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Simplify allocation strategy for now
Not having `unsafe_no_drop_flag` caused some weirdness with optimizing buffers and bytes. For now, remeove it.
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@@ -18,7 +18,7 @@ mod test_seq;
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mod test_small;
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// == Pool
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mod test_pool;
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// mod test_pool;
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fn gen_bytes(n: usize) -> Vec<u8> {
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(0..n).map(|_| random()).collect()
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