mirror of
https://github.com/tokio-rs/tokio.git
synced 2026-08-27 00:00:12 +02:00
Reorganize the entire crate:
Renamed APIs * Loop => reactor::Core * LoopHandle => reactor::Handle * LoopPin => reactor::Pinned * TcpStream => net::TcpStream * TcpListener => net::TcpListener * UdpSocket => net::UdpSocket * Sender => channel::Sender * Receiver => channel::Receiver * Timeout => reactor::Timeout * ReadinessStream => reactor::PollEvented * All `LoopHandle` methods to construct objects are now free functions on the associated types, e.g. `LoopHandle::tcp_listen` is now `TcpListener::bind` * All APIs taking a `Handle` now take a `Handle` as the last argument * All future-returning APIs now return concrete types instead of trait objects Added APIs * io::Io trait -- Read + Write + ability to poll Removed without replacement: * AddSource * AddTimeout * IoToken * TimeoutToken Closes #3 Closes #6
This commit is contained in:
@@ -0,0 +1,11 @@
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//! TCP/UDP bindings for `tokio-core`
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//!
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//! This module contains the TCP/UDP networking types, similar to the standard
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//! library, which can be used to implement networking protocols.
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mod tcp;
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mod udp;
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pub use self::tcp::{TcpStream, TcpStreamNew};
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pub use self::tcp::{TcpListener, TcpListenerNew, Incoming};
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pub use self::udp::{UdpSocket, UdpSocketNew};
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+513
@@ -0,0 +1,513 @@
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use std::fmt;
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use std::io::{self, Read, Write};
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use std::mem;
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use std::net::{self, SocketAddr, Shutdown};
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use futures::stream::Stream;
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use futures::{Future, IntoFuture, failed, Poll, Async};
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use mio;
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use io::{Io, IoFuture, IoStream};
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use reactor::{Handle, PollEvented};
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/// An I/O object representing a TCP socket listening for incoming connections.
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///
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/// This object can be converted into a stream of incoming connections for
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/// various forms of processing.
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pub struct TcpListener {
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io: PollEvented<mio::tcp::TcpListener>,
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}
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/// Future which will resolve to a `TcpListener`
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pub struct TcpListenerNew {
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inner: IoFuture<TcpListener>,
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}
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/// Stream returned by the `TcpListener::incoming` function representing the
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/// stream of sockets received from a listener.
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pub struct Incoming {
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inner: IoStream<(TcpStream, SocketAddr)>,
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}
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impl TcpListener {
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/// Create a new TCP listener associated with this event loop.
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///
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/// The TCP listener will bind to the provided `addr` address, if available,
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/// and will be returned as a future. The returned future, if resolved
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/// successfully, can then be used to accept incoming connections.
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pub fn bind(addr: &SocketAddr, handle: &Handle) -> TcpListenerNew {
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let future = match mio::tcp::TcpListener::bind(addr) {
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Ok(l) => TcpListener::new(l, handle),
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Err(e) => failed(e).boxed(),
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};
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TcpListenerNew { inner: future }
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}
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/// Create a new TCP listener from the standard library's TCP listener.
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///
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/// This method can be used when the `Handle::tcp_listen` method isn't
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/// sufficient because perhaps some more configuration is needed in terms of
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/// before the calls to `bind` and `listen`.
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///
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/// This API is typically paired with the `net2` crate and the `TcpBuilder`
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/// type to build up and customize a listener before it's shipped off to the
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/// backing event loop. This allows configuration of options like
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/// `SO_REUSEPORT`, binding to multiple addresses, etc.
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///
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/// The `addr` argument here is one of the addresses that `listener` is
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/// bound to and the listener will only be guaranteed to accept connections
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/// of the same address type currently.
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///
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/// Finally, the `handle` argument is the event loop that this listener will
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/// be bound to.
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///
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/// The platform specific behavior of this function looks like:
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///
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/// * On Unix, the socket is placed into nonblocking mode and connections
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/// can be accepted as normal
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///
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/// * On Windows, the address is stored internally and all future accepts
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/// will only be for the same IP version as `addr` specified. That is, if
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/// `addr` is an IPv4 address then all sockets accepted will be IPv4 as
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/// well (same for IPv6).
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pub fn from_listener(listener: net::TcpListener,
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addr: &SocketAddr,
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handle: &Handle) -> IoFuture<TcpListener> {
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let handle = handle.clone();
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mio::tcp::TcpListener::from_listener(listener, addr)
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.into_future()
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.and_then(move |l| TcpListener::new(l, &handle))
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.boxed()
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}
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fn new(listener: mio::tcp::TcpListener, handle: &Handle)
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-> IoFuture<TcpListener> {
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PollEvented::new(listener, handle).map(|io| {
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TcpListener { io: io }
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}).boxed()
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}
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/// Test whether this socket is ready to be read or not.
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pub fn poll_read(&self) -> Async<()> {
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self.io.poll_read()
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}
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/// Returns the local address that this listener is bound to.
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///
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/// This can be useful, for example, when binding to port 0 to figure out
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/// which port was actually bound.
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pub fn local_addr(&self) -> io::Result<SocketAddr> {
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self.io.get_ref().local_addr()
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}
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/// Consumes this listener, returning a stream of the sockets this listener
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/// accepts.
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///
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/// This method returns an implementation of the `Stream` trait which
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/// resolves to the sockets the are accepted on this listener.
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pub fn incoming(self) -> Incoming {
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struct MyIncoming {
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inner: TcpListener,
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}
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impl Stream for MyIncoming {
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type Item = (mio::tcp::TcpStream, SocketAddr);
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type Error = io::Error;
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fn poll(&mut self) -> Poll<Option<Self::Item>, io::Error> {
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if let Async::NotReady = self.inner.io.poll_read() {
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return Ok(Async::NotReady)
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}
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match self.inner.io.get_ref().accept() {
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Ok(pair) => Ok(Async::Ready(Some(pair))),
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Err(ref e) if e.kind() == io::ErrorKind::WouldBlock => {
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self.inner.io.need_read();
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Ok(Async::NotReady)
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}
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Err(e) => Err(e)
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}
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}
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}
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let handle = self.io.handle().clone();
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let stream = MyIncoming { inner: self };
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Incoming {
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inner: stream.and_then(move |(tcp, addr)| {
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PollEvented::new(tcp, &handle).map(move |io| {
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(TcpStream { io: io }, addr)
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})
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}).boxed(),
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}
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}
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/// Sets the value for the `IP_TTL` option on this socket.
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///
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/// This value sets the time-to-live field that is used in every packet sent
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/// from this socket.
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pub fn set_ttl(&self, ttl: u32) -> io::Result<()> {
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self.io.get_ref().set_ttl(ttl)
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}
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/// Gets the value of the `IP_TTL` option for this socket.
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///
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/// For more information about this option, see [`set_ttl`][link].
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///
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/// [link]: #method.set_ttl
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pub fn ttl(&self) -> io::Result<u32> {
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self.io.get_ref().ttl()
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}
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/// Sets the value for the `IPV6_V6ONLY` option on this socket.
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///
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/// If this is set to `true` then the socket is restricted to sending and
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/// receiving IPv6 packets only. In this case two IPv4 and IPv6 applications
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/// can bind the same port at the same time.
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///
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/// If this is set to `false` then the socket can be used to send and
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/// receive packets from an IPv4-mapped IPv6 address.
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pub fn set_only_v6(&self, only_v6: bool) -> io::Result<()> {
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self.io.get_ref().set_only_v6(only_v6)
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}
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/// Gets the value of the `IPV6_V6ONLY` option for this socket.
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///
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/// For more information about this option, see [`set_only_v6`][link].
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///
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/// [link]: #method.set_only_v6
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pub fn only_v6(&self) -> io::Result<bool> {
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self.io.get_ref().only_v6()
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}
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}
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impl fmt::Debug for TcpListener {
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fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result {
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self.io.get_ref().fmt(f)
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}
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}
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impl Future for TcpListenerNew {
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type Item = TcpListener;
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type Error = io::Error;
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fn poll(&mut self) -> Poll<TcpListener, io::Error> {
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self.inner.poll()
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}
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}
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impl Stream for Incoming {
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type Item = (TcpStream, SocketAddr);
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type Error = io::Error;
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fn poll(&mut self) -> Poll<Option<Self::Item>, io::Error> {
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self.inner.poll()
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}
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}
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/// An I/O object representing a TCP stream connected to a remote endpoint.
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///
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/// A TCP stream can either be created by connecting to an endpoint or by
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/// accepting a connection from a listener. Inside the stream is access to the
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/// raw underlying I/O object as well as streams for the read/write
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/// notifications on the stream itself.
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pub struct TcpStream {
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io: PollEvented<mio::tcp::TcpStream>,
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}
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/// Future returned by `TcpStream::connect` which will resolve to a `TcpStream`
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/// when the stream is connected.
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pub struct TcpStreamNew {
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inner: IoFuture<TcpStream>,
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}
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enum TcpStreamConnect {
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Waiting(TcpStream),
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Empty,
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}
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impl TcpStream {
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/// Create a new TCP stream connected to the specified address.
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///
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/// This function will create a new TCP socket and attempt to connect it to
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/// the `addr` provided. The returned future will be resolved once the
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/// stream has successfully connected. If an error happens during the
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/// connection or during the socket creation, that error will be returned to
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/// the future instead.
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pub fn connect(addr: &SocketAddr, handle: &Handle) -> TcpStreamNew {
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let future = match mio::tcp::TcpStream::connect(addr) {
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Ok(tcp) => TcpStream::new(tcp, handle),
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Err(e) => failed(e).boxed(),
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};
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TcpStreamNew { inner: future }
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}
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fn new(connected_stream: mio::tcp::TcpStream, handle: &Handle)
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-> IoFuture<TcpStream> {
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PollEvented::new(connected_stream, handle).and_then(|io| {
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TcpStreamConnect::Waiting(TcpStream { io: io })
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}).boxed()
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}
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/// Creates a new `TcpStream` from the pending socket inside the given
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/// `std::net::TcpStream`, connecting it to the address specified.
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///
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/// This constructor allows configuring the socket before it's actually
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/// connected, and this function will transfer ownership to the returned
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/// `TcpStream` if successful. An unconnected `TcpStream` can be created
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/// with the `net2::TcpBuilder` type (and also configured via that route).
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///
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/// The platform specific behavior of this function looks like:
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///
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/// * On Unix, the socket is placed into nonblocking mode and then a
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/// `connect` call is issued.
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///
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/// * On Windows, the address is stored internally and the connect operation
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/// is issued when the returned `TcpStream` is registered with an event
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/// loop. Note that on Windows you must `bind` a socket before it can be
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/// connected, so if a custom `TcpBuilder` is used it should be bound
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/// (perhaps to `INADDR_ANY`) before this method is called.
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pub fn connect_stream(stream: net::TcpStream,
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addr: &SocketAddr,
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handle: &Handle) -> IoFuture<TcpStream> {
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match mio::tcp::TcpStream::connect_stream(stream, addr) {
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Ok(tcp) => TcpStream::new(tcp, handle),
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Err(e) => failed(e).boxed(),
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}
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}
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/// Test whether this socket is ready to be read or not.
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///
|
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/// If the socket is *not* readable then the current task is scheduled to
|
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/// get a notification when the socket does become readable. That is, this
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/// is only suitable for calling in a `Future::poll` method and will
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/// automatically handle ensuring a retry once the socket is readable again.
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pub fn poll_read(&self) -> Async<()> {
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self.io.poll_read()
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}
|
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|
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/// Test whether this socket is writey to be written to or not.
|
||||
///
|
||||
/// If the socket is *not* writable then the current task is scheduled to
|
||||
/// get a notification when the socket does become writable. That is, this
|
||||
/// is only suitable for calling in a `Future::poll` method and will
|
||||
/// automatically handle ensuring a retry once the socket is writable again.
|
||||
pub fn poll_write(&self) -> Async<()> {
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||||
self.io.poll_write()
|
||||
}
|
||||
|
||||
/// Returns the local address that this stream is bound to.
|
||||
pub fn local_addr(&self) -> io::Result<SocketAddr> {
|
||||
self.io.get_ref().local_addr()
|
||||
}
|
||||
|
||||
/// Returns the remote address that this stream is connected to.
|
||||
pub fn peer_addr(&self) -> io::Result<SocketAddr> {
|
||||
self.io.get_ref().peer_addr()
|
||||
}
|
||||
|
||||
/// Shuts down the read, write, or both halves of this connection.
|
||||
///
|
||||
/// This function will cause all pending and future I/O on the specified
|
||||
/// portions to return immediately with an appropriate value (see the
|
||||
/// documentation of `Shutdown`).
|
||||
pub fn shutdown(&self, how: Shutdown) -> io::Result<()> {
|
||||
self.io.get_ref().shutdown(how)
|
||||
}
|
||||
|
||||
/// Sets the value of the `TCP_NODELAY` option on this socket.
|
||||
///
|
||||
/// If set, this option disables the Nagle algorithm. This means that
|
||||
/// segments are always sent as soon as possible, even if there is only a
|
||||
/// small amount of data. When not set, data is buffered until there is a
|
||||
/// sufficient amount to send out, thereby avoiding the frequent sending of
|
||||
/// small packets.
|
||||
pub fn set_nodelay(&self, nodelay: bool) -> io::Result<()> {
|
||||
self.io.get_ref().set_nodelay(nodelay)
|
||||
}
|
||||
|
||||
/// Gets the value of the `TCP_NODELAY` option on this socket.
|
||||
///
|
||||
/// For more information about this option, see [`set_nodelay`][link].
|
||||
///
|
||||
/// [link]: #method.set_nodelay
|
||||
pub fn nodelay(&self) -> io::Result<bool> {
|
||||
self.io.get_ref().nodelay()
|
||||
}
|
||||
|
||||
/// Sets whether keepalive messages are enabled to be sent on this socket.
|
||||
///
|
||||
/// On Unix, this option will set the `SO_KEEPALIVE` as well as the
|
||||
/// `TCP_KEEPALIVE` or `TCP_KEEPIDLE` option (depending on your platform).
|
||||
/// On Windows, this will set the `SIO_KEEPALIVE_VALS` option.
|
||||
///
|
||||
/// If `None` is specified then keepalive messages are disabled, otherwise
|
||||
/// the number of milliseconds specified will be the time to remain idle
|
||||
/// before sending a TCP keepalive probe.
|
||||
///
|
||||
/// Some platforms specify this value in seconds, so sub-second millisecond
|
||||
/// specifications may be omitted.
|
||||
pub fn set_keepalive_ms(&self, keepalive: Option<u32>) -> io::Result<()> {
|
||||
self.io.get_ref().set_keepalive_ms(keepalive)
|
||||
}
|
||||
|
||||
/// Returns whether keepalive messages are enabled on this socket, and if so
|
||||
/// the amount of milliseconds between them.
|
||||
///
|
||||
/// For more information about this option, see [`set_keepalive_ms`][link].
|
||||
///
|
||||
/// [link]: #method.set_keepalive_ms
|
||||
pub fn keepalive_ms(&self) -> io::Result<Option<u32>> {
|
||||
self.io.get_ref().keepalive_ms()
|
||||
}
|
||||
|
||||
/// Sets the value for the `IP_TTL` option on this socket.
|
||||
///
|
||||
/// This value sets the time-to-live field that is used in every packet sent
|
||||
/// from this socket.
|
||||
pub fn set_ttl(&self, ttl: u32) -> io::Result<()> {
|
||||
self.io.get_ref().set_ttl(ttl)
|
||||
}
|
||||
|
||||
/// Gets the value of the `IP_TTL` option for this socket.
|
||||
///
|
||||
/// For more information about this option, see [`set_ttl`][link].
|
||||
///
|
||||
/// [link]: #method.set_ttl
|
||||
pub fn ttl(&self) -> io::Result<u32> {
|
||||
self.io.get_ref().ttl()
|
||||
}
|
||||
}
|
||||
|
||||
impl Read for TcpStream {
|
||||
fn read(&mut self, buf: &mut [u8]) -> io::Result<usize> {
|
||||
self.io.read(buf)
|
||||
}
|
||||
}
|
||||
|
||||
impl Write for TcpStream {
|
||||
fn write(&mut self, buf: &[u8]) -> io::Result<usize> {
|
||||
self.io.write(buf)
|
||||
}
|
||||
fn flush(&mut self) -> io::Result<()> {
|
||||
self.io.flush()
|
||||
}
|
||||
}
|
||||
|
||||
impl Io for TcpStream {
|
||||
fn poll_read(&mut self) -> Async<()> {
|
||||
<TcpStream>::poll_read(self)
|
||||
}
|
||||
|
||||
fn poll_write(&mut self) -> Async<()> {
|
||||
<TcpStream>::poll_write(self)
|
||||
}
|
||||
}
|
||||
|
||||
impl<'a> Read for &'a TcpStream {
|
||||
fn read(&mut self, buf: &mut [u8]) -> io::Result<usize> {
|
||||
(&self.io).read(buf)
|
||||
}
|
||||
}
|
||||
|
||||
impl<'a> Write for &'a TcpStream {
|
||||
fn write(&mut self, buf: &[u8]) -> io::Result<usize> {
|
||||
(&self.io).write(buf)
|
||||
}
|
||||
|
||||
fn flush(&mut self) -> io::Result<()> {
|
||||
(&self.io).flush()
|
||||
}
|
||||
}
|
||||
|
||||
impl<'a> Io for &'a TcpStream {
|
||||
fn poll_read(&mut self) -> Async<()> {
|
||||
<TcpStream>::poll_read(self)
|
||||
}
|
||||
|
||||
fn poll_write(&mut self) -> Async<()> {
|
||||
<TcpStream>::poll_write(self)
|
||||
}
|
||||
}
|
||||
|
||||
impl fmt::Debug for TcpStream {
|
||||
fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result {
|
||||
self.io.get_ref().fmt(f)
|
||||
}
|
||||
}
|
||||
|
||||
impl Future for TcpStreamNew {
|
||||
type Item = TcpStream;
|
||||
type Error = io::Error;
|
||||
|
||||
fn poll(&mut self) -> Poll<TcpStream, io::Error> {
|
||||
self.inner.poll()
|
||||
}
|
||||
}
|
||||
|
||||
impl Future for TcpStreamConnect {
|
||||
type Item = TcpStream;
|
||||
type Error = io::Error;
|
||||
|
||||
fn poll(&mut self) -> Poll<TcpStream, io::Error> {
|
||||
{
|
||||
let stream = match *self {
|
||||
TcpStreamConnect::Waiting(ref s) => s,
|
||||
TcpStreamConnect::Empty => panic!("can't poll TCP stream twice"),
|
||||
};
|
||||
|
||||
// Once we've connected, wait for the stream to be writable as
|
||||
// that's when the actual connection has been initiated. Once we're
|
||||
// writable we check for `take_socket_error` to see if the connect
|
||||
// actually hit an error or not.
|
||||
//
|
||||
// If all that succeeded then we ship everything on up.
|
||||
if let Async::NotReady = stream.io.poll_write() {
|
||||
return Ok(Async::NotReady)
|
||||
}
|
||||
if let Some(e) = try!(stream.io.get_ref().take_error()) {
|
||||
return Err(e)
|
||||
}
|
||||
}
|
||||
match mem::replace(self, TcpStreamConnect::Empty) {
|
||||
TcpStreamConnect::Waiting(stream) => Ok(Async::Ready(stream)),
|
||||
TcpStreamConnect::Empty => panic!(),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[cfg(unix)]
|
||||
mod sys {
|
||||
use std::os::unix::prelude::*;
|
||||
use super::{TcpStream, TcpListener};
|
||||
|
||||
impl AsRawFd for TcpStream {
|
||||
fn as_raw_fd(&self) -> RawFd {
|
||||
self.io.get_ref().as_raw_fd()
|
||||
}
|
||||
}
|
||||
|
||||
impl AsRawFd for TcpListener {
|
||||
fn as_raw_fd(&self) -> RawFd {
|
||||
self.io.get_ref().as_raw_fd()
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[cfg(windows)]
|
||||
mod sys {
|
||||
// TODO: let's land these upstream with mio and then we can add them here.
|
||||
//
|
||||
// use std::os::windows::prelude::*;
|
||||
// use super::{TcpStream, TcpListener};
|
||||
//
|
||||
// impl AsRawHandle for TcpStream {
|
||||
// fn as_raw_handle(&self) -> RawHandle {
|
||||
// self.io.get_ref().as_raw_handle()
|
||||
// }
|
||||
// }
|
||||
//
|
||||
// impl AsRawHandle for TcpListener {
|
||||
// fn as_raw_handle(&self) -> RawHandle {
|
||||
// self.listener.io().as_raw_handle()
|
||||
// }
|
||||
// }
|
||||
}
|
||||
+299
@@ -0,0 +1,299 @@
|
||||
use std::io;
|
||||
use std::net::{self, SocketAddr, Ipv4Addr, Ipv6Addr};
|
||||
use std::fmt;
|
||||
|
||||
use futures::{Future, failed, Poll, Async};
|
||||
use mio;
|
||||
|
||||
use io::IoFuture;
|
||||
use reactor::{Handle, PollEvented};
|
||||
|
||||
/// An I/O object representing a UDP socket.
|
||||
pub struct UdpSocket {
|
||||
io: PollEvented<mio::udp::UdpSocket>,
|
||||
}
|
||||
|
||||
/// Future returned from `UdpSocket::bind` which will resolve to a `UdpSocket`.
|
||||
pub struct UdpSocketNew {
|
||||
inner: IoFuture<UdpSocket>,
|
||||
}
|
||||
|
||||
impl UdpSocket {
|
||||
/// Create a new UDP socket bound to the specified address.
|
||||
///
|
||||
/// This function will create a new UDP socket and attempt to bind it to the
|
||||
/// `addr` provided. The returned future will be resolved once the socket
|
||||
/// has successfully bound. If an error happens during the binding or during
|
||||
/// the socket creation, that error will be returned to the future instead.
|
||||
pub fn bind(addr: &SocketAddr, handle: &Handle) -> UdpSocketNew {
|
||||
let future = match mio::udp::UdpSocket::bind(addr) {
|
||||
Ok(udp) => UdpSocket::new(udp, handle),
|
||||
Err(e) => failed(e).boxed(),
|
||||
};
|
||||
UdpSocketNew { inner: future }
|
||||
}
|
||||
|
||||
fn new(socket: mio::udp::UdpSocket, handle: &Handle) -> IoFuture<UdpSocket> {
|
||||
PollEvented::new(socket, handle).map(|io| {
|
||||
UdpSocket { io: io }
|
||||
}).boxed()
|
||||
}
|
||||
|
||||
/// Creates a new `UdpSocket` from the previously bound socket provided.
|
||||
///
|
||||
/// The socket given will be registered with the event loop that `handle` is
|
||||
/// associated with. This function requires that `socket` has previously
|
||||
/// been bound to an address to work correctly.
|
||||
///
|
||||
/// This can be used in conjunction with net2's `UdpBuilder` interface to
|
||||
/// configure a socket before it's handed off, such as setting options like
|
||||
/// `reuse_address` or binding to multiple addresses.
|
||||
pub fn from_socket(socket: net::UdpSocket,
|
||||
handle: &Handle) -> IoFuture<UdpSocket> {
|
||||
match mio::udp::UdpSocket::from_socket(socket) {
|
||||
Ok(udp) => UdpSocket::new(udp, handle),
|
||||
Err(e) => failed(e).boxed(),
|
||||
}
|
||||
}
|
||||
|
||||
/// Returns the local address that this stream is bound to.
|
||||
pub fn local_addr(&self) -> io::Result<SocketAddr> {
|
||||
self.io.get_ref().local_addr()
|
||||
}
|
||||
|
||||
/// Test whether this socket is ready to be read or not.
|
||||
///
|
||||
/// If the socket is *not* readable then the current task is scheduled to
|
||||
/// get a notification when the socket does become readable. That is, this
|
||||
/// is only suitable for calling in a `Future::poll` method and will
|
||||
/// automatically handle ensuring a retry once the socket is readable again.
|
||||
pub fn poll_read(&self) -> Async<()> {
|
||||
self.io.poll_read()
|
||||
}
|
||||
|
||||
/// Test whether this socket is writey to be written to or not.
|
||||
///
|
||||
/// If the socket is *not* writable then the current task is scheduled to
|
||||
/// get a notification when the socket does become writable. That is, this
|
||||
/// is only suitable for calling in a `Future::poll` method and will
|
||||
/// automatically handle ensuring a retry once the socket is writable again.
|
||||
pub fn poll_write(&self) -> Async<()> {
|
||||
self.io.poll_write()
|
||||
}
|
||||
|
||||
/// Sends data on the socket to the given address. On success, returns the
|
||||
/// number of bytes written.
|
||||
///
|
||||
/// Address type can be any implementor of `ToSocketAddrs` trait. See its
|
||||
/// documentation for concrete examples.
|
||||
pub fn send_to(&self, buf: &[u8], target: &SocketAddr) -> io::Result<usize> {
|
||||
if let Async::NotReady = self.io.poll_write() {
|
||||
return Err(mio::would_block())
|
||||
}
|
||||
match self.io.get_ref().send_to(buf, target) {
|
||||
Ok(Some(n)) => Ok(n),
|
||||
Ok(None) => {
|
||||
self.io.need_write();
|
||||
Err(mio::would_block())
|
||||
}
|
||||
Err(e) => Err(e),
|
||||
}
|
||||
}
|
||||
|
||||
/// Receives data from the socket. On success, returns the number of bytes
|
||||
/// read and the address from whence the data came.
|
||||
pub fn recv_from(&self, buf: &mut [u8]) -> io::Result<(usize, SocketAddr)> {
|
||||
if let Async::NotReady = self.io.poll_read() {
|
||||
return Err(mio::would_block())
|
||||
}
|
||||
match self.io.get_ref().recv_from(buf) {
|
||||
Ok(Some(n)) => Ok(n),
|
||||
Ok(None) => {
|
||||
self.io.need_read();
|
||||
Err(mio::would_block())
|
||||
}
|
||||
Err(e) => Err(e),
|
||||
}
|
||||
}
|
||||
|
||||
/// Gets the value of the `SO_BROADCAST` option for this socket.
|
||||
///
|
||||
/// For more information about this option, see
|
||||
/// [`set_broadcast`][link].
|
||||
///
|
||||
/// [link]: #method.set_broadcast
|
||||
pub fn broadcast(&self) -> io::Result<bool> {
|
||||
self.io.get_ref().broadcast()
|
||||
}
|
||||
|
||||
/// Sets the value of the `SO_BROADCAST` option for this socket.
|
||||
///
|
||||
/// When enabled, this socket is allowed to send packets to a broadcast
|
||||
/// address.
|
||||
pub fn set_broadcast(&self, on: bool) -> io::Result<()> {
|
||||
self.io.get_ref().set_broadcast(on)
|
||||
}
|
||||
|
||||
/// Gets the value of the `IP_MULTICAST_LOOP` option for this socket.
|
||||
///
|
||||
/// For more information about this option, see
|
||||
/// [`set_multicast_loop_v4`][link].
|
||||
///
|
||||
/// [link]: #method.set_multicast_loop_v4
|
||||
pub fn multicast_loop_v4(&self) -> io::Result<bool> {
|
||||
self.io.get_ref().multicast_loop_v4()
|
||||
}
|
||||
|
||||
/// Sets the value of the `IP_MULTICAST_LOOP` option for this socket.
|
||||
///
|
||||
/// If enabled, multicast packets will be looped back to the local socket.
|
||||
/// Note that this may not have any affect on IPv6 sockets.
|
||||
pub fn set_multicast_loop_v4(&self, on: bool) -> io::Result<()> {
|
||||
self.io.get_ref().set_multicast_loop_v4(on)
|
||||
}
|
||||
|
||||
/// Gets the value of the `IP_MULTICAST_TTL` option for this socket.
|
||||
///
|
||||
/// For more information about this option, see
|
||||
/// [`set_multicast_ttl_v4`][link].
|
||||
///
|
||||
/// [link]: #method.set_multicast_ttl_v4
|
||||
pub fn multicast_ttl_v4(&self) -> io::Result<u32> {
|
||||
self.io.get_ref().multicast_ttl_v4()
|
||||
}
|
||||
|
||||
/// Sets the value of the `IP_MULTICAST_TTL` option for this socket.
|
||||
///
|
||||
/// Indicates the time-to-live value of outgoing multicast packets for
|
||||
/// this socket. The default value is 1 which means that multicast packets
|
||||
/// don't leave the local network unless explicitly requested.
|
||||
///
|
||||
/// Note that this may not have any affect on IPv6 sockets.
|
||||
pub fn set_multicast_ttl_v4(&self, ttl: u32) -> io::Result<()> {
|
||||
self.io.get_ref().set_multicast_ttl_v4(ttl)
|
||||
}
|
||||
|
||||
/// Gets the value of the `IPV6_MULTICAST_LOOP` option for this socket.
|
||||
///
|
||||
/// For more information about this option, see
|
||||
/// [`set_multicast_loop_v6`][link].
|
||||
///
|
||||
/// [link]: #method.set_multicast_loop_v6
|
||||
pub fn multicast_loop_v6(&self) -> io::Result<bool> {
|
||||
self.io.get_ref().multicast_loop_v6()
|
||||
}
|
||||
|
||||
/// Sets the value of the `IPV6_MULTICAST_LOOP` option for this socket.
|
||||
///
|
||||
/// Controls whether this socket sees the multicast packets it sends itself.
|
||||
/// Note that this may not have any affect on IPv4 sockets.
|
||||
pub fn set_multicast_loop_v6(&self, on: bool) -> io::Result<()> {
|
||||
self.io.get_ref().set_multicast_loop_v6(on)
|
||||
}
|
||||
|
||||
/// Gets the value of the `IP_TTL` option for this socket.
|
||||
///
|
||||
/// For more information about this option, see [`set_ttl`][link].
|
||||
///
|
||||
/// [link]: #method.set_ttl
|
||||
pub fn ttl(&self) -> io::Result<u32> {
|
||||
self.io.get_ref().ttl()
|
||||
}
|
||||
|
||||
/// Sets the value for the `IP_TTL` option on this socket.
|
||||
///
|
||||
/// This value sets the time-to-live field that is used in every packet sent
|
||||
/// from this socket.
|
||||
pub fn set_ttl(&self, ttl: u32) -> io::Result<()> {
|
||||
self.io.get_ref().set_ttl(ttl)
|
||||
}
|
||||
|
||||
/// Executes an operation of the `IP_ADD_MEMBERSHIP` type.
|
||||
///
|
||||
/// This function specifies a new multicast group for this socket to join.
|
||||
/// The address must be a valid multicast address, and `interface` is the
|
||||
/// address of the local interface with which the system should join the
|
||||
/// multicast group. If it's equal to `INADDR_ANY` then an appropriate
|
||||
/// interface is chosen by the system.
|
||||
pub fn join_multicast_v4(&self,
|
||||
multiaddr: &Ipv4Addr,
|
||||
interface: &Ipv4Addr) -> io::Result<()> {
|
||||
self.io.get_ref().join_multicast_v4(multiaddr, interface)
|
||||
}
|
||||
|
||||
/// Executes an operation of the `IPV6_ADD_MEMBERSHIP` type.
|
||||
///
|
||||
/// This function specifies a new multicast group for this socket to join.
|
||||
/// The address must be a valid multicast address, and `interface` is the
|
||||
/// index of the interface to join/leave (or 0 to indicate any interface).
|
||||
pub fn join_multicast_v6(&self,
|
||||
multiaddr: &Ipv6Addr,
|
||||
interface: u32) -> io::Result<()> {
|
||||
self.io.get_ref().join_multicast_v6(multiaddr, interface)
|
||||
}
|
||||
|
||||
/// Executes an operation of the `IP_DROP_MEMBERSHIP` type.
|
||||
///
|
||||
/// For more information about this option, see
|
||||
/// [`join_multicast_v4`][link].
|
||||
///
|
||||
/// [link]: #method.join_multicast_v4
|
||||
pub fn leave_multicast_v4(&self,
|
||||
multiaddr: &Ipv4Addr,
|
||||
interface: &Ipv4Addr) -> io::Result<()> {
|
||||
self.io.get_ref().leave_multicast_v4(multiaddr, interface)
|
||||
}
|
||||
|
||||
/// Executes an operation of the `IPV6_DROP_MEMBERSHIP` type.
|
||||
///
|
||||
/// For more information about this option, see
|
||||
/// [`join_multicast_v6`][link].
|
||||
///
|
||||
/// [link]: #method.join_multicast_v6
|
||||
pub fn leave_multicast_v6(&self,
|
||||
multiaddr: &Ipv6Addr,
|
||||
interface: u32) -> io::Result<()> {
|
||||
self.io.get_ref().leave_multicast_v6(multiaddr, interface)
|
||||
}
|
||||
}
|
||||
|
||||
impl fmt::Debug for UdpSocket {
|
||||
fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result {
|
||||
self.io.get_ref().fmt(f)
|
||||
}
|
||||
}
|
||||
|
||||
impl Future for UdpSocketNew {
|
||||
type Item = UdpSocket;
|
||||
type Error = io::Error;
|
||||
|
||||
fn poll(&mut self) -> Poll<UdpSocket, io::Error> {
|
||||
self.inner.poll()
|
||||
}
|
||||
}
|
||||
|
||||
#[cfg(unix)]
|
||||
mod sys {
|
||||
use std::os::unix::prelude::*;
|
||||
use super::UdpSocket;
|
||||
|
||||
impl AsRawFd for UdpSocket {
|
||||
fn as_raw_fd(&self) -> RawFd {
|
||||
self.io.get_ref().as_raw_fd()
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[cfg(windows)]
|
||||
mod sys {
|
||||
// TODO: let's land these upstream with mio and then we can add them here.
|
||||
//
|
||||
// use std::os::windows::prelude::*;
|
||||
// use super::UdpSocket;
|
||||
//
|
||||
// impl AsRawHandle for UdpSocket {
|
||||
// fn as_raw_handle(&self) -> RawHandle {
|
||||
// self.io.get_ref().as_raw_handle()
|
||||
// }
|
||||
// }
|
||||
}
|
||||
Reference in New Issue
Block a user