Slice operation should return inline when possible
It is cheaper than atomic increment/decrement.
Before this patch:
```
test slice_avg_le_inline_from_arc ... bench: 28,582 ns/iter (+/- 3,880)
test slice_empty ... bench: 8,797 ns/iter (+/- 1,325)
test slice_large_le_inline_from_arc ... bench: 27,684 ns/iter (+/- 5,920)
test slice_short_from_arc ... bench: 27,439 ns/iter (+/- 5,783)
```
After this patch:
```
test slice_avg_le_inline_from_arc ... bench: 18,872 ns/iter (+/- 2,937)
test slice_empty ... bench: 9,136 ns/iter (+/- 1,908)
test slice_large_le_inline_from_arc ... bench: 18,052 ns/iter (+/- 2,981)
test slice_short_from_arc ... bench: 18,200 ns/iter (+/- 2,534)
```
Saves the cognitive load of having to wrap them in slices to compare
them when that seems like what one would expect.
Signed-off-by: Clint Byrum <[email protected]>
Return empty `Bytes` object
Bench for `slice_empty` difference is
```
55 ns/iter (+/- 1) # before this patch
17 ns/iter (+/- 5) # with this patch
```
Bench for `slice_not_empty` is
```
25,058 ns/iter (+/- 1,099) # before this patch
25,072 ns/iter (+/- 1,593) # with this patch
```
Round up to power of 2 is not necessary, because `reserve` already
doubles previous capacity in
```
new_cap = cmp::max(
cmp::max(v.capacity() << 1, new_cap),
original_capacity);
```
which makes `reserve` calls constant in average. Avoiding rounding
up prevents `reserve` from wasting space when caller knows exactly
what space they need.
Patch adds three tests which would fail before this test. The most
important is this:
```
#[test]
fn reserve_in_arc_unique_does_not_overallocate() {
let mut bytes = BytesMut::with_capacity(1000);
bytes.take();
// now bytes is Arc and refcount == 1
assert_eq!(1000, bytes.capacity());
bytes.reserve(2001);
assert_eq!(2001, bytes.capacity());
}
```
It asserts that when user requests more than double of current
capacity, exactly the requested amount of memory is allocated and
is not wasted to next power of two.
`extend_with_slice` is super-convenient operation on `Bytes`.
While `put_u8` would be expensive on `Bytes`, `extend_from_slice`
is OK, because it is batch, and it checks for kind only once.
Patch also adds `impl Extend for Bytes`.
cc #116
The shared debug_assert is to ensure that the internal Bytes
representation is such that offset views are supported. The only
representation that does not support offset views is vec.
Fixes#97
Before this commit `Bytes::split_{off,to}` always created a shallow copy if `self` is arc or vec.
However, in certain cases `split_off` or `split_to` is called with `len` or `0` parameter. E. g. if you are reading a frame from buffered stream, it is likely that buffer contains exactly the frame size bytes, so `split_to` will be called with `len` param.
Although, `split_off` and `split_to` functions are `O(1)`, shallow copy have downsides:
* shallow copy on vector does malloc and atomic cmpxchg
* after shallow copy, following operations (e. g. `drop`) on both `bytes` objects require atomics
* memory will be probably released to the system later
* `try_mut` will fail
* [into_vec](https://github.com/carllerche/bytes/issues/86) will copy
Standard `Debug` implementation for `[u8]` is comma separated list
of numbers. Since large amount of byte strings are in fact ASCII
strings or contain a lot of ASCII strings (e. g. HTTP), it is
convenient to print strings as ASCII when possible.
I found this significantly improved a
[benchmark](https://gist.github.com/danburkert/34a7d6680d97bc86dca7f396eb8d0abf)
which calls `bytes_mut`, writes 1 byte, and advances the pointer with
`advance_mut` in a pretty tight loop. In particular, it seems to be the
inline annotation on `bytes_mut` which had the most effect. I also took
the opportunity to simplify the bounds checking in advance_mut.
before:
```
test encode_varint_small ... bench: 540 ns/iter (+/- 85) = 1481 MB/s
```
after:
```
test encode_varint_small ... bench: 422 ns/iter (+/- 24) = 1895 MB/s
```
As you can see, the variance is also significantly improved.
Interestingly, I tried to change the last statement in `bytes_mut` from
```
&mut slice::from_raw_parts_mut(ptr, cap)[len..]
```
to
```
slice::from_raw_parts_mut(ptr.offset(len as isize), cap - len)
```
but, this caused a very measurable perf regression (almost completely
negating the gains from marking bytes_mut inline).
The `Source` trait was essentially covering the same case as `IntoBuf`,
so remove it.
While technically a breaking change, this should not have any impact due
to:
1) There are no reverse dependencies that currently depend on `bytes`
2) Source was not supposed to be implemented externally
3) IntoBuf provides the same implementations as `Source`
Given these points, the change should be safe to apply.
This change tracks the original capacity requested when `BytesMut` is
first created. This capacity is used when a `reserve` needs to allocate
due to the current view being too small. The newly allocated buffer will
be sized the same as the original allocation.