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tokio/src/lib.rs
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//! An implementation of process management for Tokio.
//!
//! This crate provides `Future` implementations for spawning and waiting
//! on child processes. These implementations are powered by system APIs on
//! Windows and by signals on Unix systems.
//!
//! # Usage
//!
//! To achieve efficient polling of running child processes, we will need to
//! set up an event loop from `tokio-core`:
// FIXME: add warning that on Unix systems the *first* event loop can't go away?
//!
//! ```no_run
//! extern crate futures;
//! extern crate tokio_core;
//! extern crate tokio_process;
//!
//! use futures::Future;
//! use tokio_core::reactor::Core;
//! use tokio_process::Command;
//!
//! fn main() {
//! let mut event_loop = Core::new().expect("failed to init event loop!");
//! let mut cmd = Command::new("echo", &event_loop.handle());
//! cmd.args(&["hello", "world"]);
//!
//! match event_loop.run(cmd.spawn().flatten()) {
//! Ok(status) => println!("exited successfully: {}", status.success()),
//! Err(e) => panic!("failed to run command: {}", e),
//! }
//! }
//! ```
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#[macro_use]
extern crate futures;
extern crate tokio_core;
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extern crate mio;
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#[macro_use]
extern crate log;
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use std::ffi::OsStr;
use std::io::{self, Read, Write};
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use std::path::Path;
use std::process::{self, ExitStatus};
use futures::{Future, Poll};
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use tokio_core::reactor::Handle;
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#[path = "unix.rs"]
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#[cfg(unix)]
mod imp;
#[path = "windows.rs"]
#[cfg(windows)]
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mod imp;
pub struct Command {
inner: process::Command,
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#[allow(dead_code)]
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handle: Handle,
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}
/// A future that represents a spawned child process.
///
/// This future is created by the `Command::spawn` method.
///
/// If the caller does not care about the intermediate handle to a spawned
/// child, this future can be `flatten`ed to directly compute the child's
/// exit status.
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pub struct Spawn {
inner: Box<Future<Item=Child, Error=io::Error>>,
}
/// A future that represents the exit status of a running or exited child process.
///
/// This future is created by successfully polling the `Spawn` future.
///
/// # Note
///
/// Take note that there is no implementation of `Drop` for this future,
/// so if you do not ensure the `Child` has exited then it will continue to
/// run, even after the `Child` handle to the child process has gone out of
/// scope.
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pub struct Child {
inner: imp::Child,
stdin: Option<ChildStdin>,
stdout: Option<ChildStdout>,
stderr: Option<ChildStderr>,
}
pub struct ChildStdin {
inner: imp::ChildStdin,
}
pub struct ChildStdout {
inner: imp::ChildStdout,
}
pub struct ChildStderr {
inner: imp::ChildStderr,
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}
impl Command {
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pub fn new<T: AsRef<OsStr>>(exe: T, handle: &Handle) -> Command {
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Command::_new(exe.as_ref(), handle)
}
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fn _new(exe: &OsStr, handle: &Handle) -> Command {
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Command {
inner: process::Command::new(exe),
handle: handle.clone(),
}
}
pub fn arg<S: AsRef<OsStr>>(&mut self, arg: S) -> &mut Command {
self._arg(arg.as_ref())
}
fn _arg(&mut self, arg: &OsStr) -> &mut Command {
self.inner.arg(arg);
self
}
pub fn args<S: AsRef<OsStr>>(&mut self, args: &[S]) -> &mut Command {
for arg in args {
self._arg(arg.as_ref());
}
self
}
pub fn env<K, V>(&mut self, key: K, val: V) -> &mut Command
where K: AsRef<OsStr>, V: AsRef<OsStr>
{
self._env(key.as_ref(), val.as_ref())
}
fn _env(&mut self, key: &OsStr, val: &OsStr) -> &mut Command {
self.inner.env(key, val);
self
}
pub fn env_remove<K: AsRef<OsStr>>(&mut self, key: K) -> &mut Command {
self._env_remove(key.as_ref())
}
fn _env_remove(&mut self, key: &OsStr) -> &mut Command {
self.inner.env_remove(key);
self
}
pub fn env_clear(&mut self) -> &mut Command {
self.inner.env_clear();
self
}
pub fn current_dir<P: AsRef<Path>>(&mut self, dir: P) -> &mut Command {
self._current_dir(dir.as_ref())
}
fn _current_dir(&mut self, dir: &Path) -> &mut Command {
self.inner.current_dir(dir);
self
}
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pub fn stdin(&mut self, cfg: process::Stdio) -> &mut Self {
self.inner.stdin(cfg);
self
}
pub fn stdout(&mut self, cfg: process::Stdio) -> &mut Self {
self.inner.stdout(cfg);
self
}
pub fn stderr(&mut self, cfg: process::Stdio) -> &mut Self {
self.inner.stderr(cfg);
self
}
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pub fn spawn(self) -> Spawn {
Spawn {
inner: Box::new(imp::spawn(self)),
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}
}
}
impl Future for Spawn {
type Item = Child;
type Error = io::Error;
fn poll(&mut self) -> Poll<Child, io::Error> {
self.inner.poll()
}
}
impl Child {
/// Returns the OS-assigned process identifier associated with this child.
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pub fn id(&self) -> u32 {
self.inner.id()
}
/// Forces the child to exit. This is equivalent to sending a
/// SIGKILL on unix platforms.
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pub fn kill(&mut self) -> io::Result<()> {
self.inner.kill()
}
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pub fn stdin(&mut self) -> &mut Option<ChildStdin> {
&mut self.stdin
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}
pub fn stdout(&mut self) -> &mut Option<ChildStdout> {
&mut self.stdout
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}
pub fn stderr(&mut self) -> &mut Option<ChildStderr> {
&mut self.stderr
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}
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}
impl Future for Child {
type Item = ExitStatus;
type Error = io::Error;
fn poll(&mut self) -> Poll<ExitStatus, io::Error> {
self.inner.poll()
}
}
impl Write for ChildStdin {
fn write(&mut self, bytes: &[u8]) -> io::Result<usize> {
self.inner.write(bytes)
}
fn flush(&mut self) -> io::Result<()> {
self.inner.flush()
}
}
impl Read for ChildStdout {
fn read(&mut self, bytes: &mut [u8]) -> io::Result<usize> {
self.inner.read(bytes)
}
}
impl Read for ChildStderr {
fn read(&mut self, bytes: &mut [u8]) -> io::Result<usize> {
self.inner.read(bytes)
}
}