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net: provide NamedPipe{Client, Server} types and builders (#3760)
This builds on https://github.com/tokio-rs/mio/pull/1351 and introduces the tokio::net::windows::named_pipe module which provides low level types for building and communicating asynchronously over windows named pipes. Named pipes require the `net` feature flag to be enabled on Windows. Co-authored-by: Alice Ryhl <[email protected]>
This commit is contained in:
co-authored by
Alice Ryhl
parent
606206ecad
commit
97e7830364
@@ -0,0 +1,98 @@
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use std::io;
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#[cfg(windows)]
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async fn windows_main() -> io::Result<()> {
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use std::time::Duration;
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use tokio::io::{AsyncReadExt, AsyncWriteExt};
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use tokio::net::windows::named_pipe::{ClientOptions, ServerOptions};
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use tokio::time;
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use winapi::shared::winerror;
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const PIPE_NAME: &str = r"\\.\pipe\named-pipe-multi-client";
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const N: usize = 10;
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// The first server needs to be constructed early so that clients can
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// be correctly connected. Otherwise a waiting client will error.
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//
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// Here we also make use of `first_pipe_instance`, which will ensure
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// that there are no other servers up and running already.
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let mut server = ServerOptions::new()
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.first_pipe_instance(true)
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.create(PIPE_NAME)?;
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let server = tokio::spawn(async move {
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// Artificial workload.
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time::sleep(Duration::from_secs(1)).await;
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for _ in 0..N {
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// Wait for client to connect.
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server.connect().await?;
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let mut inner = server;
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// Construct the next server to be connected before sending the one
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// we already have of onto a task. This ensures that the server
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// isn't closed (after it's done in the task) before a new one is
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// available. Otherwise the client might error with
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// `io::ErrorKind::NotFound`.
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server = ServerOptions::new().create(PIPE_NAME)?;
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let _ = tokio::spawn(async move {
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let mut buf = vec![0u8; 4];
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inner.read_exact(&mut buf).await?;
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inner.write_all(b"pong").await?;
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Ok::<_, io::Error>(())
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});
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}
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Ok::<_, io::Error>(())
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});
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let mut clients = Vec::new();
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for _ in 0..N {
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clients.push(tokio::spawn(async move {
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// This showcases a generic connect loop.
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//
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// We immediately try to create a client, if it's not found or
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// the pipe is busy we use the specialized wait function on the
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// client builder.
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let mut client = loop {
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match ClientOptions::new().open(PIPE_NAME) {
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Ok(client) => break client,
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Err(e) if e.raw_os_error() == Some(winerror::ERROR_PIPE_BUSY as i32) => (),
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Err(e) => return Err(e),
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}
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time::sleep(Duration::from_millis(5)).await;
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};
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let mut buf = [0u8; 4];
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client.write_all(b"ping").await?;
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client.read_exact(&mut buf).await?;
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Ok::<_, io::Error>(buf)
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}));
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}
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for client in clients {
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let result = client.await?;
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assert_eq!(&result?[..], b"pong");
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}
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server.await??;
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Ok(())
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}
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#[tokio::main]
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async fn main() -> io::Result<()> {
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#[cfg(windows)]
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{
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windows_main().await?;
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}
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#[cfg(not(windows))]
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{
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println!("Named pipes are only supported on Windows!");
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}
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Ok(())
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}
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