Use inline format args (#2232)

This commit is contained in:
Yuri Astrakhan
2023-09-19 06:51:57 +00:00
committed by GitHub
parent a9822ec80b
commit 786329d85d
35 changed files with 72 additions and 83 deletions
+9 -9
View File
@@ -49,10 +49,10 @@ async fn main() {
async fn spawn_client(who: usize) {
let ws_stream = match connect_async(SERVER).await {
Ok((stream, response)) => {
println!("Handshake for client {} has been completed", who);
println!("Handshake for client {who} has been completed");
// This will be the HTTP response, same as with server this is the last moment we
// can still access HTTP stuff.
println!("Server response was {:?}", response);
println!("Server response was {response:?}");
stream
}
Err(e) => {
@@ -74,7 +74,7 @@ async fn spawn_client(who: usize) {
for i in 1..30 {
// In any websocket error, break loop.
if sender
.send(Message::Text(format!("Message number {}...", i)))
.send(Message::Text(format!("Message number {i}...")))
.await
.is_err()
{
@@ -86,7 +86,7 @@ async fn spawn_client(who: usize) {
}
// When we are done we may want our client to close connection cleanly.
println!("Sending close to {}...", who);
println!("Sending close to {who}...");
if let Err(e) = sender
.send(Message::Close(Some(CloseFrame {
code: CloseCode::Normal,
@@ -94,7 +94,7 @@ async fn spawn_client(who: usize) {
})))
.await
{
println!("Could not send Close due to {:?}, probably it is ok?", e);
println!("Could not send Close due to {e:?}, probably it is ok?");
};
});
@@ -124,7 +124,7 @@ async fn spawn_client(who: usize) {
fn process_message(msg: Message, who: usize) -> ControlFlow<(), ()> {
match msg {
Message::Text(t) => {
println!(">>> {} got str: {:?}", who, t);
println!(">>> {who} got str: {t:?}");
}
Message::Binary(d) => {
println!(">>> {} got {} bytes: {:?}", who, d.len(), d);
@@ -136,19 +136,19 @@ fn process_message(msg: Message, who: usize) -> ControlFlow<(), ()> {
who, cf.code, cf.reason
);
} else {
println!(">>> {} somehow got close message without CloseFrame", who);
println!(">>> {who} somehow got close message without CloseFrame");
}
return ControlFlow::Break(());
}
Message::Pong(v) => {
println!(">>> {} got pong with {:?}", who, v);
println!(">>> {who} got pong with {v:?}");
}
// Just as with axum server, the underlying tungstenite websocket library
// will handle Ping for you automagically by replying with Pong and copying the
// v according to spec. But if you need the contents of the pings you can see them here.
Message::Ping(v) => {
println!(">>> {} got ping with {:?}", who, v);
println!(">>> {who} got ping with {v:?}");
}
Message::Frame(_) => {