mirror of
https://github.com/tokio-rs/axum.git
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160 lines
5.0 KiB
Rust
160 lines
5.0 KiB
Rust
//! Example chat application.
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//!
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//! Run with
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//!
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//! ```not_rust
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//! cargo run -p example-chat
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//! ```
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use axum::{
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extract::{
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ws::{Message, WebSocket, WebSocketUpgrade},
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State,
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},
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response::{Html, IntoResponse},
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routing::get,
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Router,
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};
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use futures::{sink::SinkExt, stream::StreamExt};
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use std::{
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collections::HashSet,
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sync::{Arc, Mutex},
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};
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use tokio::sync::broadcast;
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use tracing_subscriber::{layer::SubscriberExt, util::SubscriberInitExt};
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// Our shared state
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struct AppState {
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// We require unique usernames. This tracks which usernames have been taken.
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user_set: Mutex<HashSet<String>>,
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// Channel used to send messages to all connected clients.
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tx: broadcast::Sender<String>,
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}
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#[tokio::main]
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async fn main() {
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tracing_subscriber::registry()
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.with(
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tracing_subscriber::EnvFilter::try_from_default_env()
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.unwrap_or_else(|_| "example_chat=trace".into()),
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)
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.with(tracing_subscriber::fmt::layer())
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.init();
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// Set up application state for use with with_state().
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let user_set = Mutex::new(HashSet::new());
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let (tx, _rx) = broadcast::channel(100);
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let app_state = Arc::new(AppState { user_set, tx });
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let app = Router::new()
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.route("/", get(index))
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.route("/websocket", get(websocket_handler))
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.with_state(app_state);
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let listener = tokio::net::TcpListener::bind("127.0.0.1:3000")
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.await
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.unwrap();
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tracing::debug!("listening on {}", listener.local_addr().unwrap());
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axum::serve(listener, app).await.unwrap();
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}
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async fn websocket_handler(
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ws: WebSocketUpgrade,
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State(state): State<Arc<AppState>>,
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) -> impl IntoResponse {
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ws.on_upgrade(|socket| websocket(socket, state))
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}
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// This function deals with a single websocket connection, i.e., a single
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// connected client / user, for which we will spawn two independent tasks (for
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// receiving / sending chat messages).
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async fn websocket(stream: WebSocket, state: Arc<AppState>) {
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// By splitting, we can send and receive at the same time.
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let (mut sender, mut receiver) = stream.split();
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// Username gets set in the receive loop, if it's valid.
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let mut username = String::new();
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// Loop until a text message is found.
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while let Some(Ok(message)) = receiver.next().await {
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if let Message::Text(name) = message {
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// If username that is sent by client is not taken, fill username string.
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check_username(&state, &mut username, &name);
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// If not empty we want to quit the loop else we want to quit function.
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if !username.is_empty() {
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break;
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} else {
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// Only send our client that username is taken.
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let _ = sender
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.send(Message::Text(String::from("Username already taken.")))
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.await;
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return;
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}
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}
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}
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// We subscribe *before* sending the "joined" message, so that we will also
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// display it to our client.
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let mut rx = state.tx.subscribe();
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// Now send the "joined" message to all subscribers.
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let msg = format!("{username} joined.");
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tracing::debug!("{msg}");
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let _ = state.tx.send(msg);
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// Spawn the first task that will receive broadcast messages and send text
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// messages over the websocket to our client.
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let mut send_task = tokio::spawn(async move {
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while let Ok(msg) = rx.recv().await {
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// In any websocket error, break loop.
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if sender.send(Message::Text(msg)).await.is_err() {
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break;
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}
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}
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});
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// Clone things we want to pass (move) to the receiving task.
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let tx = state.tx.clone();
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let name = username.clone();
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// Spawn a task that takes messages from the websocket, prepends the user
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// name, and sends them to all broadcast subscribers.
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let mut recv_task = tokio::spawn(async move {
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while let Some(Ok(Message::Text(text))) = receiver.next().await {
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// Add username before message.
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let _ = tx.send(format!("{name}: {text}"));
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}
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});
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// If any one of the tasks run to completion, we abort the other.
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tokio::select! {
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_ = &mut send_task => recv_task.abort(),
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_ = &mut recv_task => send_task.abort(),
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};
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// Send "user left" message (similar to "joined" above).
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let msg = format!("{username} left.");
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tracing::debug!("{msg}");
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let _ = state.tx.send(msg);
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// Remove username from map so new clients can take it again.
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state.user_set.lock().unwrap().remove(&username);
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}
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fn check_username(state: &AppState, string: &mut String, name: &str) {
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let mut user_set = state.user_set.lock().unwrap();
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if !user_set.contains(name) {
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user_set.insert(name.to_owned());
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string.push_str(name);
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}
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}
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// Include utf-8 file at **compile** time.
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async fn index() -> Html<&'static str> {
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Html(std::include_str!("../chat.html"))
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}
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