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chore: Fix examples not working with cargo run (#998)
* chore: Fix examples not working with `cargo run` ## Motivation PR #991 moved the `tokio` crate to its own subdirectory, but did not move the `examples` directory into `tokio/examples`. While attempting to use the examples for testing another change, I noticed that #991 had broken the ability to use `cargo run`, as the examples were no longer considered part of a crate that cargo was aware of: ``` tokio on master [$] via 🦀v1.33.0 at ☸️ aks-eliza-dev ➜ cargo run --example chat error: no example target named `chat` Did you mean `echo`? ``` ## Solution This branch moves the examples into the `tokio` directory, so cargo is now once again aware of them: ``` tokio on eliza/fix-examples [$] via 🦀v1.33.0 at ☸️ aks-eliza-dev ➜ cargo run --example chat Compiling tokio-executor v0.1.7 (/Users/eliza/Code/tokio/tokio-executor) Compiling tokio-reactor v0.1.9 Compiling tokio-threadpool v0.1.13 Compiling tokio-current-thread v0.1.6 Compiling tokio-timer v0.2.10 Compiling tokio-uds v0.2.5 Compiling tokio-udp v0.1.3 Compiling tokio-tcp v0.1.3 Compiling tokio-fs v0.1.6 Compiling tokio v0.1.18 (/Users/eliza/Code/tokio/tokio) Finished dev [unoptimized + debuginfo] target(s) in 7.04s Running `target/debug/examples/chat` server running on localhost:6142 ``` Signed-off-by: Eliza Weisman <[email protected]> Signed-off-by: Eliza Weisman <[email protected]>
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//! This example leverages `BytesCodec` to create a UDP client and server which
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//! speak a custom protocol.
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//!
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//! Here we're using the codec from tokio-io to convert a UDP socket to a stream of
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//! client messages. These messages are then processed and returned back as a
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//! new message with a new destination. Overall, we then use this to construct a
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//! "ping pong" pair where two sockets are sending messages back and forth.
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#![deny(warnings)]
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extern crate env_logger;
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extern crate tokio;
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extern crate tokio_codec;
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extern crate tokio_io;
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use std::net::SocketAddr;
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use tokio::net::{UdpFramed, UdpSocket};
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use tokio::prelude::*;
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use tokio_codec::BytesCodec;
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fn main() -> Result<(), Box<std::error::Error>> {
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let _ = env_logger::init();
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let addr: SocketAddr = "127.0.0.1:0".parse()?;
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// Bind both our sockets and then figure out what ports we got.
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let a = UdpSocket::bind(&addr)?;
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let b = UdpSocket::bind(&addr)?;
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let b_addr = b.local_addr()?;
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// We're parsing each socket with the `BytesCodec` included in `tokio_io`, and then we
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// `split` each codec into the sink/stream halves.
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let (a_sink, a_stream) = UdpFramed::new(a, BytesCodec::new()).split();
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let (b_sink, b_stream) = UdpFramed::new(b, BytesCodec::new()).split();
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// Start off by sending a ping from a to b, afterwards we just print out
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// what they send us and continually send pings
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// let pings = stream::iter((0..5).map(Ok));
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let a = a_sink.send(("PING".into(), b_addr)).and_then(|a_sink| {
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let mut i = 0;
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let a_stream = a_stream.take(4).map(move |(msg, addr)| {
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i += 1;
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println!("[a] recv: {}", String::from_utf8_lossy(&msg));
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(format!("PING {}", i).into(), addr)
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});
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a_sink.send_all(a_stream)
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});
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// The second client we have will receive the pings from `a` and then send
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// back pongs.
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let b_stream = b_stream.map(|(msg, addr)| {
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println!("[b] recv: {}", String::from_utf8_lossy(&msg));
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("PONG".into(), addr)
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});
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let b = b_sink.send_all(b_stream);
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// Spawn the sender of pongs and then wait for our pinger to finish.
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tokio::run({
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b.join(a)
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.map(|_| ())
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.map_err(|e| println!("error = {:?}", e))
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});
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Ok(())
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}
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