mirror of
https://github.com/tokio-rs/tokio.git
synced 2026-08-28 00:00:11 +02:00
Touch up codes for UDP
* Move to `std::net` as it's all purely UDP related * Rename to `UdpCodec` and `UdpFramed` to give a consistent `Udp` prefix * Add `RecvDgram`, rename `SendDGram` to `SendDgram` * Touch up some style here and there
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@@ -33,7 +33,6 @@ macro_rules! try_nb {
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mod copy;
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mod frame;
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mod udp_frame;
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mod flush;
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mod read_exact;
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mod read_to_end;
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@@ -44,7 +43,6 @@ mod window;
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mod write_all;
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pub use self::copy::{copy, Copy};
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pub use self::frame::{EasyBuf, EasyBufMut, Framed, Codec};
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pub use self::udp_frame::{FramedUdp, framed_udp, FramedUdpRead, FramedUdpWrite, CodecUdp, VecDGramCodec};
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pub use self::flush::{flush, Flush};
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pub use self::read_exact::{read_exact, ReadExact};
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pub use self::read_to_end::{read_to_end, ReadToEnd};
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@@ -1,262 +0,0 @@
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use std::io;
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use std::net::SocketAddr;
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use net::UdpSocket;
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use futures::{Async, Poll, Stream, Sink, StartSend, AsyncSink};
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use futures::sync::BiLock;
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/// Encoding of frames via buffers.
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///
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/// This trait is used when constructing an instance of `FramedUdp`. It provides
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/// one type: `Out` for encoding outgoing frames according to a protocol.
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///
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/// Because UDP is a connectionless protocol, the encode method will also be
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/// responsible for determining the remote host to which the datagram should be
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/// sent
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///
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/// The trait itself is implemented on a type that can track state for decoding
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/// or encoding, which is particularly useful for streaming parsers. In many
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/// cases, though, this type will simply be a unit struct (e.g. `struct
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/// HttpCodec`).
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pub trait CodecUdp {
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/// The type of frames to be encoded.
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type Out;
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/// The type of decoded frames.
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type In;
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/// Encodes a frame into the buffer provided.
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///
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/// This method will encode `msg` into the byte buffer provided by `buf`.
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/// The `buf` provided is an internal buffer of the `Framed` instance and
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/// will be written out when possible.
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///
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/// The encode method also determines the destination to which the buffer should
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/// be directed, which will be returned as a SocketAddr;
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fn encode(&mut self, msg: &Self::Out, buf: &mut Vec<u8>) -> SocketAddr;
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/// Attempts to decode a frame from the provided buffer of bytes.
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///
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/// This method is called by `FramedUdp` on a single datagram which has been
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/// read from a socket.
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///
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/// It is required that the decode method empty the read buffer in every call to
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/// decode, as the next poll_read that occurs will write the next datagram
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/// into the buffer, without regard for what is already there.
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///
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/// Finally, if the bytes in the buffer are malformed then an error is
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/// returned indicating why. This informs `Framed` that the stream is now
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/// corrupt and should be terminated.
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///
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fn decode(&mut self, src: &SocketAddr, buf: &[u8]) -> Result<Self::In, io::Error>;
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}
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/// A unified `Stream` and `Sink` interface to an underlying `Io` object, using
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/// the `CodecUdp` trait to encode and decode frames.
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///
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/// You can acquire a `Framed` instance by using the `Io::framed` adapter.
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pub struct FramedUdp<C> {
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socket: UdpSocket,
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codec: C,
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out_addr : Option<SocketAddr>,
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rd: Vec<u8>,
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wr: Vec<u8>,
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}
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impl<C : CodecUdp> Stream for FramedUdp<C> {
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type Item = C::In;
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type Error = io::Error;
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fn poll(&mut self) -> Poll<Option<C::In>, io::Error> {
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loop {
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let ret = self.socket.recv_from(self.rd.as_mut_slice());
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match ret {
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Ok((n, addr)) => {
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trace!("read {} bytes", n);
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trace!("attempting to decode a frame");
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let frame = try!(self.codec.decode(&addr, & self.rd[.. n]));
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trace!("frame decoded from buffer");
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return Ok(Async::Ready(Some(frame)));
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}
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Err(ref e) if e.kind() == io::ErrorKind::WouldBlock => {
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return Ok(Async::NotReady)
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}
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Err(e) => return Err(e),
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}
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}
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}
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}
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impl<C : CodecUdp> Sink for FramedUdp<C> {
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type SinkItem = C::Out;
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type SinkError = io::Error;
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fn start_send(&mut self, item: C::Out) -> StartSend<C::Out, io::Error> {
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if self.wr.len() > 0 {
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try!(self.poll_complete());
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if self.wr.len() > 0 {
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return Ok(AsyncSink::NotReady(item));
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}
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}
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self.out_addr = Some(self.codec.encode(&item, &mut self.wr));
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Ok(AsyncSink::Ready)
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}
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fn poll_complete(&mut self) -> Poll<(), io::Error> {
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trace!("flushing framed transport");
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if !self.wr.is_empty() {
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if let Some(outaddr) = self.out_addr {
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let remaining = self.wr.len();
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trace!("writing; remaining={}", remaining);
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let n = try_nb!(self.socket.send_to(self.wr.as_slice(), &outaddr));
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trace!("written {}", n);
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self.wr.clear();
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self.out_addr = None;
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if n != remaining {
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return Err(io::Error::new(io::ErrorKind::Other,
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"failed to write entire datagram to socket"));
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}
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}
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else {
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panic!("outbound stream in invalid state: out_addr is not known");
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}
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}
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return Ok(Async::Ready(()));
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}
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}
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/// Helper function that Creates a new FramedUdp object. It moves the supplied socket, codec
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/// into the resulting FramedUdp
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pub fn framed_udp<C>(socket : UdpSocket, codec : C) -> FramedUdp<C> {
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FramedUdp::new(
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socket,
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codec,
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vec![0; 64 * 1024],
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Vec::with_capacity(64 * 1024)
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)
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}
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impl<C> FramedUdp<C> {
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/// Creates a new FramedUdp object. It moves the supplied socket, codec
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/// supplied vecs.
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fn new(sock : UdpSocket, codec : C, rd_buf : Vec<u8>, wr_buf : Vec<u8>) -> FramedUdp<C> {
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FramedUdp {
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socket: sock,
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codec : codec,
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out_addr: None,
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rd: rd_buf,
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wr: wr_buf
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}
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}
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/// Splits this `Stream + Sink` object into separate `Stream` and `Sink`
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/// objects, which can be useful when you want to split ownership between
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/// tasks, or allow direct interaction between the two objects (e.g. via
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/// `Sink::send_all`).
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pub fn split(self) -> (FramedUdpRead<C>, FramedUdpWrite<C>) {
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let (a, b) = BiLock::new(self);
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let read = FramedUdpRead { framed: a };
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let write = FramedUdpWrite { framed: b };
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(read, write)
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}
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/// Returns a reference to the underlying I/O stream wrapped by `Framed`.
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///
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/// Note that care should be taken to not tamper with the underlying stream
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/// of data coming in as it may corrupt the stream of frames otherwise being
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/// worked with.
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pub fn get_ref(&self) -> &UdpSocket {
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&self.socket
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}
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/// Returns a mutable reference to the underlying I/O stream wrapped by
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/// `Framed`.
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///
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/// Note that care should be taken to not tamper with the underlying stream
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/// of data coming in as it may corrupt the stream of frames otherwise being
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/// worked with.
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pub fn get_mut(&mut self) -> &mut UdpSocket {
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&mut self.socket
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}
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/// Consumes the `Framed`, returning its underlying I/O stream.
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///
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/// Note that care should be taken to not tamper with the underlying stream
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/// of data coming in as it may corrupt the stream of frames otherwise being
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/// worked with.
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pub fn into_inner(self) -> UdpSocket {
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self.socket
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}
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}
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/// A `Stream` interface to an underlying `Io` object, using the `CodecUdp` trait
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/// to decode frames.
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pub struct FramedUdpRead<C> {
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framed: BiLock<FramedUdp<C>>,
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}
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impl<C : CodecUdp> Stream for FramedUdpRead<C> {
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type Item = C::In;
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type Error = io::Error;
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fn poll(&mut self) -> Poll<Option<C::In>, io::Error> {
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if let Async::Ready(mut guard) = self.framed.poll_lock() {
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guard.poll()
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} else {
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Ok(Async::NotReady)
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}
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}
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}
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/// A `Sink` interface to an underlying `Io` object, using the `CodecUdp` trait
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/// to encode frames.
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pub struct FramedUdpWrite<C> {
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framed: BiLock<FramedUdp<C>>,
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}
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impl<C : CodecUdp> Sink for FramedUdpWrite<C> {
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type SinkItem = C::Out;
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type SinkError = io::Error;
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fn start_send(&mut self, item: C::Out) -> StartSend<C::Out, io::Error> {
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if let Async::Ready(mut guard) = self.framed.poll_lock() {
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guard.start_send(item)
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} else {
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Ok(AsyncSink::NotReady(item))
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}
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}
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fn poll_complete(&mut self) -> Poll<(), io::Error> {
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if let Async::Ready(mut guard) = self.framed.poll_lock() {
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guard.poll_complete()
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} else {
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Ok(Async::NotReady)
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}
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}
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}
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/// Default implementation of a DGram "parser"
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/// This receives and produces a tuple of ('SocketAddr', `Vec`<u8>)
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pub struct VecDGramCodec;
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impl CodecUdp for VecDGramCodec {
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type In = (SocketAddr, Vec<u8>);
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type Out = (SocketAddr, Vec<u8>);
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fn decode(&mut self, addr : &SocketAddr, buf: &[u8]) -> Result<Self::In, io::Error> {
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Ok((*addr, buf.into()))
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}
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fn encode(&mut self, item: &Self::Out, into: &mut Vec<u8>) -> SocketAddr {
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into.extend_from_slice(item.1.as_slice());
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into.push('\n' as u8);
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item.0
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}
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}
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