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Threadpool blocking (#317)
This patch adds a `blocking` to `tokio-threadpool`. This function serves as a way to annotate sections of code that will perform blocking operations. This informs the thread pool that an additional thread needs to be spawned to replace the current thread, which will no longer be able to process the work queue.
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use worker::Worker;
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use futures::Poll;
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/// Error raised by `blocking`.
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#[derive(Debug)]
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pub struct BlockingError {
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_p: (),
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}
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/// Enter a blocking section of code.
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///
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/// The `blocking` function annotates a section of code that performs a blocking
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/// operation, either by issuing a blocking syscall or by performing a long
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/// running CPU-bound computation.
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///
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/// When the `blocking` function enters, it hands off the responsibility of
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/// processing the current work queue to another thread. Then, it calls the
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/// supplied closure. The closure is permitted to block indefinitely.
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///
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/// If the maximum number of concurrent `blocking` calls has been reached, then
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/// `NotReady` is returned and the task is notified once existing `blocking`
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/// calls complete. The maximum value is specified when creating a thread pool
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/// using [`Builder::max_blocking`][build]
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///
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/// [build]: struct.Builder.html#method.max_blocking
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///
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/// # Return
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///
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/// When the blocking closure is executed, `Ok(T)` is returned, where `T` is the
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/// closure's return value.
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///
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/// If the thread pool has shutdown, `Err` is returned.
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///
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/// If the number of concurrent `blocking` calls has reached the maximum,
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/// `Ok(NotReady)` is returned and the current task is notified when a call to
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/// `blocking` will succeed.
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///
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/// If `blocking` is called from outside the context of a Tokio thread pool,
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/// `Err` is returned.
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///
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/// # Background
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///
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/// By default, the Tokio thread pool expects that tasks will only run for short
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/// periods at a time before yielding back to the thread pool. This is the basic
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/// premise of cooperative multitasking.
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///
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/// However, it is common to want to perform a blocking operation while
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/// processing an asynchronous computation. Examples of blocking operation
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/// include:
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///
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/// * Performing synchronous file operations (reading and writing).
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/// * Blocking on acquiring a mutex.
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/// * Performing a CPU bound computation, like cryptographic encryption or
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/// decryption.
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///
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/// One option for dealing with blocking operations in an asynchronous context
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/// is to use a thread pool dedicated to performing these operations. This not
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/// ideal as it requires bidirectional message passing as well as a channel to
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/// communicate which adds a level of buffering.
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///
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/// Instead, `blocking` hands off the responsiblity of processing the work queue
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/// to another thread. This hand off is light compared to a channel and does not
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/// require buffering.
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///
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/// # Examples
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///
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/// Block on receiving a message from a `std` channel. This example is a little
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/// silly as using the non-blocking channel from the `futures` crate would make
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/// more sense. The blocking receive can be replaced with any blocking operation
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/// that needs to be performed.
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///
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/// ```rust
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/// # extern crate futures;
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/// # extern crate tokio_threadpool;
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///
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/// use tokio_threadpool::{ThreadPool, blocking};
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///
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/// use futures::Future;
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/// use futures::future::{lazy, poll_fn};
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///
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/// use std::sync::mpsc;
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/// use std::thread;
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/// use std::time::Duration;
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///
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/// pub fn main() {
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/// // This is a *blocking* channel
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/// let (tx, rx) = mpsc::channel();
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///
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/// // Spawn a thread to send a message
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/// thread::spawn(move || {
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/// thread::sleep(Duration::from_millis(500));
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/// tx.send("hello").unwrap();
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/// });
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///
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/// let pool = ThreadPool::new();
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///
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/// pool.spawn(lazy(move || {
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/// // Because `blocking` returns `Poll`, it is intended to be used
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/// // from the context of a `Future` implementation. Since we don't
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/// // have a complicated requirement, we can use `poll_fn` in this
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/// // case.
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/// poll_fn(move || {
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/// blocking(|| {
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/// let msg = rx.recv().unwrap();
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/// println!("message = {}", msg);
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/// }).map_err(|_| panic!("the threadpool shut down"))
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/// })
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/// }));
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///
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/// // Wait for the task we just spawned to complete.
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/// pool.shutdown_on_idle().wait().unwrap();
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/// }
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/// ```
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pub fn blocking<F, T>(f: F) -> Poll<T, BlockingError>
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where F: FnOnce() -> T,
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{
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let res = Worker::with_current(|worker| {
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let worker = match worker {
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Some(worker) => worker,
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None => {
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return Err(BlockingError { _p: () });
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}
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};
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// Transition the worker state to blocking. This will exit the fn early
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// with `NotRead` if the pool does not have enough capacity to enter
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// blocking mode.
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worker.transition_to_blocking()
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});
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// If the transition cannot happen, exit early
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try_ready!(res);
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// Currently in blocking mode, so call the inner closure
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let ret = f();
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// Try to transition out of blocking mode. This is a fast path that takes
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// back ownership of the worker if the worker handoff didn't complete yet.
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Worker::with_current(|worker| {
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// Worker must be set since it was above.
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worker.unwrap()
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.transition_from_blocking();
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});
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// Return the result
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Ok(ret.into())
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}
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