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tokio/src/tcp.rs
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use std::fmt;
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use std::io::{self, Read, Write};
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use std::mem;
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use std::net::{self, SocketAddr, Shutdown};
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use futures::stream::Stream;
use futures::{Future, IntoFuture, failed, Poll};
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use mio;
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use {ReadinessStream, LoopHandle};
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use io::{IoFuture, IoStream};
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/// An I/O object representing a TCP socket listening for incoming connections.
///
/// This object can be converted into a stream of incoming connections for
/// various forms of processing.
pub struct TcpListener {
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io: ReadinessStream<mio::tcp::TcpListener>,
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}
impl TcpListener {
fn new(listener: mio::tcp::TcpListener,
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handle: LoopHandle) -> IoFuture<TcpListener> {
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ReadinessStream::new(handle, listener).map(|io| {
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TcpListener {
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io: io,
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}
}).boxed()
}
/// Create a new TCP listener from the standard library's TCP listener.
///
/// This method can be used when the `LoopHandle::tcp_listen` method isn't
/// sufficient because perhaps some more configuration is needed in terms of
/// before the calls to `bind` and `listen`.
///
/// This API is typically paired with the `net2` crate and the `TcpBuilder`
/// type to build up and customize a listener before it's shipped off to the
/// backing event loop. This allows configuration of options like
/// `SO_REUSEPORT`, binding to multiple addresses, etc.
///
/// The `addr` argument here is one of the addresses that `listener` is
/// bound to and the listener will only be guaranteed to accept connections
/// of the same address type currently.
///
/// Finally, the `handle` argument is the event loop that this listener will
/// be bound to.
///
/// The platform specific behavior of this function looks like:
///
/// * On Unix, the socket is placed into nonblocking mode and connections
/// can be accepted as normal
///
/// * On Windows, the address is stored internally and all future accepts
/// will only be for the same IP version as `addr` specified. That is, if
/// `addr` is an IPv4 address then all sockets accepted will be IPv4 as
/// well (same for IPv6).
pub fn from_listener(listener: net::TcpListener,
addr: &SocketAddr,
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handle: LoopHandle) -> IoFuture<TcpListener> {
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mio::tcp::TcpListener::from_listener(listener, addr)
.into_future()
.and_then(|l| TcpListener::new(l, handle))
.boxed()
}
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/// Test whether this socket is ready to be read or not.
pub fn poll_read(&self) -> Poll<(), io::Error> {
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self.io.poll_read()
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}
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/// Returns the local address that this listener is bound to.
///
/// This can be useful, for example, when binding to port 0 to figure out
/// which port was actually bound.
pub fn local_addr(&self) -> io::Result<SocketAddr> {
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self.io.get_ref().local_addr()
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}
/// Consumes this listener, returning a stream of the sockets this listener
/// accepts.
///
/// This method returns an implementation of the `Stream` trait which
/// resolves to the sockets the are accepted on this listener.
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pub fn incoming(self) -> IoStream<(TcpStream, SocketAddr)> {
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struct Incoming {
inner: TcpListener,
}
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impl Stream for Incoming {
type Item = (mio::tcp::TcpStream, SocketAddr);
type Error = io::Error;
fn poll(&mut self) -> Poll<Option<Self::Item>, io::Error> {
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match self.inner.io.poll_read() {
Poll::Ok(()) => {}
_ => return Poll::NotReady,
}
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match self.inner.io.get_ref().accept() {
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Ok(pair) => Poll::Ok(Some(pair)),
Err(ref e) if e.kind() == io::ErrorKind::WouldBlock => {
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self.inner.io.need_read();
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Poll::NotReady
}
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Err(e) => Poll::Err(e)
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}
}
}
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let loop_handle = self.io.loop_handle().clone();
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Incoming { inner: self }
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.and_then(move |(tcp, addr)| {
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ReadinessStream::new(loop_handle.clone(), tcp).map(move |io| {
(TcpStream { io: io }, addr)
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})
}).boxed()
}
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/// Sets the value for the `IP_TTL` option on this socket.
///
/// This value sets the time-to-live field that is used in every packet sent
/// from this socket.
pub fn set_ttl(&self, ttl: u32) -> io::Result<()> {
self.io.get_ref().set_ttl(ttl)
}
/// Gets the value of the `IP_TTL` option for this socket.
///
/// For more information about this option, see [`set_ttl`][link].
///
/// [link]: #method.set_ttl
pub fn ttl(&self) -> io::Result<u32> {
self.io.get_ref().ttl()
}
/// Sets the value for the `IPV6_V6ONLY` option on this socket.
///
/// If this is set to `true` then the socket is restricted to sending and
/// receiving IPv6 packets only. In this case two IPv4 and IPv6 applications
/// can bind the same port at the same time.
///
/// If this is set to `false` then the socket can be used to send and
/// receive packets from an IPv4-mapped IPv6 address.
pub fn set_only_v6(&self, only_v6: bool) -> io::Result<()> {
self.io.get_ref().set_only_v6(only_v6)
}
/// Gets the value of the `IPV6_V6ONLY` option for this socket.
///
/// For more information about this option, see [`set_only_v6`][link].
///
/// [link]: #method.set_only_v6
pub fn only_v6(&self) -> io::Result<bool> {
self.io.get_ref().only_v6()
}
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}
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impl fmt::Debug for TcpListener {
fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result {
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self.io.get_ref().fmt(f)
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}
}
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/// An I/O object representing a TCP stream connected to a remote endpoint.
///
/// A TCP stream can either be created by connecting to an endpoint or by
/// accepting a connection from a listener. Inside the stream is access to the
/// raw underlying I/O object as well as streams for the read/write
/// notifications on the stream itself.
pub struct TcpStream {
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io: ReadinessStream<mio::tcp::TcpStream>,
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}
enum TcpStreamNew {
Waiting(TcpStream),
Empty,
}
impl LoopHandle {
/// Create a new TCP listener associated with this event loop.
///
/// The TCP listener will bind to the provided `addr` address, if available,
/// and will be returned as a future. The returned future, if resolved
/// successfully, can then be used to accept incoming connections.
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pub fn tcp_listen(self, addr: &SocketAddr) -> IoFuture<TcpListener> {
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match mio::tcp::TcpListener::bind(addr) {
Ok(l) => TcpListener::new(l, self),
Err(e) => failed(e).boxed(),
}
}
/// Create a new TCP stream connected to the specified address.
///
/// This function will create a new TCP socket and attempt to connect it to
/// the `addr` provided. The returned future will be resolved once the
/// stream has successfully connected. If an error happens during the
/// connection or during the socket creation, that error will be returned to
/// the future instead.
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pub fn tcp_connect(self, addr: &SocketAddr) -> IoFuture<TcpStream> {
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match mio::tcp::TcpStream::connect(addr) {
Ok(tcp) => TcpStream::new(tcp, self),
Err(e) => failed(e).boxed(),
}
}
}
impl TcpStream {
fn new(connected_stream: mio::tcp::TcpStream,
handle: LoopHandle)
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-> IoFuture<TcpStream> {
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ReadinessStream::new(handle, connected_stream).and_then(|io| {
TcpStreamNew::Waiting(TcpStream { io: io })
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}).boxed()
}
/// Creates a new `TcpStream` from the pending socket inside the given
/// `std::net::TcpStream`, connecting it to the address specified.
///
/// This constructor allows configuring the socket before it's actually
/// connected, and this function will transfer ownership to the returned
/// `TcpStream` if successful. An unconnected `TcpStream` can be created
/// with the `net2::TcpBuilder` type (and also configured via that route).
///
/// The platform specific behavior of this function looks like:
///
/// * On Unix, the socket is placed into nonblocking mode and then a
/// `connect` call is issued.
///
/// * On Windows, the address is stored internally and the connect operation
/// is issued when the returned `TcpStream` is registered with an event
/// loop. Note that on Windows you must `bind` a socket before it can be
/// connected, so if a custom `TcpBuilder` is used it should be bound
/// (perhaps to `INADDR_ANY`) before this method is called.
pub fn connect_stream(stream: net::TcpStream,
addr: &SocketAddr,
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handle: LoopHandle) -> IoFuture<TcpStream> {
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match mio::tcp::TcpStream::connect_stream(stream, addr) {
Ok(tcp) => TcpStream::new(tcp, handle),
Err(e) => failed(e).boxed(),
}
}
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/// Test whether this socket is ready to be read or not.
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///
/// If the socket is *not* readable then the current task is scheduled to
/// get a notification when the socket does become readable. That is, this
/// is only suitable for calling in a `Future::poll` method and will
/// automatically handle ensuring a retry once the socket is readable again.
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pub fn poll_read(&self) -> Poll<(), io::Error> {
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self.io.poll_read()
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}
/// Test whether this socket is writey to be written to or not.
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///
/// If the socket is *not* writable then the current task is scheduled to
/// get a notification when the socket does become writable. That is, this
/// is only suitable for calling in a `Future::poll` method and will
/// automatically handle ensuring a retry once the socket is writable again.
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pub fn poll_write(&self) -> Poll<(), io::Error> {
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self.io.poll_write()
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}
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/// Returns the local address that this stream is bound to.
pub fn local_addr(&self) -> io::Result<SocketAddr> {
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self.io.get_ref().local_addr()
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}
/// Returns the remote address that this stream is connected to.
pub fn peer_addr(&self) -> io::Result<SocketAddr> {
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self.io.get_ref().peer_addr()
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}
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/// Shuts down the read, write, or both halves of this connection.
///
/// This function will cause all pending and future I/O on the specified
/// portions to return immediately with an appropriate value (see the
/// documentation of `Shutdown`).
pub fn shutdown(&self, how: Shutdown) -> io::Result<()> {
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self.io.get_ref().shutdown(how)
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}
/// Sets the value of the `TCP_NODELAY` option on this socket.
///
/// If set, this option disables the Nagle algorithm. This means that
/// segments are always sent as soon as possible, even if there is only a
/// small amount of data. When not set, data is buffered until there is a
/// sufficient amount to send out, thereby avoiding the frequent sending of
/// small packets.
pub fn set_nodelay(&self, nodelay: bool) -> io::Result<()> {
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self.io.get_ref().set_nodelay(nodelay)
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}
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/// Gets the value of the `TCP_NODELAY` option on this socket.
///
/// For more information about this option, see [`set_nodelay`][link].
///
/// [link]: #method.set_nodelay
pub fn nodelay(&self) -> io::Result<bool> {
self.io.get_ref().nodelay()
}
/// Sets whether keepalive messages are enabled to be sent on this socket.
///
/// On Unix, this option will set the `SO_KEEPALIVE` as well as the
/// `TCP_KEEPALIVE` or `TCP_KEEPIDLE` option (depending on your platform).
/// On Windows, this will set the `SIO_KEEPALIVE_VALS` option.
///
/// If `None` is specified then keepalive messages are disabled, otherwise
/// the number of milliseconds specified will be the time to remain idle
/// before sending a TCP keepalive probe.
///
/// Some platforms specify this value in seconds, so sub-second millisecond
/// specifications may be omitted.
pub fn set_keepalive_ms(&self, keepalive: Option<u32>) -> io::Result<()> {
self.io.get_ref().set_keepalive_ms(keepalive)
}
/// Returns whether keepalive messages are enabled on this socket, and if so
/// the amount of milliseconds between them.
///
/// For more information about this option, see [`set_keepalive_ms`][link].
///
/// [link]: #method.set_keepalive_ms
pub fn keepalive_ms(&self) -> io::Result<Option<u32>> {
self.io.get_ref().keepalive_ms()
}
/// Sets the value for the `IP_TTL` option on this socket.
///
/// This value sets the time-to-live field that is used in every packet sent
/// from this socket.
pub fn set_ttl(&self, ttl: u32) -> io::Result<()> {
self.io.get_ref().set_ttl(ttl)
}
/// Gets the value of the `IP_TTL` option for this socket.
///
/// For more information about this option, see [`set_ttl`][link].
///
/// [link]: #method.set_ttl
pub fn ttl(&self) -> io::Result<u32> {
self.io.get_ref().ttl()
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}
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}
impl Future for TcpStreamNew {
type Item = TcpStream;
type Error = io::Error;
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fn poll(&mut self) -> Poll<TcpStream, io::Error> {
let stream = match mem::replace(self, TcpStreamNew::Empty) {
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TcpStreamNew::Waiting(s) => s,
TcpStreamNew::Empty => panic!("can't poll TCP stream twice"),
};
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// Once we've connected, wait for the stream to be writable as that's
// when the actual connection has been initiated. Once we're writable we
// check for `take_socket_error` to see if the connect actually hit an
// error or not.
//
// If all that succeeded then we ship everything on up.
match stream.io.poll_write() {
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Poll::Ok(()) => {
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match stream.io.get_ref().take_error() {
Ok(Some(e)) => return Poll::Err(e),
Ok(None) => return Poll::Ok(stream),
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Err(e) => return Poll::Err(e),
}
}
Poll::Err(e) => return Poll::Err(e),
Poll::NotReady => {}
}
*self = TcpStreamNew::Waiting(stream);
Poll::NotReady
}
}
impl Read for TcpStream {
fn read(&mut self, buf: &mut [u8]) -> io::Result<usize> {
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<&TcpStream>::read(&mut &*self, buf)
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}
}
impl Write for TcpStream {
fn write(&mut self, buf: &[u8]) -> io::Result<usize> {
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<&TcpStream>::write(&mut &*self, buf)
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}
fn flush(&mut self) -> io::Result<()> {
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<&TcpStream>::flush(&mut &*self)
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}
}
impl<'a> Read for &'a TcpStream {
fn read(&mut self, buf: &mut [u8]) -> io::Result<usize> {
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match self.io.poll_read() {
Poll::Ok(()) => {}
_ => return Err(mio::would_block()),
}
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let r = self.io.get_ref().read(buf);
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if is_wouldblock(&r) {
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self.io.need_read();
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}
return r
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}
}
impl<'a> Write for &'a TcpStream {
fn write(&mut self, buf: &[u8]) -> io::Result<usize> {
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match self.io.poll_write() {
Poll::Ok(()) => {}
_ => return Err(mio::would_block()),
}
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let r = self.io.get_ref().write(buf);
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if is_wouldblock(&r) {
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self.io.need_write();
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}
return r
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}
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fn flush(&mut self) -> io::Result<()> {
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match self.io.poll_write() {
Poll::Ok(()) => {}
_ => return Err(mio::would_block()),
}
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let r = self.io.get_ref().flush();
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if is_wouldblock(&r) {
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self.io.need_write();
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}
return r
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}
}
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fn is_wouldblock<T>(r: &io::Result<T>) -> bool {
match *r {
Ok(_) => false,
Err(ref e) => e.kind() == io::ErrorKind::WouldBlock,
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}
}
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impl fmt::Debug for TcpStream {
fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result {
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self.io.get_ref().fmt(f)
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}
}
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#[cfg(unix)]
mod sys {
use std::os::unix::prelude::*;
use super::{TcpStream, TcpListener};
impl AsRawFd for TcpStream {
fn as_raw_fd(&self) -> RawFd {
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self.io.get_ref().as_raw_fd()
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}
}
impl AsRawFd for TcpListener {
fn as_raw_fd(&self) -> RawFd {
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self.io.get_ref().as_raw_fd()
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}
}
}
#[cfg(windows)]
mod sys {
// TODO: let's land these upstream with mio and then we can add them here.
//
// use std::os::windows::prelude::*;
// use super::{TcpStream, TcpListener};
//
// impl AsRawHandle for TcpStream {
// fn as_raw_handle(&self) -> RawHandle {
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// self.io.get_ref().as_raw_handle()
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// }
// }
//
// impl AsRawHandle for TcpListener {
// fn as_raw_handle(&self) -> RawHandle {
// self.listener.io().as_raw_handle()
// }
// }
}