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https://github.com/tokio-rs/tokio.git
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Reorganize the event_loop module
Split it up into a number of targeted modules for each purpose, for example loop data, I/O sources, timeouts, and channels. No actual change is intended to be part of this commit.
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use std::io;
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use std::time::Instant;
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use futures::{Future, Poll};
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use futures::task;
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use event_loop::{Message, Loop, LoopHandle, LoopFuture};
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impl LoopHandle {
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/// Adds a new timeout to get fired at the specified instant, notifying the
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/// specified task.
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pub fn add_timeout(&self, at: Instant) -> AddTimeout {
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AddTimeout {
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inner: LoopFuture {
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loop_handle: self.clone(),
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data: Some(at),
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result: None,
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},
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}
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}
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/// Updates a previously added timeout to notify a new task instead.
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///
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/// # Panics
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///
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/// This method will panic if the timeout specified was not created by this
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/// loop handle's `add_timeout` method.
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pub fn update_timeout(&self, timeout: &TimeoutToken) {
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self.send(Message::UpdateTimeout(timeout.token, task::park()))
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}
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/// Cancel a previously added timeout.
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///
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/// # Panics
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///
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/// This method will panic if the timeout specified was not created by this
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/// loop handle's `add_timeout` method.
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pub fn cancel_timeout(&self, timeout: &TimeoutToken) {
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debug!("cancel timeout {}", timeout.token);
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self.send(Message::CancelTimeout(timeout.token))
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}
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}
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/// Return value from the `LoopHandle::add_timeout` method, a future that will
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/// resolve to a `TimeoutToken` to configure the behavior of that timeout.
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pub struct AddTimeout {
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inner: LoopFuture<(usize, Instant), Instant>,
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}
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/// A token that identifies an active timeout.
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pub struct TimeoutToken {
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token: usize,
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when: Instant,
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}
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impl Future for AddTimeout {
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type Item = TimeoutToken;
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type Error = io::Error;
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fn poll(&mut self) -> Poll<TimeoutToken, io::Error> {
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self.inner.poll(Loop::add_timeout, Message::AddTimeout).map(|(t, i)| {
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TimeoutToken {
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token: t,
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when: i,
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}
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})
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}
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}
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impl TimeoutToken {
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/// Returns the instant in time when this timeout token will "fire".
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///
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/// Note that this instant may *not* be the instant that was passed in when
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/// the timeout was created. The event loop does not support high resolution
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/// timers, so the exact resolution of when a timeout may fire may be
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/// slightly fudged.
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pub fn when(&self) -> &Instant {
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&self.when
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}
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}
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