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Check Task::will_notify_current before cloning in AtomicTask
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@@ -149,7 +149,7 @@ impl AtomicTask {
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///
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/// This is the same as calling `register_task` with `task::current()`.
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pub fn register(&self) {
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self.register_task(task::current());
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self.do_register(CurrentTask);
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}
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/// Registers the provided task to be notified on calls to `notify`.
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@@ -168,12 +168,19 @@ impl AtomicTask {
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/// tasks to be notified. One of the callers will win and have its task set,
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/// but there is no guarantee as to which caller will succeed.
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pub fn register_task(&self, task: Task) {
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self.do_register(ExactTask(task));
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}
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fn do_register<R>(&self, reg: R)
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where
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R: Register,
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{
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debug!(" + register_task");
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match self.state.compare_and_swap(WAITING, REGISTERING, Acquire) {
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WAITING => {
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unsafe {
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// Locked acquired, update the waker cell
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self.task.with_mut(|t| *t = Some(task));
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self.task.with_mut(|t| reg.register(&mut *t));
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// Release the lock. If the state transitioned to include
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// the `NOTIFYING` bit, this means that a notify has been
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@@ -213,7 +220,7 @@ impl AtomicTask {
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// Currently in the process of notifying the task, i.e.,
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// `notify` is currently being called on the old task handle.
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// So, we call notify on the new task handle
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task.notify();
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reg.notify();
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}
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state => {
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// In this case, a concurrent thread is holding the
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@@ -284,3 +291,40 @@ impl fmt::Debug for AtomicTask {
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unsafe impl Send for AtomicTask {}
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unsafe impl Sync for AtomicTask {}
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trait Register {
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fn register(self, slot: &mut Option<Task>);
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fn notify(self);
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}
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struct CurrentTask;
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impl Register for CurrentTask {
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fn register(self, slot: &mut Option<Task>) {
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let should_update = (&*slot).as_ref()
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.map(|prev| !prev.will_notify_current())
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.unwrap_or(true);
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if should_update {
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*slot = Some(task::current());
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}
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}
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fn notify(self) {
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task::current().notify();
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}
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}
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struct ExactTask(Task);
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impl Register for ExactTask {
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fn register(self, slot: &mut Option<Task>) {
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// When calling register_task with an exact task, it doesn't matter
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// if the previous task would have notified current. We *always* want
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// to save that exact task.
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*slot = Some(self.0);
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}
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fn notify(self) {
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self.0.notify();
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}
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}
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