net: provide NamedPipe{Client, Server} types and builders (#3760)

This builds on https://github.com/tokio-rs/mio/pull/1351 and introduces the
tokio::net::windows::named_pipe module which provides low level types for
building and communicating asynchronously over windows named pipes.

Named pipes require the `net` feature flag to be enabled on Windows.

Co-authored-by: Alice Ryhl <[email protected]>
This commit is contained in:
John-John Tedro
2021-06-15 08:13:31 +02:00
committed by GitHub
co-authored by Alice Ryhl
parent 606206ecad
commit 97e7830364
13 changed files with 1740 additions and 0 deletions
+11
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@@ -22,7 +22,10 @@ serde_json = "1.0"
httparse = "1.0"
time = "0.1"
once_cell = "1.5.2"
rand = "0.8.3"
[target.'cfg(windows)'.dev-dependencies.winapi]
version = "0.3.8"
[[example]]
name = "chat"
@@ -76,3 +79,11 @@ path = "custom-executor.rs"
[[example]]
name = "custom-executor-tokio-context"
path = "custom-executor-tokio-context.rs"
[[example]]
name = "named-pipe"
path = "named-pipe.rs"
[[example]]
name = "named-pipe-multi-client"
path = "named-pipe-multi-client.rs"
+98
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@@ -0,0 +1,98 @@
use std::io;
#[cfg(windows)]
async fn windows_main() -> io::Result<()> {
use std::time::Duration;
use tokio::io::{AsyncReadExt, AsyncWriteExt};
use tokio::net::windows::named_pipe::{ClientOptions, ServerOptions};
use tokio::time;
use winapi::shared::winerror;
const PIPE_NAME: &str = r"\\.\pipe\named-pipe-multi-client";
const N: usize = 10;
// The first server needs to be constructed early so that clients can
// be correctly connected. Otherwise a waiting client will error.
//
// Here we also make use of `first_pipe_instance`, which will ensure
// that there are no other servers up and running already.
let mut server = ServerOptions::new()
.first_pipe_instance(true)
.create(PIPE_NAME)?;
let server = tokio::spawn(async move {
// Artificial workload.
time::sleep(Duration::from_secs(1)).await;
for _ in 0..N {
// Wait for client to connect.
server.connect().await?;
let mut inner = server;
// Construct the next server to be connected before sending the one
// we already have of onto a task. This ensures that the server
// isn't closed (after it's done in the task) before a new one is
// available. Otherwise the client might error with
// `io::ErrorKind::NotFound`.
server = ServerOptions::new().create(PIPE_NAME)?;
let _ = tokio::spawn(async move {
let mut buf = vec![0u8; 4];
inner.read_exact(&mut buf).await?;
inner.write_all(b"pong").await?;
Ok::<_, io::Error>(())
});
}
Ok::<_, io::Error>(())
});
let mut clients = Vec::new();
for _ in 0..N {
clients.push(tokio::spawn(async move {
// This showcases a generic connect loop.
//
// We immediately try to create a client, if it's not found or
// the pipe is busy we use the specialized wait function on the
// client builder.
let mut client = loop {
match ClientOptions::new().open(PIPE_NAME) {
Ok(client) => break client,
Err(e) if e.raw_os_error() == Some(winerror::ERROR_PIPE_BUSY as i32) => (),
Err(e) => return Err(e),
}
time::sleep(Duration::from_millis(5)).await;
};
let mut buf = [0u8; 4];
client.write_all(b"ping").await?;
client.read_exact(&mut buf).await?;
Ok::<_, io::Error>(buf)
}));
}
for client in clients {
let result = client.await?;
assert_eq!(&result?[..], b"pong");
}
server.await??;
Ok(())
}
#[tokio::main]
async fn main() -> io::Result<()> {
#[cfg(windows)]
{
windows_main().await?;
}
#[cfg(not(windows))]
{
println!("Named pipes are only supported on Windows!");
}
Ok(())
}
+60
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@@ -0,0 +1,60 @@
use std::io;
#[cfg(windows)]
async fn windows_main() -> io::Result<()> {
use tokio::io::AsyncWriteExt;
use tokio::io::{AsyncBufReadExt, BufReader};
use tokio::net::windows::named_pipe::{ClientOptions, ServerOptions};
const PIPE_NAME: &str = r"\\.\pipe\named-pipe-single-client";
let server = ServerOptions::new().create(PIPE_NAME)?;
let server = tokio::spawn(async move {
// Note: we wait for a client to connect.
server.connect().await?;
let mut server = BufReader::new(server);
let mut buf = String::new();
server.read_line(&mut buf).await?;
server.write_all(b"pong\n").await?;
Ok::<_, io::Error>(buf)
});
let client = tokio::spawn(async move {
// There's no need to use a connect loop here, since we know that the
// server is already up - `open` was called before spawning any of the
// tasks.
let client = ClientOptions::new().open(PIPE_NAME)?;
let mut client = BufReader::new(client);
let mut buf = String::new();
client.write_all(b"ping\n").await?;
client.read_line(&mut buf).await?;
Ok::<_, io::Error>(buf)
});
let (server, client) = tokio::try_join!(server, client)?;
assert_eq!(server?, "ping\n");
assert_eq!(client?, "pong\n");
Ok(())
}
#[tokio::main]
async fn main() -> io::Result<()> {
#[cfg(windows)]
{
windows_main().await?;
}
#[cfg(not(windows))]
{
println!("Named pipes are only supported on Windows!");
}
Ok(())
}