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threadpool: move threadpool into tokio-executor (#1452)
The threadpool is behind a feature flag. Refs: #1264
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@@ -0,0 +1,317 @@
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mod blocking;
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mod blocking_state;
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mod state;
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pub(crate) use self::blocking::{Blocking, CanBlock};
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use self::blocking_state::BlockingState;
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use self::state::State;
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use super::pool::Pool;
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use super::waker::Waker;
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use futures_util::task;
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use log::trace;
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use std::cell::{Cell, UnsafeCell};
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use std::future::Future;
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use std::pin::Pin;
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use std::sync::atomic::Ordering::{AcqRel, Acquire, Relaxed, Release};
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use std::sync::atomic::{AtomicPtr, AtomicUsize};
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use std::sync::Arc;
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use std::task::{Context, Poll};
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use std::{fmt, panic, ptr};
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/// Harness around a future.
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///
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/// This also behaves as a node in the inbound work queue and the blocking
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/// queue.
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pub(crate) struct Task {
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/// Task lifecycle state
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state: AtomicUsize,
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/// Task blocking related state
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blocking: AtomicUsize,
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/// Next pointer in the queue of tasks pending blocking capacity.
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next_blocking: AtomicPtr<Task>,
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/// ID of the worker that polled this task first.
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///
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/// This field can be a `Cell` because it's only accessed by the worker thread that is
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/// executing the task.
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///
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/// The worker ID is represented by a `u32` rather than `usize` in order to save some space
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/// on 64-bit platforms.
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pub(crate) reg_worker: Cell<Option<u32>>,
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/// The key associated with this task in the `Slab` it was registered in.
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///
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/// This field can be a `Cell` because it's only accessed by the worker thread that has
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/// registered the task.
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pub(crate) reg_index: Cell<usize>,
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/// Store the future at the head of the struct
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///
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/// The future is dropped immediately when it transitions to Complete
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future: UnsafeCell<Option<BoxFuture>>,
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}
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#[derive(Debug)]
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pub(crate) enum Run {
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Idle,
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Schedule,
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Complete,
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}
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type BoxFuture = Pin<Box<dyn Future<Output = ()> + Send + 'static>>;
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// ===== impl Task =====
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impl Task {
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/// Create a new `Task` as a harness for `future`.
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pub(crate) fn new(future: BoxFuture) -> Task {
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Task {
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state: AtomicUsize::new(State::new().into()),
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blocking: AtomicUsize::new(BlockingState::new().into()),
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next_blocking: AtomicPtr::new(ptr::null_mut()),
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reg_worker: Cell::new(None),
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reg_index: Cell::new(0),
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future: UnsafeCell::new(Some(future)),
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}
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}
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/// Create a fake `Task` to be used as part of the intrusive mpsc channel
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/// algorithm.
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fn stub() -> Task {
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let future = Box::pin(Empty) as BoxFuture;
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Task {
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state: AtomicUsize::new(State::stub().into()),
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blocking: AtomicUsize::new(BlockingState::new().into()),
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next_blocking: AtomicPtr::new(ptr::null_mut()),
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reg_worker: Cell::new(None),
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reg_index: Cell::new(0),
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future: UnsafeCell::new(Some(future)),
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}
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}
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/// Execute the task returning `Run::Schedule` if the task needs to be
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/// scheduled again.
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pub(crate) fn run(me: &Arc<Task>, pool: &Arc<Pool>) -> Run {
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use self::State::*;
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// Transition task to running state. At this point, the task must be
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// scheduled.
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let actual: State = me
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.state
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.compare_and_swap(Scheduled.into(), Running.into(), AcqRel)
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.into();
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match actual {
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Scheduled => {}
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_ => panic!("unexpected task state; {:?}", actual),
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}
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trace!("Task::run; state={:?}", State::from(me.state.load(Relaxed)));
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// The transition to `Running` done above ensures that a lock on the
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// future has been obtained.
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let fut = unsafe { &mut (*me.future.get()) };
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// This block deals with the future panicking while being polled.
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//
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// If the future panics, then the drop handler must be called such that
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// `thread::panicking() -> true`. To do this, the future is dropped from
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// within the catch_unwind block.
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let res = panic::catch_unwind(panic::AssertUnwindSafe(|| {
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struct Guard<'a>(&'a mut Option<BoxFuture>, bool);
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impl Drop for Guard<'_> {
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fn drop(&mut self) {
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// This drops the future
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if self.1 {
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let _ = self.0.take();
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}
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}
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}
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let mut g = Guard(fut, true);
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let waker = task::waker(Arc::new(Waker {
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task: me.clone(),
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pool: pool.clone(),
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}));
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let mut cx = Context::from_waker(&waker);
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let ret = g.0.as_mut().unwrap().as_mut().poll(&mut cx);
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g.1 = false;
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ret
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}));
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match res {
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Ok(Poll::Ready(_)) | Err(_) => {
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trace!(" -> task complete");
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// The future has completed. Drop it immediately to free
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// resources and run drop handlers.
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//
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// The `Task` harness will stay around longer if it is contained
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// by any of the various queues.
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me.drop_future();
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// Transition to the completed state
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me.state.store(State::Complete.into(), Release);
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if let Err(panic_err) = res {
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if let Some(ref f) = pool.config.panic_handler {
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f(panic_err);
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}
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}
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Run::Complete
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}
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Ok(Poll::Pending) => {
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trace!(" -> not ready");
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// Attempt to transition from Running -> Idle, if successful,
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// then the task does not need to be scheduled again. If the CAS
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// fails, then the task has been unparked concurrent to running,
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// in which case it transitions immediately back to scheduled
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// and we return `true`.
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let prev: State = me
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.state
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.compare_and_swap(Running.into(), Idle.into(), AcqRel)
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.into();
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match prev {
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Running => Run::Idle,
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Notified => {
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me.state.store(Scheduled.into(), Release);
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Run::Schedule
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}
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_ => unreachable!(),
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}
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}
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}
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}
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/// Aborts this task.
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///
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/// This is called when the threadpool shuts down and the task has already beed polled but not
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/// completed.
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pub(crate) fn abort(&self) {
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use self::State::*;
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let mut state = self.state.load(Acquire).into();
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loop {
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match state {
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Idle | Scheduled => {}
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Running | Notified | Complete | Aborted => {
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// It is assumed that no worker threads are running so the task must be either
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// in the idle or scheduled state.
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panic!("unexpected state while aborting task: {:?}", state);
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}
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}
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let actual = self
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.state
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.compare_and_swap(state.into(), Aborted.into(), AcqRel)
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.into();
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if actual == state {
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// The future has been aborted. Drop it immediately to free resources and run drop
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// handlers.
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self.drop_future();
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break;
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}
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state = actual;
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}
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}
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/// Notify the task it has been allocated blocking capacity
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pub(crate) fn notify_blocking(me: Arc<Task>, pool: &Arc<Pool>) {
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BlockingState::notify_blocking(&me.blocking, AcqRel);
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Task::schedule(&me, pool);
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}
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pub(crate) fn schedule(me: &Arc<Self>, pool: &Arc<Pool>) {
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if me.schedule2() {
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let task = me.clone();
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pool.submit(task, &pool);
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}
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}
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/// Transition the task state to scheduled.
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///
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/// Returns `true` if the caller is permitted to schedule the task.
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fn schedule2(&self) -> bool {
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use self::State::*;
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loop {
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// Scheduling can only be done from the `Idle` state.
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let actual = self
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.state
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.compare_and_swap(Idle.into(), Scheduled.into(), AcqRel)
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.into();
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match actual {
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Idle => return true,
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Running => {
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// The task is already running on another thread. Transition
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// the state to `Notified`. If this CAS fails, then restart
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// the logic again from `Idle`.
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let actual = self
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.state
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.compare_and_swap(Running.into(), Notified.into(), AcqRel)
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.into();
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match actual {
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Idle => continue,
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_ => return false,
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}
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}
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Complete | Aborted | Notified | Scheduled => return false,
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}
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}
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}
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/// Consumes any allocated capacity to block.
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///
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/// Returns `true` if capacity was allocated, `false` otherwise.
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pub(crate) fn consume_blocking_allocation(&self) -> CanBlock {
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// This flag is the primary point of coordination. The queued flag
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// happens "around" setting the blocking capacity.
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BlockingState::consume_allocation(&self.blocking, AcqRel)
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}
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/// Drop the future
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///
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/// This must only be called by the thread that successfully transitioned
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/// the future state to `Running`.
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fn drop_future(&self) {
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let _ = unsafe { (*self.future.get()).take() };
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}
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}
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impl fmt::Debug for Task {
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fn fmt(&self, fmt: &mut fmt::Formatter<'_>) -> fmt::Result {
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fmt.debug_struct("Task")
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.field("state", &self.state)
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.field("future", &"BoxFuture")
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.finish()
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}
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}
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struct Empty;
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impl Future for Empty {
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type Output = ();
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fn poll(self: Pin<&mut Self>, _cx: &mut Context<'_>) -> Poll<()> {
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// Never used
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unreachable!();
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}
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}
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