feat: implement Framed::map_codec (#4427)

This commit is contained in:
Luiz Carlos
2022-01-27 12:37:30 +01:00
committed by GitHub
parent 621790e165
commit 2a5071fc2d
6 changed files with 196 additions and 4 deletions
+20
View File
@@ -204,6 +204,26 @@ impl<T, U> Framed<T, U> {
&mut self.inner.codec
}
/// Maps the codec `U` to `C`, preserving the read and write buffers
/// wrapped by `Framed`.
///
/// Note that care should be taken to not tamper with the underlying codec
/// as it may corrupt the stream of frames otherwise being worked with.
pub fn map_codec<C, F>(self, map: F) -> Framed<T, C>
where
F: FnOnce(U) -> C,
{
// This could be potentially simplified once rust-lang/rust#86555 hits stable
let parts = self.into_parts();
Framed::from_parts(FramedParts {
io: parts.io,
codec: map(parts.codec),
read_buf: parts.read_buf,
write_buf: parts.write_buf,
_priv: (),
})
}
/// Returns a mutable reference to the underlying codec wrapped by
/// `Framed`.
///