||||
CURRENT.with(|current| match current.spawn.get() {
|
||||
Some(spawn) => {
|
||||
unsafe { (*spawn).spawn_local(future, false) };
|
||||
Ok(())
|
||||
}
|
||||
None => Err(SpawnError::shutdown()),
|
||||
})
|
||||
}
|
||||
}
|
||||
|
||||
impl Executor for TaskExecutor {
|
||||
fn spawn(
|
||||
&mut self,
|
||||
future: Pin<Box<dyn Future<Output = ()> + Send>>,
|
||||
) -> Result<(), SpawnError> {
|
||||
self.spawn_local(future)
|
||||
}
|
||||
}
|
||||
|
||||
impl<F> TypedExecutor<F> for TaskExecutor
|
||||
where
|
||||
F: Future<Output = ()> + 'static,
|
||||
{
|
||||
fn spawn(&mut self, future: F) -> Result<(), SpawnError> {
|
||||
self.spawn_local(Box::pin(future))
|
||||
}
|
||||
}
|
||||
|
||||
// ===== impl Borrow =====
|
||||
|
||||
impl<U: Unpark> Borrow<'_, U> {
|
||||
fn enter<F, R>(&mut self, f: F) -> R
|
||||
where
|
||||
F: FnOnce() -> R,
|
||||
{
|
||||
CURRENT.with(|current| {
|
||||
current.id.set(Some(self.id));
|
||||
current.set_spawn(self, || f())
|
||||
})
|
||||
}
|
||||
}
|
||||
|
||||
impl<U: Unpark> SpawnLocal for Borrow<'_, U> {
|
||||
fn spawn_local(&mut self, future: Pin<Box<dyn Future<Output = ()>>>, already_counted: bool) {
|
||||
if !already_counted {
|
||||
// NOTE: we have a borrow of the Runtime, so we know that it isn't shut down.
|
||||
// NOTE: += 2 since LSB is the shutdown bit
|
||||
self.num_futures.fetch_add(2, atomic::Ordering::SeqCst);
|
||||
}
|
||||
self.scheduler.schedule(future);
|
||||
}
|
||||
}
|
||||
|
||||
// ===== impl CurrentRunner =====
|
||||
|
||||
impl CurrentRunner {
|
||||
fn set_spawn<F, R>(&self, spawn: &mut dyn SpawnLocal, f: F) -> R
|
||||
where
|
||||
F: FnOnce() -> R,
|
||||
{
|
||||
struct Reset<'a>(&'a CurrentRunner);
|
||||
|
||||
impl Drop for Reset<'_> {
|
||||
fn drop(&mut self) {
|
||||
self.0.spawn.set(None);
|
||||
self.0.id.set(None);
|
||||
}
|
||||
}
|
||||
|
||||
let _reset = Reset(self);
|
||||
|
||||
let spawn = unsafe { hide_lt(spawn as *mut dyn SpawnLocal) };
|
||||
self.spawn.set(Some(spawn));
|
||||
|
||||
f()
|
||||
}
|
||||
}
|
||||
|
||||
unsafe fn hide_lt<'a>(p: *mut (dyn SpawnLocal + 'a)) -> *mut (dyn SpawnLocal + 'static) {
|
||||
use std::mem;
|
||||
// false positive: https://github.com/rust-lang/rust-clippy/issues/2906
|
||||
#[allow(clippy::transmute_ptr_to_ptr)]
|
||||
mem::transmute(p)
|
||||
}
|
||||
|
||||
// ===== impl RunTimeoutError =====
|
||||
|
||||
impl RunTimeoutError {
|
||||
fn new(timeout: bool) -> Self {
|
||||
RunTimeoutError { timeout }
|
||||
}
|
||||
|
||||
/// Returns `true` if the error was caused by the operation timing out.
|
||||
pub fn is_timeout(&self) -> bool {
|
||||
self.timeout
|
||||
}
|
||||
}
|
||||
|
||||
impl From<EnterError> for RunTimeoutError {
|
||||
fn from(_: EnterError) -> Self {
|
||||
RunTimeoutError::new(false)
|
||||
}
|
||||
}
|
||||
|
||||
// ===== impl BlockError =====
|
||||
|
||||
impl<T> BlockError<T> {
|
||||
/// Returns the error yielded by the future being blocked on
|
||||
pub fn into_inner(self) -> Option<T> {
|
||||
self.inner
|
||||
}
|
||||
}
|
||||
|
||||
impl<T> From<EnterError> for BlockError<T> {
|
||||
fn from(_: EnterError) -> Self {
|
||||
BlockError { inner: None }
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,797 @@
|
||||
use super::Borrow;
|
||||
use crate::park::Unpark;
|
||||
|
||||
use std::cell::UnsafeCell;
|
||||
use std::fmt::{self, Debug};
|
||||
use std::future::Future;
|
||||
use std::mem;
|
||||
use std::pin::Pin;
|
||||
use std::ptr;
|
||||
use std::sync::atomic::Ordering::{AcqRel, Acquire, Relaxed, Release, SeqCst};
|
||||
use std::sync::atomic::{AtomicBool, AtomicPtr, AtomicUsize};
|
||||
use std::sync::{Arc, Weak};
|
||||
use std::task::{Context, Poll, RawWaker, RawWakerVTable, Waker};
|
||||
use std::thread;
|
||||
use std::usize;
|
||||
|
||||
/// A generic task-aware scheduler.
|
||||
///
|
||||
/// This is used both by `FuturesUnordered` and the current-thread executor.
|
||||
pub(crate) struct Scheduler<U> {
|
||||
inner: Arc<Inner<U>>,
|
||||
nodes: List<U>,
|
||||
}
|
||||
|
||||
// A linked-list of nodes
|
||||
struct List<U> {
|
||||
len: usize,
|
||||
head: *const Node<U>,
|
||||
tail: *const Node<U>,
|
||||
}
|
||||
|
||||
// Scheduler is implemented using two linked lists. The first linked list tracks
|
||||
// all items managed by a `Scheduler`. This list is stored on the `Scheduler`
|
||||
// struct and is **not** thread safe. The second linked list is an
|
||||
// implementation of the intrusive MPSC queue algorithm described by
|
||||
// 1024cores.net and is stored on `Inner`. This linked list can push items to
|
||||
// the back concurrently but only one consumer may pop from the front. To
|
||||
// enforce this requirement, all popping will be performed via fns on
|
||||
// `Scheduler` that take `&mut self`.
|
||||
//
|
||||
// When a item is submitted to the set a node is allocated and inserted in
|
||||
// both linked lists. This means that all insertion operations **must** be
|
||||
// originated from `Scheduler` with `&mut self` The next call to `tick` will
|
||||
// (eventually) see this node and call `poll` on the item.
|
||||
//
|
||||
// Nodes are wrapped in `Arc` cells which manage the lifetime of the node.
|
||||
// However, `Arc` handles are sometimes cast to `*const Node` pointers.
|
||||
// Specifically, when a node is stored in at least one of the two lists
|
||||
// described above, this represents a logical `Arc` handle. This is how
|
||||
// `Scheduler` maintains its reference to all nodes it manages. Each
|
||||
// `NotifyHandle` instance is an `Arc<Node>` as well.
|
||||
//
|
||||
// When `Scheduler` drops, it clears the linked list of all nodes that it
|
||||
// manages. When doing so, it must attempt to decrement the reference count (by
|
||||
// dropping an Arc handle). However, it can **only** decrement the reference
|
||||
// count if the node is not currently stored in the mpsc channel. If the node
|
||||
// **is** "queued" in the mpsc channel, then the arc reference count cannot be
|
||||
// decremented. Once the node is popped from the mpsc channel, then the final
|
||||
// arc reference count can be decremented, thus freeing the node.
|
||||
|
||||
struct Inner<U> {
|
||||
// Thread unpark handle
|
||||
unpark: U,
|
||||
|
||||
// Tick number
|
||||
tick_num: AtomicUsize,
|
||||
|
||||
// Head/tail of the readiness queue
|
||||
head_readiness: AtomicPtr<Node<U>>,
|
||||
tail_readiness: UnsafeCell<*const Node<U>>,
|
||||
|
||||
// Used as part of the mpsc queue algorithm
|
||||
stub: Arc<Node<U>>,
|
||||
}
|
||||
|
||||
unsafe impl<U: Sync + Send> Send for Inner<U> {}
|
||||
unsafe impl<U: Sync + Send> Sync for Inner<U> {}
|
||||
|
||||
struct Node<U> {
|
||||
// The item
|
||||
item: UnsafeCell<Option<Task>>,
|
||||
|
||||
// The tick at which this node was notified
|
||||
notified_at: AtomicUsize,
|
||||
|
||||
// Next pointer for linked list tracking all active nodes
|
||||
next_all: UnsafeCell<*const Node<U>>,
|
||||
|
||||
// Previous node in linked list tracking all active nodes
|
||||
prev_all: UnsafeCell<*const Node<U>>,
|
||||
|
||||
// Next pointer in readiness queue
|
||||
next_readiness: AtomicPtr<Node<U>>,
|
||||
|
||||
// Whether or not this node is currently in the mpsc queue.
|
||||
queued: AtomicBool,
|
||||
|
||||
// Queue that we'll be enqueued to when notified
|
||||
queue: Weak<Inner<U>>,
|
||||
}
|
||||
|
||||
/// Returned by `Inner::dequeue`, representing either a dequeue success (with
|
||||
/// the dequeued node), an empty list, or an inconsistent state.
|
||||
///
|
||||
/// The inconsistent state is described in more detail at [1024cores], but
|
||||
/// roughly indicates that a node will be ready to dequeue sometime shortly in
|
||||
/// the future and the caller should try again soon.
|
||||
///
|
||||
/// [1024cores]: http://www.1024cores.net/home/lock-free-algorithms/queues/intrusive-mpsc-node-based-queue
|
||||
enum Dequeue<U> {
|
||||
Data(*const Node<U>),
|
||||
Empty,
|
||||
Yield,
|
||||
Inconsistent,
|
||||
}
|
||||
|
||||
/// Wraps a spawned boxed future
|
||||
struct Task(Pin<Box<dyn Future<Output = ()>>>);
|
||||
|
||||
/// A task that is scheduled. `turn` must be called
|
||||
pub(crate) struct Scheduled<'a, U> {
|
||||
task: &'a mut Task,
|
||||
node: &'a Arc<Node<U>>,
|
||||
done: &'a mut bool,
|
||||
}
|
||||
|
||||
impl<U> Scheduler<U>
|
||||
where
|
||||
U: Unpark,
|
||||
{
|
||||
/// Constructs a new, empty `Scheduler`
|
||||
///
|
||||
/// The returned `Scheduler` does not contain any items and, in this
|
||||
/// state, `Scheduler::poll` will return `Ok(Async::Ready(None))`.
|
||||
pub(crate) fn new(unpark: U) -> Self {
|
||||
let stub = Arc::new(Node {
|
||||
item: UnsafeCell::new(None),
|
||||
notified_at: AtomicUsize::new(0),
|
||||
next_all: UnsafeCell::new(ptr::null()),
|
||||
prev_all: UnsafeCell::new(ptr::null()),
|
||||
next_readiness: AtomicPtr::new(ptr::null_mut()),
|
||||
queued: AtomicBool::new(true),
|
||||
queue: Weak::new(),
|
||||
});
|
||||
let stub_ptr = &*stub as *const Node<U>;
|
||||
let inner = Arc::new(Inner {
|
||||
unpark,
|
||||
tick_num: AtomicUsize::new(0),
|
||||
head_readiness: AtomicPtr::new(stub_ptr as *mut _),
|
||||
tail_readiness: UnsafeCell::new(stub_ptr),
|
||||
stub,
|
||||
});
|
||||
|
||||
Scheduler {
|
||||
inner,
|
||||
nodes: List::new(),
|
||||
}
|
||||
}
|
||||
|
||||
pub(crate) fn waker(&self) -> Waker {
|
||||
waker_inner(self.inner.clone())
|
||||
}
|
||||
|
||||
pub(crate) fn schedule(&mut self, item: Pin<Box<dyn Future<Output = ()>>>) {
|
||||
// Get the current scheduler tick
|
||||
let tick_num = self.inner.tick_num.load(SeqCst);
|
||||
|
||||
let node = Arc::new(Node {
|
||||
item: UnsafeCell::new(Some(Task::new(item))),
|
||||
notified_at: AtomicUsize::new(tick_num),
|
||||
next_all: UnsafeCell::new(ptr::null_mut()),
|
||||
prev_all: UnsafeCell::new(ptr::null_mut()),
|
||||
next_readiness: AtomicPtr::new(ptr::null_mut()),
|
||||
queued: AtomicBool::new(true),
|
||||
queue: Arc::downgrade(&self.inner),
|
||||
});
|
||||
|
||||
// Right now our node has a strong reference count of 1. We transfer
|
||||
// ownership of this reference count to our internal linked list
|
||||
// and we'll reclaim ownership through the `unlink` function below.
|
||||
let ptr = self.nodes.push_back(node);
|
||||
|
||||
// We'll need to get the item "into the system" to start tracking it,
|
||||
// e.g. getting its unpark notifications going to us tracking which
|
||||
// items are ready. To do that we unconditionally enqueue it for
|
||||
// polling here.
|
||||
self.inner.enqueue(ptr);
|
||||
}
|
||||
|
||||
/// Returns `true` if there are currently any pending futures
|
||||
pub(crate) fn has_pending_futures(&mut self) -> bool {
|
||||
// See function definition for why the unsafe is needed and
|
||||
// correctly used here
|
||||
unsafe { self.inner.has_pending_futures() }
|
||||
}
|
||||
|
||||
/// Advance the scheduler state, returning `true` if any futures were
|
||||
/// processed.
|
||||
///
|
||||
/// This function should be called whenever the caller is notified via a
|
||||
/// wakeup.
|
||||
pub(crate) fn tick(&mut self, eid: u64, num_futures: &AtomicUsize) -> bool {
|
||||
let mut ret = false;
|
||||
let tick = self.inner.tick_num.fetch_add(1, SeqCst).wrapping_add(1);
|
||||
|
||||
loop {
|
||||
let node = match unsafe { self.inner.dequeue(Some(tick)) } {
|
||||
Dequeue::Empty => {
|
||||
return ret;
|
||||
}
|
||||
Dequeue::Yield => {
|
||||
self.inner.unpark.unpark();
|
||||
return ret;
|
||||
}
|
||||
Dequeue::Inconsistent => {
|
||||
thread::yield_now();
|
||||
continue;
|
||||
}
|
||||
Dequeue::Data(node) => node,
|
||||
};
|
||||
|
||||
ret = true;
|
||||
|
||||
debug_assert!(node != self.inner.stub());
|
||||
|
||||
unsafe {
|
||||
if (*(*node).item.get()).is_none() {
|
||||
// The node has already been released. However, while it was
|
||||
// being released, another thread notified it, which
|
||||
// resulted in it getting pushed into the mpsc channel.
|
||||
//
|
||||
// In this case, we just decrement the ref count.
|
||||
let node = ptr2arc(node);
|
||||
assert!((*node.next_all.get()).is_null());
|
||||
assert!((*node.prev_all.get()).is_null());
|
||||
continue;
|
||||
};
|
||||
|
||||
// We're going to need to be very careful if the `poll`
|
||||
// function below panics. We need to (a) not leak memory and
|
||||
// (b) ensure that we still don't have any use-after-frees. To
|
||||
// manage this we do a few things:
|
||||
//
|
||||
// * This "bomb" here will call `release_node` if dropped
|
||||
// abnormally. That way we'll be sure the memory management
|
||||
// of the `node` is managed correctly.
|
||||
//
|
||||
// * We unlink the node from our internal queue to preemptively
|
||||
// assume is is complete (will return Ready or panic), in
|
||||
// which case we'll want to discard it regardless.
|
||||
//
|
||||
struct Bomb<'a, U: Unpark> {
|
||||
borrow: &'a mut Borrow<'a, U>,
|
||||
node: Option<Arc<Node<U>>>,
|
||||
}
|
||||
|
||||
impl<U: Unpark> Drop for Bomb<'_, U> {
|
||||
fn drop(&mut self) {
|
||||
if let Some(node) = self.node.take() {
|
||||
self.borrow.enter(|| release_node(node))
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
let node = self.nodes.remove(node);
|
||||
|
||||
let mut borrow = Borrow {
|
||||
id: eid,
|
||||
scheduler: self,
|
||||
num_futures,
|
||||
};
|
||||
|
||||
let mut bomb = Bomb {
|
||||
node: Some(node),
|
||||
borrow: &mut borrow,
|
||||
};
|
||||
|
||||
let mut done = false;
|
||||
|
||||
// Now that the bomb holds the node, create a new scope. This
|
||||
// scope ensures that the borrow will go out of scope before we
|
||||
// mutate the node pointer in `bomb` again
|
||||
{
|
||||
let node = bomb.node.as_ref().unwrap();
|
||||
|
||||
// Get a reference to the inner future. We already ensured
|
||||
// that the item `is_some`.
|
||||
let item = (*node.item.get()).as_mut().unwrap();
|
||||
|
||||
// Unset queued flag... this must be done before
|
||||
// polling. This ensures that the item gets
|
||||
// rescheduled if it is notified **during** a call
|
||||
// to `poll`.
|
||||
let prev = (*node).queued.swap(false, SeqCst);
|
||||
assert!(prev);
|
||||
|
||||
// Poll the underlying item with the appropriate `notify`
|
||||
// implementation. This is where a large bit of the unsafety
|
||||
// starts to stem from internally. The `notify` instance itself
|
||||
// is basically just our `Arc<Node>` and tracks the mpsc
|
||||
// queue of ready items.
|
||||
//
|
||||
// Critically though `Node` won't actually access `Task`, the
|
||||
// item, while it's floating around inside of `Task`
|
||||
// instances. These structs will basically just use `T` to size
|
||||
// the internal allocation, appropriately accessing fields and
|
||||
// deallocating the node if need be.
|
||||
let borrow = &mut *bomb.borrow;
|
||||
|
||||
let mut scheduled = Scheduled {
|
||||
task: item,
|
||||
node: bomb.node.as_ref().unwrap(),
|
||||
done: &mut done,
|
||||
};
|
||||
|
||||
if borrow.enter(|| scheduled.tick()) {
|
||||
// we have a borrow of the Runtime, so we know it's not shut down
|
||||
borrow.num_futures.fetch_sub(2, SeqCst);
|
||||
}
|
||||
}
|
||||
|
||||
if !done {
|
||||
// The future is not done, push it back into the "all
|
||||
// node" list.
|
||||
let node = bomb.node.take().unwrap();
|
||||
bomb.borrow.scheduler.nodes.push_back(node);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl<U: Unpark> Scheduled<'_, U> {
|
||||
/// Polls the task, returns `true` if the task has completed.
|
||||
pub(crate) fn tick(&mut self) -> bool {
|
||||
let waker = unsafe {
|
||||
// Safety: we don't hold this waker ref longer than
|
||||
// this `tick` function
|
||||
waker_ref(self.node)
|
||||
};
|
||||
let mut cx = Context::from_waker(&waker);
|
||||
let ret = match self.task.0.as_mut().poll(&mut cx) {
|
||||
Poll::Ready(()) => true,
|
||||
Poll::Pending => false,
|
||||
};
|
||||
|
||||
*self.done = ret;
|
||||
ret
|
||||
}
|
||||
}
|
||||
|
||||
impl Task {
|
||||
pub(crate) fn new(future: Pin<Box<dyn Future<Output = ()> + 'static>>) -> Self {
|
||||
Task(future)
|
||||
}
|
||||
}
|
||||
|
||||
impl fmt::Debug for Task {
|
||||
fn fmt(&self, fmt: &mut fmt::Formatter<'_>) -> fmt::Result {
|
||||
fmt.debug_struct("Task").finish()
|
||||
}
|
||||
}
|
||||
|
||||
fn release_node<U>(node: Arc<Node<U>>) {
|
||||
// The item is done, try to reset the queued flag. This will prevent
|
||||
// `notify` from doing any work in the item
|
||||
let prev = node.queued.swap(true, SeqCst);
|
||||
|
||||
// Drop the item, even if it hasn't finished yet. This is safe
|
||||
// because we're dropping the item on the thread that owns
|
||||
// `Scheduler`, which correctly tracks T's lifetimes and such.
|
||||
unsafe {
|
||||
drop((*node.item.get()).take());
|
||||
}
|
||||
|
||||
// If the queued flag was previously set then it means that this node
|
||||
// is still in our internal mpsc queue. We then transfer ownership
|
||||
// of our reference count to the mpsc queue, and it'll come along and
|
||||
// free it later, noticing that the item is `None`.
|
||||
//
|
||||
// If, however, the queued flag was *not* set then we're safe to
|
||||
// release our reference count on the internal node. The queued flag
|
||||
// was set above so all item `enqueue` operations will not actually
|
||||
// enqueue the node, so our node will never see the mpsc queue again.
|
||||
// The node itself will be deallocated once all reference counts have
|
||||
// been dropped by the various owning tasks elsewhere.
|
||||
if prev {
|
||||
mem::forget(node);
|
||||
}
|
||||
}
|
||||
|
||||
impl<U> Debug for Scheduler<U> {
|
||||
fn fmt(&self, fmt: &mut fmt::Formatter<'_>) -> fmt::Result {
|
||||
write!(fmt, "Scheduler {{ ... }}")
|
||||
}
|
||||
}
|
||||
|
||||
impl<U> Drop for Scheduler<U> {
|
||||
fn drop(&mut self) {
|
||||
// When a `Scheduler` is dropped we want to drop all items associated
|
||||
// with it. At the same time though there may be tons of `Task` handles
|
||||
// flying around which contain `Node` references inside them. We'll
|
||||
// let those naturally get deallocated when the `Task` itself goes out
|
||||
// of scope or gets notified.
|
||||
while let Some(node) = self.nodes.pop_front() {
|
||||
release_node(node);
|
||||
}
|
||||
|
||||
// Note that at this point we could still have a bunch of nodes in the
|
||||
// mpsc queue. None of those nodes, however, have items associated
|
||||
// with them so they're safe to destroy on any thread. At this point
|
||||
// the `Scheduler` struct, the owner of the one strong reference
|
||||
// to `Inner` will drop the strong reference. At that point
|
||||
// whichever thread releases the strong refcount last (be it this
|
||||
// thread or some other thread as part of an `upgrade`) will clear out
|
||||
// the mpsc queue and free all remaining nodes.
|
||||
//
|
||||
// While that freeing operation isn't guaranteed to happen here, it's
|
||||
// guaranteed to happen "promptly" as no more "blocking work" will
|
||||
// happen while there's a strong refcount held.
|
||||
}
|
||||
}
|
||||
|
||||
impl<U> Inner<U> {
|
||||
/// The enqueue function from the 1024cores intrusive MPSC queue algorithm.
|
||||
fn enqueue(&self, node: *const Node<U>) {
|
||||
unsafe {
|
||||
debug_assert!((*node).queued.load(Relaxed));
|
||||
|
||||
// This action does not require any coordination
|
||||
(*node).next_readiness.store(ptr::null_mut(), Relaxed);
|
||||
|
||||
// Note that these atomic orderings come from 1024cores
|
||||
let node = node as *mut _;
|
||||
let prev = self.head_readiness.swap(node, AcqRel);
|
||||
(*prev).next_readiness.store(node, Release);
|
||||
}
|
||||
}
|
||||
|
||||
/// Returns `true` if there are currently any pending futures
|
||||
///
|
||||
/// See `dequeue` for an explanation why this function is unsafe.
|
||||
unsafe fn has_pending_futures(&self) -> bool {
|
||||
let tail = *self.tail_readiness.get();
|
||||
let next = (*tail).next_readiness.load(Acquire);
|
||||
|
||||
if tail == self.stub() && next.is_null() {
|
||||
return false;
|
||||
}
|
||||
|
||||
true
|
||||
}
|
||||
|
||||
/// The dequeue function from the 1024cores intrusive MPSC queue algorithm
|
||||
///
|
||||
/// Note that this unsafe as it required mutual exclusion (only one thread
|
||||
/// can call this) to be guaranteed elsewhere.
|
||||
unsafe fn dequeue(&self, tick: Option<usize>) -> Dequeue<U> {
|
||||
let mut tail = *self.tail_readiness.get();
|
||||
let mut next = (*tail).next_readiness.load(Acquire);
|
||||
|
||||
if tail == self.stub() {
|
||||
if next.is_null() {
|
||||
return Dequeue::Empty;
|
||||
}
|
||||
|
||||
*self.tail_readiness.get() = next;
|
||||
tail = next;
|
||||
next = (*next).next_readiness.load(Acquire);
|
||||
}
|
||||
|
||||
if let Some(tick) = tick {
|
||||
let actual = (*tail).notified_at.load(SeqCst);
|
||||
|
||||
// Only dequeue if the node was not scheduled during the current
|
||||
// tick.
|
||||
if actual == tick {
|
||||
// Only doing the check above **should** be enough in
|
||||
// practice. However, technically there is a potential for
|
||||
// deadlocking if there are `usize::MAX` ticks while the thread
|
||||
// scheduling the task is frozen.
|
||||
//
|
||||
// If, for some reason, this is not enough, calling `unpark`
|
||||
// here will resolve the issue.
|
||||
return Dequeue::Yield;
|
||||
}
|
||||
}
|
||||
|
||||
if !next.is_null() {
|
||||
*self.tail_readiness.get() = next;
|
||||
debug_assert!(tail != self.stub());
|
||||
return Dequeue::Data(tail);
|
||||
}
|
||||
|
||||
if self.head_readiness.load(Acquire) as *const _ != tail {
|
||||
return Dequeue::Inconsistent;
|
||||
}
|
||||
|
||||
self.enqueue(self.stub());
|
||||
|
||||
next = (*tail).next_readiness.load(Acquire);
|
||||
|
||||
if !next.is_null() {
|
||||
*self.tail_readiness.get() = next;
|
||||
return Dequeue::Data(tail);
|
||||
}
|
||||
|
||||
Dequeue::Inconsistent
|
||||
}
|
||||
|
||||
fn stub(&self) -> *const Node<U> {
|
||||
&*self.stub
|
||||
}
|
||||
}
|
||||
|
||||
impl<U> Drop for Inner<U> {
|
||||
fn drop(&mut self) {
|
||||
// Once we're in the destructor for `Inner` we need to clear out the
|
||||
// mpsc queue of nodes if there's anything left in there.
|
||||
//
|
||||
// Note that each node has a strong reference count associated with it
|
||||
// which is owned by the mpsc queue. All nodes should have had their
|
||||
// items dropped already by the `Scheduler` destructor above,
|
||||
// so we're just pulling out nodes and dropping their refcounts.
|
||||
unsafe {
|
||||
loop {
|
||||
match self.dequeue(None) {
|
||||
Dequeue::Empty => break,
|
||||
Dequeue::Yield => unreachable!(),
|
||||
Dequeue::Inconsistent => abort("inconsistent in drop"),
|
||||
Dequeue::Data(ptr) => drop(ptr2arc(ptr)),
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl<U> List<U> {
|
||||
fn new() -> Self {
|
||||
List {
|
||||
len: 0,
|
||||
head: ptr::null_mut(),
|
||||
tail: ptr::null_mut(),
|
||||
}
|
||||
}
|
||||
|
||||
/// Appends an element to the back of the list
|
||||
fn push_back(&mut self, node: Arc<Node<U>>) -> *const Node<U> {
|
||||
let ptr = arc2ptr(node);
|
||||
|
||||
unsafe {
|
||||
// Point to the current last node in the list
|
||||
*(*ptr).prev_all.get() = self.tail;
|
||||
*(*ptr).next_all.get() = ptr::null_mut();
|
||||
|
||||
if !self.tail.is_null() {
|
||||
*(*self.tail).next_all.get() = ptr;
|
||||
self.tail = ptr;
|
||||
} else {
|
||||
// This is the first node
|
||||
self.tail = ptr;
|
||||
self.head = ptr;
|
||||
}
|
||||
}
|
||||
|
||||
self.len += 1;
|
||||
|
||||
ptr
|
||||
}
|
||||
|
||||
/// Pop an element from the front of the list
|
||||
fn pop_front(&mut self) -> Option<Arc<Node<U>>> {
|
||||
if self.head.is_null() {
|
||||
// The list is empty
|
||||
return None;
|
||||
}
|
||||
|
||||
self.len -= 1;
|
||||
|
||||
unsafe {
|
||||
// Convert the ptr to Arc<_>
|
||||
let node = ptr2arc(self.head);
|
||||
|
||||
// Update the head pointer
|
||||
self.head = *node.next_all.get();
|
||||
|
||||
// If the pointer is null, then the list is empty
|
||||
if self.head.is_null() {
|
||||
self.tail = ptr::null_mut();
|
||||
} else {
|
||||
*(*self.head).prev_all.get() = ptr::null_mut();
|
||||
}
|
||||
|
||||
Some(node)
|
||||
}
|
||||
}
|
||||
|
||||
/// Remove a specific node
|
||||
unsafe fn remove(&mut self, node: *const Node<U>) -> Arc<Node<U>> {
|
||||
let node = ptr2arc(node);
|
||||
let next = *node.next_all.get();
|
||||
let prev = *node.prev_all.get();
|
||||
*node.next_all.get() = ptr::null_mut();
|
||||
*node.prev_all.get() = ptr::null_mut();
|
||||
|
||||
if !next.is_null() {
|
||||
*(*next).prev_all.get() = prev;
|
||||
} else {
|
||||
self.tail = prev;
|
||||
}
|
||||
|
||||
if !prev.is_null() {
|
||||
*(*prev).next_all.get() = next;
|
||||
} else {
|
||||
self.head = next;
|
||||
}
|
||||
|
||||
self.len -= 1;
|
||||
|
||||
node
|
||||
}
|
||||
}
|
||||
|
||||
unsafe fn noop(_: *const ()) {}
|
||||
|
||||
// ===== Raw Waker Inner<U> ======
|
||||
|
||||
fn waker_inner<U: Unpark>(inner: Arc<Inner<U>>) -> Waker {
|
||||
let ptr = Arc::into_raw(inner) as *const ();
|
||||
let vtable = &RawWakerVTable::new(
|
||||
clone_inner::<U>,
|
||||
wake_inner::<U>,
|
||||
wake_by_ref_inner::<U>,
|
||||
drop_inner::<U>,
|
||||
);
|
||||
|
||||
unsafe { Waker::from_raw(RawWaker::new(ptr, vtable)) }
|
||||
}
|
||||
|
||||
unsafe fn clone_inner<U: Unpark>(data: *const ()) -> RawWaker {
|
||||
let arc: Arc<Inner<U>> = Arc::from_raw(data as *const Inner<U>);
|
||||
let clone = arc.clone();
|
||||
// forget both Arcs so the refcounts don't get decremented
|
||||
mem::forget(arc);
|
||||
mem::forget(clone);
|
||||
|
||||
let vtable = &RawWakerVTable::new(
|
||||
clone_inner::<U>,
|
||||
wake_inner::<U>,
|
||||
wake_by_ref_inner::<U>,
|
||||
drop_inner::<U>,
|
||||
);
|
||||
RawWaker::new(data, vtable)
|
||||
}
|
||||
|
||||
unsafe fn wake_inner<U: Unpark>(data: *const ()) {
|
||||
let arc: Arc<Inner<U>> = Arc::from_raw(data as *const Inner<U>);
|
||||
arc.unpark.unpark();
|
||||
}
|
||||
|
||||
unsafe fn wake_by_ref_inner<U: Unpark>(data: *const ()) {
|
||||
let arc: Arc<Inner<U>> = Arc::from_raw(data as *const Inner<U>);
|
||||
arc.unpark.unpark();
|
||||
// by_ref means we don't own the Node, so forget the Arc
|
||||
mem::forget(arc);
|
||||
}
|
||||
|
||||
unsafe fn drop_inner<U>(data: *const ()) {
|
||||
drop(Arc::<Inner<U>>::from_raw(data as *const Inner<U>));
|
||||
}
|
||||
// ===== Raw Waker Node<U> ======
|
||||
|
||||
unsafe fn waker_ref<U: Unpark>(node: &Arc<Node<U>>) -> Waker {
|
||||
let ptr = &*node as &Node<U> as *const Node<U> as *const ();
|
||||
let vtable = &RawWakerVTable::new(
|
||||
clone_node::<U>,
|
||||
wake_unreachable,
|
||||
wake_by_ref_node::<U>,
|
||||
noop,
|
||||
);
|
||||
|
||||
Waker::from_raw(RawWaker::new(ptr, vtable))
|
||||
}
|
||||
|
||||
unsafe fn wake_unreachable(_data: *const ()) {
|
||||
unreachable!("waker_ref::wake()");
|
||||
}
|
||||
|
||||
unsafe fn clone_node<U: Unpark>(data: *const ()) -> RawWaker {
|
||||
let arc: Arc<Node<U>> = Arc::from_raw(data as *const Node<U>);
|
||||
let clone = arc.clone();
|
||||
// forget both Arcs so the refcounts don't get decremented
|
||||
mem::forget(arc);
|
||||
mem::forget(clone);
|
||||
|
||||
let vtable = &RawWakerVTable::new(
|
||||
clone_node::<U>,
|
||||
wake_node::<U>,
|
||||
wake_by_ref_node::<U>,
|
||||
drop_node::<U>,
|
||||
);
|
||||
RawWaker::new(data, vtable)
|
||||
}
|
||||
|
||||
unsafe fn wake_node<U: Unpark>(data: *const ()) {
|
||||
let arc: Arc<Node<U>> = Arc::from_raw(data as *const Node<U>);
|
||||
Node::<U>::notify(&arc);
|
||||
}
|
||||
|
||||
unsafe fn wake_by_ref_node<U: Unpark>(data: *const ()) {
|
||||
let arc: Arc<Node<U>> = Arc::from_raw(data as *const Node<U>);
|
||||
Node::<U>::notify(&arc);
|
||||
// by_ref means we don't own the Node, so forget the Arc
|
||||
mem::forget(arc);
|
||||
}
|
||||
|
||||
unsafe fn drop_node<U>(data: *const ()) {
|
||||
drop(Arc::<Node<U>>::from_raw(data as *const Node<U>));
|
||||
}
|
||||
|
||||
impl<U: Unpark> Node<U> {
|
||||
fn notify(me: &Arc<Node<U>>) {
|
||||
let inner = match me.queue.upgrade() {
|
||||
Some(inner) => inner,
|
||||
None => return,
|
||||
};
|
||||
|
||||
// It's our job to notify the node that it's ready to get polled,
|
||||
// meaning that we need to enqueue it into the readiness queue. To
|
||||
// do this we flag that we're ready to be queued, and if successful
|
||||
// we then do the literal queueing operation, ensuring that we're
|
||||
// only queued once.
|
||||
//
|
||||
// Once the node is inserted we be sure to notify the parent task,
|
||||
// as it'll want to come along and pick up our node now.
|
||||
//
|
||||
// Note that we don't change the reference count of the node here,
|
||||
// we're just enqueueing the raw pointer. The `Scheduler`
|
||||
// implementation guarantees that if we set the `queued` flag true that
|
||||
// there's a reference count held by the main `Scheduler` queue
|
||||
// still.
|
||||
let prev = me.queued.swap(true, SeqCst);
|
||||
if !prev {
|
||||
// Get the current scheduler tick
|
||||
let tick_num = inner.tick_num.load(SeqCst);
|
||||
me.notified_at.store(tick_num, SeqCst);
|
||||
|
||||
inner.enqueue(&**me);
|
||||
inner.unpark.unpark();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl<U> Drop for Node<U> {
|
||||
fn drop(&mut self) {
|
||||
// Currently a `Node` is sent across all threads for any lifetime,
|
||||
// regardless of `T`. This means that for memory safety we can't
|
||||
// actually touch `T` at any time except when we have a reference to the
|
||||
// `Scheduler` itself.
|
||||
//
|
||||
// Consequently it *should* be the case that we always drop items from
|
||||
// the `Scheduler` instance, but this is a bomb in place to catch
|
||||
// any bugs in that logic.
|
||||
unsafe {
|
||||
if (*self.item.get()).is_some() {
|
||||
abort("item still here when dropping");
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
fn arc2ptr<T>(ptr: Arc<T>) -> *const T {
|
||||
let addr = &*ptr as *const T;
|
||||
mem::forget(ptr);
|
||||
addr
|
||||
}
|
||||
|
||||
unsafe fn ptr2arc<T>(ptr: *const T) -> Arc<T> {
|
||||
let anchor = mem::transmute::<usize, Arc<T>>(0x10);
|
||||
let addr = &*anchor as *const T;
|
||||
mem::forget(anchor);
|
||||
let offset = addr as isize - 0x10;
|
||||
mem::transmute::<isize, Arc<T>>(ptr as isize - offset)
|
||||
}
|
||||
|
||||
fn abort(s: &str) -> ! {
|
||||
struct DoublePanic;
|
||||
|
||||
impl Drop for DoublePanic {
|
||||
fn drop(&mut self) {
|
||||
panic!("panicking twice to abort the program");
|
||||
}
|
||||
}
|
||||
|
||||
let _bomb = DoublePanic;
|
||||
panic!("{}", s);
|
||||
}
|
||||
@@ -64,6 +64,9 @@ mod global;
|
||||
pub mod park;
|
||||
mod typed;
|
||||
|
||||
#[cfg(feature = "current-thread")]
|
||||
pub mod current_thread;
|
||||
|
||||
pub use crate::enter::{enter, exit, Enter, EnterError};
|
||||
pub use crate::error::SpawnError;
|
||||
pub use crate::executor::Executor;
|
||||
|
||||
Reference in New Issue
Block a user