The `is_unique` entry in the vtable for `Bytes` created from a shared
`BytesMut` just called the `shared_is_unique` function from the `bytes`
module. However, that function dereferences the `data` argument` as
`bytes::Shared`, but the actual underlying type is `bytes_mut::Shared`.
<Arc<T>>::make_mut returns a &mut T, such an API is doable for Bytes too
and thus we should reserve Bytes::make_mut for that.
Furthermore, it would be helpful to use From<Bytes> as a trait bound
in some cases with other traits such as Hyper's body trait, where Hyper
gives you Bytes values.
Finally, making it impl From<Bytes> for BytesMut means the API is more
easily discoverable as it appears on both Bytes and BytesMut.
When we freeze a BytesMut, we turn it into a Vec, and then convert that
to a Bytes. Currently, this happen using Vec::into_boxed_slice, which
reallocates to a slice of the same length as the Vev if the length and
the capacity are not equal. This can pose a performance problem if the
Vec is large or if this happens many times in a loop.
Instead, let's compare the length and capacity, and if they're the same,
continue to handle this using into_boxed_slice. Otherwise, since we
have a type of vtable which can handle a separate capacity, the shared
vtable, let's turn our Vec into that kind of Bytes. While this does not
avoid allocation altogether, it performs a fixed size allocation and
avoids any need to memcpy.
Fixes calls to `reserve` when the underlying shared buffer was already
big enough to fit the requested capacity. Previously a new even larger
buffer was created anyways. This could eventually lead to an OOM
condition.
* Optimize `BytesMut::reserve`: Reuse vec if possible
If the `BytesMut` holds a unqiue reference to `KIND_ARC` while the
capacity of the `Vec` is not big enough , reuse the existing `Vec`
instead of allocating a new one.
Signed-off-by: Jiahao XU <[email protected]>
Equivalent to
```
for _ in 0..cnt {
self.put_u8(val);
}
```
but may work faster.
Name and signature is chosen to be consistent with `ptr::write_bytes`.
Include three specializations:
* `Vec<u8>`
* `&mut [u8]`
* `BytesMut`
`BytesMut` and `&mut [u8]` specializations use `ptr::write`, `Vec<u8>`
specialization uses `Vec::resize`.
The `bytes()` / `bytes_mut()` name implies the method returns the full
set of bytes represented by `Buf`/`BufMut`. To rectify this, the methods
are renamed to `chunk()` and `chunk_mut()` to reflect the partial nature
of the returned byte slice.
`bytes_vectored()` is renamed `chunks_vectored()`.
Closes#447
The way BufMut uses MaybeUninit can lead to unsoundness. This replaces
MaybeUnit with a type owned by bytes so we can ensure the usage patterns
are sound.
Refs: #328
Use case:
```
let bytes: Bytes = ...
let subbytes = bytes.slice(a..b); // where a == b
let slice = &subbytes[..];
let slice_bytes = bytes.slice_ref(slice);
```
Last line should not panic, because `slice` object is derived from
the original `Bytes` object.
Before this commit it panics, because `Bytes::slice` returns a fresh
`Bytes` object when `begin == end`.
This brings `BytesMut` in line with `Vec<u8>` behavior.
This also fixes an existing bug in BytesMut::bytes_mut that exposes
invalid slices. The bug was recently introduced and was only on master
and never released to `crates.io`.
In order to fix a test, `BufMutExt::chain_mut` is provided. Withou this,
it is not possible to chain two `&mut [u8]`.
Closes#170
- The return type of `BufMut::bytes_mut` is now
`&mut [MaybeUninit<u8>]`.
- The argument type of `BufMut::bytes_vectored_mut` is now
`&mut [bytes::buf::IoSliceMut]`.
- `bytes::buf::IoSliceMut` is a `repr(transparent)` wrapper around an
`std::io::IoSliceMut`, but does not expose the inner bytes with a safe
API, since they might be uninitialized.
- `BufMut::bytesMut` and `BufMut::bytes_vectored_mut` are no longer
`unsafe fn`, since the types encapsulate the unsafety instead.
Bytes is a useful tool for managing multiple slices into the same region
of memory, and the other things it used to have been removed to reduce
complexity. The exact strategy for managing the multiple references is
no longer hard-coded, but instead backing by a customizable vtable.
- Removed ability to mutate the underlying memory from the `Bytes` type.
- Removed the "inline" (SBO) mechanism in `Bytes`. The reduces a large
amount of complexity, and improves performance when accessing the
slice of bytes, since a branch is no longer needed to check if the
data is inline.
- Removed `Bytes` knowledge of `BytesMut` (`BytesMut` may grow that
knowledge back at a future point.)