mirror of
https://github.com/tokio-rs/tokio.git
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Threadpool blocking (#317)
This patch adds a `blocking` to `tokio-threadpool`. This function serves as a way to annotate sections of code that will perform blocking operations. This informs the thread pool that an additional thread needs to be spawned to replace the current thread, which will no longer be able to process the work queue.
This commit is contained in:
@@ -0,0 +1,499 @@
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use pool::Pool;
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use task::{Task, BlockingState};
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use futures::{Poll, Async};
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use std::cell::UnsafeCell;
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use std::fmt;
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use std::ptr;
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use std::sync::Arc;
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use std::sync::atomic::AtomicUsize;
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use std::sync::atomic::Ordering::{Acquire, Release, AcqRel, Relaxed};
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use std::thread;
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/// Manages the state around entering a blocking section and tasks that are
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/// queued pending the ability to block.
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///
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/// This is a hybrid counter and instrusive mpsc channel (like `Queue`).
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#[derive(Debug)]
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pub(crate) struct Blocking {
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/// Queue head.
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///
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/// This is either the current remaining capacity for blocking sections
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/// **or** if the max has been reached, the head of a pending blocking
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/// capacity channel of tasks.
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///
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/// When this points to a task, it represents a strong reference, i.e.
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/// `Arc<Task>`.
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state: AtomicUsize,
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/// Tail pointer. This is `Arc<Task>` unless it points to `stub`.
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tail: UnsafeCell<*mut Task>,
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/// Stub pointer, used as part of the intrusive mpsc channel algorithm
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/// described by 1024cores.
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stub: Box<Task>,
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/// The channel algorithm is MPSC. This means that, in order to pop tasks,
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/// coordination is required.
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///
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/// Since it doesn't matter *which* task pops & notifies the queued task, we
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/// can avoid a full mutex and make the "lock" lock free.
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///
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/// Instead, threads race to set the "entered" bit. When the transition is
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/// successfully made, the thread has permission to pop tasks off of the
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/// queue. If a thread loses the race, instead of waiting to pop a task, it
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/// signals to the winning thread that it should pop an additional task.
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lock: AtomicUsize,
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}
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#[derive(Debug, Clone, Copy, Eq, PartialEq)]
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pub(crate) enum CanBlock {
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/// Blocking capacity has been allocated to this task.
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///
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/// The capacity allocation is initially checked before a task is polled. If
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/// capacity has been allocated, it is consumed and tracked as `Allocated`.
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Allocated,
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/// Allocation capacity must be either available to the task when it is
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/// polled or not available. This means that a task can only ask for
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/// capacity once. This state is used to track a task that has not yet asked
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/// for blocking capacity. When a task needs blocking capacity, if it is in
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/// this state, it can immediately try to get an allocation.
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CanRequest,
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/// The task has requested blocking capacity, but none is available.
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NoCapacity,
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}
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/// Decorates the `usize` value of `Blocking::state`, providing fns to
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/// manipulate the state instead of requiring bit ops.
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#[derive(Copy, Clone, Eq, PartialEq)]
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struct State(usize);
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/// Flag differentiating between remaining capacity and task pointers.
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///
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/// If we assume pointers are properly aligned, then the least significant bit
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/// will always be zero. So, we use that bit to track if the value represents a
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/// number.
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const NUM_FLAG: usize = 1;
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/// When representing "numbers", the state has to be shifted this much (to get
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/// rid of the flag bit).
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const NUM_SHIFT: usize = 1;
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// ====== impl Blocking =====
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//
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impl Blocking {
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/// Create a new `Blocking`.
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pub fn new(capacity: usize) -> Blocking {
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assert!(capacity > 0, "blocking capacity must be greater than zero");
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let stub = Box::new(Task::stub());
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let ptr = &*stub as *const _ as *mut _;
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// Allocations are aligned
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debug_assert!(ptr as usize & NUM_FLAG == 0);
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// The initial state value. This starts at the max capacity.
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let init = State::new(capacity);
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Blocking {
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state: AtomicUsize::new(init.into()),
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tail: UnsafeCell::new(ptr),
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stub: stub,
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lock: AtomicUsize::new(0),
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}
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}
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/// Atomically either acquire blocking capacity or queue the task to be
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/// notified once capacity becomes available.
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///
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/// The caller must ensure that `task` has not previously been queued to be
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/// notified when capacity becomes available.
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pub fn poll_blocking_capacity(&self, task: &Arc<Task>) -> Poll<(), ::BlockingError> {
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// This requires atomically claiming blocking capacity and if none is
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// available, queuing &task.
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// The task cannot be queued at this point. The caller must ensure this.
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debug_assert!(!BlockingState::from(task.blocking.load(Acquire)).is_queued());
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// Don't bump the ref count unless necessary.
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let mut strong: Option<*const Task> = None;
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// Load the state
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let mut curr: State = self.state.load(Acquire).into();
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loop {
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let mut next = curr;
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if !next.claim_capacity(&self.stub) {
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debug_assert!(curr.ptr().is_some());
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// Unable to claim capacity, so we must queue `task` onto the
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// channel.
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//
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// This guard also serves to ensure that queuing work that is
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// only needed to run once only gets run once.
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if strong.is_none() {
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// First, transition the task to a "queued" state. This
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// prevents double queuing.
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//
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// This is also the only thread that can set the queued flag
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// at this point. And, the goal is for this to only be
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// visible when the task node is polled from the channel.
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// The memory ordering is established by MPSC queue
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// operation.
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//
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// Note that, if the task doesn't get queued (because the
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// CAS fails and capacity is now available) then this flag
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// must be unset. Again, there is no race because until the
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// task is queued, no other thread can see it.
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let prev = BlockingState::toggle_queued(&task.blocking, Relaxed);
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debug_assert!(!prev.is_queued());
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// Bump the ref count
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strong = Some(Arc::into_raw(task.clone()));
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// Set the next pointer. This does not require an atomic
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// operation as this node is not currently accessible to
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// other threads via the queue.
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task.next_blocking.store(ptr::null_mut(), Relaxed);
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}
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let ptr = strong.unwrap();
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// Update the head to point to the new node. We need to see the
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// previous node in order to update the next pointer as well as
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// release `task` to any other threads calling `push`.
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next.set_ptr(ptr);
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}
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debug_assert_ne!(curr.0, 0);
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debug_assert_ne!(next.0, 0);
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let actual = self.state.compare_and_swap(
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curr.into(),
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next.into(),
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AcqRel).into();
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if curr == actual {
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break;
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}
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curr = actual;
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}
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match curr.ptr() {
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Some(prev) => {
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let ptr = strong.unwrap();
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// Finish pushing
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unsafe {
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(*prev).next_blocking
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.store(ptr as *mut _, Release);
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}
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// The node was queued to be notified once capacity is made
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// available.
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Ok(Async::NotReady)
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}
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None => {
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debug_assert!(curr.remaining_capacity() > 0);
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// If `strong` is set, gotta undo a bunch of work
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if let Some(ptr) = strong {
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let _ = unsafe { Arc::from_raw(ptr) };
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// Unset the queued flag.
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let prev = BlockingState::toggle_queued(&task.blocking, Relaxed);
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debug_assert!(prev.is_queued());
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}
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// Capacity has been obtained
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Ok(().into())
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}
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}
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}
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unsafe fn push_stub(&self) {
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let task: *mut Task = &*self.stub as *const _ as *mut _;
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// Set the next pointer. This does not require an atomic operation as
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// this node is not accessible. The write will be flushed with the next
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// operation
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(*task).next_blocking.store(ptr::null_mut(), Relaxed);
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// Update the head to point to the new node. We need to see the previous
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// node in order to update the next pointer as well as release `task`
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// to any other threads calling `push`.
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let prev = self.state.swap(task as usize, AcqRel);
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// The stub is only pushed when there are pending tasks. Because of
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// this, the state must *always* be in pointer mode.
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debug_assert!(State::from(prev).is_ptr());
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let prev = prev as *const Task;
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// We don't want the *existing* pointer to be a stub.
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debug_assert_ne!(prev, task);
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// Release `task` to the consume end.
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(*prev).next_blocking.store(task, Release);
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}
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pub fn notify_task(&self, pool: &Arc<Pool>) {
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let prev = self.lock.fetch_add(1, AcqRel);
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if prev != 0 {
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// Another thread has the lock and will be responsible for notifying
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// pending tasks.
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return;
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}
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let mut dec = 1;
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loop {
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let mut remaining_pops = dec;
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while remaining_pops > 0 {
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remaining_pops -= 1;
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let task = match self.pop(remaining_pops) {
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Some(t) => t,
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None => break,
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};
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Task::notify_blocking(task, pool);
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}
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// Decrement the number of handled notifications
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let actual = self.lock.fetch_sub(dec, AcqRel);
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if actual == dec {
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break;
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}
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// This can only be greater than expected as we are the only thread
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// that is decrementing.
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debug_assert!(actual > dec);
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dec = actual - dec;
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}
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}
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/// Pop a task
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///
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/// `rem` represents the remaining number of times the caller will pop. If
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/// there are no more tasks to pop, `rem` is used to set the remaining
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/// capacity.
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fn pop(&self, rem: usize) -> Option<Arc<Task>> {
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'outer:
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loop {
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unsafe {
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let mut tail = *self.tail.get();
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let mut next = (*tail).next_blocking.load(Acquire);
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let stub = &*self.stub as *const _ as *mut _;
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if tail == stub {
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if next.is_null() {
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// This loop is not part of the standard intrusive mpsc
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// channel algorithm. This is where we atomically pop
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// the last task and add `rem` to the remaining capacity.
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//
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// This modification to the pop algorithm works because,
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// at this point, we have not done any work (only done
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// reading). We have a *pretty* good idea that there is
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// no concurrent pusher.
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//
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// The capacity is then atomically added by doing an
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// AcqRel CAS on `state`. The `state` cell is the
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// linchpin of the algorithm.
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//
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// By successfully CASing `head` w/ AcqRel, we ensure
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// that, if any thread was racing and entered a push, we
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// see that and abort pop, retrying as it is
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// "inconsistent".
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let mut curr: State = self.state.load(Acquire).into();
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loop {
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if curr.has_task(&self.stub) {
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// Inconsistent state, yield the thread and try
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// again.
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thread::yield_now();
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continue 'outer;
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}
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let mut after = curr;
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// +1 here because `rem` represents the number of
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// pops that will come after the current one.
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after.add_capacity(rem + 1, &self.stub);
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let actual: State = self.state.compare_and_swap(
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curr.into(),
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after.into(),
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AcqRel).into();
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if actual == curr {
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// Successfully returned the remaining capacity
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return None;
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}
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curr = actual;
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}
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}
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*self.tail.get() = next;
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tail = next;
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next = (*next).next_blocking.load(Acquire);
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}
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if !next.is_null() {
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*self.tail.get() = next;
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// No ref_count inc is necessary here as this poll is paired
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// with a `push` which "forgets" the handle.
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return Some(Arc::from_raw(tail));
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}
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let state = self.state.load(Acquire);
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// This must always be a pointer
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debug_assert!(State::from(state).is_ptr());
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if state != tail as usize {
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// Try aain
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thread::yield_now();
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continue 'outer;
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}
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self.push_stub();
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next = (*tail).next_blocking.load(Acquire);
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if !next.is_null() {
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*self.tail.get() = next;
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return Some(Arc::from_raw(tail));
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}
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thread::yield_now();
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// Try again
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}
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}
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}
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}
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// ====== impl State =====
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impl State {
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/// Return a new `State` representing the remaining capacity at the maximum
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/// value.
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fn new(capacity: usize) -> State {
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State((capacity << NUM_SHIFT) | NUM_FLAG)
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}
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fn remaining_capacity(&self) -> usize {
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if !self.has_remaining_capacity() {
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return 0;
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}
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self.0 >> 1
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}
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fn has_remaining_capacity(&self) -> bool {
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self.0 & NUM_FLAG == NUM_FLAG
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}
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fn has_task(&self, stub: &Task) -> bool {
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!(self.has_remaining_capacity() || self.is_stub(stub))
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}
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fn is_stub(&self, stub: &Task) -> bool {
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self.0 == stub as *const _ as usize
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}
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/// Try to claim blocking capacity.
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///
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/// # Return
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///
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/// Returns `true` if the capacity was claimed, `false` otherwise. If
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/// `false` is returned, it can be assumed that `State` represents the head
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/// pointer in the mpsc channel.
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fn claim_capacity(&mut self, stub: &Task) -> bool {
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if !self.has_remaining_capacity() {
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return false;
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}
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debug_assert!(self.0 != 1);
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self.0 -= 1 << NUM_SHIFT;
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if self.0 == NUM_FLAG {
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// Set the state to the stub pointer.
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self.0 = stub as *const _ as usize;
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}
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true
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}
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/// Add blockin capacity.
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fn add_capacity(&mut self, capacity: usize, stub: &Task) -> bool {
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debug_assert!(capacity > 0);
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if self.is_stub(stub) {
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self.0 = (capacity << NUM_SHIFT) | NUM_FLAG;
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true
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} else if self.has_remaining_capacity() {
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self.0 += capacity << NUM_SHIFT;
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true
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} else {
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false
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}
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}
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fn is_ptr(&self) -> bool {
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self.0 & NUM_FLAG == 0
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}
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fn ptr(&self) -> Option<*const Task> {
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if self.is_ptr() {
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Some(self.0 as *const Task)
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} else {
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None
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}
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}
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fn set_ptr(&mut self, ptr: *const Task) {
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let ptr = ptr as usize;
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debug_assert!(ptr & NUM_FLAG == 0);
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self.0 = ptr
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}
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}
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impl From<usize> for State {
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fn from(src: usize) -> State {
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State(src)
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}
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}
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impl From<State> for usize {
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fn from(src: State) -> usize {
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src.0
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}
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}
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impl fmt::Debug for State {
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fn fmt(&self, fmt: &mut fmt::Formatter) -> fmt::Result {
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let mut fmt = fmt.debug_struct("State");
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if self.is_ptr() {
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fmt.field("ptr", &self.0);
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} else {
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fmt.field("remaining", &self.remaining_capacity());
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}
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fmt.finish()
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}
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}
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