Add docs and travis

This commit is contained in:
Alex Crichton
2016-09-07 00:03:43 -07:00
parent 50973e0734
commit 06153d0f28
3 changed files with 110 additions and 2 deletions
+23
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@@ -1,3 +1,26 @@
//! Asynchronous signal handling for Tokio
//!
//! This crate implements asynchronous signal handling for Tokio, and
//! asynchronous I/O framework in Rust. The primary type exported from this
//! crate, `unix::Signal`, allows listening for arbitrary signals on Unix
//! platforms, receiving them in an asynchronous fashion.
//!
//! Note that signal handling is in general a very tricky topic and should be
//! used with great care. This crate attempts to implement 'best practice' for
//! signal handling, but it should be evaluated for your own applications' needs
//! to see if it's suitable.
//!
//! The are some fundamental limitations of this crate documented on the
//! `Signal` structure as well.
//!
//! > **Note**: This crate compiles on Windows, but currently contains no
//! > bindings. Windows does not have signals like Unix does, but it
//! > does have a way to receive ctrl-c notifications at the console.
//! > It's planned that this will be bound and exported outside the
//! > `unix` module in the future!
#![deny(missing_docs)]
#[macro_use]
extern crate futures;
extern crate tokio_core;
+63 -2
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@@ -1,3 +1,8 @@
//! Unix-specific types for signal handling.
//!
//! This module is only defined on Unix platforms and contains the primary
//! `Signal` type for receiving notifications of signals.
#![cfg(unix)]
extern crate libc;
@@ -20,6 +25,43 @@ use tokio_core::{LoopHandle, Sender, Receiver, ReadinessStream};
static INIT: Once = ONCE_INIT;
static mut GLOBAL_STATE: *mut GlobalState = 0 as *mut _;
/// An implementation of `Stream` for receiving a particular type of signal.
///
/// This structure implements the `Stream` trait and represents notifications
/// of the current process receiving a particular signal. The signal being
/// listened for is passed to `Signal::new`, and the same signal number is then
/// yielded as each element for the stream.
///
/// In general signal handling on Unix is a pretty tricky topic, and this
/// structure is no exception! There are some important limitations to keep in
/// mind when using `Signal` streams:
///
/// * While multiple event loops are supported, the *first* event loop to
/// register a signal handler is required to be active to ensure that signals
/// for other event loops are delivered. In other words, once an event loop
/// registers a signal, it's best to keep it around and running. This is
/// normally just a problem for tests, and the "workaround" is to spawn a
/// thread in the background at the beginning of the test suite which is
/// running an event loop (and listening for a signal).
///
/// * Signals handling in Unix already necessitates coalescing signals
/// together sometimes. This `Signal` stream is also no exception here in
/// that it will also coalesce signals. That is, even if the signal handler
/// for this process runs multiple times, the `Signal` stream may only return
/// one signal notification. Specifically, before `poll` is called, all
/// signal notifications are coalesced into one item returned from `poll`.
/// Once `poll` has been called, however, a further signal is guaranteed to
/// be yielded as an item.
///
/// * Signal handling in general is relatively inefficient. Although some
/// improvements are possible in this crate, it's recommended to not plan on
/// having millions of signal channels open.
///
/// * Currently the "driver task" to process incoming signals never exits.
///
/// If you've got any questions about this feel free to open an issue on the
/// repo, though, as I'd love to chat about this! In other words, I'd love to
/// alleviate some of these limitations if possible!
pub struct Signal {
signum: c_int,
reg: ReadinessStream<MyRegistration>,
@@ -54,8 +96,27 @@ struct SignalState {
}
impl Signal {
// TODO: document coalescing (happens everywhere)
// TODO: document multiple event loops (first must stay alive)
/// Creates a new stream which will receive notifications when the current
/// process receives the signal `signum`.
///
/// This function will create a new stream which may be based on the
/// event loop handle provided. This function returns a future which will
/// then resolve to the signal stream, if successful.
///
/// The `Signal` stream is an infinite stream which will receive
/// notifications whenever a signal is received. More documentation can be
/// found on `Signal` itself, but to reiterate:
///
/// * Signals may be coalesced beyond what the kernel already does.
/// * While multiple event loops are supported, the first event loop to
/// register a signal handler must be active to deliver signal
/// notifications
/// * Once a signal handle is registered with the process the underlying
/// libc signal handler is never unregistered.
///
/// A `Signal` stream can be created for a particular signal number
/// multiple times. When a signal is received then all the associated
/// channels will receive the signal notification.
pub fn new(signum: c_int, handle: &LoopHandle) -> IoFuture<Signal> {
let mut init = None;
INIT.call_once(|| {